.. |
battle
|
Merge pull request #609 from viciious/improve_battleai
|
2020-05-25 05:50:40 +03:00 |
filesystem
|
Simplify statements
|
2019-03-31 09:43:14 +03:00 |
logging
|
More formatting
|
2020-05-17 11:21:49 +03:00 |
mapObjects
|
Fix quest handling
|
2020-01-31 00:48:01 +02:00 |
mapping
|
Do not build pseudo-buildings explicitly with events
|
2019-06-04 22:29:07 +02:00 |
minizip
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
registerTypes
|
Exposed more of existing limiters for modders (#449)
|
2018-04-17 19:59:30 +07:00 |
rmg
|
Simplify statements
|
2019-03-31 09:43:14 +03:00 |
serializer
|
Fix build with Boost versioni >= 1.70 (#615)
|
2020-01-21 11:55:28 +03:00 |
spells
|
Initialize the change:
|
2020-01-25 01:21:26 -08:00 |
vstd
|
Settings: savefrequency is now configurable in launcher
|
2018-04-08 17:12:29 +07:00 |
AI_Base.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CAndroidVMHelper.cpp
|
apply review comments for CAndroidVMHelper
|
2018-05-26 14:50:49 +03:00 |
CAndroidVMHelper.h
|
apply review comments for CAndroidVMHelper
|
2018-05-26 14:50:49 +03:00 |
CArtHandler.cpp
|
Spelling fixes: privilaged -> privileged, retreive -> retrieve
|
2018-02-10 21:52:23 +03:00 |
CArtHandler.h
|
Spelling fixes: privilaged -> privileged, retreive -> retrieve
|
2018-02-10 21:52:23 +03:00 |
CBonusTypeHandler.cpp
|
Finished conversion to new logging API
|
2017-08-11 23:06:27 +03:00 |
CBonusTypeHandler.h
|
Tweaked CBonusTypeHandler
|
2017-08-09 12:18:49 +03:00 |
CBuildingHandler.cpp
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CBuildingHandler.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CConfigHandler.cpp
|
Revert only launcher saving to settings.json from PR441
|
2018-07-16 22:05:42 +02:00 |
CConfigHandler.h
|
Revert only launcher saving to settings.json from PR441
|
2018-07-16 22:05:42 +02:00 |
CConsoleHandler.cpp
|
fixes
|
2017-08-12 14:36:37 +03:00 |
CConsoleHandler.h
|
Code style: remove senseless comments
|
2017-07-18 00:04:00 +03:00 |
CCreatureHandler.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CCreatureHandler.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CCreatureSet.cpp
|
Style fixes
|
2019-02-12 19:47:19 +01:00 |
CCreatureSet.h
|
Do not use CCreature in CSimpleArmy
|
2018-03-17 13:24:12 +08:00 |
CGameInfoCallback.cpp
|
Warnings fixes (#538)
|
2019-01-19 13:52:02 +03:00 |
CGameInfoCallback.h
|
AI pathfinding: rename and add const to functions
|
2018-10-07 14:51:27 +03:00 |
CGameInterface.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CGameInterface.h
|
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
2018-04-07 18:34:11 +07:00 |
CGameState.cpp
|
Check other players startinfo for random hero pick (#580)
|
2019-04-29 08:45:30 +03:00 |
CGameState.h
|
AI pathfinding: rename and add const to functions
|
2018-10-07 14:51:27 +03:00 |
CGameStateFwd.h
|
Code style: serialize everything on own lines for easier debugging (#357)
|
2017-07-31 16:35:42 +03:00 |
CGeneralTextHandler.cpp
|
Catch exceptions by const-ref, not by value
|
2018-10-29 16:41:54 +01:00 |
CGeneralTextHandler.h
|
skill names and descriptions are fully managed by CSkillHandler
|
2017-08-30 22:35:23 +12:00 |
CHeroHandler.cpp
|
Add description for bonuses from hero specialty
|
2018-10-29 21:33:13 +01:00 |
CHeroHandler.h
|
Warnings fixes (#538)
|
2019-01-19 13:52:02 +03:00 |
CMakeLists.txt
|
CMake more transitive
|
2019-03-28 16:56:51 +03:00 |
CModHandler.cpp
|
CModHandler: remove hardcoded wog mod integrity check
|
2020-01-15 18:20:51 +00:00 |
CModHandler.h
|
Hardcoded feature: no random week/month effects
|
2019-03-17 18:27:05 +01:00 |
CondSh.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
ConstTransitivePtr.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CPathfinder.cpp
|
Fix attack cursor on guarded visitable object
|
2019-07-14 13:25:06 +03:00 |
CPathfinder.h
|
Use the same cost value in Pathfinder and fuzzy evaluations.
