Evgeny Malygin
25125f96da
Fix: licenses, pragma guards, StdInc
2024-03-29 07:48:52 +02:00
Ivan Savenko
671b61c64e
Implement various todo's and review suggestions
2024-03-27 13:10:55 +02:00
Ivan Savenko
89d091a386
Set matches that never reached gameplay state to 'cancelled' state
2024-03-27 13:10:55 +02:00
Ivan Savenko
69f7b3169e
UI improvements for lobby:
...
- Added notifications sounds for invites and chat messages
- Added notifications for unread chat messages in inactive channels
- Added click sound when switching between channels
- Added workaround to prevent clicks due to list recreation
- Partial support for receiving invites
2024-03-27 13:10:55 +02:00
Ivan Savenko
536156dd92
Show appropriate error message on lobby server startup failure
2024-03-27 13:10:55 +02:00
Ivan Savenko
4dce0479ba
UI improvements for lobby screen:
...
- Show description of current chat room in header
- Show count of online accounts / active rooms
- Highlight currently selected chat room
2024-03-27 13:10:55 +02:00
Ivan Savenko
b3c503922f
Simplified SQL statements preparation code
2024-03-27 13:10:55 +02:00
Ivan Savenko
489dd781c2
Show match creation date in history
2024-03-27 13:10:55 +02:00
Ivan Savenko
829b754091
Implemented matches history in lobby
2024-03-27 13:10:55 +02:00
Ivan Savenko
4ed961fb96
Partially unified handling of pregame and in-game chats
2024-03-27 13:10:55 +02:00
Ivan Savenko
df5af589ae
Implemented per-language, player-player and (untested) match channels.
2024-03-27 13:10:55 +02:00
Ivan Savenko
5d188024db
Set room status to "In Game" once gameplay starts
2024-03-27 13:10:55 +02:00
Ivan Savenko
7c9aa9d953
Show all rooms (including private) in room list
2024-03-27 13:10:55 +02:00
Ivan Savenko
3023db6f0f
Store and show correct player room limit in UI
2024-03-27 13:10:55 +02:00
Ivan Savenko
715e094f5c
Implemented room description display (map/template name)
2024-03-27 13:10:55 +02:00
Ivan Savenko
be641d1710
Split 'loginSuccess' into server and client-specific versions
2024-03-27 13:10:55 +02:00
Ivan Savenko
c21e5bb0fb
Always validate messages in debug mode. Fixes for schemas
2024-03-08 16:32:40 +02:00
Ivan Savenko
efe10b05e9
Load virtual filesystem on lobby start to access schemas
2024-03-08 16:32:40 +02:00
Ivan Savenko
456dfd9e3d
Added debug validation of lobby protocol on every send/receive
2024-03-08 16:32:40 +02:00
Ivan Savenko
6120fd2faa
Lobby server will now validate incoming messages
2024-03-08 16:32:39 +02:00
Ivan Savenko
5b1549200a
Renamed openGameRoom to more clear activateGameRoom
2024-03-08 16:32:39 +02:00
Ivan Savenko
08a27663f9
Reworked JsonNode constructors to more logical form
2024-02-26 12:55:49 +02:00
Ivan Savenko
0b7bf56597
Remove old files
2024-02-14 14:02:41 +02:00
Ivan Savenko
7c34d48258
Minor fixes and corrections to network-related code. No functionality
...
changes.
2024-02-12 18:57:20 +02:00
Ivan Savenko
1a144fc516
Some progress on private rooms support
2024-02-10 19:02:25 +02:00
Ivan Savenko
77f177adc7
Track last login time for accounts
2024-02-06 16:28:35 +02:00
Ivan Savenko
7dee24edae
Cleanup
2024-02-03 23:30:16 +02:00
Ivan Savenko
f97ffd8e9a
Better handling of disconnects, code cleanup
2024-02-02 15:32:06 +02:00
Ivan Savenko
03fcfe3392
Use std::byte in serializer
2024-02-02 13:09:12 +02:00
Ivan Savenko
29c0989849
Use std::byte to manage network data
2024-02-02 02:02:09 +02:00
Ivan Savenko
c12558bf8a
Simplified code
2024-02-02 01:26:53 +02:00
Ivan Savenko
ad547fcae0
Added basic logging
2024-02-02 00:21:52 +02:00
Ivan Savenko
c9ebf32efd
Send error messages if operation fails
2024-02-02 00:12:30 +02:00
Ivan Savenko
c5c46a7c9a
Implemented connecting to server via proxy
2024-01-30 21:31:41 +02:00
Ivan Savenko
bed05eb52d
WIP: Implemented joining public rooms
2024-01-28 00:04:54 +02:00
Ivan Savenko
6d2ca070ea
Show number of players in open room
2024-01-27 23:41:36 +02:00
Ivan Savenko
eaca128c99
Code cleanup
2024-01-26 19:15:57 +02:00
Ivan Savenko
388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
Ivan Savenko
baa73f5433
Code cleanup
2024-01-20 00:26:25 +02:00
Ivan Savenko
93d78edfb9
Fix build
2024-01-19 23:52:28 +02:00
Ivan Savenko
80e960bc8e
Finalized new TCP networking API
2024-01-19 23:52:28 +02:00
Ivan Savenko
476a05fed3
Formatting
2024-01-19 23:52:28 +02:00
Ivan Savenko
47f72af556
Client-side update, adapted and fixed login and chat
2024-01-19 23:49:59 +02:00
Ivan Savenko
4271fb3c95
Extension of lobby server functionality
...
Support for:
- listing of active players
- listing of active rooms
- joining and leaving rooms
- placeholder support for multiple chat rooms
- proxy connections
- invites into private rooms
(only lobby server side for now, client and match server need work)
2024-01-19 23:49:59 +02:00
Ivan Savenko
50c1452221
Fix code style consistency in lobby server project
2024-01-19 23:49:59 +02:00
Ivan Savenko
428a71087a
Reorganization of lobby server project for future extension
2024-01-19 23:49:59 +02:00
Ivan Savenko
461bca73f3
Minor cleanup - move reinterpret_cast to jsonNode
2024-01-19 23:49:59 +02:00
Ivan Savenko
55b504792e
Implemented basic version of login window and persistent connection on
...
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
78833a1015
Split LobbyWindow file into one file per class
2024-01-19 23:49:59 +02:00
Ivan Savenko
ee797cb245
Split method into smaller segments
2024-01-19 23:49:59 +02:00