Ivan Savenko
88f3e982e0
Merge pull request #4662 from Laserlicht/string_color
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fixes string colorization bug
2024-09-24 16:29:41 +03:00
Ivan Savenko
ca3c6227c4
Add selector for font type in Launcher, add autoselection
2024-09-24 13:25:36 +00:00
Ivan Savenko
87274128e7
Proper support for usage of multiple fonts in a chain
2024-09-24 10:59:35 +00:00
Laserlicht
138cbc6a81
scenario name for campaigns
2024-09-24 11:23:10 +02:00
SoundSSGood
586a32a616
CArtifactSet cleanup
2024-09-23 23:39:19 +03:00
SoundSSGood
b9ae7f1138
CMap put move and remove artifact method
2024-09-23 23:30:38 +03:00
Laserlicht
bee5cd00cc
also for color
2024-09-23 21:11:53 +02:00
Laserlicht
03d03491b5
fixes string colorisation bug
2024-09-23 21:07:00 +02:00
Ivan Savenko
557b72f2b3
Launcher now controls ttf fonts usage directly instead of toggling mod
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from extras
2024-09-23 18:31:44 +00:00
Ivan Savenko
97e24ff126
Integrated Noto fonts into vcmi
2024-09-23 18:15:30 +00:00
Ivan Savenko
5502dcaea4
Remove no longer used support for original version of Chinese fonts
2024-09-23 15:46:12 +00:00
Ivan Savenko
248cff49a4
Moved fonts handling from Graphics to RenderHandler class
2024-09-23 15:43:11 +00:00
Ivan Savenko
92c5fd4156
Merge pull request #4655 from IvanSavenko/bugfixing
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Bugfixing
2024-09-23 18:01:27 +03:00
Dydzio
230893f423
Merge branch 'develop' into any-hex-shooting
2024-09-23 16:57:27 +02:00
Ivan Savenko
e93a060500
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-09-23 14:25:53 +00:00
Ivan Savenko
a5de312344
Add workaround for SDL bug - use old code for buggy SDL versions
2024-09-23 14:02:55 +00:00
Ivan Savenko
3319be114f
Fix line break position computation for text without spaces (Chinese)
2024-09-22 20:33:14 +00:00
Dydzio
50b412b35b
Better handling of default cursor action for SPELL_LIKE_ATTACK
2024-09-22 21:14:24 +02:00
Dydzio
f90405a41d
Highlight stacks affected by SPELL_LIKE_ATTACK in spellcast mode
2024-09-22 20:48:18 +02:00
Dydzio
dc56047661
Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup
2024-09-22 20:38:49 +02:00
Dydzio
bb69ab1a1a
Fix assert and condition for counting spell hexes
2024-09-22 18:25:18 +02:00
Laserlicht
b7b4277043
fix for smaller window
2024-09-22 17:20:43 +02:00
Laserlicht
8907dc9362
improvement
2024-09-22 17:15:54 +02:00
Laserlicht
6a74b3d26c
optimize videowindow (black bg)
2024-09-22 17:03:20 +02:00
Dydzio
1a2d349267
Initial unconditionally working version
2024-09-22 15:07:44 +02:00
Laserlicht
73d3903e43
fix xbrz font fallback
2024-09-20 21:25:09 +02:00
Ivan Savenko
3e1968c201
Wait for inactive player in hotseat to answer dialog before starting
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battle
2024-09-19 15:30:51 +00:00
Ivan Savenko
658c359bc7
Merge pull request #4542 from MichalZr6/update_displayed_path
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Update displayed hero path when hiring/dismissing creatures that give move penalty
2024-09-19 17:35:49 +03:00
Ivan Savenko
fb28de5beb
Merge pull request #4531 from Laserlicht/mouse_right_drag
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map drag with right mouse
2024-09-19 16:42:33 +03:00
Ivan Savenko
e3d365262e
Merge pull request #4588 from Laserlicht/intro_video_rework
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Intro video rework
2024-09-19 16:18:31 +03:00
MichalZr6
5f86f5504b
Fix #3286
2024-09-19 09:51:18 +02:00
MichalZr6
7fa965e78b
Fix unintentionally broken line endings to LF in Client.cpp
2024-09-19 09:20:36 +02:00
MichalZr6
e13e72d093
Moved code from NetpacksClient.cpp to Client.cpp
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Created new function CClient::updatePath that will invalidate paths and update given hero displayed path
2024-09-19 08:43:54 +02:00
MichalZr6
6b4220c510
Add update paths code to netpack visiting methods
