Commit Graph
73 Commits
Author SHA1 Message Date
Dydzio ef80b840e8 Merge pull request #2 from Laserlicht/disable_animation_button
disable animation button if large spellbook used
2023-12-24 00:50:51 +01:00
Dydzio aa96a53f37 Fix comment 2023-11-07 20:11:18 +02:00
Dydzio 66110d7bac Fix commanders levelup bonus to match WoG 2023-11-07 20:10:55 +02:00
DydzioandNordsoft91 cba9ddd66a Update client/battle/BattleActionsController.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-08-27 23:01:04 +02:00
DydzioandIvan Savenko 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-20 19:11:36 +02:00
DydzioandIvan Savenko f4f789804d Update client/battle/BattleWindow.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-07-18 15:15:58 +02:00
Dydzio dea9c6327d Update english.json 2023-07-18 15:15:38 +02:00
DydzioandIvan Savenko 1b676933e5 Fix indent
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-07-16 15:46:43 +02:00
Dydzio b382a6d863 Remove appveyor build status 2023-03-08 12:57:12 +02:00
Dydzio 2d80ce8203 Add discord link to readme 2023-02-18 22:22:44 +02:00
DydzioandIvan Savenko 8604bde69e Apply suggestions from code review
Commit code review changes

Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-02-09 19:20:41 +01:00
DydzioandNordsoft91 a4cc386a5a Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-02-05 20:24:36 +01:00
Dydzio b9030fe9cc Better name for bonus 2023-02-05 00:56:37 +01:00
Dydzio 84f2977501 Change readme year to 2023 2023-01-23 16:05:40 +01:00
Dydzio 8b0625ac43 Update polish.ts 2023-01-18 02:02:18 +02:00
Dydzio b02948d073 Update defaultMods.json 2023-01-08 01:32:42 +02:00
DydzioandNordsoft91 3e1e41ef59 Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-01-05 17:31:30 +02:00
Dydzio bedd158d2c Update year to 2020 2020-01-01 12:54:23 +01:00
Dydzio e3f52d74af Stop launcher from asking to update essential files 2019-07-21 09:01:57 +02:00
Dydzio bb14131c5c Use newer dependencies package 2019-07-02 21:01:01 +02:00
Dydzio 2716a8ecbb Swap to VS 2017 where 2015 was used before 2019-06-24 19:16:07 +02:00
Dydzio e1b72ead6e Update CGameHandler.cpp
Fix hero recruit serverside check
2019-06-01 20:29:49 +03:00
Dydzio 61ae6ce286 Remove useless and wrong recruit conditions 2019-06-01 20:29:49 +03:00
Dydzio eb19806cf5 Fix dialog showing for losing player 2019-06-01 19:28:21 +02:00
Dydzio f49bd3f18b Do not display warning if player already lost 2019-05-28 22:34:55 +02:00
Dydzio e50efdc279 Creature spellcast refactor (#569)
* Move some logic to lib
* Mouse action priority queue enhancement
* Get rid of siegehandler dependency
* Improve AI offensive spellcasting
* CBattleInterface cleanup
2019-05-04 06:42:55 +03:00
Dydzio 4a21841ce2 Check other players startinfo for random hero pick (#580) 2019-04-29 08:45:30 +03:00
Dydzio a79f11bed2 Hackfix crash on "victory by town capture" 2019-04-23 20:04:07 +02:00
Dydzio f7262730b1 Defer SDL mixer free on 1st handler release (#578) 2019-04-21 22:09:14 +03:00
Dydzio e1857df4bb Fix defense battle action logic (#563)
* Fix defense battle action logic
2019-03-25 02:16:47 +03:00
Dydzio ed06c33e74 Update year in readme 2019-03-23 18:40:01 +01:00
Dydzio e1bf821c27 Tweak effect / spell animation speed
After reducing the value by half effect / spell projectile speed is really close to original H3 compared to other actions on same speed setting.
2019-03-22 14:21:27 +01:00
Dydzio 997ed6fcd0 remove legacy VisitObj goal name in AI logging 2019-02-12 18:29:42 +01:00
Dydzio 90c7daccc5 Fix path (#510) 2018-10-31 00:55:34 +03:00
Dydzio 57b687a094 Fix crash on portal teleport when it's 1st action in movement (#491) 2018-09-16 17:01:36 +03:00
Dydzio 2288e9b8aa Merge branch 'develop' into AIMapObjectEvaluation 2018-07-30 01:33:49 +02:00
Dydzio e4a9ce3efe Do not create main menu UI for game restart (#462) 2018-07-19 00:58:38 +03:00
Dydzio 44d653b835 Update VS files to match latest develop (#424) 2018-03-02 14:32:00 +03:00
Dydzio e0982ce9a7 Fix mantis bugs: #2884. #2885, #2886
Fixed creature abilities
2018-02-24 08:18:25 +03:00
Dydzio ccc1639ab9 Update README.md 2018-02-10 22:48:01 +03:00
Dydzio 707257c2c8 Update file names in vs project (#400) 2018-01-02 19:40:23 +03:00
Dydzio 6df536bb31 Siege tower handling improvements (#392)
* Fix bug #2581 - siege tower damage
* Improved siege tower damage calculation a bit
2017-11-18 12:41:07 +03:00
Dydzio eab8e8f869 Fixed "commit merge" fail 2017-09-09 21:27:22 +02:00
Dydzio 14c07afd3c Merge branch 'develop' into NewAbilities 2017-09-09 21:04:40 +02:00
Dydzio 906bd7fc71 Fix CMake MSVS build problem (#366)
* Fix CMake MSVS 2015 boost linking problem
Same errors as here when building vcmi client and server: https://stackoverflow.com/questions/27196312/boost-1-57-0-program-options-msvs-2013-linker-error
Fix based on: https://groups.google.com/forum/#!topic/boost-list/Lhqvoet8N18

