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Commit Graph

232 Commits

Author SHA1 Message Date
Dydzio
7708885cf9 Use / as command prefix 2023-01-06 22:53:10 +01:00
Dydzio
4157feb2f3 Small cleanup 2023-01-06 21:20:46 +01:00
Dydzio
622e012fcf Allow ingame console to use clientside commands and print output 2023-01-06 21:01:54 +01:00
Ivan Savenko
7a35bcc812
Merge pull request #1221 from IvanSavenko/warnings_fix
Fix remaining compiler warnings
2022-12-29 21:51:55 +02:00
Ivan Savenko
405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2022-12-25 14:03:43 +02:00
Nordsoft91
785787e454
Merge branch 'develop' into interface-builder 2022-12-24 21:56:29 +04:00
Ivan Savenko
eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
Ivan Savenko
f073c676f9 Merge 1.1 release into develop 2022-12-23 14:17:18 +02:00
nordsoft
7e7071fc95 Merge remote-tracking branch 'upstream/develop' into interface-builder 2022-12-22 01:24:29 +04:00
Ivan Savenko
822df113f3 Fix formatting 2022-12-21 13:18:16 +02:00
Ivan Savenko
b373c4a2b6 Fix Status Bar & In-game console activation 2022-12-19 22:53:31 +02:00
Ivan Savenko
a75b437fef Disable text input on window deactivation 2022-12-19 22:06:01 +02:00
Ivan Savenko
d29c9d6445 Fortify CLabel interface to prevent unchecked access 2022-12-19 22:04:50 +02:00
Ivan Savenko
fc4d2a31b4 Fix redrawing of hero exchange window on artifact (de)assembly 2022-12-18 15:09:33 +02:00
Ivan Savenko
57dba9433c Correctly update drag-and-drop cursor if our window gets deactivated 2022-12-18 14:34:38 +02:00
nordsoft
d7b0770b71 Remove excessive code 2022-12-17 20:50:33 +04:00
nordsoft
b1f2c7aed4 Team alignments implemented 2022-12-17 08:19:16 +04:00
nordsoft
d3c3feb037 Configurable template selection 2022-12-16 02:15:53 +04:00
Ivan Savenko
d40d5250b7 changes to status bar according to review comments:
- renamed IStatusBar API to more clear names
- removed "locking" of status bar
- added comments for IStatusBar API
- removed dynamic_casts to CGStatusBar, now IStatusBar API is fully
sufficient
2022-12-12 18:23:41 +02:00
Ivan Savenko
ac839ad26a Changes to rest of the code according to review:
- renamed status bar method clearMatching -> clearIfMatching
- renamed class ColorShifterAddMul -> ColorShifterMultiplyAndAdd
- fixed missing return from function
- fixed potential access to deleted object
2022-12-11 23:43:43 +02:00
Ivan Savenko
c855823528 Renamed files in client/battle to match new names of classes 2022-12-09 13:38:46 +02:00
Ivan Savenko
facf77b3ae vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
Ivan Savenko
908e6892f3 Removed CGHeroInstance::getPosition pseudo-override
Now access to hero visible position is always done via visitablePos
2022-12-07 22:10:08 +02:00
Ivan Savenko
2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland
- fixed almost all instances of overloaded-virtual warning
- cleared up inheritance & method overrides in code affected by warning
2022-12-07 21:50:45 +02:00
Ivan Savenko
495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2022-12-01 23:58:01 +02:00
SoundSSGood
3bf0cfe4fa
Merge branch 'vcmi:develop' into refactoring-art 2022-11-29 22:34:08 +02:00
Ivan Savenko
a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from
CPicture
2022-11-29 17:07:21 +02:00
Andrii Danylchenko
d6ca8017bf Clickable status bar to send messages with on mobile 2022-11-29 08:05:54 +02:00
SoundSSGood
909dcb82fa use ArtifactID 2022-11-29 00:32:18 +02:00
Ivan Savenko
3e58d1e3c5 Merge remote-tracking branch 'refs/remotes/vcmi/develop' into battleint_refactor 2022-11-28 16:10:13 +02:00
Ivan Savenko
0cae259f53 Most of rendering in BattleInt is done via canvas
- refactoring of CBattleStacksController.cpp
- moved EAlignment enum to Geometries.h from CIntObject
- renamed EAlignment to ETextAlignment, to avoid conflict with good/evil
alignemt
- ETextAlignment is now enum class
2022-11-26 23:12:20 +02:00
Ivan Savenko
abb553d975 Next step of code refactoring:
- refactoring of CBattleFieldController code (except for 2 arcane
methods)
- introduced class CCanvas for encapsulated rendering surface
- battleint rendering is now partially done with CCanvas
- removed unused includes of CBitmapHandler
2022-11-25 11:46:47 +02:00
SoundSSGood
e6e669d024 ArtifactUtils::isSlotBackpack() func + refactoring 2022-11-18 23:13:44 +02:00
SoundSSGood
30bbb57619
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-18 22:15:03 +02:00
Ivan Savenko
7a6ad671ab Separated battle control panel into new class, refactoring of
CGStatusBar to allow shared API with battle console
2022-11-18 17:54:10 +02:00
SoundSSGood
e9ab894638 backpack assemble 2022-11-18 01:55:29 +02:00
SoundSSGood
16b650136a backpack disassemble 2022-11-18 01:27:39 +02:00
SoundSSGood
2d078132bf assemble in backpack initial 2022-11-17 19:43:54 +02:00
lainon
7fdad4e0f6 Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
Andrii Danylchenko
5f5a259974
Merge pull request #1013 from kambala-decapitator/ios-chat-text-enter
use SDL's standard input handling for in-game console
2022-10-01 19:50:15 +03:00
Andrey Filipenkov
8c8394b6ed fix passing coordinates of the status bar when triggering in-game console input 2022-09-29 13:24:23 +03:00
Tomasz Zieliński
20c102e648 Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
Tomasz Zieliński
f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
#	lib/Terrain.cpp
#	lib/Terrain.h
#	lib/battle/CBattleInfoEssentials.cpp
#	lib/rmg/ObstaclePlacer.cpp
#	lib/rmg/RiverPlacer.cpp
2022-09-27 07:50:17 +02:00
Tomasz Zieliński
2bd30556a3 Store TerrainType by havlue and handle by reference 2022-09-26 09:17:55 +02:00
Tomasz Zieliński
4ea57ea7fc A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
Andrey Filipenkov
ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00
Andrey Filipenkov
2b1e6ca342 prevent showing keyboard automatically in main menu
closes kambala-decapitator/vcmi#10
2022-09-24 15:55:18 +03:00
Tomasz Zieliński
a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
#	lib/Terrain.cpp
#	lib/Terrain.h
2022-09-23 20:01:13 +02:00
Tomasz Zieliński
fa31309eed Fixed minimap colors 2022-09-21 14:42:22 +02:00
Tomasz Zieliński
494b0f0226 First version that compiles 2022-09-21 11:34:23 +02:00