Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
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[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Ivan Savenko
8400c27251
Merge pull request #3491 from IvanSavenko/change_default_driver
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Change default SDL driver name from opengl to empty (autoselection)
2024-01-15 11:57:42 +02:00
Tomasz Zieliński
0273d9c36b
Remove unused variable
2024-01-15 07:59:50 +01:00
Tomasz Zieliński
285bafdbf4
Do not ban heroes in Prisons, they might be rehired after they are defeated.
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Restore hero to pool if Prison fails to be placed.
2024-01-15 07:41:29 +01:00
Tomasz Zieliński
ee6c331bad
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2024-01-14 21:56:49 +01:00
DjWarmonger
19765e0e01
Merge pull request #3480 from IvanSavenko/rmg_ban_starting_heroes
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Ban starting heroes in RMG
2024-01-14 21:56:16 +01:00
Ivan Savenko
0d0d3d8c80
Renamed speed -> getMovementRange, remove misleading default parameter
2024-01-14 17:14:36 +02:00
Ivan Savenko
fd499e318d
Review suggestion
2024-01-14 15:36:29 +02:00
Ivan Savenko
b08462d555
Change default SDL driver name from opengl to empty (autoselection)
2024-01-14 14:29:13 +02:00
Tomasz Zieliński
3e623565a2
Fix redundant class
2024-01-13 21:39:17 +01:00
Tomasz Zieliński
3aa67b3e5f
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2024-01-13 21:02:08 +01:00
Ivan Savenko
8303ce5d13
Added option to ignore guards in pathfinder
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Used for simturns contact detection, by default disabled for player
pathfinding
2024-01-13 19:44:37 +02:00
Ivan Savenko
fc6a9924ee
FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
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will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82
Merged accurate shot bonus into death stare bonus
2024-01-13 15:55:07 +02:00
Ivan Savenko
ca2df49fbb
Block usage of preselected starting heroes for prisons in RMG
2024-01-13 14:08:36 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
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Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
9ee526d202
Fixes from code review
2024-01-11 21:10:22 +01:00
Dydzio
250b1b69a8
Update accurate shot translation handling
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-10 23:57:29 +01:00
M
7bf273e01c
Extract revenge calculation to separate method
2024-01-10 22:56:26 +01:00
M
815fa26fb3
Change nix rounding, revert assert comment
2024-01-10 22:18:53 +01:00
Ivan Savenko
206b4a0588
Merge pull request #3454 from IvanSavenko/mod_debug
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Better error-reporting for modding system errors
2024-01-10 15:50:17 +02:00
Alexander Wilms
5e9f98b15c
Resolve intentionality issues
2024-01-10 00:23:24 +00:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
M
67f18729fa
REVENGE bonus that matches HotA haspid ability
2024-01-09 19:10:43 +01:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
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add sort for changedate
2024-01-09 12:43:01 +02:00
Dydzio
dbba1164ef
Fix floating point rounding for 5 attack points and unupgraded nix
2024-01-08 20:50:37 +01:00
Ivan Savenko
6c8a587ac9
Better diagnostics of ID requests that require type, such as addInfo
2024-01-08 21:32:10 +02:00
Dydzio
675f9b11fa
Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix
2024-01-08 19:37:04 +01:00
Ivan Savenko
18227cba00
Implemented better error-reporting for issues commonly encountered by
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modders
2024-01-07 22:35:22 +02:00
Dydzio
3c95f92c59
Update documentation
2024-01-07 21:22:10 +01:00
Ivan Savenko
ae79c5e953
