Ivan Savenko
2beb4c6aa4
Merge pull request #5379 from IvanSavenko/chronicle_install_fix
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Fixes Chronicles installation on Windows with non-ascii chars in path
2025-02-04 17:38:29 +02:00
Ivan Savenko
b2c340158d
Fixes Chronicles installation on Windows with non-ascii chars in path
2025-02-04 14:57:26 +00:00
Ivan Savenko
d72b743ce5
Merge pull request #5350 from MichalZr6/fix_miniHillFort
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Fix creating buttons in Stack Window when upgrade is unavailable
2025-02-04 01:02:50 +02:00
Ivan Savenko
b2218398c8
Merge pull request #5376 from IvanSavenko/hero_chain_parallel_fix
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[1.6.6?] Simplify multithreading code in NKAI hero chain calculation
2025-02-04 00:50:52 +02:00
Ivan Savenko
e047035221
Merge pull request #5372 from IvanSavenko/hota_golem_fix
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[1.6.6] Handle flag color overlay and creature selection overlay separately
2025-02-04 00:50:36 +02:00
Ivan Savenko
a3797e4f76
Merge pull request #5369 from IvanSavenko/internal_connection
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[1.6.6?] Remove network connection from local games
2025-02-04 00:50:16 +02:00
Ivan Savenko
cf2e616ca4
Merge pull request #5377 from IvanSavenko/version_bump_166
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Bump version to 1.6.6
2025-02-04 00:49:51 +02:00
Ivan Savenko
aa59d6ac72
Bump version to 1.6.6
2025-02-03 21:06:30 +00:00
Ivan Savenko
c3af0dc469
Remove unused parameters
2025-02-03 18:02:01 +00:00
Ivan Savenko
048fc503c3
Do not start listening for connections in single-player games
2025-02-03 17:24:02 +00:00
Ivan Savenko
d9244cf061
Remove network connection from local games
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This removes need for TCP network connection in single-player games.
Instead, game will now create internal pseudo-connection that performs
client<->server communication by posting sent messages to client/server
asio::io_service'a.
This should fix gameplay aborting on switching to another app on iOS (and
apparently, on Android in some cases)
2025-02-03 17:24:02 +00:00
Ivan Savenko
70cc9f7bb7
Replace locking mutex with per-thread storage
2025-02-03 17:13:48 +00:00
Ivan Savenko
e113622dc3
Merge pull request #5374 from vcmi/master
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Merge master->beta
2025-02-03 18:20:15 +02:00
Ivan Savenko
7e1ce095a1
Merge pull request #5366 from IvanSavenko/release_165
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Release 1.6.5
2025-02-03 15:49:31 +02:00
Ivan Savenko
5f6a8d2a0b
Adjusted changelog
2025-02-03 13:49:02 +00:00
Ivan Savenko
d2fbb64b79
Revert previous commit - seems to be causing more crashes than it fixes
2025-02-03 13:49:02 +00:00
Ivan Savenko
1421db13ea
Do not attempt to load screenshot list from local mod.json
2025-02-03 13:49:02 +00:00
Ivan Savenko
d5feedae60
Fix broken icons in commander window
2025-02-03 13:49:02 +00:00
Ivan Savenko
9b5dade8b2
Changelog for 1.6.5
2025-02-03 13:49:02 +00:00
Ivan Savenko
d72911dd1d
Version bump to 1.6.5
2025-02-03 13:49:02 +00:00
Ivan Savenko
36befda750
Merge pull request #5373 from vcmi/beta
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Merge beta -> master
2025-02-03 14:56:13 +02:00
Ivan Savenko
6ce7b6bd2a
Merge pull request #5370 from GeorgeK1ng/map_edit_update
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Czech translation update for map editor
2025-02-03 13:47:33 +02:00
Ivan Savenko
869fe5e606
Merge pull request #5368 from godric3/map-editor-fix-resources-from-event
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map editor: fix resource reward in events
2025-02-03 13:47:23 +02:00
Ivan Savenko
38bb5a76e6
Handle flag color overlay and creature selection overlay separately
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Fixes handling of Iron Golem animation from HotA
2025-02-03 11:44:21 +00:00
Ivan Savenko
ec5d4dbe5d
Merge pull request #5361 from GeorgeK1ng/menu_campaign_fix
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Fix VCMP campaign detection for buttons
2025-02-02 14:10:12 +02:00
Ivan Savenko
29d0078a89
Merge pull request #5363 from IvanSavenko/crashfixes
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[1.6.5] Crashfixes for reported crashes from 1.6.4
