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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
2024-10-24 21:30:51 +02:00
..
battle Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
bonuses added MECHANICAL bonus 2024-10-24 21:30:51 +02:00
campaign Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
constants Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
entities Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
events Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
filesystem code review (first part) 2024-09-02 22:51:30 +02:00
gameState Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
json Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
logging Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
mapObjectConstructors Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
mapObjects Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
mapping Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
minizip Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
modding Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
network Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
networkPacks Merge pull request #4766 from SoundSSGood/fused-artifacts 2024-10-16 15:08:20 +03:00
pathfinder Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
rewardable Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
rmg Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
serializer Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
spells Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
texts workaround for assert 2024-10-14 21:01:01 +02:00
vstd Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
AI_Base.h
ArtifactUtils.cpp Fused identical artifacts 2024-10-15 16:51:29 +03:00
ArtifactUtils.h ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 2024-09-04 21:25:55 +03:00
BasicTypes.cpp added MECHANICAL bonus 2024-10-24 21:30:51 +02:00
BattleFieldHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
BattleFieldHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp Fused identical artifacts 2024-10-15 16:51:29 +03:00
CArtHandler.h Fused identical artifacts 2024-10-15 16:51:29 +03:00
CArtifactInstance.cpp fused artifacts 2024-10-12 16:43:04 +03:00
CArtifactInstance.h fused artifacts 2024-10-12 16:43:04 +03:00
CBonusTypeHandler.cpp Add simple support for translation of strings that were changed by 2024-10-06 19:42:15 +00:00
CBonusTypeHandler.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CConfigHandler.cpp Rename toJson to toString/toCompactString for consistency 2024-02-26 12:55:49 +02:00
CConfigHandler.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
CConsoleHandler.cpp Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
CConsoleHandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CCreatureHandler.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CCreatureHandler.h Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CCreatureSet.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
CCreatureSet.h Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CGameInfoCallback.cpp Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
CGameInfoCallback.h code review 2024-10-12 23:01:14 +02:00
CGameInterface.cpp Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CGameInterface.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CMakeLists.txt Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
Color.h icon drawing 2024-08-15 00:21:02 +02:00
ConstTransitivePtr.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CPlayerState.cpp Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
CPlayerState.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
CRandomGenerator.cpp Integrating changes from PR #4251 - add logging for rng 2024-07-16 15:31:58 +00:00
CRandomGenerator.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
CSkillHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CSoundBase.h Fix issues introduced by fixing typos 2024-06-27 08:38:04 +00:00
CStack.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
CStack.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CStopWatch.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CThreadHelper.cpp Added changing thread name for FreeBSD 2024-05-12 15:10:29 +00:00
CThreadHelper.h Show human-readable thread name in log 2024-02-11 17:55:02 +02:00
ExceptionsCommon.h Show error message on load if mod has broken creature instead of 2024-06-01 11:49:51 +00:00
ExtraOptionsInfo.cpp moved to gameconfig 2024-01-20 17:54:15 +01:00
ExtraOptionsInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
FunctionList.h
GameCallbackHolder.h Stabilization 2024-01-19 13:55:22 +02:00
GameConstants.h
GameSettings.cpp Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
GameSettings.h It is now possible to define game settings in rmg template 2024-09-05 15:16:28 +00:00
IBonusTypeHandler.h
IGameCallback.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
IGameCallback.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
IGameEventsReceiver.h IMarket suggestions 2024-08-20 18:49:48 +03:00
IGameSettings.h Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
IHandlerBase.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
IHandlerBase.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
int3.h Fix SonarCloud issues 2024-03-02 14:08:03 +01:00
LoadProgress.cpp Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
LoadProgress.h Fixes 2024-03-29 12:28:14 +02:00
LogicalExpression.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
LogicalExpression.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
ObstacleHandler.cpp introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
ObstacleHandler.h introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
Point.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
Rect.cpp
Rect.h First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00
ResourceSet.cpp Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
ResourceSet.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
RiverHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
RiverHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
RoadHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
RoadHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
ScopeGuard.h Fix undefined behavior 2024-02-12 12:33:09 +02:00
ScriptHandler.cpp Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
ScriptHandler.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
StartInfo.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
StartInfo.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
TerrainHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
TerrainHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
TurnTimerInfo.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
TurnTimerInfo.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
VCMI_Lib.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
VCMIDirs.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
VCMIDirs.h