nordsoft
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413870d39a
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Revert "Single player spectator"
This reverts commit b9e5e426473912682531bfa6fbdb532c4038e3ef.
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2023-04-14 00:18:29 +04:00 |
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Ivan Savenko
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1978e6f8e8
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Do not show unit information on dead creatures
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2023-04-13 21:16:55 +03:00 |
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nordsoft
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b9e5e42647
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Single player spectator
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2023-04-13 13:12:00 +04:00 |
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nordsoft
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e28dd128e0
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
This reverts commit 46d35541b453b6c026c457bf0c788f79311968b3.
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2023-04-13 12:45:10 +04:00 |
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Konstantin P
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384ee99834
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vcmi: configurable teleport v2
1. Redesign wall and teleport penalty using shortest path
This will avoid OH3 exploits with teleport inside walls
2. Teleport is now configurable
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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bc1aad3b26
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vcmi: remove deprecated CStack::getCreature()
Function battle::Unit::unitType() does the same.
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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8397bd91fb
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BattleActionsController: do not pass unused caster
This is unused, so, remove this parameter to prepare for teleport action
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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15031d2e16
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vcmi: do not block interface on setup spells
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2023-04-13 01:06:36 +03:00 |
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nordsoft
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fb4db41891
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Single player spectator
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2023-04-13 02:01:13 +04:00 |
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nordsoft
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f005dbbc14
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Spectator mode
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2023-04-13 00:59:44 +04:00 |
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nordsoft
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e669d31d33
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Hidden maps
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2023-04-12 02:44:17 +04:00 |
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Ivan Savenko
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644f0f4b32
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Removed ARRAY_COUNT in favor of std::size
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2023-04-12 01:04:26 +03:00 |
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Ivan Savenko
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506c3d29bc
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Replaced vstd clamp with std version
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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5f74aca341
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Fix missing attribute
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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63b197b78a
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Converted attributes to use c++17 functionality
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2023-04-12 01:03:14 +03:00 |
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nordsoft
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30281d5991
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Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
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2023-04-11 21:44:31 +04:00 |
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Nordsoft91
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3951bbb395
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Merge pull request #1108 from Nordsoft91/battle-dialog
[HDMod features] Quick combat
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2023-04-11 21:18:04 +04:00 |
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Ivan Savenko
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dfa2e2a349
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
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nordsoft
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39f4bc0072
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Reset battle bonuses on client side
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2023-04-11 17:25:19 +04:00 |
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nordsoft
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8e77b833d9
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Merge remote-tracking branch 'upstream/develop' into battle-dialog
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2023-04-11 15:54:08 +04:00 |
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Ivan Savenko
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e25cd7f90f
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Merge pull request #1934 from IvanSavenko/beta_fixes
Fixed bugs for 1.2 release
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2023-04-11 11:08:40 +03:00 |
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Ivan Savenko
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ff66592fad
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Merge pull request #1882 from rilian-la-te/native-terrain-refactor
Native terrain refactor
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2023-04-11 02:14:37 +03:00 |
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nordsoft
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bfc75ccd39
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Merge remote-tracking branch 'upstream/develop' into battle-dialog
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2023-04-11 02:22:42 +04:00 |
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Nordsoft91
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ebd17c9e4a
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Merge pull request #1928 from Nordsoft91/cast-reward
Spell cast reward
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2023-04-10 22:49:36 +04:00 |
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Konstantin
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fedf7d377c
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vcmi: remove TFaction
This is a huge change and will break save compatibility
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2023-04-10 19:28:16 +03:00 |
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Ivan Savenko
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42b2be4bbb
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Merge pull request #1908 from SoundSSGood/art-client-server-fixes
Artifact related fixes
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2023-04-10 18:26:49 +03:00 |
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Konstantin
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40bea35a26
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CHeroWindow: fix picked art mana limit display
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2023-04-10 15:35:21 +03:00 |
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Ivan Savenko
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07230f3b47
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Attempt to fix stack splitting on macos
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2023-04-10 14:34:17 +03:00 |
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Ivan Savenko
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02c9a3f3d8
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Correctly reset UI on aborting Clone/Sacrifice
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2023-04-10 14:33:24 +03:00 |
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nordsoft
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c0b90432cb
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Change callback interface
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2023-04-10 05:40:03 +04:00 |
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nordsoft
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e440343921
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Bypass initial version of spell callback
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2023-04-10 04:34:24 +04:00 |
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Ivan Savenko
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e2d0cd37e4
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Merge pull request #1910 from IvanSavenko/beta_fixes
Fixes for 1.2 branch
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2023-04-09 20:09:03 +03:00 |
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Ivan Savenko
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6e90c0fd09
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Merge pull request #1913 from IvanSavenko/fix_shooting_yourself_in_the_foot
Fix initialization of spell effects registry
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2023-04-09 20:07:29 +03:00 |
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nordsoft
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08809f1cdc
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String building id
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2023-04-09 04:53:06 +04:00 |
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nordsoft
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307fb071a2
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VCMI campaign format support prototype
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2023-04-09 03:24:40 +04:00 |
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nordsoft
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9e5e1aebbc
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Remove hardcoded campaign screens
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2023-04-09 00:16:11 +04:00 |
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Adriankhl
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1d6192ca62
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Shut down the thread for tactic phase properly
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2023-04-08 22:52:46 +04:00 |
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Ivan Savenko
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84af64ce6b
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
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krs
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7eda4b6c1e
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replaced SDLK_LSHIFT check with GH.isKeyboardShiftDown()
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2023-04-08 20:42:37 +03:00 |
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krs
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3194999809
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Add SHIFT + hover shortcut to show movement highlight while pressed.
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2023-04-08 20:42:37 +03:00 |
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krs
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aba5840a6f
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Removed Max Movement Highlight stubs
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2023-04-08 20:40:30 +03:00 |
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krs
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1644cab938
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Added combat option Highlight Movement on Hover
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2023-04-08 20:40:30 +03:00 |
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krs
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9012a25276
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Stub For Max Movement Range highlight
When a creature is hovered., besides movement, for max possible movement, a hex in center of map is now highlighted.
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2023-04-08 20:39:59 +03:00 |
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krs
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51ad49532b
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Fix for wrong merge :(
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2023-04-08 20:39:59 +03:00 |
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krs
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dab07bdef9
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Now unit range is shown in Tactics phase as well
A new parameter: isActiveStack was needed in battleGetAvailableHexes, so that we show the propper Tactics range.
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2023-04-08 20:39:59 +03:00 |
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krs
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e1c388465a
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HD mod highlighting of movement for hovered stack.
Does not work as intended in tactics mode.
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2023-04-08 20:39:59 +03:00 |
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nordsoft
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50115c3113
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Rename variables
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2023-04-08 20:56:05 +04:00 |
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Ivan Savenko
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454168897e
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Fix handling of invalid hotkeys in configurable UI
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2023-04-08 19:53:13 +03:00 |
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Ivan Savenko
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71ddaeea6e
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Fix crash on missing music file
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2023-04-08 19:47:16 +03:00 |
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Ivan Savenko
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4d37686eb3
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Merge pull request #1901 from rilian-la-te/disable-info-bar-scroll
InfoBar: disable scrollbar
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2023-04-08 19:12:48 +03:00 |
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