Andrey Filipenkov
07dc2e1c48
Merge pull request #1496 from kambala-decapitator/resurrect-message
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show resurrect message in the battle log
2023-01-29 22:18:32 +03:00
Konstantin
080d4b13dd
vcmi: suppress warning on IOS
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Let CI passes on develop.
2023-01-29 21:30:37 +03:00
Ivan Savenko
57ee9a9bf3
Merge vcmi/beta into vcmi/develop
2023-01-29 18:21:55 +02:00
Ivan Savenko
7bbaae75a2
Merge pull request #1508 from kambala-decapitator/shipyard-regression
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attempt to show shipyard dialog only when a hero is selected
2023-01-28 02:04:10 +02:00
Ivan Savenko
50a0fc4fb2
Removed pointer to current SDL_Event from GuiHandler
2023-01-27 23:17:40 +02:00
Ivan Savenko
4d1c338503
Merge pull request #1498 from rilian-la-te/conan-v2
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Conan as MXE replacement
2023-01-27 23:14:37 +02:00
Ivan Savenko
6c472339ce
Refactoring of ObjectClassesHandler
2023-01-26 23:26:49 +02:00
Konstantin
cf56f7ccce
vcmi: remove unused-but-set-variables
2023-01-26 23:49:00 +03:00
Andrey Filipenkov
612b5e2746
attempt to show shipyard dialog only when a hero is selected
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fixes regression from a4e8255cbc
2023-01-25 20:49:37 +03:00
Andrey Filipenkov
7e78e0abdc
Merge pull request #1493 from kambala-decapitator/ios-spacebar
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[iOS] use pinch gesture as Spacebar hotkey instead of Tab
2023-01-25 18:32:40 +03:00
Andrey Filipenkov
a2ac189e03
fix typo
2023-01-25 18:13:11 +03:00
Andrey Filipenkov
54537fc02c
Merge pull request #1478 from kambala-decapitator/units-huge-numbers
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limit displayed units number to 4 digits
2023-01-25 17:47:08 +03:00
Andrey Filipenkov
b2d2c7a2dc
Merge pull request #1501 from kambala-decapitator/townportal-doubleclick
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handle double-click in Town Portal dialog
2023-01-25 17:42:15 +03:00
Andrey Filipenkov
18c52f05ca
Merge pull request #1506 from kambala-decapitator/cmake-zip-ipa
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generate ipa file with CPack directly
2023-01-25 17:41:10 +03:00
Konstantin
a7bd7232ce
CGuiHandler: fix false positive dangling pointer
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Making this an auto variable fixes compilation with Werror.
2023-01-25 17:14:41 +03:00
Ivan Savenko
52ab0f9b5b
Merge pull request #1446 from dydzio0614/movement-points-show
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Implement movement points info on ALT hold + tile mouse hover
2023-01-25 12:30:34 +02:00
Andrii Danylchenko
1a7ec728d9
Merge pull request #1484 from kambala-decapitator/shipyard-fixes
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Shipyard dialog fixes
2023-01-25 10:42:04 +02:00
Andrii Danylchenko
3cef3c10be
Merge pull request #1489 from dydzio0614/console-crash-fix
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Improve handling of empty text in console, remove unused includes
2023-01-25 10:40:47 +02:00
Andrii Danylchenko
4cfc93d2da
Somehow it works but JNI signatures were incorrect
2023-01-25 08:59:59 +02:00
Andrey Filipenkov
035851bb38
add max version condition to Xcode workaround
2023-01-24 20:18:09 +03:00
Andrey Filipenkov
08b04a3527
handle double-click in Town Portal dialog
2023-01-23 15:43:55 +03:00
Adriankhl
1334b4b04f
Fix ffmpeg include paths
2023-01-22 19:09:37 +01:00
Andrey Filipenkov
11ec500dff
[iOS] use pinch gesture as Spacebar hotkey instead of Tab
2023-01-22 15:37:48 +03:00
Dydzio
30ef4ac1b1
Improve handling of empty text in console, remove unused includes
2023-01-22 01:14:28 +01:00
Dydzio
192a97bc05
Extract method and make customizable movement points string
2023-01-21 15:30:32 +01:00
Andrey Filipenkov
7b2540517b
fix Main Thread Checker warnings on Apple platforms
2023-01-21 16:07:35 +03:00
Andrey Filipenkov
919c592e67
fix closing Buy Boat dialog with Escape button
2023-01-21 16:00:29 +03:00
Andrey Filipenkov
a4e8255cbc
allow opening Buy Boat dialog on clicking shipyard on advmap when a town is selected
2023-01-21 15:58:12 +03:00
Andrey Filipenkov
6727a3673f
limit displayed units number to 4 digits on adventure map
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- garrison view (hero, town)
- small hero window
2023-01-20 20:40:28 +03:00
Andrey Filipenkov
6f0cd37e8f
limit displayed units number to 4 digits in battle
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- unit box
- turn queue
2023-01-20 20:38:54 +03:00
Ivan Savenko
a19c9eccc4
Fix ios compile
2023-01-20 16:11:43 +02:00
Ivan Savenko
8ed115a628
Fix ios compile
2023-01-20 16:11:43 +02:00
Ivan Savenko
fc0f5a9fb3
Reduced SDL includes
2023-01-20 16:11:43 +02:00
Ivan Savenko
aae83af9f3
Fix Windows compile
2023-01-20 16:11:43 +02:00
Ivan Savenko
9be38780cd
Removed remaining parts of Geomeotries.h/cpp
2023-01-20 16:11:43 +02:00
Ivan Savenko
6e2d09d605
Cleanup
2023-01-20 16:11:43 +02:00
Ivan Savenko
46931a0ecf
Bugfixing
2023-01-20 16:11:43 +02:00
Ivan Savenko
ee7a573cb8
Refactoring of SDL API usage:
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- Rect no longer inherits from SDL_Rect
- renamed vcmi functions that used SDL naming format
- moved all functions in SDL_Extensions file into CSDL_Ext namespace
- SDL_Rect is now used only by SDL_Extensions, all other code uses Rect
2023-01-20 16:11:43 +02:00
Ivan Savenko
9a30484183
Point and Rect now reside in library
2023-01-20 16:11:43 +02:00
Ivan Savenko
47c1803c42
Finalization of refactoring:
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- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
05a1d7c6e3
All text for factions/towns/building are passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
d2b837b116
All creature-related texts go through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
e22f6283c2
Secondary skills strings are now passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
5da407e822
All spell texts are now passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
fb3c3a4636
Provide distance information fo Jousting ability
2023-01-20 15:18:10 +02:00
Ivan Savenko
785a9aadcd
Do not consider corpses for movement range display ( #1476 )
2023-01-20 15:16:28 +02:00
Ivan Savenko
21c053ba87
Fix assertion failure on shutdown
2023-01-20 15:15:57 +02:00
Ivan Savenko
b8c5a32b9b
Fix attack targeting selection for double-wide units
2023-01-20 15:15:44 +02:00