* Compile fix for VS 2017.3 due to incompatibility with variadic templates in Boost

https://developercommunity.visualstudio.com/content/problem/69009/compilation-error-on-msvc2015-on-boostbase-from-me.html
2017-08-18 23:11:11 +03:00
Dydzio 63d8e306ab Update visual studio sln (#365)
* Update visual studio sln
* Rename VCMI_VS11.sln to VCMI_VS14.sln
2017-08-16 23:56:38 +03:00
Dydzio 1c2f4bc8f6 Compilation fix for VS 2017 (#355)
Related to: https://developercommunity.visualstudio.com/content/problem/69009/compilation-error-on-msvc2015-on-boostbase-from-me.html
2017-07-25 20:58:36 +03:00
Dydzio 8314e8234f Fix water wheel gold amount (#348) 2017-07-18 15:00:30 +03:00
Dydzio 81ccecedca Fix color change of highlighted hex borders (#343) 2017-07-17 01:15:05 +03:00
Dydzio 0cb6515ae8 VCAI tweaks (#311)
* Add extra priority support for town capture evaluation
* Improve building algorithm
* GatherArmy: check free gold instead of total for when hiring heroes
2017-07-15 01:15:08 +03:00
Dydzio 98140aab6b Add option to toggle monthly artifact change in black market (#341)
* Add black market art change as hardcodedFeature
2017-07-15 00:46:18 +03:00
Dydzio 50b0773aab Formatting change 2017-07-14 15:24:50 +02:00
Dydzio 9fb9bef272 Adding myself to authors 2017-07-08 19:48:29 +02:00
Dydzio 2e47078ab9 Update ChangeLog 2017-07-08 12:04:18 +02:00
Dydzio 5127061e28 Commander skill description support (#266)
* Added commander skill description support

* Add support for ZNPC00.txt not found
2017-05-26 22:58:33 +03:00
Dydzio 88952aefff Restart button fix (#288) 2017-03-19 16:58:46 +03:00
Dydzio 3326bfc067 Naming fix 2017-02-18 21:10:59 +01:00
Dydzio 86fe44d9ac Counterattack correction. Fixes bug #2501
Creatures should not be able to counterattack multiple times during one opponent attack under any circumstances.
2017-02-10 00:36:15 +01:00
Dydzio d529b17ce7 Update year to 2017 2017-02-07 13:33:48 +01:00
Dydzio 6c8ef79727 Merge branch 'develop' into MakeWOGGreatAgain 2017-02-01 23:14:36 +01:00
Dydzio 90d638179c Fix mantis #2642
Add meteor shower vulnerability to magma elementals
2017-02-01 10:25:25 +01:00
Dydzio 79c101a56d Remove leftover commander artifact code 2016-12-31 21:29:47 +01:00
Dydzio a77863145a Regression fix - enemy hero info crash 2016-12-03 09:52:19 +01:00
Dydzio b84e680f57 Revert changing class structure 2016-10-02 16:57:26 +02:00
Dydzio 11a7ebc9c7 Update year to 2016 in readme
Better late than never
2016-09-30 13:51:34 +02:00
Dydzio 97bae58f47 Fixing magog shoot sound
In H3 magog shooting sound is same as fireball spell sound.
2016-09-30 00:46:14 +02:00
Dydzio 5a34cb69aa Correcting timed spell sounds
Haste spell has wrong sound, rest seems to be fine.
2016-09-30 00:37:44 +02:00
Dydzio aa412a9812 Correcting offensive spell sounds
Fireball and destroy undead sounds are incorrect, fixed them to be same as in original H3.
2016-09-30 00:32:27 +02:00
Dydzio bd651ec5ef Improve pandora box secondary skill handling 2016-09-20 12:40:58 +02:00
Dydzio 563a5d53c0 Update secondary skill handling. Fix issue 2307
Also making secondary skill icon display behavior same as in H3 during popup message.
2016-09-19 20:05:57 +02:00
Dydzio 8b0c62e10e Block surrender via escape tunnel. Fix issue 2389 2016-09-18 22:05:05 +02:00
Dydzio beae354536 Correcting random amount of gold in gold piles
In original H3 allowed amounts of gold in treasure piles are multipliers of 100. Before this fix gold amount can be any value from range 500-1000.
2016-09-17 23:22:13 +02:00
Dydzio ac4920255a Fix for compile error in VS 2015
Disabling Boost variadic templates to make VCMI compilable under Visual Studio 2015. Apparently this is MSVS compiler bug.
2016-09-16 21:44:22 +02:00