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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
AlexVinS 30fd9987cf change minizip.cbp, VCMI_lib.cbp to new externals layout
* static link with zlib for now - I don`t want to mix with SDLs zlib
2014-06-13 07:55:37 +04:00
..
filesystem fix a few comments. No code changes. 2014-05-21 13:02:20 +04:00
logging Android port. 2014-05-16 23:24:29 +04:00
mapping - Added monoliths between remote zones 2014-06-01 12:02:43 +02:00
minizip change minizip.cbp, VCMI_lib.cbp to new externals layout 2014-06-13 07:55:37 +04:00
registerTypes Fixed compilation with MSVC. 2014-03-08 19:02:47 +00:00
rmg Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 2014-06-01 21:53:00 +02:00
AI_Base.h * Final commit 2011-12-13 21:35:28 +00:00
BattleAction.cpp - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 2013-12-08 17:54:13 +00:00
BattleAction.h - Compile fixes for MVS 2013-11-09 21:29:46 +00:00
BattleHex.cpp - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 2013-12-08 17:54:13 +00:00
BattleHex.h - Compile fixes for MVS 2013-11-09 21:29:46 +00:00
BattleState.cpp Merge and simplify resistance calculation 2014-05-18 17:03:01 +04:00
BattleState.h Merge and simplify resistance calculation 2014-05-18 17:03:01 +04:00
CArtHandler.cpp Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CArtHandler.h Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CBattleCallback.cpp Extract battleStackIsImmune from battleIsImmune 2014-05-19 13:44:38 +04:00
CBattleCallback.h Extract battleStackIsImmune from battleIsImmune 2014-05-19 13:44:38 +04:00
CBonusTypeHandler.cpp CBonusTypeHandler small refactoring 2014-01-19 13:29:13 +00:00
CBonusTypeHandler.h Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
CBuildingHandler.cpp bugfixing: 2014-02-26 17:32:42 +00:00
CBuildingHandler.h * refactoring 2013-02-11 19:11:34 +00:00
CConfigHandler.cpp - files in local directories (saves & configs) now always have higher 2014-03-08 16:05:23 +00:00
CConfigHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CConsoleHandler.cpp went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CConsoleHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCreatureHandler.cpp Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CCreatureHandler.h Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CCreatureSet.cpp More fixes for map-specific crashes, fixes #1427 and #733 2014-02-09 12:10:02 +00:00
CCreatureSet.h More fixes for map-specific crashes, fixes #1427 and #733 2014-02-09 12:10:02 +00:00
CDefObjInfoHandler.cpp Some bits towards replacements of objects.txt, first step towards 2014-03-23 20:26:18 +00:00
CDefObjInfoHandler.h Some bits towards replacements of objects.txt, first step towards 2014-03-23 20:26:18 +00:00
CGameInfoCallback.cpp Rename new files. 2014-04-20 12:58:58 +04:00
CGameInfoCallback.h Rename new files. 2014-04-20 12:58:58 +04:00
CGameInterface.cpp Android port. 2014-05-16 23:24:29 +04:00
CGameInterface.h went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CGameState.cpp - copy of campaign heroes can be done later (at the point where it's clear if they will be replaced) 2014-05-29 17:07:21 +02:00
CGameState.h Clean up. 2014-04-20 12:40:15 +04:00
CGeneralTextHandler.cpp Several minor fixes/features 2013-10-27 13:05:01 +00:00
CGeneralTextHandler.h - fixed missing DLL_LINKAGE 2013-11-09 13:49:36 +00:00
CHeroHandler.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
CHeroHandler.h - random number generation refactoring 2014-04-10 19:22:32 +02:00
CMakeLists.txt Rename new files. 2014-04-20 12:58:58 +04:00
CModHandler.cpp Spell configuration: introduce simplifaction mechanism for level conficuration 2014-05-18 18:47:18 +04:00
CModHandler.h Update CModHandler.h 2014-04-28 23:17:24 +04:00
CObjectHandler.cpp - Added monoliths between remote zones 2014-06-01 12:02:43 +02:00
CObjectHandler.h Ground connections between adjacent zones. 2014-05-31 10:56:14 +02:00
CObstacleInstance.cpp - fixed missing DLL_LINKAGE 2013-11-09 13:49:36 +00:00