Merge pull request #3397 from Laserlicht/cheat_allow
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option for disabling cheats
2024-01-07 21:42:02 +02:00
Laserlicht
8b262e49a6
add sort for changedate
2024-01-07 20:17:44 +01:00
Dydzio
bb925e4cb0
First version of sea witch / sorceress ability
2024-01-07 19:27:32 +01:00
Ivan Savenko
a2f603ac02
Fixed some cases of illegal access to std::array::operator[]
2024-01-07 12:45:02 +02:00
Ivan Savenko
cf47fbb729
Merge pull request #3435 from IvanSavenko/bugfixing
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[1.4.3] Bugfixing
2024-01-06 13:06:07 +02:00
Ivan Savenko
1519de60bf
Remove excessive logging on using Recanter's Cloak in siege of Tower
2024-01-05 18:31:07 +02:00
Ivan Savenko
51b7de4b98
Fix double off-by-one bug with CREATURE_GROWTH bonus
2024-01-05 16:57:44 +02:00
Ivan Savenko
480a0f19c0
Fix missing modded spells in magic guilds for h3m maps
2024-01-05 16:47:23 +02:00
Ivan Savenko
4b5b99aba3
Fix handling of invalid creature damage range (min > max)
2024-01-05 16:12:02 +02:00
Ivan Savenko
fbdceb4f71
Fix crash on using two mods that add battlefield with same identifier
2024-01-05 15:58:25 +02:00
Ivan Savenko
2d8692c142
Throw "resource not found" instead of crashing on invalid query
2024-01-04 23:58:28 +02:00
Ivan Savenko
edb2ecd751
Fix possible overflow errors on leveling up beyond int64_t limit
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- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
ceea341bb0
Fix crash on attempt to dereference invalid subtype in bonus
2024-01-04 23:54:35 +02:00
Ivan Savenko
63a2ed7cf8
Replace vector[] with range-checking vector.at()
2024-01-04 23:52:57 +02:00
Ivan Savenko
3b66701ffe
Ignore illegal 'index' entries in mods
2024-01-04 23:52:01 +02:00
Ivan Savenko
ef5686634d
Removed no longer used code
2024-01-04 23:48:58 +02:00
Ivan Savenko
55bd164f1c
Unified identifiers to entity conversion code
2024-01-04 23:47:44 +02:00
Dydzio
7283a4861e
Initial version of ACCURATE_SHOT implementation
2024-01-04 22:27:51 +01:00
Joakim Thorén
30b851da7c
Merge branch 'develop' of https://github.com/vcmi/vcmi into windows_mingw_cmake_presets
2024-01-01 22:53:19 +01:00
Dydzio
fbd988df42
Bit better documentation wording
2024-01-01 21:19:25 +01:00
Dydzio
7cf7543747
Configurable ferocity bonus
2024-01-01 21:16:38 +01:00
Dydzio
898b8f3c71
Add initial version of Ferocity ability (for Ayssids)
2024-01-01 19:58:32 +01:00
Joakim Thorén
8846fba1fc
Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0
2023-12-30 00:29:31 +01:00
Laserlicht
cb9c4bbaf0
unlimited replay option
2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e
extra option tab
2023-12-28 19:41:01 +01:00
Joakim Thorén
01f602ab92
Fixes warning about usage of unused variable
2023-12-27 22:25:29 +01:00
Laserlicht
207b5a2ed0
backwards compatibility
2023-12-27 20:44:32 +01:00
Laserlicht
c471b626a2
code review
2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats
2023-12-27 14:39:35 +01:00
Ivan Savenko
bb6179d05e
Merge pull request #3391 from vcmi/master
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Merge master -> develop
2023-12-25 13:00:17 +02:00
Ivan Savenko
4835a1f695
Fix possible crash on abandoned mine with no valid resources
2023-12-24 22:05:47 +02:00
Ivan Savenko
e77651d3f3
Merge pull request #3377 from dydzio0614/commander-skills-fix
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Commander skills fix
2023-12-24 13:33:48 +02:00
Ivan Savenko
2b495a9679
Merge pull request #3379 from IvanSavenko/fix_genie_spellcasting
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Fix genie spellcasting
2023-12-24 13:29:05 +02:00
Ivan Savenko
5fe5d81729
Merge pull request #3376 from IvanSavenko/uninitialized_fixes
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Fix uninitialized memory access
2023-12-24 13:19:17 +02:00
