Arseniy Shestakov
56f89270db
macOS: full rework of Mac packaging process
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- Most of outdated CMakeLists code removed.
- All Mac-specific code is removed include Sparkle support and vcmibuilder app.
- DMG buidling reimplemented using macdeployqt command.
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
193f492b99
CMake: cleanup, project generation and other improvements
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- Use EXCLUDE_FROM_ALL for FuzzyLite and GoogleTest to avoid inclusion of unneded headers and libraries into installers.
- Set minimum CMake version only in main CMakeLists.txt
- Set project name only in main CMakeLists.txt
- Visual Studio: add assign_source_group function to generate proper filesystem tree
- Visual Studio: set PROJECT_LABEL so generated projects have same names binaries on Windows
- Visual Studio: enabled USE_FOLDERS for projects grouping. This also possibly affect other IDEs.
- Added add_subdirectory_with_folder function to make sure 3rd-party libraries are affected by USE_FOLDERS.
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
c3e6195cc9
CServerHandler: one more small fix when server is crashed
2017-08-13 23:17:56 +03:00
Arseniy Shestakov
9c7c47c754
CServerHandler: for now don't stop client if server crashed
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Currently server stable enough and only crash on shutdown.
It's certainly more annoying to crash on end of game than get freeze.
Unfortunately it's crash on shutdown almost every time on macOS.
2017-08-13 23:09:23 +03:00
Arseniy Shestakov
fad2a0a3fb
Fix memory leak and remove some garbage files added in last commit
2017-08-13 22:15:25 +03:00
Arseniy Shestakov
cd98dd0b89
CGuiHandler: make terminate_cond non-static
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Static variable might be not yet initialized by the time it's used inside CGuiHandler constructor.
This fix let us avoid crash that occur when built with Xcode 8.2.1
2017-08-13 21:54:07 +03:00
AlexVinS
8c0fab1dcf
fixes
2017-08-12 14:36:37 +03:00
AlexVinS
15138c23de
Finished conversion to new logging API
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* removed logger streams
* (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
2017-08-11 23:06:27 +03:00
AlexVinS
64d9dadd64
Logging cleanup.
2017-08-11 15:47:50 +03:00
AlexVinS
c293589c07
A bit more logging cleanup
2017-08-10 23:47:58 +03:00
AlexVinS
143ff682bc
Logging cleanup
2017-08-10 21:59:55 +03:00
AlexVinS
85e952f25f
Logging cleanup 3
2017-08-10 20:17:10 +03:00
AlexVinS
61e241308d
Logging cleanup
2017-08-10 19:52:05 +03:00
Arseniy Shestakov
21074e13c3
macOS: always change working directory for launcher and server
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This make relative paths work properly when launched from DMG or from different directory.
2017-08-09 01:33:12 +03:00
ArseniyShestakov
cb40c093f8
Avoid boost::optional assignment for Boost 1.64 compatibility ( #360 )
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Two options here: to use emplace from 1.56 or boost::make_optional.
Unfortunately Ubuntu 14.04 is using 1.54 and I'd rather not to break it.
2017-08-05 16:09:29 +03:00
ArseniyShestakov
4388e12a3a
Merge pull request #358 from Chocimier/altar
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Fixed bugs in Altar
2017-08-05 02:25:41 +03:00
AlexVinS
2d31d5710f
[tests] Reduced code duplication
2017-08-03 15:56:45 +03:00
Piotr Wójcik
886c8f63c6
Show stacks selected to sacrifice
2017-08-01 17:17:46 +02:00
ArseniyShestakov
9d9c026c85
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
Piotr Wójcik
137b9cde19
Fix crash in Altar of Sacrifice, fixes #2648
2017-07-29 19:27:39 +02:00
Fay
80f149e296
Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; ( #354 )
2017-07-23 20:23:48 +03:00
Arseniy Shestakov
6d9f99d4de
Code style: and one more pass on lambda expressions parameter list
2017-07-19 02:11:17 +03:00
Arseniy Shestakov
b540ab73ed
Code style: add empty parameters list to more lambda expressions
2017-07-19 01:39:38 +03:00
Arseniy Shestakov
2da3d8a563
Code style: remove senseless comments
2017-07-18 00:04:00 +03:00
ArseniyShestakov
b2f74a93cf
Code style: add empty parameter list to all lambda expressions ( #345 )
2017-07-17 15:35:57 +03:00
Dydzio
81ccecedca
Fix color change of highlighted hex borders ( #343 )
2017-07-17 01:15:05 +03:00
ArseniyShestakov
b52cfe5283
Code style: use parentheses for creating heap-based objects ( #344 )
2017-07-16 12:58:05 +03:00
AlexVinS
7374689301
Fixed https://bugs.vcmi.eu/view.php?id=2715
2017-07-16 00:02:55 +03:00
ArseniyShestakov
a4c0ad94b1
Code style: remove default value hints in definitions ( #342 )
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Some are outdated and this is something IDE are useful for.
