Ivan Savenko
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16e7f860ff
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Added debug rendering
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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685cc91029
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Cleanum & formatting
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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ca13e7dedf
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Implemented terrain palette animatiions. Removed old code
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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57d906a01c
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Fixed embarking & disembarking timings
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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b5ad3a0559
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Fixed in-boat movement
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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ebe996fa74
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Hero movement speed and map scrolling speed now matches H3
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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7cf00ba87d
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Implemented basic hero movement animation & object fade-out
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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4501036a04
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Basic version of hero movement on map. Removed old code.
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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d46687a9c8
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Partial implementation of world view mode
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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beb7ce5beb
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Refactoring of MapView
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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67cc5a05c6
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Removed old code
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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21a48e4f0d
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Moved path rendering to new map renderer
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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600054e001
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Refactored access to hero paths in CPlayerInterface
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2023-03-05 17:48:01 +02:00 |
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Ivan Savenko
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bb6e1f7ee1
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Initial WIP of adventure map rendering rewrite
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2023-03-05 17:47:12 +02:00 |
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Ivan Savenko
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476e60c753
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Merge pull request #1615 from SoundSSGood/CArtifactsOfHero-refactoring
Optimization and cleanup CArtifactHolder
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2023-03-05 17:28:36 +02:00 |
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SoundSSGood
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a1dbbe2d86
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redraw optimization
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2023-03-03 10:17:31 +02:00 |
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Andrey Filipenkov
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0294a8b063
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enable StupidAI and EmptyAI for static AI
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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fd56f86a84
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introduce VCMI_MOBILE macro
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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313d479d42
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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c4e7e91850
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fix single process build for Android
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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4c19d8794d
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add option to compile AI code into libvcmi directly
- used on Android by default
- AI sources and libs are propagated to upper level with set(... PARENT_SCOPE)
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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5b1f3bf0db
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use JNIEnv object from SDL instead of forwarding from Java for Client
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2023-03-02 12:09:47 +03:00 |
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Andrey Filipenkov
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970bd6ed34
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adjust project for Android (except AI)
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2023-03-02 12:09:47 +03:00 |
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Ivan Savenko
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8c52cbcd00
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Merge pull request #1429 from dydzio0614/creature-numeric-quantities
Implement numeric creature descriptions with config toggle on/off
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2023-02-26 22:57:01 +02:00 |
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Ivan Savenko
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195eac3375
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Merge pull request #1545 from dydzio0614/town-panel-number-formatting
Improve creature numbers handling in castle interface bottom left part
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2023-02-26 22:56:54 +02:00 |
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Ivan Savenko
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cc84bed0c0
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Merge pull request #1540 from dydzio0614/settings-rework
Settings rework
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2023-02-26 22:56:35 +02:00 |
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Andrey Filipenkov
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f128404770
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simplify creating client target
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2023-02-22 14:00:53 +03:00 |
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Dydzio
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9eccc29e16
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Adjust tab positioning
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2023-02-19 12:18:54 +01:00 |
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Dydzio
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7f03223634
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Remove SDL_Events reference
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2023-02-18 18:00:34 +01:00 |
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Dydzio
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6bd4eac27a
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Rename settings files
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2023-02-18 17:58:22 +01:00 |
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Dydzio
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7137329e80
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Clang-tidy related fixed
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2023-02-18 17:49:43 +01:00 |
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Dydzio
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7e409df3cb
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Apply manual changes from code review
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2023-02-18 16:35:07 +01:00 |
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Dydzio
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c2ef3331ef
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Change main settings tabs to toggle group + fix json commas
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2023-02-16 21:37:37 +01:00 |
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Dydzio
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e48a4185ed
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Use config values from new settings
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2023-02-15 23:36:09 +01:00 |
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Dydzio
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ade52239ea
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Use config value from new settings
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2023-02-15 23:26:55 +01:00 |
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Dydzio
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9101f05835
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Fixes for new battle settings
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2023-02-15 22:38:41 +01:00 |
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Dydzio
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775db89241
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Fix battle settings UI labels, add "dont show battle intro" setting
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2023-02-15 20:29:29 +01:00 |
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Dydzio
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1d153f4ee9
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"ForceMovementInfo" support + make other settings tab
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2023-02-14 23:45:45 +01:00 |
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Dydzio
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daa2b63dde
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Further UI improvements
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2023-02-14 22:22:11 +01:00 |
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Dydzio
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be9c71934c
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Merge remote-tracking branch 'origin/develop' into settings-rework
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2023-02-14 21:00:17 +01:00 |
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Dydzio
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fb06aca0bb
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Further progress - UI tweaks, new settings etc
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2023-02-14 20:30:06 +01:00 |
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Ivan Savenko
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18d1823d44
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Fix build
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2023-02-14 11:32:20 +02:00 |
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Ivan Savenko
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72fe1fcfa9
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Fix minimap updating on hero loss
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2023-02-14 11:32:19 +02:00 |
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Ivan Savenko
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91b17bed79
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Partial encapsulation of AdvMapInt
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2023-02-14 11:18:42 +02:00 |
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Ivan Savenko
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e15c7dcd33
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Attempt at better encapsulation of CTerrainRect
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2023-02-14 11:18:41 +02:00 |
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Ivan Savenko
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89c29206f1
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Internal classes of mapHandler are now in global namespace
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2023-02-14 11:18:41 +02:00 |
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Ivan Savenko
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cc0c3e5bc9
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All adventure map components now use shared_ptr
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2023-02-14 11:18:41 +02:00 |
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Ivan Savenko
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f8c1c46562
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removed CAdvMapInt::handleRightClick method
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2023-02-14 11:18:41 +02:00 |
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Ivan Savenko
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d0f57fed6f
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Cleaned up code of Minimap
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2023-02-14 11:18:41 +02:00 |
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Dydzio
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80a5595d6c
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Adding some settings options, minor UI fixes
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2023-02-13 23:53:28 +01:00 |
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