2025-02-02 13:52:51 +02:00
Ivan Savenko
9f76cc5dd0
Merge pull request #5365 from GeorgeK1ng/czech_update
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Czech translation update
2025-02-02 13:52:42 +02:00
Ivan Savenko
a95ab5a7ce
Add better debugging for text conversion failure
2025-02-01 18:10:42 +00:00
Ivan Savenko
4b20128144
Close hero overview before recreating advanced options dialog
2025-02-01 18:10:22 +00:00
Ivan Savenko
977e15d15c
Erase any active windows before deleting guihandler
2025-02-01 18:09:53 +00:00
Ivan Savenko
82f963bc12
Fix crash on double-clicking lobby login button
2025-02-01 18:09:34 +00:00
Ivan Savenko
3d6c58c366
Fix crash on scaling empty surface
2025-02-01 13:55:09 +00:00
Ivan Savenko
cf44186a11
Fix crash on accepting turn in MP with settings window open
2025-02-01 12:23:22 +00:00
Ivan Savenko
386679294f
Fix crash on stack being affected by spell with battle-wide propagator
2025-02-01 12:23:22 +00:00
Ivan Savenko
5ff9baf565
Additional checks for potentially invalid hexes
2025-02-01 12:23:22 +00:00
Ivan Savenko
c5a75b20ad
Merge pull request #5352 from IvanSavenko/assets_generation
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[1.6.5] In-memory assets generation
2025-02-01 14:23:06 +02:00
Ivan Savenko
6d2e536e16
Merge pull request #5358 from vcmi/master
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Merge master -> beta
2025-01-31 18:19:23 +02:00
Ivan Savenko
89b703c7c7
Merge pull request #5355 from IvanSavenko/hotfix
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Hotfix for 1.6.4
2025-01-31 14:09:28 +02:00
Ivan Savenko
172c03213c
Build ID bump for Android
2025-01-31 11:41:59 +00:00
Ivan Savenko
3bbfee0e1c
Fix usage of std::bitset
2025-01-31 11:41:44 +00:00
Ivan Savenko
9754e72063
Merge pull request #5353 from vcmi/master
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Merge master -> beta
2025-01-31 13:06:09 +02:00
Ivan Savenko
cca4c0888c
In-memory assets generation
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All assets generation (large spellbook, terrain animations, etc) are now
done in memory and used as it, without saving to disk.
This should slightly improve load times since there is no encode png /
decode png, and should help with avoiding strange bug when vcmi fails to
load recently saved assets.
If needed, such assets can be force-dumped on disk using already
existing console command
2025-01-30 22:21:38 +00:00
Ivan Savenko
0630caa544
Merge pull request #5351 from IvanSavenko/fix_fly
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Fix excessive paths updates when using Fly/Water Walk
2025-01-30 18:55:17 +02:00
Ivan Savenko
6957ac33b6
Fix excessive paths updates when using Fly/Water Walk
2025-01-30 16:43:52 +00:00
Ivan Savenko
99ecde20b1
Merge pull request #5349 from vcmi/beta
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Merge beta -> master
2025-01-30 16:03:17 +02:00
Ivan Savenko
1bf1aa8489
Merge pull request #5348 from IvanSavenko/release_164
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Download counter for 1.6.4
2025-01-30 15:05:11 +02:00
Ivan Savenko
713309c849
Download counter for 1.6.4
2025-01-30 12:22:19 +00:00
Ivan Savenko
287af184dc
Merge pull request #5307 from IvanSavenko/changelog_164
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Changelog for 1.6.4
2025-01-30 13:53:10 +02:00
Ivan Savenko
9bd71c7193
Changelog for 1.6.4
2025-01-30 11:52:54 +00:00
Ivan Savenko
1201e2011a
Merge pull request #5344 from IvanSavenko/hotfix
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[1.6.4] Fixes for reported issues
2025-01-30 13:52:30 +02:00
Ivan Savenko
313fa1e80e
Remove commented-out code
2025-01-30 11:31:54 +00:00
Ivan Savenko
fce3f5a658
Merge pull request #5343 from MichalZr6/spanish_translations
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Spanish translation update for map editor and launcher
2025-01-30 13:11:28 +02:00
Ivan Savenko
377eb9fb44
Merge pull request #5345 from Laserlicht/ger
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[1.6.4] add missing german string
2025-01-30 13:11:10 +02:00
Ivan Savenko
5d67de0e46
Fixed few more cases of incorrect town building ordering
2025-01-29 23:11:53 +00:00
Ivan Savenko
d8ec69bfaa
Remove non-const iterators to BattleHexArray container
