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Commit Graph

1044 Commits

Author SHA1 Message Date
fb929fa9b0 AB campaign selection screen added 2011-03-19 14:27:51 +00:00
95efcc7cb5 Fixed #305, #707, #708. 2011-03-19 00:06:54 +00:00
4d3776058d My project files for VC10. 2011-03-17 23:06:48 +00:00
66c05ddcff Some gcc/linux fixes. 2011-03-17 03:56:36 +00:00
406b3e3f1c * unnecessary code removed 2011-03-15 17:25:51 +00:00
38837ebfc9 Implementation of WOG and ROE campaign selection screen 2011-03-15 14:35:36 +00:00
9bd484a6de gcc compile fix. 2011-03-13 16:06:20 +00:00
a382b641b7 Removing old, VC9 project files. 2011-03-12 22:53:52 +00:00
a461326380 Fixed #634 and #703. 2011-03-12 22:29:19 +00:00
39120fe4a5 Spell scroll improvements, fixing #689, #690, #691.
CArtPlace now uses common CInfoWindow for r-click popup (with or without a custom component), old CMessage::genWindow no longer needed.
2011-03-12 21:55:31 +00:00
2fc2fa539d Fixed #706. 2011-03-08 09:09:57 +00:00
d0e9049161 Fixed #704.
Magic Resistance tweak.
2011-03-08 07:53:09 +00:00
b9f301b600 Better implementation of creature window, minor fixes.
Check forum for new graphics.
2011-03-06 12:12:22 +00:00
7dbf105f6e Surrendering and related artifacts (Statesman's Medal,
Diplomat's Ring, Ambassador's Sash).
2011-03-05 16:38:22 +00:00
7908a1a61d Makefiles update - new files 2011-03-04 17:18:45 +00:00
dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 2011-03-03 18:25:48 +00:00
222bf004b9 Fixed #679 and #681. 2011-03-01 13:54:48 +00:00
207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
Removed some unused code.
2011-03-01 09:57:18 +00:00
a2f512813f - gcc compile fixes
- fixed locale issue
- Makefiles for StupidAI
- fix for #671 (not tested)
- linux readme update, including #598
2011-02-28 15:14:26 +00:00
03fdd22b1a Version set to 0.83c, to be released as development build.
Code reorganizations in bonus system, allowing defining bonusNode-like classes.
Fixed some issues with artifact handling (proper updating of GUI when moving, minor fixes). 
Restoring battle AI for neutrals after loading game.
2011-02-27 19:58:14 +00:00
1dd05788c9 * fixed #53 2011-02-26 17:32:56 +00:00
236345e61d Fixed #674, #675, #676, #677. 2011-02-25 17:57:30 +00:00
2f4aabca52 Compile issue fixed - it's temporary solution. 2011-02-24 18:27:44 +00:00
ba7eb6ce49 * bug 492 fixed
* boost::filesystem version set to 2 (should work with all relatively new versions of boost)
2011-02-24 15:05:21 +00:00
e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 2011-02-24 14:01:58 +00:00
1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project
* fixed console on Windows (restored old code)
 * GeniusAI won't get blocked when it has a hero with tactics in battle
 * fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active
 * suppressed bonus system console output: it goes only to the logfile
 * [win32] setting thread names (debug purposes)
 * minor fixes
2011-02-24 13:57:47 +00:00
0482195489 * bug 652 fixed 2011-02-24 13:14:52 +00:00
4647d4af2c boost 1.46 compile fixes. 2011-02-24 12:21:48 +00:00
5e0b0e49b2 * bug 392 fixed 2011-02-23 18:21:51 +00:00
6d6a1af9ed * fixed crash on after attack spell casting
* more aggressive stack direction normalization after action
* artillery support
2011-02-23 17:10:35 +00:00
e979802012 * fix for bug 672 2011-02-23 15:51:33 +00:00
a6b4cfdde7 * spell scroll campaign bonus
* minor fix (gratuitous call to giveCampaignBonusToHero)
2011-02-23 11:21:40 +00:00
cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
Fixes for issues with deserialization and handling Tactics secondary skill.
2011-02-23 03:57:45 +00:00
b4edd10e6c * beegee's comments patch
* very minor changes
2011-02-22 11:52:36 +00:00
a46ad0b7ef Next set of fixes, mostly for deserialization. 2011-02-22 09:47:25 +00:00
1458cf64c2 * fixed bug 298
* fixed INDEPENDENT_MIN bonus value type
* minor changes
2011-02-21 16:53:23 +00:00
43468e16e1 * bug 97 fixed
* better handling of BLOCK_SPELLS_ABOVE_LEVEL bonus
2011-02-21 13:27:31 +00:00
4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 2011-02-21 04:13:00 +00:00
519a4186de * fixed bugs 470 and 523
* minor improvements
2011-02-20 18:32:39 +00:00
450ae1772c - Buttons optimization - less memory and CPU usage
- gcc compilation fixes
2011-02-20 09:24:53 +00:00
4e631fc530 * fix for bug 573
* minor changes
2011-02-15 19:54:55 +00:00
44619757e8 Fixed opening spellbook via hero screen. 2011-02-15 18:40:06 +00:00
2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). 2011-02-14 20:31:53 +00:00
99a7320e99 Fixes for Altar of Sacrifice (got broken after artifact rewrite) 2011-02-14 10:38:33 +00:00
0c700f97cd A little progress with Eagle Eye and Tactics. 2011-02-13 22:46:04 +00:00
fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 2011-02-12 16:12:48 +00:00
ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 2011-02-11 12:27:38 +00:00
d630d88ac1 * some work towards fix of 537
* 338 seems to be fixed
2011-02-10 14:44:21 +00:00
8b8d06ac64 * fixed bug 257
* minor changes
2011-02-09 15:19:53 +00:00
8a4187df16 * fixed displaying animation of creature starting moving 2011-02-09 13:56:30 +00:00