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Commit Graph

7431 Commits

Author SHA1 Message Date
Andrii Danylchenko
35f696b695 AI pathfinding const api and updatePaths 2019-02-10 15:25:56 +02:00
AlexVinS
b24c037129 [C::B] Updated projects 2019-02-10 04:57:06 +03:00
Arseniy Shestakov
e511ee0078 AI: fix paths after merge of #545 2019-02-09 18:46:19 +03:00
Alexander Shishkin
b04d73f351
Merge pull request #547 from dydzio0614/filterupdate
Update VS project filters
2019-02-09 16:27:19 +03:00
Dydzio
6c886db079 Update VS project filters 2019-02-09 13:24:43 +01:00
Alexander Shishkin
83b9d2943e
Merge pull request #545 from nullkiller/ai-pathfinding-refactoring
AI: extract pathfinding special actions and rules to separate files
2019-02-09 04:47:42 +03:00
Alexander Shishkin
1de7ba99d5
Merge pull request #544 from vcmi/enable-gif-format
Enabled GIF format for images.
2019-02-09 04:47:09 +03:00
Andrii Danylchenko
5454848938 AI: extract pathfinding special actions and rules to separate files 2019-02-08 17:43:32 +02:00
AlexVinS
14e294553d Enabled GIF format for images (not GIF-animations) as requested by user. 2019-02-07 03:23:14 +03:00
AlexVinS
0ccdd31586 Fixed broken OSX build. 2019-02-07 03:22:28 +03:00
Arseniy Shestakov
f06c8a8725 VisitObjEngine: avoid crashes if object is no longer visible
This really shouldn't happen, but better safe than sorry
2019-01-27 05:58:46 +03:00
AlexVinS
36e2075d95 Merge remote-tracking branch 'remotes/origin/master' into develop 2019-01-27 05:12:05 +03:00
Alexander Shishkin
08b841d668
Merge pull request #542 from nullkiller/ai-stability-fixes
AI: stability fixes
2019-01-27 01:08:01 +03:00
Andrii Danylchenko
bf87a9774d AI: stability fixes 2019-01-26 22:38:57 +02:00
AlexVinS
b3c26615df Fixed map format regression: there is no default difficulty. 2019-01-26 17:05:35 +03:00
Alexander Shishkin
ccd416908e
Merge pull request #541 from ilmikko/ilmikko-patch-fix-tribool-bool
Fix broken build on libboost 1.69.0
2019-01-24 22:41:07 +03:00
Mikko
02c109f9cf
Update CAdvmapInterface.cpp 2019-01-24 15:34:58 +00:00
Mikko
f8ab2db0ea
Update CAdvmapInterface.cpp 2019-01-24 15:30:09 +00:00
Mikko
ae7821462d
Update ISpellMechanics.cpp 2019-01-24 15:09:01 +00:00
Mikko
a77cbc311e
Update JsonSerializer.cpp 2019-01-24 14:49:30 +00:00
Mikko
eba4f1b514
Update CBattleInfoEssentials.cpp 2019-01-24 14:48:38 +00:00
Mikko
5b8ff278b9
Fix implicit cast from tribool to bool. 2019-01-24 14:45:40 +00:00
Andrii Danylchenko
c96be75f41 AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
Michał Kalinowski
a0d1808b62 CMake transitive compile dependency
Moving to more target focusing code that provides better transitive scope
2019-01-19 17:38:54 +03:00
Alexander Shishkin
b00e935e4d
Warnings fixes (#538)
Warnings fixes
* Suppress `missing-braces` for Clang
* Fixed many C4275 warnings
* Fixed almost all Clang/GCC warnings
* Silence most frequent MSVC warning.
* Fixed some pessimizing-move warnings
* Fixed some unused capture warnings
2019-01-19 13:52:02 +03:00
Alexander Shishkin
419fee1fb2
Merge pull request #535 from vcmi/VCAI_Fixes
VCAI performance improvements
2019-01-17 14:04:33 +03:00
AlexVinS
da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 2019-01-17 10:54:41 +03:00
AlexVinS
4b5910c2f4 VCAI performance improvements
* Node graph initialization optimized.
* Fixed "Unathorized obstacle access".
* Pathfinding tracing disabled with ifdef.
* Misc bonus calculation optimizations.
* Removed timestamp from log lines. Date formatting eats too much CPU.
* Paths for all heroes in Client are now cached
2019-01-17 10:50:56 +03:00
Andrii Danylchenko
8fee46de7c AI: town portal support 2019-01-17 10:40:23 +03:00
DJWarmonger
2e20dce71f Fixed random hack that broke VCAI in recent commit. 2019-01-09 19:25:51 +01:00
AlexVinS
f0492ffa53 Tweaks 2019-01-08 00:49:36 +03:00
AlexVinS
f1cd4656ff Fixed warnings. 2019-01-08 00:40:09 +03:00
AlexVinS
9ec3d2ef64 Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop 2019-01-08 00:25:25 +03:00
Alexander Shishkin
05c9b3e2f9
Merge pull request #534 from nullkiller/ai-fix-crash-in-pathfinding-static-storage
AI: fix crash in pathfinding
2019-01-08 00:15:46 +03:00
Andrii Danylchenko
8b829e1099 AI: fix crash in pathfinding 2019-01-07 22:12:59 +02:00
DjWarmonger
efc53e8f8b
Merge pull request #530 from dydzio0614/objRemovalFix
Extend objectRemoved callback to check parent goals and resource manager
2019-01-07 19:00:06 +01:00
Andrii Danylchenko
bdaf127976 AI: explore logical optimization 2019-01-07 14:58:12 +02:00
Andrii Danylchenko
04047d0a1a AI: refactor explore further 2019-01-07 14:07:36 +02:00
Andrii Danylchenko
edc5abe49d AI: tweak explore to work with new pathfinding. 2019-01-07 14:07:36 +02:00
Alexander Shishkin
a1ff355927
Merge pull request #533 from nullkiller/AI-fix-freeze-on-buyarmy
AI: fix one more freeze in buy army
2019-01-07 05:34:48 +03:00
Andrii Danylchenko
f36ac1a6e2 AI: fix one more freeze in buy army 2019-01-06 22:36:46 +02:00
Dydzio
3e1b623fb6 Refactor goal removal from resource manager queue 2019-01-01 15:41:52 +01:00
Dydzio
456132c06b Fix code mistake 2019-01-01 14:19:52 +01:00
Dydzio
94df657d03 Check parent goals and resource manager for validity 2019-01-01 14:19:52 +01:00
Alexander Shishkin
be8d86fe4f
Merge pull request #531 from dydzio0614/vsfiles_update
Fix AI build, update default Windows SDK version for projects
2018-12-31 17:21:07 +03:00
Dydzio
216d50788b Fix AI build, update default Windows SDK version for projects 2018-12-31 15:18:42 +01:00
AlexVinS
5a8416bd19 [c::b] Updated projects, fixed build 2018-12-31 00:03:31 +03:00
Alexander Shishkin
0a461829fb
Merge pull request #529 from nullkiller/AI-fix-freeze-on-buyarmy
AI: fix freeze on BuyArmy
2018-12-30 22:37:21 +03:00
Andrii Danylchenko
2c401931c4 AI: fix freeze on BuyArmy 2018-12-30 16:40:05 +02:00
Alexander Shishkin
cbbb85fa87
Merge pull request #527 from nullkiller/ai-recruit-hero-freeze-patch
AI: fix freeze while endlesly trying to recruit hero
2018-12-25 19:47:01 +03:00