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Replaced with several non-const methods to prevent modification of
internal storage without corresponding modification of internal flags
2025-01-29 23:02:51 +00:00
Ivan Savenko
5c8c69e665
Smarter logic for determining whether hex is inside the walls
2025-01-29 23:01:42 +00:00
Ivan Savenko
33f4db3c31
Merge pull request #5338 from IvanSavenko/lobby_chat_languages
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[1.6.4] Configuring of visible language channels in lobby
2025-01-29 12:02:16 +02:00
Ivan Savenko
dd73f50490
Merge pull request #5342 from IvanSavenko/crashfixes
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[1.6.4] Workarounds for crashes from Google Play
2025-01-29 12:01:55 +02:00
Ivan Savenko
4571ec4f8b
Merge pull request #5340 from MichalZr6/hungarian_translations
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Hungarian translations for launcher, map editor and in-game interface
2025-01-29 12:01:47 +02:00
Ivan Savenko
8d78bb1a82
Merge pull request #5337 from IvanSavenko/ffmpeg_explicit
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[1.6?] Explicit toggle for ffmpeg video player compilation
2025-01-29 12:01:35 +02:00
Ivan Savenko
37b981e4a0
Merge pull request #5244 from Sko0owi/logLocationBeta
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Adding flag for changing location of logs for VCMI client
2025-01-29 12:01:26 +02:00
Ivan Savenko
f4c3367e43
Workarounds for crashes from Google Play
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- Do not crash on failure to read json from disk
- Add more debug information for crash on BattleHex access
2025-01-28 20:22:28 +00:00
Ivan Savenko
30f9ce5482
Merge pull request #5336 from MichalZr6/update_polish_translation
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Update polish translation for launcher and map editor
2025-01-28 13:16:49 +02:00
Ivan Savenko
b50e6851f0
Merge pull request #5334 from IvanSavenko/detect_overlap
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Add detection for same z-index buildings overlapping in town screen
2025-01-28 13:16:18 +02:00
Ivan Savenko
9d7c4a60e0
Added support for configuring which language channels are visible to
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player in lobby
2025-01-27 17:19:14 +00:00
Ivan Savenko
bc524c60d7
Explicit toggle for ffmpeg video player compilation
2025-01-27 15:38:50 +00:00
Ivan Savenko
64bb3099f6
Merge pull request #5335 from IvanSavenko/bugfixing_164
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Fixes for bugs for 1.6.4
2025-01-26 19:08:25 +02:00
Ivan Savenko
abc7168ff6
Consider units on wall hexes as 'inside' town for tower target selection
2025-01-26 15:51:54 +00:00
Ivan Savenko
112de6324f
Do not show full damage range limit for units without range penalty
2025-01-26 15:51:09 +00:00
Ivan Savenko
d54d498d5f
Don't play new building sound twice on auto-built buildings
2025-01-26 15:50:26 +00:00
Ivan Savenko
e0e2e70b2d
Fix multiple overlapping buildings in h3 towns
2025-01-26 14:45:15 +00:00
Ivan Savenko
6fe8700761
If mod validation is set to full, VCMI will now detect overlapping
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buildings with same z-index
2025-01-26 14:38:51 +00:00
Ivan Savenko
c6651129e3
Merge pull request #5332 from Olegmods/patch-5
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Fix Castle overlap
2025-01-26 16:31:41 +02:00
Ivan Savenko
029a5699c3
Only play sound in lobby for global channels if lobby UI is active
2025-01-26 11:19:14 +00:00
Ivan Savenko
a4052d0cf4
Fix corrupted display of H3 fonts when xbrz is in use
2025-01-26 11:18:21 +00:00
Ivan Savenko
3965c6a0a1
Fix possible use-after-free in lobby server
2025-01-26 11:17:53 +00:00
Ivan Savenko
ca3e88ea30
Fix crash on loading saved game
2025-01-26 11:16:53 +00:00
Ivan Savenko
41bf8a6eac
Merge pull request #5325 from IvanSavenko/lua_test_fix
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Fix compilation when both tests and lua scripting are on
2025-01-25 19:43:36 +02:00
Ivan Savenko
2a9d46c60b
Fix compilation when both tests and lua scripting are on
2025-01-25 16:14:15 +00:00
Ivan Savenko
f858a6e04b
Merge pull request #5266 from MichalZr6/battlefield
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Minor fixes to BattleHexArray. BattleHex'es as const reference where possible.
2025-01-25 17:44:14 +02:00
Ivan Savenko
df99645eca
Merge pull request #5301 from IvanSavenko/map_loading_fix
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Map loading fixes
2025-01-25 17:23:54 +02:00
Ivan Savenko
722d68643f
Merge pull request #5306 from IvanSavenko/xbrz_foreground
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[1.6.4?] Move xbrz upscaling from foreground thread to background
2025-01-25 17:23:46 +02:00
Ivan Savenko
3174d2b11e
Fix tests
2025-01-25 15:15:58 +00:00
Ivan Savenko
9a1c2a5800
Merge pull request #5317 from Laserlicht/search_inp
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[1.6.4] improved text search
2025-01-25 13:54:27 +02:00
Ivan Savenko
5ea4014589
Merge pull request #5304 from IvanSavenko/oneway_ai
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Enable one-way monoliths for AI
2025-01-25 13:42:31 +02:00
Ivan Savenko
a502a3b900
Merge pull request #5314 from Laserlicht/thievesguild
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[1.6.4] thieves guild icons instead of text
2025-01-25 13:41:08 +02:00
Ivan Savenko
09db3e4bef
Reworked resource piles loading to fix wog maps with mithril
2025-01-25 11:40:21 +00:00
Ivan Savenko
a858056af0
Merge pull request #5313 from IvanSavenko/stable_fix
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Make Stables (adventure map) and Stables (castle building) bonuses stack correctly
2025-01-25 13:38:41 +02:00
Ivan Savenko
b1daf5ca1d
Merge pull request #5315 from IvanSavenko/404_fix
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Fix several 404 links in documentation
2025-01-25 13:38:28 +02:00
Ivan Savenko
ae70877cf8
Merge pull request #5316 from dydzio0614/configurable-diplomacy
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[1.6.4] Configurable default settings for creature joining
2025-01-25 13:38:18 +02:00
Ivan Savenko
8d585d5cc4
Merge pull request #5323 from vcmi/update-ios-docs
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[iOS] improve docs for players
2025-01-25 13:37:36 +02:00
Ivan Savenko
301086d956
Support for shadow, overlay and player-colored premade images for 1x
2025-01-24 19:49:30 +00:00
Ivan Savenko
baa9b1e312
Load unknown objects as "Nothing" object
2025-01-24 19:26:40 +00:00
Ivan Savenko
e4505f20b9
Remove no longer used map checksum computation
2025-01-24 19:26:40 +00:00
Ivan Savenko
f3e690f3b2
Fix several 404 links in documentation
2025-01-23 21:01:17 +00:00
Ivan Savenko
ad2ff5418c
Make Stables (adventure map) and Stables (castle building) bonuses stack
2025-01-23 16:08:32 +00:00
Ivan Savenko
32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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- human player will now use pathfinder settings from config (as before)
- nullkiller AI will now use its own, modified settings
- added option to configure NKAI usage of monolith to config
- fixed pathfinder costs not updating on receiving levelup
2025-01-23 15:28:44 +00:00
Ivan Savenko
ced98f4698
Fix pathfinding reducing tile cost by only 1 point
2025-01-22 11:05:07 +00:00
Ivan Savenko
c3fb76b56f
Offloaded xbrz upscaling to background threads
2025-01-21 21:15:21 +00:00
Ivan Savenko
391986e0ba
Moved image scaling & optimization logic to separate classes
2025-01-21 21:15:21 +00:00