|
2019-01-17 10:54:41 +03:00 |
CPlayerState.h
|
Code style: serialize everything on own lines for easier debugging (#357)
|
2017-07-31 16:35:42 +03:00 |
CRandomGenerator.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CRandomGenerator.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CScriptingModule.h
|
Spelling fixes: privilaged -> privileged, retreive -> retrieve
|
2018-02-10 21:52:23 +03:00 |
CSkillHandler.cpp
|
Change skill bonuses description to use name instead of identifier
|
2018-10-29 20:53:13 +01:00 |
CSkillHandler.h
|
Enabled new secondary skills to be created (#438)
|
2018-03-31 12:56:40 +07:00 |
CSoundBase.h
|
Implement configurable object sounds: ambient, visit and removal
|
2018-01-02 09:49:03 +01:00 |
CStack.cpp
|
More formatting
|
2020-05-17 11:21:49 +03:00 |
CStack.h
|
Some changes to make the battle AI smarter
|
2020-05-05 17:53:03 +03:00 |
CStopWatch.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CThreadHelper.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CThreadHelper.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CTownHandler.cpp
|
Warnings fixes (#538)
|
2019-01-19 13:52:02 +03:00 |
CTownHandler.h
|
Setup town`s war machine in finalization step
|
2018-07-16 15:16:55 +03:00 |
FunctionList.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
GameConstants.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
GameConstants.h
|
Full rework of pre-game interface and networking
|
2018-04-04 14:24:26 +07:00 |
HeroBonus.cpp
|
Initialize the change.
|
2020-01-19 04:12:59 +00:00 |
HeroBonus.h
|
Fix one space issue.
|
2020-01-19 04:12:59 +00:00 |
IBonusTypeHandler.h
|
Warnings fixes (#538)
|
2019-01-19 13:52:02 +03:00 |
IGameCallback.cpp
|
Full rework of pre-game interface and networking
|
2018-04-04 14:24:26 +07:00 |
IGameCallback.h
|
CGameHandler: rename CPackForClient argument and add network logging
|
2018-04-04 14:24:32 +07:00 |
IGameEventsReceiver.h
|
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
2018-04-07 18:34:11 +07:00 |
IHandlerBase.cpp
|
Advance map header serialization
|
2016-02-21 21:21:22 +03:00 |
IHandlerBase.h
|
Enabled new secondary skills to be created (#438)
|
2018-03-31 12:56:40 +07:00 |
int3.h
|
Warnings fixes (#538)
|
2019-01-19 13:52:02 +03:00 |
Interprocess.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
JsonDetail.cpp
|
Configure JSON merge behaviour via #override flag (#423)
|
2018-03-05 11:30:10 +08:00 |
JsonDetail.h
|
print json in compact format
|
2018-02-18 19:27:24 +13:00 |
JsonNode.cpp
|
allow json schema references to use relative file path
|
2018-10-30 22:30:56 +01:00 |
JsonNode.h
|
Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439)
|
2018-04-01 18:17:34 +07:00 |
LogicalExpression.cpp
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
LogicalExpression.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
NetPacks.h
|
Full rework of pre-game interface and networking
|
2018-04-04 14:24:26 +07:00 |
NetPacksBase.h
|
Rename typo in NetPacksServer.cpp
|
2018-11-17 21:58:54 +02:00 |
NetPacksLib.cpp
|
Fix bug: LandMine is not exploding to enemies. (#630)
|
2020-02-12 20:12:12 +03:00 |
NetPacksLobby.h
|
Full rework of pre-game interface and networking
|
2018-04-04 14:24:26 +07:00 |
PathfinderUtil.h
|
VCAI performance improvements
|
2019-01-17 10:50:56 +03:00 |
ResourceSet.cpp
|
I have no idea what I'm doing
|
2018-07-26 12:14:29 +02:00 |
ResourceSet.h
|
I have no idea what I'm doing
|
2018-07-26 12:14:29 +02:00 |
ScopeGuard.h
|
- Improved json validation. Now it support most of features from latest json schema draft
|
2013-04-02 17:06:43 +00:00 |
StartInfo.cpp
|
Full rework of pre-game interface and networking
|
2018-04-04 14:24:26 +07:00 |
StartInfo.h
|
Warnings fixes (#538)
|
2019-01-19 13:52:02 +03:00 |
StdInc.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StdInc.h
|
Moved boost:format log proxy to CLoggerBase
|
2016-08-13 16:57:18 +03:00 |
StringConstants.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
UnlockGuard.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
vcmi_endian.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
VCMI_lib.cbp
|
[C::B] Switched to boost shared linkage
|
2019-05-30 20:55:40 +03:00 |
VCMI_Lib.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
VCMI_Lib.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
VCMI_lib.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
VCMI_lib.vcxproj.filters
|
Update visual studio project files
|
2018-08-22 17:31:48 +03:00 |
VCMIDirs.cpp
|
VCMIDirs: improvements for development on Mac and Linux
|
2017-08-25 08:43:27 +03:00 |
VCMIDirs.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |