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Commit Graph

10089 Commits

Author SHA1 Message Date
Dydzio
583f1ce911 Implemented vcmiexp cheat 2023-01-23 23:12:41 +01:00
Ivan Savenko
0c70822928 Implemented logical expression (allOf/anyOf/noneOf) for limiters 2023-01-23 23:54:54 +02:00
Dydzio
75e0bfa80c Add vcmiarmy cheat 2023-01-23 21:18:43 +01:00
Dydzio
d5b02f8dc2 Add sane aliases for cheat names + "vcmiazure" "vcmifaerie" cheats 2023-01-23 18:56:00 +01:00
Dydzio
84f2977501
Change readme year to 2023 2023-01-23 16:05:40 +01:00
Ivan Savenko
f8f6df02f3 Removed remaining hardcoded objects 2023-01-23 15:27:27 +02:00
Andrey Filipenkov
08b04a3527 handle double-click in Town Portal dialog 2023-01-23 15:43:55 +03:00
Dydzio
4a23f93754 Give thicker frame to highlighted queue boxes 2023-01-23 12:32:20 +01:00
Dydzio
aa18118df0 Add simple cyan color frame on highlight + mouse right-click for mobile 2023-01-23 11:34:21 +01:00
Ivan Savenko
62e127fb59 Bonusing objects are now configured in json 2023-01-23 01:05:10 +02:00
Ivan Savenko
bfd6c40f25 Moved all once-per-hero visitable (sans Tree) to config 2023-01-22 22:58:53 +02:00
Dydzio
bd1bd5064a Highlight logic for queue icon on stack hover, lacks visual representation 2023-01-22 20:06:10 +01:00
Dydzio
92754e22f0 Highlight stack on queue icon hovered 2023-01-22 20:03:11 +01:00
Ivan Savenko
a6bda58276 Moved CGOnceVisitable to config 2023-01-22 20:26:19 +02:00
Adriankhl
1334b4b04f Fix ffmpeg include paths 2023-01-22 19:09:37 +01:00
Ivan Savenko
0e1b309edc Moved pickable objects into a separate file 2023-01-22 18:53:01 +02:00
Ivan Savenko
fcb455b7f4 Fixed remaining bugs with converted objects 2023-01-22 18:37:26 +02:00
Ivan Savenko
695a94c3c8 Fixed all major bugs with newly converted objects 2023-01-22 18:17:26 +02:00
Ivan Savenko
1236ed6d02
Merge pull request #1485 from IvanSavenko/translation_fix
Translation fix
2023-01-22 18:14:33 +02:00
Andrey Filipenkov
11ec500dff [iOS] use pinch gesture as Spacebar hotkey instead of Tab 2023-01-22 15:37:48 +03:00
Dydzio
426246dc7e Add missing entries for new "limited shooting range" bonus 2023-01-22 10:30:53 +01:00
Dydzio
30ef4ac1b1 Improve handling of empty text in console, remove unused includes 2023-01-22 01:14:28 +01:00
Ivan Savenko
9f3f9cc563 Added some missing functionality for configurable object 2023-01-22 02:08:58 +02:00
Ivan Savenko
83bb70cd8a All CGPickable objects are now fully configurable 2023-01-21 16:45:04 +02:00
Dydzio
192a97bc05 Extract method and make customizable movement points string 2023-01-21 15:30:32 +01:00
Ivan Savenko
8064bc5465 Fix description of artifacts 2023-01-21 15:58:28 +02:00
Ivan Savenko
5fa69dcf2f Fix description of skill-based bonuses 2023-01-21 15:58:12 +02:00
Ivan Savenko
9565cae3cb Fix potential assertion failure on map load 2023-01-21 15:57:25 +02:00
Andrey Filipenkov
7b2540517b fix Main Thread Checker warnings on Apple platforms 2023-01-21 16:07:35 +03:00
Andrey Filipenkov
919c592e67 fix closing Buy Boat dialog with Escape button 2023-01-21 16:00:29 +03:00
Andrey Filipenkov
a4e8255cbc allow opening Buy Boat dialog on clicking shipyard on advmap when a town is selected 2023-01-21 15:58:12 +03:00
Dydzio
685d63603d Merge branch 'develop' into creature-numeric-quantities 2023-01-21 12:57:29 +01:00
Andrey Filipenkov
2a43b7cfbc display owner of ownable objects in tooltip
also displays owner of towns (deviation from oh3)
2023-01-21 14:25:43 +03:00
Andrey Filipenkov
6727a3673f limit displayed units number to 4 digits on adventure map
- garrison view (hero, town)
- small hero window
2023-01-20 20:40:28 +03:00
Andrey Filipenkov
6f0cd37e8f limit displayed units number to 4 digits in battle
- unit box
- turn queue
2023-01-20 20:38:54 +03:00
Ivan Savenko
a19c9eccc4 Fix ios compile 2023-01-20 16:11:43 +02:00
Ivan Savenko
8ed115a628 Fix ios compile 2023-01-20 16:11:43 +02:00
Ivan Savenko
fc0f5a9fb3 Reduced SDL includes 2023-01-20 16:11:43 +02:00
Ivan Savenko
aae83af9f3 Fix Windows compile 2023-01-20 16:11:43 +02:00
Ivan Savenko
9be38780cd Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
Ivan Savenko
6e2d09d605 Cleanup 2023-01-20 16:11:43 +02:00
Ivan Savenko
46931a0ecf Bugfixing 2023-01-20 16:11:43 +02:00
Ivan Savenko
ee7a573cb8 Refactoring of SDL API usage:
- Rect no longer inherits from SDL_Rect
- renamed vcmi functions that used SDL naming format
- moved all functions in SDL_Extensions file into CSDL_Ext namespace
- SDL_Rect is now used only by SDL_Extensions, all other code uses Rect
2023-01-20 16:11:43 +02:00
Ivan Savenko
9a30484183 Point and Rect now reside in library 2023-01-20 16:11:43 +02:00
Ivan Savenko
e0842d416c Fix identifier format 2023-01-20 15:18:36 +02:00
Ivan Savenko
27442e2950 Remove unused code 2023-01-20 15:18:36 +02:00
Ivan Savenko
5a9ffb8e95 Serialization version bump 2023-01-20 15:18:36 +02:00
Ivan Savenko
47c1803c42 Finalization of refactoring:
- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
05a1d7c6e3 All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00