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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
Commit Graph

157 Commits

Author SHA1 Message Date
Ivan Savenko
9c5d5d7c5a It is now possible to define custom battle opening sound and custom music
for a battlefield
2024-07-15 21:46:23 +00:00
Ivan Savenko
358008fca9 It is now possible to define multiple town themes 2024-07-15 21:45:51 +00:00
Ivan Savenko
6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Ivan Savenko
81aa831237 Clarified bonus types documentation to better match actual logic 2024-07-08 20:55:41 +00:00
Laserlicht
018127b236 set values for map editor and rmg 2024-06-29 14:01:25 +02:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
cfcecbf630 Fix documentation to match actual behavior 2024-06-19 19:59:06 +00:00
Ivan Savenko
fc28943741 Adjusted docs layout to fix table of content 2024-06-04 20:22:43 +00:00
Tomasz Zieliński
6e3d9302c0 Update docs 2024-05-29 20:28:47 +02:00
Ivan Savenko
692cbfb7e2
Merge pull request #3992 from IvanSavenko/mod_validation_fix
Tweaks to modding docs
2024-05-19 15:43:16 +03:00
Ivan Savenko
65f63e862c Tweaks to modding docs & error reporting based on discovered issues 2024-05-16 15:14:36 +00:00
Ivan Savenko
f309a4eb82 Exclude some AB creatures from randomization picks
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.

Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor

Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
4769c86c82
Merge pull request #3902 from vcmi/underground_biomes
Option to define surface or underground level for obstacle set
2024-05-07 16:42:33 +03:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
Tomasz Zieliński
dd55188b77 Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00
Laserlicht
277a0e63d8
update docs 2024-05-06 00:46:21 +02:00
Laserlicht
ab50bf9198
biography to description 2024-04-27 18:41:21 +02:00
Tomasz Zieliński
4e9e006cdb Add missing docs 2024-04-20 17:33:12 +02:00
Dydzio
b351946afd Add some utility bonuses for player resources boosting 2024-04-15 21:18:45 +02:00
DjWarmonger
0808a8b36f
Merge pull request #3714 from vcmi/biome_system
Biome system implementation
2024-04-13 21:32:13 +02:00
Laserlicht
e4b60baa3b
creature/town biography/description 2024-04-12 23:35:39 +02:00
Tomasz Zieliński
f95f6de46d Remove thsi file 2024-04-12 14:55:30 +02:00
Tomasz Zieliński
a7d0f0626a Docs & final touches 2024-04-12 14:53:07 +02:00
Dydzio
2c8bd91831 Update docs 2024-04-10 22:19:23 +02:00
Ivan Savenko
719b61bb9f Updated docs 2024-04-08 14:05:49 +03:00
thiscris
9bbcb4cf5c Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2024-04-06 15:44:47 +02:00
thiscris
94dd38539b updated minimal mod.json example 2024-04-06 15:44:31 +02:00
Kris-Ja
05bbb45824 change MANA_PER_KNOWLEGDE to percentage 2024-03-23 20:28:49 +01:00
Tomasz Zieliński
a93dd25867 Update docs to be in line with existing code. 2024-03-14 10:22:15 +01:00
Tomasz Zieliński
fe8bcc5758 Merge remote-tracking branch 'origin/develop' into reward_select_all
# Conflicts:
#	lib/mapObjects/CRewardableObject.cpp
2024-03-09 06:50:56 +01:00
Alexander Wilms
c65794b9e3 Fix typos 2024-02-13 15:23:30 +01:00
Tomasz Zieliński
b7df6064cd Add random map description and display it in RMG menu 2024-02-03 16:23:56 +01:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Ivan Savenko
1194419884 Added option to allow self-casting 2024-01-16 15:13:00 +02:00
Ivan Savenko
a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
Extend hota bonuses
2024-01-15 13:47:13 +02:00
Ivan Savenko
9acd436a09 Review suggestion 2024-01-15 13:18:27 +02:00
Ivan Savenko
a582cb554e
Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
[1.4.3] Fix handling of Dendroid's Bind ability
2024-01-15 12:02:06 +02:00
Ivan Savenko
5565b55bb0 Fixed handling of SPELL_AFTER_ATTACK without addInfo field 2024-01-14 17:13:33 +02:00
Ivan Savenko
0cd83402d3 Fix outdated docs 2024-01-13 19:38:01 +02:00
Ivan Savenko
fc6a9924ee FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82 Merged accurate shot bonus into death stare bonus 2024-01-13 15:55:07 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
56165818b4 Fix wrong english word 2024-01-09 20:06:11 +01:00
M
67f18729fa REVENGE bonus that matches HotA haspid ability 2024-01-09 19:10:43 +01:00
Dydzio
675f9b11fa Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix 2024-01-08 19:37:04 +01:00
Dydzio
3c95f92c59 Update documentation 2024-01-07 21:22:10 +01:00
heroesiiifan
992900728f
Update Translations.md 2024-01-05 22:02:14 +00:00
Ivan Savenko
51b7de4b98 Fix double off-by-one bug with CREATURE_GROWTH bonus 2024-01-05 16:57:44 +02:00
Dydzio
7283a4861e Initial version of ACCURATE_SHOT implementation 2024-01-04 22:27:51 +01:00
Dydzio
fbd988df42 Bit better documentation wording 2024-01-01 21:19:25 +01:00
Dydzio
7cf7543747 Configurable ferocity bonus 2024-01-01 21:16:38 +01:00
Ivan Savenko
bb6179d05e
Merge pull request #3391 from vcmi/master
Merge master -> develop
2023-12-25 13:00:17 +02:00
Alexander Wilms
dd0d17c690 Translations.md: Add instructions on how to translate .metainfo.xml
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-12-20 14:57:19 +00:00
Dydzio
fe39faf36c Add UNTIL_OWN_ATTACK bonus duration and use for berserk 2023-12-19 19:52:40 +01:00
Alexander Wilms
62eedde0a7 Translations.md: Mention AppStream metainfo 2023-12-19 10:27:29 +00:00
Tomasz Zieliński
805c922c80 More detailed info with examples 2023-11-12 09:07:52 +01:00
Tomasz Zieliński
f105a34be5 defence -> defense
json syntax
2023-11-12 05:57:39 +01:00
Tomasz Zieliński
01fe06b61b Updated and clarified some info about Bonus types. 2023-11-11 20:04:48 +01:00
Tomasz Zieliński
9d705a3961 Update docs 2023-10-31 18:38:08 +01:00
Tomasz Zieliński
7614a3f49b Update docs. Old info is irelevant anyway. 2023-10-30 21:03:12 +01:00
Ivan Savenko
36eacf99d5 Cleanup 2023-10-28 17:58:08 +03:00
Ivan Savenko
4ba8014573 Added subtype for SPELL_DURATION 2023-10-28 17:57:56 +03:00
Ivan Savenko
1e0ea5f1f0 documented NEGATIVE_EFFECTS_IMMUNITY, fixed subtype loading 2023-10-28 17:56:11 +03:00
Ivan Savenko
1459006916 Added separate bonus for native terrain check 2023-10-28 17:54:58 +03:00
Ivan Savenko
3867e512f7
Merge pull request #3064 from IvanSavenko/bonus_metaidentifier
Type-safe bonus system
2023-10-22 18:34:12 +03:00
Ivan Savenko
b0a67a66e4
Merge pull request #3092 from IvanSavenko/compatibility_mods
Better support for compatibility mods
2023-10-22 18:02:45 +03:00
Ivan Savenko
85f902fa26 Update docs 2023-10-22 17:12:34 +03:00
Ivan Savenko
31cf3442af Update docs 2023-10-22 16:55:19 +03:00
Ivan Savenko
36a1d6c415 Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9 Bonus Source ID now uses metaidentifier 2023-10-22 16:55:18 +03:00
Ivan Savenko
910ad50417 Fix client & server compilation 2023-10-22 16:54:48 +03:00
Ivan Savenko
0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any
other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
adf58fa834 Hide not installed translation mods to languages other than selected one 2023-10-22 00:07:21 +03:00
Ivan Savenko
b50ebba1ba Added mod type "Compatibility" that is hidden in launcher 2023-10-21 23:55:20 +03:00
Ivan Savenko
1baac44495 Update documentation 2023-10-21 00:45:08 +03:00
Ivan Savenko
fd01a25352 Implemented basic version of configurable Witch Hut 2023-10-16 00:12:38 +03:00
nordsoft
5b10b457cf Fix code review suggestions 2023-10-11 00:47:19 +02:00
nordsoft
6a7b23c007 Additional properties for limiter 2023-10-10 23:44:28 +02:00
Laserlicht
182d762135
docs 2023-09-30 23:58:49 +02:00
Ivan Savenko
67a98d086f Clarified animations format 2023-09-26 16:00:33 +03:00
Ivan Savenko
0ab766479d One more documentation update iteration 2023-09-26 15:55:27 +03:00
Ivan Savenko
8210a2cafd Added list of all identifiers from base game 2023-09-26 15:55:27 +03:00
Ivan Savenko
43246477d4 Update bonuses docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
403acc0cf1 Update spell docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
ddda6c0c01 Updated localization docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
9f894d6ca0 Updated RMG template schema 2023-09-26 15:55:27 +03:00
Ivan Savenko
9710a6b7b3 Updated terrain/river/road schema, added docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
0b044663d9 Updated docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
9c4475385b Updated most of remaining bonus type docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
a7ebbf8680 Updated bonus documentation up to SPELL_AFTER_ATTACK 2023-09-26 15:55:27 +03:00
nordsoft
f8b8ab0965 Add documentation for difficulty.json 2023-09-20 16:35:28 +02:00
Ivan Savenko
daacf62f0e Reviewed description of bonuses up to GENERAL_DAMAGE_REDUCTION bonus 2023-09-13 21:55:36 +03:00
Ivan Savenko
feb272e102 Updated map object and bonuses documentations 2023-09-13 21:55:36 +03:00
Ivan Savenko
c6588e0bd1 Updated schemas & docs for several game entities 2023-09-13 21:55:36 +03:00
Ivan Savenko
3c23b1bbfa Integrated recent changes from wiki's 2023-09-07 13:09:41 +03:00
Ivan Savenko
33bf367dc0 Updated docs and all internal links 2023-09-07 12:57:03 +03:00
Ivan Savenko
4204e895bc Updated links 2023-09-07 11:04:01 +03:00
Ivan Savenko
c9dfb6e0f8 Updated developer docs 2023-09-07 11:04:01 +03:00
Ivan Savenko
43e52577cc Fix links 2023-09-07 11:04:01 +03:00
Ivan Savenko
704772d6ce Added navigation to player and modders docs 2023-09-07 11:04:01 +03:00