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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

40 Commits

Author SHA1 Message Date
Ivan Savenko
efe10b05e9 Load virtual filesystem on lobby start to access schemas 2024-03-08 16:32:40 +02:00
Ivan Savenko
456dfd9e3d Added debug validation of lobby protocol on every send/receive 2024-03-08 16:32:40 +02:00
Ivan Savenko
6120fd2faa Lobby server will now validate incoming messages 2024-03-08 16:32:39 +02:00
Ivan Savenko
5b1549200a Renamed openGameRoom to more clear activateGameRoom 2024-03-08 16:32:39 +02:00
Ivan Savenko
08a27663f9 Reworked JsonNode constructors to more logical form 2024-02-26 12:55:49 +02:00
Ivan Savenko
0b7bf56597 Remove old files 2024-02-14 14:02:41 +02:00
Ivan Savenko
7c34d48258 Minor fixes and corrections to network-related code. No functionality
changes.
2024-02-12 18:57:20 +02:00
Ivan Savenko
1a144fc516 Some progress on private rooms support 2024-02-10 19:02:25 +02:00
Ivan Savenko
77f177adc7 Track last login time for accounts 2024-02-06 16:28:35 +02:00
Ivan Savenko
7dee24edae Cleanup 2024-02-03 23:30:16 +02:00
Ivan Savenko
f97ffd8e9a Better handling of disconnects, code cleanup 2024-02-02 15:32:06 +02:00
Ivan Savenko
03fcfe3392 Use std::byte in serializer 2024-02-02 13:09:12 +02:00
Ivan Savenko
29c0989849 Use std::byte to manage network data 2024-02-02 02:02:09 +02:00
Ivan Savenko
c12558bf8a Simplified code 2024-02-02 01:26:53 +02:00
Ivan Savenko
ad547fcae0 Added basic logging 2024-02-02 00:21:52 +02:00
Ivan Savenko
c9ebf32efd Send error messages if operation fails 2024-02-02 00:12:30 +02:00
Ivan Savenko
c5c46a7c9a Implemented connecting to server via proxy 2024-01-30 21:31:41 +02:00
Ivan Savenko
bed05eb52d WIP: Implemented joining public rooms 2024-01-28 00:04:54 +02:00
Ivan Savenko
6d2ca070ea Show number of players in open room 2024-01-27 23:41:36 +02:00
Ivan Savenko
eaca128c99 Code cleanup 2024-01-26 19:15:57 +02:00
Ivan Savenko
388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
Ivan Savenko
baa73f5433 Code cleanup 2024-01-20 00:26:25 +02:00
Ivan Savenko
93d78edfb9 Fix build 2024-01-19 23:52:28 +02:00
Ivan Savenko
80e960bc8e Finalized new TCP networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
476a05fed3 Formatting 2024-01-19 23:52:28 +02:00
Ivan Savenko
47f72af556 Client-side update, adapted and fixed login and chat 2024-01-19 23:49:59 +02:00
Ivan Savenko
4271fb3c95 Extension of lobby server functionality
Support for:
- listing of active players
- listing of active rooms
- joining and leaving rooms
- placeholder support for multiple chat rooms
- proxy connections
- invites into private rooms

(only lobby server side for now, client and match server need work)
2024-01-19 23:49:59 +02:00
Ivan Savenko
50c1452221 Fix code style consistency in lobby server project 2024-01-19 23:49:59 +02:00
Ivan Savenko
428a71087a Reorganization of lobby server project for future extension 2024-01-19 23:49:59 +02:00
Ivan Savenko
461bca73f3 Minor cleanup - move reinterpret_cast to jsonNode 2024-01-19 23:49:59 +02:00
Ivan Savenko
55b504792e Implemented basic version of login window and persistent connection on
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
78833a1015 Split LobbyWindow file into one file per class 2024-01-19 23:49:59 +02:00
Ivan Savenko
ee797cb245 Split method into smaller segments 2024-01-19 23:49:59 +02:00
Ivan Savenko
aa7ecea683 Switch turn timers handling to boost asio timer 2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
Ivan Savenko
de5227142b Implemented message receiving / broadcasting 2024-01-19 23:49:59 +02:00
Ivan Savenko
07fb313765 Implemented loading of latest messages on joining chat 2024-01-19 23:49:59 +02:00
Ivan Savenko
f10b6df989 Implemented messages sending and storing in database 2024-01-19 23:49:59 +02:00
Ivan Savenko
dff9cf39c0 Implemented connection handling 2024-01-19 23:49:59 +02:00
Ivan Savenko
c2c43602ea Initial version of global lobby server available in client 2024-01-19 23:49:59 +02:00