Ivan Savenko
a08546e964
Correctly update hero list on reordering via radial menu
2023-12-23 18:13:55 +02:00
Ivan Savenko
da9c0feebc
Reworked timer widget to show timers for all players
2023-12-22 18:40:28 +02:00
Ivan Savenko
3b3c4860b2
Avoid creation of new threads without mutex protection
2023-12-03 15:58:03 +02:00
Andrii Danylchenko
26b6d1cf74
NKAI: fix capturing shipyards
2023-12-02 14:03:54 +02:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
...
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Laserlicht
e05102192b
heroes and more buttons
2023-10-17 21:13:08 +02:00
Laserlicht
4528f42cdf
fix segmentation fault; update townlist on adventuremap
2023-10-15 15:53:19 +02:00
Laserlicht
53ee843e7e
fixes problem with radial menu
2023-10-10 22:33:22 +02:00
Laserlicht
72e4941982
dimlevel as class variable
2023-09-24 12:08:27 +02:00
Laserlicht
b143c2786f
use dimming to hide screen
2023-09-24 00:58:48 +02:00
Ivan Savenko
c8e6a7cd27
Fixed most common cases of movement actions
2023-09-16 20:07:26 +03:00
Laserlicht
19693d251d
comments
2023-09-15 15:15:33 +02:00
Laserlicht
6d69326c1a
alternative implementation
2023-09-15 15:15:33 +02:00
Laserlicht
8d160101ed
alt mode to select instead of changing path
2023-09-15 15:15:33 +02:00
Laserlicht
2cb28178ae
code review
2023-09-10 20:52:35 +02:00
Michael
20fd0d8901
fix cursor issue
2023-09-02 18:35:32 +02:00
Ivan Savenko
cab2bddf7e
Merge pull request #2712 from Laserlicht/dim_map
...
Dim adventuremap
2023-09-01 22:37:10 +03:00
Michael
1721fe1ad6
optimize if disabled
2023-08-31 21:03:54 +02:00
Michael
3593911dde
improve readability
2023-08-31 21:00:02 +02:00
Michael
31e0558809
remove unneeded headers
2023-08-30 21:43:59 +02:00
Michael
e650f0100b
setting + all non popups
2023-08-30 21:41:28 +02:00
Michael
1d6469ab36
battlewindow
2023-08-29 22:43:37 +02:00
Michael
40c7ddcaf4
dim adventuremap
2023-08-29 22:22:22 +02:00
nordsoft
4ee47b01ae
Make possible to play with different timers independently
2023-08-28 19:45:15 +04:00
Ivan Savenko
edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
...
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
nordsoft
d50edc28ab
Merge remote-tracking branch 'upstream/develop' into turn-timer
...
# Conflicts:
# server/CGameHandler.cpp
# server/CGameHandler.h
2023-08-22 00:54:38 +04:00
Ivan Savenko
ec0a51bd5c
Fixed border scrolling when game window is maximized
2023-08-17 12:25:02 +03:00
nordsoft
3c9c302fd2
TurnTimerInfo
2023-08-14 02:16:25 +04:00
nordsoft
4b1224ec8c
Implement turn timer feature
2023-08-13 14:07:48 +04:00
Ivan Savenko
3f7e5fcfc3
Fix possible assertion failure on resolution change
2023-08-02 21:23:27 +03:00
Dydzio
0b5cea0320
Use new adventure map state to detect opponent human turn
2023-07-27 17:26:52 +02:00
Dydzio
ff1a635e9e
Unblock basic adventure map actions (scrolling / right-click) in multiplayer
2023-07-26 21:20:11 +02:00
Dydzio
a4f9cde57d
Fix autosave at end of turn starting with AI turn on load
2023-07-24 18:24:57 +02:00
Ivan Savenko
07a8c75bec
Merge pull request #2305 from dydzio0614/unlimited-autosave
...
Ability to change autosave limit + set autosave prefix
2023-07-19 14:45:51 +03:00
Ivan Savenko
36efef0ee3
Do not play new day animation on game start
2023-07-17 16:30:12 +03:00
Dydzio
5882cbae78
Merge branch 'develop' into unlimited-autosave
2023-07-16 15:19:04 +02:00
Ivan Savenko
189a0c6e0d
Re-center map on active object after screen resize
2023-07-15 16:09:44 +03:00
Ivan Savenko
3e1125570d
Fix updating of hero & town lists on adventure map
2023-07-15 16:09:44 +03:00
Dydzio
ad66acdd79
End turn autosave support + making it default
2023-07-13 22:07:42 +02:00
Ivan Savenko
1dff721747
Fix infobox resetting to current hero during enemy turn
2023-07-04 20:28:02 +03:00
Ivan Savenko
f914ec9d57
Fix activation of in-game console in other windows
2023-07-04 20:27:45 +03:00
Ivan Savenko
4e80356bea
Do not hide minimap on human player turn
2023-07-03 19:36:10 +03:00
Ivan Savenko
8b61c0d59b
Replaced CIntObject::type bitfield with bool's. Added input blocking.
2023-07-03 19:24:12 +03:00
Ivan Savenko
6546242c03
Workaround-ish fix for last scenario of Angel Wings (un)equipping
2023-06-25 17:42:36 +03:00
Ivan Savenko
08cfbe79cf
Added encapsulation for movement points access
2023-06-25 17:42:36 +03:00
Ivan Savenko
ebc7a82c2e
Converted pathfinder enum's to enum class
2023-06-21 15:38:57 +03:00
Ivan Savenko
bd4d2788ed
Split pathfinder into multiple smaller files
2023-06-21 13:46:09 +03:00
Ivan Savenko
6283329aeb
Added option to disable edge scrolling
2023-06-05 19:20:20 +03:00