aad675a7c4
Revert "Merge branch 'p254_4' into develop"
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This reverts commit 37f68713a7
, reversing
changes made to 4477b7c35d
.
2016-11-08 00:17:20 +03:00
c9a3d92ff3
cleanup
2016-11-06 17:36:46 +03:00
96fa0fb6d4
Implement giving commander artifacts back to hero
2016-11-06 13:02:00 +01:00
baeb3c9e55
Refactor CArtPlace + use it for commanders
2016-11-04 17:54:09 +01:00
47a72d4441
Make artifacts worn by commander visible
2016-11-03 14:25:17 +01:00
8d40a4aa95
Fix GUI disposal in creature info window
2016-10-30 22:21:26 +01:00
34005228e0
Fix bugs with giving commander's badge to stacks
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1. SEGFAULT
2. Memory leaks
3. Invalid drawing
4. Fix returning artifacts
2016-10-30 16:32:28 +01:00
3dddbcf2e8
try to use CAnimation for Hero path
2016-10-27 16:34:15 +03:00
536f36ede8
use CAnimation fro world view icons
2016-10-27 16:34:12 +03:00
365c64a345
use CAnimImage for world view legend
2016-10-27 16:34:10 +03:00
36ac9ac86c
CAdvMapInt tweak
2016-10-27 16:34:07 +03:00
d51c9a1ff0
Fix uninitialized scrolling state
2016-10-22 10:18:57 +02:00
28dd12089b
CSpellWindow fixes.
2016-10-18 02:15:43 +03:00
eec14028fe
Merge pull request #242 from dydzio0614/MapScrollCursor
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Implement adventure map scroll cursor change
2016-10-17 16:09:01 +03:00
22564dde4b
Implement adventure map scroll cursor change
2016-10-17 14:55:55 +02:00
5346ecb6df
tweak
2016-10-17 05:42:29 +03:00
3bd8cde8e0
fix
2016-10-17 05:21:43 +03:00
345dd913f6
use CLabel in SpellArea
2016-10-17 05:05:48 +03:00
e3ee51a28f
Use label object for mana
2016-10-17 04:05:33 +03:00
bc2f0ba6f1
fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91
2016-10-17 03:33:29 +03:00
ba5b65ff93
get rid of CDefHandler in CSpellWindow
2016-10-16 15:27:35 +03:00
2a6bab119b
Use CAnimImage for SpellArea
2016-10-16 13:22:07 +03:00
3a52a3c663
Allow CAnimImage to share animation object.
2016-10-16 12:58:18 +03:00
a0300b0447
CSpellWindow widgets capturing
2016-10-16 12:01:18 +03:00
e1f9b2c74a
SpellArea tweak
2016-10-16 10:43:49 +03:00
2eb61533fa
use only CSpell in CSpellWindow
2016-10-16 10:32:12 +03:00
63cbf960df
cleaned up spell window creation
2016-10-16 09:27:22 +03:00
415bd8247a
Moved SpellbookInteractiveArea into CSpellWindow class
2016-10-16 09:17:23 +03:00
c4b72342de
CSpellWindow: improved constructor readability
2016-10-16 09:03:13 +03:00
5506ae036a
Reworked CHillFortWindow
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* fixed displaying free upgrades
* do not try to print 3rd or more resource in slot cost (in theory possible with mods)
** we need dynamic gui for that
* CDefEssential--
2016-10-16 08:03:52 +03:00
055c84bc7a
cleanup
2016-10-16 04:23:38 +03:00
abb875b400
cleanup
2016-10-16 03:52:11 +03:00
41a5cc1b69
get rid of CCastleInterface::bicons
2016-10-16 03:00:57 +03:00
34cf92cb9b
Change logging style
2016-10-03 20:32:01 +02:00
d5327f3daf
Fix loading "" bitmap at game start
2016-10-02 22:45:00 +02:00
85863dbed6
Fix build
2016-10-02 17:25:55 +03:00
ea6545b1d3
Prevent flipping empty spellbook
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When hero has no travel spells he can no longer flip spell book opened from right panel button
2016-10-01 21:39:40 +02:00
7c91d378c8
Display specific message if cast blocked by CURSED_GROUND
2016-10-01 18:35:56 +03:00
52ae5b4a86
Fixed http://bugs.vcmi.eu/view.php?id=482
2016-10-01 18:18:46 +03:00
96c17505ae
get rid of IBonusBearer::getSpellBonuses & Selector::anyRange
2016-10-01 09:07:18 +03:00
33ea28c5dd
Improve creature upgrade handling. Fix issue #2172
2016-09-30 21:21:41 +02:00
2c1dddde33
Fix memory problems with BonusList
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Bonus * -> std::shared_ptr<Bonus>
This cures the following problems:
1) Memory corruption at exit. Some Bonus-es were deleted twice (mods?).
2) Memory leaks. Some Bonuses were not deleted.
3) Reduce the number of "Orphaned child" messages.
Valgrind reports 0 leaked memory now and no invalid reads/writes.
2016-09-29 15:08:00 +02:00
921d2f6210
Fixed http://bugs.vcmi.eu/view.php?id=2522
2016-09-29 10:21:22 +03:00
31e5f7b800
Fix morale widget update after dismissing a creature in garrison
2016-09-19 18:59:34 +02:00
f623865991
CCastleBuildings: add dialog for shipyard when there is boat already
2016-09-14 03:32:03 +03:00
02f70464fb
Fix mismatched-tags Clang warnings
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They're not important at all, but sicne there only few of them left just fix them.
2016-09-08 19:42:59 +03:00
044e2b9e51
Properly calculate building requirements
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In OH3 you can't build Capitol when Tavern is not builded.
In VCMI up to now you could.
2016-08-30 22:15:24 +02:00
0236309d25
CArtifactsOfHero: use shared_ptr for SCommonPart
2016-08-30 07:05:31 +03:00
b8f4fdc2f2
fixed memory leak in CTradeWindow::initItems
2016-08-30 05:55:51 +03:00
e4091c05ec
fixed unitialized value field
2016-08-17 09:49:43 +03:00