Tomasz Zieliński
ebf2055afc
- Unban hero if related Prison is destroyed during map generation
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- Move prison counter to PrisonHeroPlacer
2023-12-24 09:36:26 +01:00
Andrey Filipenkov
3074f8cb89
fix typo
2023-12-24 09:58:48 +03:00
Tomasz Zieliński
b0f0e9caa8
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2023-12-24 06:46:18 +01:00
Ivan Savenko
85de3143ff
Fixed Genie spellcasting logic to account for spell immunities
2023-12-24 01:13:19 +02:00
Ivan Savenko
08a4b67cd7
Merge pull request #3372 from IvanSavenko/bugfixing
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[1.4.2] Bugfixing
2023-12-23 22:05:39 +02:00
Ivan Savenko
3e9133995f
Fix uninitialized member
2023-12-23 21:31:29 +02:00
Ivan Savenko
7732f39556
Fix potential uninitialized access - setupSteps depends on not yet
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initialized members
2023-12-23 21:31:17 +02:00
Dydzio
9e9849b741
Fix commander ability accumulation, change commander ability bonus
2023-12-23 20:16:29 +01:00
Ivan Savenko
72980a3909
Fix crash on accessing jsonnode with different type in release builds
2023-12-23 18:12:18 +02:00
Ivan Savenko
ec5fcb3e7c
Do not ignore 'canRefuse' flag for select mode 'first' and 'random'
2023-12-23 00:35:51 +02:00
Ivan Savenko
20ede710c2
Merge pull request #3362 from IvanSavenko/terrain_decorations
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Terrain decorations level
2023-12-22 23:39:32 +02:00
Ivan Savenko
bbbf676d38
spaces -> tabs
2023-12-22 23:22:33 +02:00
Ivan Savenko
9bf1e72a19
Merge pull request #3346 from IvanSavenko/better_timers
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[1.4.2] Better timers
2023-12-22 23:19:20 +02:00
Ivan Savenko
fe5918ebf5
Clients will now switch to turn options when host does so
2023-12-22 18:40:28 +02:00
Ivan Savenko
da9c0feebc
Reworked timer widget to show timers for all players
2023-12-22 18:40:28 +02:00
Ivan Savenko
8916ae7bcd
Fix water generation, try to improve decoration level a bit
2023-12-22 18:35:38 +02:00
Ivan Savenko
19e851ddff
Implemented configurable level of decorations for terrains
2023-12-22 17:41:30 +02:00
Ivan Savenko
c8d024ae11
Merge pull request #3354 from dydzio0614/antimagic-garrison
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Add missing antimagic functionality to antimagic garrisons
2023-12-22 16:33:39 +02:00
Ivan Savenko
48a8826aa1
Merge pull request #3308 from vcmi/improve_treasure_placement
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Improve treasure placement
2023-12-22 16:32:59 +02:00
Ivan Savenko
4ed283a357
Merge pull request #3359 from IvanSavenko/crashfixes
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Crashfixes
2023-12-22 15:17:59 +02:00
Ivan Savenko
ec89e7fa62
Move UNLIMITED_MOVEMENT bonus to very end of the list
2023-12-22 14:20:32 +02:00
Ivan Savenko
171044359d
Fixed crash on connection to 1.4.1 game
2023-12-22 14:03:05 +02:00
Ivan Savenko
31cef2e7d7
Attempt to fix crash on rewardable configuration
2023-12-22 14:03:05 +02:00
Dydzio
39c3db04f3
Add missing antimagic functionality to antimagic garrisons
2023-12-21 18:09:33 +01:00
Tomasz Zieliński
f9e5d73014
Missed optimization case
2023-12-21 17:56:21 +01:00
Tomasz Zieliński
d6336d7c45
Reverted change that seems to cause regression
2023-12-21 17:55:08 +01:00
Ivan Savenko
27d2fc0a13
Merge pull request #3186 from SoundSSGood/quick-backpack-part1
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Quick backpack window
2023-12-21 17:10:15 +02:00
Tomasz Zieliński
d4216a9191
Fixed routing roads behind Sub Gates, Monoliths and Mines
2023-12-21 13:22:23 +01:00
Tomasz Zieliński
d5f9de5beb
Definitive solution for Corpse
2023-12-21 12:29:45 +01:00
Tomasz Zieliński
e22f6dd07e
Fix for choosing most specific templates. Also seems to fix the Prisons.
