Michał W. Urbańczyk
1915811a2e
Patch from keen: compatibility fixes for Mac OS X
2009-03-24 21:28:17 +00:00
mateuszb
6d5ed19ad3
* improved comment coverage in CPlayerInterface.h and CBattleInterface.h
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* corrected road blitting when hero moves smoothly and road is near top edge of screen
2009-03-22 16:04:46 +00:00
mateuszb
3ea97f7893
* small refactoring
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* Rect intersection by operator&
2009-03-21 17:22:16 +00:00
mateuszb
2a7ad63495
* massive spells go via one SetStackEffect
2009-03-21 16:03:07 +00:00
Michał W. Urbańczyk
b2c4f3e0fd
* fixed crash on saving when some objects havebeen removed
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* support for multi-target attacks/spells in the protocol
* version bumped to 0.7d
2009-03-21 12:49:58 +00:00
Michał W. Urbańczyk
0cf1b2588d
* hero recruited in the town with Mage Guild will get spells (if has spellbook)
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* fixed casting spells
* resolved some "taking address of temporary" warnings
* fixed removing killed Hero
2009-03-20 18:51:48 +00:00
mateuszb
74be845594
* fixed bug with looping animation supposed to be played once
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* minor changes
2009-03-19 19:04:46 +00:00
Michał W. Urbańczyk
516b1e2b00
REMOVED FILES: CPatgFinder.h/cpp
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Updated project files for MSVC and automake (I hope I didn't break it)
* Refactored pathfinding and integrated into CGameState.
* Fixed issues with wrong calculating movement cost at server side
* Hero infowindow won't be redrawed each time experience changes
* Removed memory leaks with CPaths-s
* Support for Sign objects
* Bumped savegame formt version to ensure old not compatible saves won't be readed
* Spellscrolls will disappear on visit (won't be treated as spellbooks anymore)
2009-03-19 14:17:19 +00:00
Łukasz Wychrystenko
a0057c5014
upd for build system(client and server)
2009-03-15 22:59:32 +00:00
Łukasz Wychrystenko
ee29d3cf2b
gcc compilation fixed
2009-03-15 22:57:04 +00:00
Michał W. Urbańczyk
cdc68a930b
Renamed applier => applierGs in CGameState.cpp
2009-03-15 15:13:54 +00:00
Michał W. Urbańczyk
f33d3894bd
Possibly fixed compiling on gcc.
2009-03-15 12:53:58 +00:00
Łukasz Wychrystenko
82f4c09687
not working - for testing porpose only!
2009-03-14 23:49:36 +00:00
Łukasz Wychrystenko
eaa7ea643a
some 'retarded' fixes for compatibility (lib only)
2009-03-14 18:19:07 +00:00
Łukasz Wychrystenko
4373f211f1
fixed build scripts (credist goes to scoruppa)
2009-03-14 18:16:23 +00:00
Michał W. Urbańczyk
24c2ce6a99
Improved tooltips.
2009-03-14 17:19:53 +00:00
Michał W. Urbańczyk
6ce9a253a4
* support for Redwood Observatory
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* support for Shrine of Magic Incantation / Gesture / Thought
* minor improvements
2009-03-14 11:25:25 +00:00
mateuszb
e961655b1a
* faster minimap refreshing
2009-03-13 14:57:49 +00:00
mateuszb
227d48c12b
* fixed bug crashing server when hero was moving near bottom or right edge of the map
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* a few improvements in CMinimap.
2009-03-13 14:16:53 +00:00
Michał W. Urbańczyk
5bbc50fc12
* it's possible to stop hero movement
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* fixed horde buildings displaying in town hall
2009-03-12 18:50:36 +00:00
mateuszb
a08aaba29d
* probably fixed problem with displaying corpses on battlefield
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* fixed buy troops window
* workaround for a problem with GeniusAI
* some magic numbers are removed
2009-03-12 18:06:02 +00:00
Michał W. Urbańczyk
d6283fd1ca
* fixed crash when there was no sabegames in Games/ subfolder
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* fixed crash when loading map with a mine belonging to human player
* fixed crash on moving hero into town garrison
* fixed r-click infowindow for towns
* new sight radious calculation. Works as OH3 for heroes, towns and probably all objects. (to be tested)
2009-03-11 23:25:59 +00:00
Michał W. Urbańczyk
a7680d3957
Bugfixes and support for timed events.
2009-03-09 19:40:43 +00:00
Michał W. Urbańczyk
4653ca6b29
New file for VCMI_Server - NetPacksServer.cpp
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Redone client -> server protocol.
2009-03-09 10:37:49 +00:00
Michał W. Urbańczyk
d5da904c1f
Really removed ability handler.