2024-09-19 08:43:53 +02:00
Laserlicht
a43475042f
code review
2024-09-18 22:10:25 +02:00
Ivan Savenko
e7779a0b90
Merge pull request #4614 from dydzio0614/hero-description-movement-points
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Add status bar movement points info for own hero on adventure map or hero list
2024-09-18 15:46:51 +03:00
Ivan Savenko
aa55977de2
Merge pull request #4617 from Laserlicht/asset_gen_missing
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AssetGenerator: missing assets for generateAll
2024-09-18 15:43:11 +03:00
Laserlicht
fd1f1001c5
fix draw color
2024-09-18 00:09:09 +02:00
Laserlicht
c884566c4f
fix xbrz shadow
2024-09-17 23:58:56 +02:00
Laserlicht
c8f8a3fb6d
missing asset for generateAll
2024-09-17 23:03:30 +02:00
Dydzio
c6edd615ac
Block possibility to move hero if shift-clicking on path end
2024-09-17 21:49:21 +02:00
Dydzio
7979f62f82
Add status bar movement points info for own hero on adventure map or hero list
2024-09-17 21:38:28 +02:00
Ivan Savenko
110def5a1e
Merge pull request #4613 from IvanSavenko/cyan_fix
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Fix creatures with non-cyan background in battle when xbrz is not in use
2024-09-17 21:33:23 +03:00
Ivan Savenko
d0ac6458b9
Merge pull request #4609 from IvanSavenko/building_fixes
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Building fixes
2024-09-17 17:50:49 +03:00
Ivan Savenko
b5bacb5c09
Fix creatures with non-cyan background in battle when xbrz is not in use
2024-09-17 14:48:28 +00:00
Ivan Savenko
8b2821456a
Show generic dialog if building was already visited
2024-09-16 19:51:10 +00:00
Ivan Savenko
1d7a89c79b
Only visiting heroes can now activate manual rewardable buildings
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- This is more clear - in case if building generates queries
- Avoids some edge cases, like what to do if building is single-use and
town has 2 heroes
- In line with hota version of this feature
2024-09-15 10:36:31 +00:00
SoundSSGood
7eda885390
client icons path fixed
2024-09-14 16:03:26 +03:00
Ivan Savenko
500d17a4a4
Merge pull request #4590 from Laserlicht/fix_kingdom
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fix kingdom overview
2024-09-14 13:45:07 +03:00
Ivan Savenko
37d03bd9eb
Merge pull request #4587 from IvanSavenko/fix_hero_preview
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Fix crash on accessing hero preview in map setup
2024-09-14 13:44:40 +03:00
Ivan Savenko
bc9937e72c
Fix corrupted shadow on ship image in shipyard
2024-09-13 13:42:27 +00:00
Ivan Savenko
626c34a105
Fix colorization of Fortress and Inferno adventure map image from hota
2024-09-13 12:45:51 +00:00
Ivan Savenko
4abd96dba4
Add debug code to save every loaded image to a file
2024-09-13 12:26:31 +00:00
Laserlicht
789dec0c82
fix kingdom overview
2024-09-13 01:44:11 +02:00
Laserlicht
e963550431
fix and no shadow
2024-09-13 00:03:25 +02:00
Laserlicht
16ae854f17
fix shadow
2024-09-12 23:49:57 +02:00
Laserlicht
21c3cf0960
rename and move window class
2024-09-12 23:35:21 +02:00
Laserlicht
2fbdeb3a5d
skippable video intro
2024-09-12 23:23:00 +02:00
Ivan Savenko
612490712e
Fix cursor pivot/tip offset for xbrz mode
2024-09-12 21:22:41 +00:00
Ivan Savenko
66a2c8dc37
add ImageLocator::toString
2024-09-12 21:22:41 +00:00
Ivan Savenko
2d08e18f6a
Implemented generation of combat unit number window for xbrz mode
2024-09-12 21:22:41 +00:00
Ivan Savenko
915533ed2e
Implemented generation of player-colored version of DiBoxBck
2024-09-12 21:22:41 +00:00
Ivan Savenko
6f6b20b716
Fix fps indicator when xbrz is in use
2024-09-12 21:22:41 +00:00
Ivan Savenko
dfd3f0c1a6
Fixed generation of upscaled spellbook
2024-09-12 21:22:41 +00:00
Laserlicht
8fc3fe3cc3
scaling
2024-09-12 23:06:33 +02:00
Laserlicht
822fa61bf2
intro rework
2024-09-12 22:28:45 +02:00
Ivan Savenko
e086ff12b8
Fix crash on accessing hero preview in map setup
2024-09-12 20:13:02 +00:00
Ivan Savenko