2023-12-21 09:58:39 +01:00
SoundSSGood
e5c532beb4
gesture for quick backpack window
2023-12-20 16:55:38 +02:00
Dydzio
fe39faf36c
Add UNTIL_OWN_ATTACK bonus duration and use for berserk
2023-12-19 19:52:40 +01:00
SoundSSGood
5099b52a4f
Quick backpack. Spells on scrolls view
2023-12-19 19:01:56 +02:00
Tomasz Zieliński
ad82eff225
Final and perfect treasue nd obstacle density
2023-12-19 09:24:43 +01:00
Tomasz Zieliński
916aedb13c
Obvious fix
2023-12-19 09:24:01 +01:00
Tomasz Zieliński
bbb3e701ab
Reverted incorrect logic. Likely the fix for hota Prison.
2023-12-18 17:18:13 +01:00
Tomasz Zieliński
9b12f54972
Compile fix
2023-12-18 14:49:05 +01:00
Tomasz Zieliński
7f7df93e12
Style fix
2023-12-18 14:25:07 +01:00
Tomasz Zieliński
80ea1826d3
Style fix
2023-12-18 14:02:55 +01:00
Tomasz Zieliński
038bcd32f6
Lightweight int3 hash function
2023-12-18 13:55:54 +01:00
Tomasz Zieliński
c701d42781
Multiple optimizations to avoid copying and allocating tiles for rmg::Area
2023-12-18 13:52:03 +01:00
Ivan Savenko
f40e711721
Merge pull request #3340 from IvanSavenko/crashfixes3
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Crashfixes
2023-12-18 13:40:13 +02:00
Ivan Savenko
3f089cce78
Merge pull request #3341 from IvanSavenko/fix_extraction_progress
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Fix extraction progress display for mod installation
2023-12-18 13:34:37 +02:00
Ivan Savenko
44a79c1ff4
Merge pull request #3327 from Laserlicht/datetime
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date time format
2023-12-18 13:21:01 +02:00
Tomasz Zieliński
985a2682ae
Place Monoliths at max distance in Junction zone
2023-12-18 11:12:52 +01:00
Tomasz Zieliński
bd5361a108
Possible fix to https://github.com/vcmi/vcmi/issues/3334
2023-12-18 10:55:40 +01:00
Tomasz Zieliński
24f74875ef
Do not fractalize tiles near the edge of the map to avoid paths adjacent to map edge
2023-12-18 08:14:48 +01:00
Ivan Savenko
74dedc4cc5
Converted ZipArchive namespace into stateful class
2023-12-18 00:33:32 +02:00
Ivan Savenko
acc09ee51a
Merge pull request #3266 from Laserlicht/puzzle_cheat
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implement missing OH3/HDmod cheats
2023-12-17 22:16:22 +02:00
Ivan Savenko
496bca1a59
Attempt to track down mystery crash on Android
2023-12-17 20:09:28 +02:00
Ivan Savenko
6a357aaea6
Fix empty names for mods without set name (e.g. core mod)
2023-12-17 19:44:45 +02:00
Ivan Savenko
84d9078bd9
Throw exception instead of failing with SIGSEGV
2023-12-17 19:44:45 +02:00
Ivan Savenko
dd88220b7c
Fixed potentially uninitialized class member
2023-12-17 19:44:45 +02:00
Laserlicht
9299eaed36
code review
2023-12-16 21:10:27 +01:00
Laserlicht
d91aa8baca
fix russia
2023-12-16 19:26:41 +01:00
Laserlicht
56562ad8dc
date time format
2023-12-16 18:57:38 +01:00
Ivan Savenko
b6cc26f853
Fix build
2023-12-16 14:29:49 +02:00
Ivan Savenko
d187309eed
Fixed typo - different type was used to select ID and subID
2023-12-16 13:46:29 +02:00
Ivan Savenko
1acab80fdc
Use unique_ptr instead of raw pointers to attempt to fix crash on free
2023-12-16 13:46:29 +02:00
Ivan Savenko
aadfde27bc
Throw exception instead of crash on accessing non-existing setting
2023-12-16 13:46:29 +02:00
Ivan Savenko
9ff00d75dc
Do not crash if Scholar is not a rewardable object
2023-12-16 13:46:29 +02:00
Tomasz Zieliński
339627731c
Fixes
2023-12-15 18:26:59 +01:00
kirby1