CObstacleInstance.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CondSh.h * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 2012-02-19 21:03:43 +00:00
Connection.cpp Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
Connection.h Use absoluteLimit 2014-05-18 17:55:26 +04:00
ConstTransitivePtr.h Fixed #1430, work-around to make #1435 non-crashing. 2013-09-11 21:57:08 +00:00
CRandomGenerator.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
CRandomGenerator.h jfhs patch integration is now complete: 2014-05-23 19:14:33 +02:00
CScriptingModule.h Clean up. 2014-04-20 12:40:15 +04:00
CSpellHandler.cpp Extract "inherit node" function 2014-05-19 02:28:44 +04:00
CSpellHandler.h Spell configuration: introduce simplifaction mechanism for level conficuration 2014-05-18 18:47:18 +04:00
CStopWatch.h - fixed save games issues (#1044) 2012-08-07 11:28:52 +00:00
CThreadHelper.cpp went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CThreadHelper.h Compile fixes specific for VS 2012" 2013-07-02 15:23:32 +00:00
CTownHandler.cpp First version that works: 2014-05-23 17:12:31 +02:00
CTownHandler.h First version that works: 2014-05-23 17:12:31 +02:00
FunctionList.h - Moved FunctionList from /client to /lib -> used in client and server 2013-11-30 10:08:38 +00:00
GameConstants.cpp Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
GameConstants.h - Added monoliths between remote zones 2014-06-01 12:02:43 +02:00
HeroBonus.cpp fix a few comments. No code changes. 2014-05-21 13:02:20 +04:00
HeroBonus.h - Added and improved some propagators, including Crystal Dragons ability (#1232) 2014-03-29 21:39:19 +00:00
IBonusTypeHandler.h * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 2013-06-17 15:45:55 +00:00
IGameCallback.cpp It compiles with -gdwarf-3 2014-04-20 14:10:46 +04:00
IGameCallback.h Rename new files. 2014-04-20 12:58:58 +04:00
IGameEventsReceiver.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
IHandlerBase.h Spell configuration: introduce simplifaction mechanism for level conficuration 2014-05-18 18:47:18 +04:00
int3.h Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 2014-05-30 16:50:06 +02:00
Interprocess.h - fix for boost 1.49 2012-04-02 11:14:38 +00:00
JsonDetail.cpp Update JsonDetail.cpp 2014-04-30 13:11:04 +04:00
JsonDetail.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
JsonNode.cpp Extract "inherit node" function 2014-05-19 02:28:44 +04:00
JsonNode.h Extract "inherit node" function 2014-05-19 02:28:44 +04:00
LogicalExpression.cpp Extended building dependencies: 2013-12-02 11:58:02 +00:00
LogicalExpression.h Support for overriding victory/defeat conditions from h3m map or 2013-12-30 23:09:58 +00:00
NetPacks.h - random number generation refactoring 2014-04-10 19:22:32 +02:00
NetPacksBase.h Properly removing stuff from hero, fixes #1646. 2014-02-08 23:07:33 +00:00
NetPacksLib.cpp fix a few comments. No code changes. 2014-05-21 13:02:20 +04:00
ResourceSet.cpp Fixed all the issues with Quests, #828 and #1223. 2013-07-23 15:03:01 +00:00
ResourceSet.h Added serializer-based class able to make deep copies of objects — CMemorySerializer. 2014-02-08 21:54:35 +00:00
ScopeGuard.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
StartInfo.h two patches/pull requests from janisozaur 2013-11-12 10:45:42 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
StringConstants.h Large changeset, first part of editing H3 objects via mods feature. Changes: 2013-04-21 12:49:26 +00:00
UnlockGuard.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
vcmi_endian.h Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 2014-05-14 09:49:25 +04:00
VCMI_lib.cbp change minizip.cbp, VCMI_lib.cbp to new externals layout 2014-06-13 07:55:37 +04:00
VCMI_Lib.cpp First part of submods support. 2014-03-15 10:57:34 +00:00
VCMI_Lib.h - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
VCMI_lib.vcxproj Randomized center positions of zones. 2014-05-24 12:42:06 +02:00
VCMI_lib.vcxproj.filters Randomized center positions of zones. 2014-05-24 12:42:06 +02:00
VCMIDirs.cpp Android port. 2014-05-16 23:24:29 +04:00
VCMIDirs.h Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00