2017-07-15 14:08:20 +03:00
ArseniyShestakov
ea0ceb1805
Merge pull request #323 from vcmi/CStackTweaks
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CStack tweaks
2017-07-15 00:42:08 +03:00
AlexVinS
2fb531b6d0
Display actual moral and luck for batlle stack
2017-07-14 21:42:36 +03:00
Arseniy Shestakov
f1e5797834
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
Dydzio
7bf1b91235
Visual Studio files tweaks
2017-07-13 13:18:40 +02:00
Alex Dunn
1d735503d1
CMake: fix macOS app bundle ( #337 )
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Currently the vcmiclient binary is left behind in the build directory.
2017-07-13 11:29:23 +03:00
Arseniy Shestakov
dbcd79c48a
Code cleanup: remove double and unneded semicolons
2017-07-12 22:01:10 +03:00
AlexVinS
09df2dcfbb
fixed possible race condition
2017-07-12 19:40:14 +03:00
AlexVinS
2c525fc76e
Attempt to fix headless tests crash.
2017-07-12 17:02:25 +03:00
Dydzio
252f68cb1a
Fix black market behavior to match H3
2017-07-12 01:21:00 +02:00
ArseniyShestakov
2cf7c7b234
Merge pull request #335 from dydzio0614/bug2476_fix2
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Fix #2 for bug #2476
2017-07-11 15:40:35 +03:00
Dydzio
182210421d
Fix #2 for bug #2476
2017-07-11 14:04:43 +02:00
ArseniyShestakov
fcd63cd982
Merge pull request #333 from dydzio0614/RealFullscreen
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Add optional real fullscreen mode support
2017-07-10 21:04:24 +03:00
AlexVinS
1fe01b7254
Moved defensive stance log message building to server side.
2017-07-10 04:05:36 +03:00
AlexVinS
7bf8c9bd69
fixed and cleanup
2017-07-08 21:20:38 +03:00
AlexVinS
4f14f22d3a
Unified CStack ammo, casts and counterattacks
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* it is possible now to add casts and shoots OTF (f.e. with spell bonus)
Centralized stack 'ammo' loading from bonus system.
* introduced small proxy class for local bonus cache
(no need to use global cache if particular selector used on node only in one place)
* handle killing resurrected creatures
* use IBonusBearer::MaxHealth() where possible
* Fixed https://bugs.vcmi.eu/view.php?id=2486
* Possible fix for 0 HP after resurrection.
* Hack-fixed https://bugs.vcmi.eu/view.php?id=2584
* Unified CStack health API
* Use CHealth for CStack count and health points
* increased SERIALIZATION_VERSION
2017-07-08 20:29:59 +03:00
Dydzio
c377f594a5
Add optional real fullscreen mode support
2017-07-08 18:43:04 +02:00
ArseniyShestakov
3634af10ba
Merge pull request #330 from dydzio0614/AmountBoxTweaks
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Tweak battle creatures amount box hiding
2017-07-08 15:54:18 +03:00
Dydzio
2d6f964d65
Amount box support for stacked war machines
2017-07-07 19:04:29 +02:00
Dydzio
ae2323672a
Tweak battle creatures amount box hiding
2017-07-07 18:11:05 +02:00
Victor Luchits
36b8541ab5
MacOS build fix
2017-07-07 15:20:52 +03:00
Victor Luchits
30cc2f6a01
Change the output path for cmake so all files go into the same root directory
2017-07-07 13:08:53 +03:00