5888a20920
Add OpenBSD defines
2023-12-14 10:29:42 +03:00
Tomasz Zieliński
99870be24c
Tiny optimizations to avoid copies
2023-12-13 22:20:23 +01:00
Tomasz Zieliński
d31789e745
Extra cache for search area
2023-12-13 22:13:42 +01:00
Tomasz Zieliński
bfea30e318
Optimization tweaks
2023-12-13 22:12:16 +01:00
Tomasz Zieliński
8602a14e6f
Minor optimizations
2023-12-13 22:10:39 +01:00
Tomasz Zieliński
b9193ecb73
Do not calculate area for invalid positions
2023-12-13 22:06:47 +01:00
Ivan Savenko
3bd85d417e
Avoid crash on invalid building identifier
2023-12-13 17:23:45 +02:00
Ivan Savenko
664da58d4f
Use MetaString in place of boost::format to avoid exceptions
2023-12-13 17:23:40 +02:00
Ivan Savenko
337e090ee9
Avoid crash in case if Witch Hut or Shrine is not a rewardable object
2023-12-13 16:52:44 +02:00
Tomasz Zieliński
2d3b8ee866
Increased amount of generated treasure piles without increasing density
2023-12-12 12:50:27 +01:00
Tomasz Zieliński
e5f60f063c
- Check full object area for minimum distance requirement
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- Add option to optimize both for max distance and custom weight
2023-12-12 07:40:54 +01:00
Ivan Savenko
9385ae76c2
Fix reading of dimensions of h3 map objects
2023-12-11 21:15:46 +02:00
Ivan Savenko
543ee597b8
Fix localization-related error messages
2023-12-11 18:23:52 +02:00
Ivan Savenko
a3786f3357
Merge pull request #3304 from IvanSavenko/handle_unknown_objects
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Handle unknown objects
2023-12-11 18:23:28 +02:00
Ivan Savenko
afff10aab0
Merge pull request #3303 from IvanSavenko/artifact_randomization_fix
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Remove allowed artifacts list from arthandler
2023-12-11 18:23:19 +02:00
Ivan Savenko
828077c18b
Added special object "nothing" to handle unknown map objects on some
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custom maps
2023-12-11 17:25:19 +02:00
Ivan Savenko
7ffe014d6b
Remove allowed artifacts list from arthandler
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1. Handlers should not contain non-const game state data
2. This field was duplicating same field in CMap
3. Due to removal of VLC serialization, this field is not updated on map
load leading to issues with artifact randomization
2023-12-11 15:06:04 +02:00
Tomasz Zieliński
493acd9b75
One little fix for inconsistent indexes
2023-12-11 08:28:53 +01:00
Tomasz Zieliński
109139c913
Build fix
2023-12-11 08:27:57 +01:00
Tomasz Zieliński
8a93b1083f
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2023-12-11 07:49:43 +01:00
Tomasz Zieliński
8fe6a103cd
- Move Hero / Prison distribution to separate modificator
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- Protect rolling and banning hero with mutex
2023-12-11 07:37:23 +01:00
Ivan Savenko
6fe8ed7a03
Merge pull request #3127 from vcmi/fix_random_object_templates
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Use the object templates with least terrains allowed
2023-12-10 23:11:20 +02:00
Ivan Savenko
fa11b52a6c
Merge pull request #3287 from vcmi/fix_template_validation
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Fix template validation
2023-12-10 22:47:23 +02:00
Ivan Savenko
933598dd91
Merge pull request #3273 from vcmi/fix_passable_hero
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Fix passable hero
2023-12-10 22:45:33 +02:00