2009-03-07 17:10:48 +00:00
Michał W. Urbańczyk
320e04a121
New files
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For VCMI_LIB: lib/RegisterTypes.cpp lib/NetPacksLib.cpp
For VCMI_CLIENT: client/NetPacksClient.cpp
(+ headers)
Removed files
FOR VCMI_CLIENT: hch/CAbilityHandler.cpp and header
Redone sending and applying messages server => client
May be still buggy.
2009-03-07 17:08:40 +00:00
mateuszb
9eb6128b27
* correct handling of flying creatures in battles
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* minor changes
2009-03-07 16:05:53 +00:00
Michał W. Urbańczyk
5816028322
new files
2009-03-07 15:55:56 +00:00
Michał W. Urbańczyk
5ebb54ec59
should be fine...
2009-03-07 15:54:12 +00:00
Michał W. Urbańczyk
e9ebc7de5b
wrong1
2009-03-06 22:25:19 +00:00
Michał W. Urbańczyk
b1c0d10ece
2009-03-06 22:11:17 +00:00
mateuszb
329eab2f6a
* corrected stack death animation
2009-03-05 17:57:26 +00:00
mateuszb
dc73072ba4
* fixed #20 from 0.7b bug thread
2009-02-28 16:44:56 +00:00
mateuszb
f835ea9033
* fixed #9 and #12 from 0.7b bug thread
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* more logging around #19 from that thread
* glowing effect of yellow border around creatures
* blue glowing border around hovered creature
* making animation on battlefield more smooth
* standing stacks have more static animation
2009-02-21 15:43:28 +00:00
Michał W. Urbańczyk
a635ac7143
* it's possible to give numbers moved creatures with keyboard in the stack split window
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* updated changelog
2009-02-20 19:19:52 +00:00
Michał W. Urbańczyk
79ae1441ff
* support for numpad keyboard
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* cannot build more than one capitol
* cannot build shipyard if town is not near water
2009-02-20 15:44:49 +00:00
mateuszb
2e47b5ce10
* probably fixed #8 from 0.7b forum
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* fixed blockmap for obstacle 10
* better handling of creature animation framesInGroup
* vcmiistari no longer gives creature spell-like abilities
* probably correct calculation of occupiable hexes on battlefield
2009-02-20 13:06:20 +00:00
Michał W. Urbańczyk
fd66234a39
* Witch HutL After the first visit to the hut, right-click/hover on that hut mention the skill available.
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* refactorings
2009-02-20 12:39:27 +00:00
Michał W. Urbańczyk
6a3bfbee46
* added "Next hero" button functionality
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* minor improvement for prison (hero appears at proper tile)
* only one spell can be casted per turn
* minor changes
2009-02-20 10:36:15 +00:00
Michał W. Urbańczyk
c1109452d6
* blocked opening sepllbook if hero doesn't have a one
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* removing one-battle bonuses after battle
* windmill gives 500 gold only during first week ever
2009-02-15 19:49:23 +00:00
Michał W. Urbańczyk
adf5c052f9
* support for prison
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* updated changelog
2009-02-14 19:12:40 +00:00
Michał W. Urbańczyk
99aef852be
* probably fixed Bind effect
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* reverted unwanted part of r730
* project files will now have relative paths to libs/includes
* more checkings on startup
2009-02-14 15:00:29 +00:00
Michał W. Urbańczyk
9dbe9bd277
Reverted r731
2009-02-14 14:37:13 +00:00
mateuszb
96a7e1600b
?!?
2009-02-14 13:51:21 +00:00
mateuszb
b42a7fa87b
* CCallback battle calls are more safe now when there is no battle (may prevent some bugs)
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* corrected some obstacles entries
* removed two stack corruption bugs
* a few tweaks in battle path/available hexes calculation (more of them is needed)
2009-02-14 13:49:30 +00:00
Michał W. Urbańczyk
fd07f7f33e
Experimental commit...
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* spellbook displays only spells known by Hero
* further fixes for leveling-up
2009-02-14 10:11:07 +00:00
Michał W. Urbańczyk
b2924064ee
* new movement cost calculation.
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* fixed crashes on loading maps with flag all mines/dwelling victory condition
* minor changes
2009-02-12 14:44:58 +00:00
Michał W. Urbańczyk
efc43e87a8
Fix for scenario list scrolling with wheel.
2009-02-11 18:14:39 +00:00
Michał W. Urbańczyk
4ce04798d4
* added scrolling scenario list with mouse wheel
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* updated changelog
2009-02-11 17:48:40 +00:00
Michał W. Urbańczyk
59b2bb4940
* fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
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* proper updating resdatabar after building structure in town or buying creatures (non 800x600 res)
* fixed blinking resdatabar in town screen when buying (800x600)
* updating blockmap/visitmap of randomized objects
* blocked "save" command during battle
* cannot select heroes for computer player (pregame)
* fixed mouse slow downs in pregame
2009-02-11 17:03:30 +00:00