39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Dydzio
e843af24bf
Fix broken popping of top interfaces when town was opened during multiplayer game
2024-09-11 23:00:06 +02:00
Laserlicht
258d298775
Merge branch 'develop' into outro_support
2024-09-09 23:09:44 +02:00
Ivan Savenko
ce4548718c
Merge pull request #4544 from IvanSavenko/map_settings
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Per-map game settings
2024-09-10 00:03:10 +03:00
Ivan Savenko
847de990c1
Merge pull request #4567 from Laserlicht/bonus_double
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allow double click for campaign bonus selection
2024-09-09 23:37:18 +03:00
Ivan Savenko
068c4bfa1e
Fix compilation with boost 1.86
2024-09-09 16:59:01 +00:00
Laserlicht
45625f0355
added AB intro; play only when resource exists
2024-09-06 22:57:53 +02:00
Laserlicht
7ae8514657
allow double click for bonus selection
2024-09-06 00:22:59 +02:00
Laserlicht
6d9385b8bd
outro for RoE
2024-09-05 21:31:17 +02:00
Ivan Savenko
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
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Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-05 17:21:21 +03:00
Ivan Savenko
a72715ad31
Merge pull request #4563 from SoundSSGood/vcmiScrolls
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Improvements to the artifact creation
2024-09-05 17:10:13 +03:00
SoundSSGood
7466d7452d
vcmiscrolls
2024-09-05 15:51:45 +03:00
Ivan Savenko
624607caae
Merge pull request #4555 from IvanSavenko/xbrz_fonts
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Improvements for fonts when xbrz is in use
2024-09-05 15:06:25 +03:00
Ivan Savenko
a87ab4e4d7
Merge pull request #4557 from utzuro/fix/rmg-road-type-not-saving
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RMG: Enable only those roads, that are enabled in persistentStorage.json
2024-09-05 15:06:15 +03:00
Ivan Savenko
c52533a961
Merge pull request #4543 from Laserlicht/chronicles_installer
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Chronicles support
2024-09-05 15:04:13 +03:00
Ivan Savenko
b09d9d501b
Pass pointer to actual caller in showBlockingDialog callWith
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Fixes activation of all rewardable buildings in town on blocking dialog
answer
2024-09-04 15:14:56 +00:00
Ivan Savenko
81af66d35b
Move visit query to a separate class, remove no longer needed Cast.h
2024-09-04 14:32:36 +00:00
void
de4f63da90
RMG: Enable only those roads, that are enabled in persistentStorage.json
2024-09-04 08:37:45 +09:00
Ivan Savenko
327ff01471
Implemented explicitly visitable town buildings, e.g. hota mana vortex
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Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.
This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
Ivan Savenko
8367729235
Added option to define true type fonts size for each xbrz mode
2024-09-03 10:36:50 +00:00
Ivan Savenko
e035ae8b48
Fixed crash on attempt to upscale nonexisting image
2024-09-03 09:22:40 +00:00
Laserlicht
1c809bcb88
fixes build on clang
2024-09-03 00:25:35 +02:00
Ivan Savenko
ed60387041
Try to fix string width computation rounding error
2024-09-02 22:08:59 +00:00
Ivan Savenko
0acc22214b
Read scaling filter for fonts from config
2024-09-02 22:08:19 +00:00
Ivan Savenko
35467039a7
Bitmap fonts now use nearest neighbour scaling instead of xbrz
2024-09-02 21:31:01 +00:00
Ivan Savenko
ee64928454
Merge pull request #4448 from smanolloff/split-client+develop
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Split vcmiclient in two
2024-09-02 15:34:05 +03:00
Laserlicht
c7064377da
code review
2024-09-01 12:23:10 +02:00
Laserlicht
b80852617a
text len
2024-09-01 03:43:20 +02:00
Laserlicht
0280254810
tarnum icon
2024-08-31 22:05:36 +02:00
Laserlicht
46872b764b
integrate campaign intro
2024-08-31 17:57:27 +02:00
Laserlicht
9c2a5f6baa
window
2024-08-31 17:16:42 +02:00
Simeon Manolov
e502853227
address code review comments
2024-08-31 18:14:05 +03:00