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Commit Graph

3037 Commits

Author SHA1 Message Date
88bc21952b Make stables message appear if hero has cavaliers but visited stables before 2016-02-01 09:41:15 +03:00
c30a6f2ff3 Fix 1989 cavaliers -> champions in stables 2016-01-31 21:09:11 +03:00
7f68124b97 Merge pull request #136 from vcmi/issue/1372-2
issue/1372
2016-01-31 20:28:54 +03:00
3926920103 Rename radious -> radius
There is no such English word, "radious"
Some files get new lines in the end - BSD sed bug + best practices
2016-01-31 18:01:58 +03:00
e18b21b78e Fix 2264 learning stone & Learning skill 2016-01-31 10:12:01 +03:00
eb4331baf6 Fix 1916 water wheel reward 2016-01-30 19:11:22 +03:00
918fbd8530 Refactor hero's mana regain 2016-01-30 13:51:07 +03:00
22fc4fd3e9 Fix 2406 reset potentially available heroes 2016-01-30 10:02:33 +03:00
16e0d18880 Added special slots for war machines and arrow towers 2016-01-30 00:53:53 +03:00
57328bdc83 Battles: implement basic drawbridge mechanics
Movement to blocking hex 94 not yet properly handled as stack movement code need to be rewritten first.
Also gate destruction not immidiately affect drawbridge state.
2016-01-29 22:43:35 +03:00
1e008b9756 SiegeInfo: add foundation for drawbridge mechanics support
EDrawbridgeState enum represent current state of drawbridge.
BattleDrawbridgeStateChanged netpack to pass bridge state changes to client.
2016-01-29 22:35:11 +03:00
ba017c443d Start from diff of pull request #124 from vcmi/issue/1372 2016-01-29 21:05:17 +03:00
ca4e13b2dc Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2016-01-29 18:21:56 +01:00
9ce6f874f0 Local fixes. 2016-01-29 18:21:19 +01:00
a534fe1cfe Merge pull request #152 from vcmi/feature/moatHexesConfig
Configurable moat hexes positions
2016-01-29 20:07:22 +03:00
75f278b913 moatHexes: use initializer list and update comment 2016-01-29 19:25:25 +03:00
7fbd5479e2 alignment & makefile fix 2016-01-29 16:08:44 +01:00
2b88de8e24 added new files 2016-01-29 15:39:44 +01:00
29faa9ce06 ...and project updated 2016-01-29 15:33:07 +01:00
523bc22a30 removed old files 2016-01-29 15:32:37 +01:00
8aefdb0b7b small project file fix 2016-01-29 15:30:22 +01:00
3a1a8e3d47 further refactoring-related changes 2016-01-29 15:16:14 +01:00
94fa25d56d Merge pull request #179 from vmarkovtsev/issue/2405
Fix 2405 quest timeout mechanics
2016-01-29 12:19:31 +03:00
30d64e3e3c Fix 2405 quest timeout mechanics 2016-01-29 09:28:37 +03:00
0011507e42 wipe constexpr on @DjWarmonger request 2016-01-29 00:34:54 +03:00
8c39ecf538 moatHexes: add saves and mods compatability 2016-01-28 01:35:01 +03:00
48aedaef47 Merge branch 'develop' into feature/moatHexesConfig 2016-01-28 01:15:08 +03:00
b7fbbfdebe CQuest: add missing completedOption initialization for CGQuestGuard 2016-01-27 23:24:17 +03:00
fdfe7b6b06 Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2016-01-27 21:08:18 +01:00
327e95407e - Compile fixes part 1
- Project settings for MSVS
2016-01-27 21:08:08 +01:00
c3e8c8bc1c Merge branch 'develop' into FileInfo 2016-01-27 19:21:43 +01:00
4e8486da7b Merge pull request #160 from vmarkovtsev/issue/2388
Fix 2388 obelisks puzzle revealing
2016-01-27 20:49:03 +03:00
0ac833cca4 Fix 2377 "Seer Empty Text" 2016-01-27 19:52:45 +03:00
048e22dbe6 Fix build. 2016-01-27 19:32:59 +03:00
d7c0c3759a Merge branch 'Zyx-develop' into develop
Conflicts:
	lib/filesystem/AdapterLoaders.h
2016-01-27 18:53:41 +03:00
3c84400262 Merge pull request #175 from vmarkovtsev/feature/switch_retreat_no_troops
Feature/switch retreat no troops
2016-01-27 18:49:29 +03:00
1472ed970d Merge pull request #176 from vmarkovtsev/issue/2160
Fix 2160 dismissing a VIP hero.
2016-01-27 18:28:57 +03:00
9f3313524e Fix 2160 dismissing a VIP hero 2016-01-27 17:10:19 +03:00
36eaa399e7 Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
bffdc2813d revert some project changes 2016-01-27 15:21:29 +03:00
94ecc3f520 Compilation fix. MVS 2013 doesn't support constexpr and it's not needed either. 2016-01-27 10:13:33 +01:00
fc62cabb68 Merge pull request #174 from vmarkovtsev/issue/981
Fix CGHeroInstance::isInitialized implementation
2016-01-27 09:43:53 +01:00
f6679bba50 Fix CGHeroInstance::isInitialized implementation 2016-01-27 09:44:23 +03:00
92dd194c97 logger now supports unicode file paths 2016-01-26 22:42:15 +01:00
f626c0f9ed Merge pull request #173 from vmarkovtsev/issue/981
Fix 981 reset hero on hiring after retreat/surrender
2016-01-26 21:24:22 +01:00
7772b6de74 Fix 981 reset hero on hiring after retreat/surrender 2016-01-26 22:48:31 +03:00
70e3c81b9f Replaced CFileInfo with more correct and efficient alternative 2016-01-26 14:51:38 +01:00
40cb48d65e Replace std::remove_if with vstd::erase_if 2016-01-26 10:19:58 +03:00
6a7b1a1737 Merge pull request #161 from vmarkovtsev/issue/2076
Fix 2076 Grail removal
2016-01-26 09:01:43 +03:00
97a8874ed7 CGCreature: fix crash on draw
Also according to H3 behaviour if there artifact monster guarded it's will be lost on draw.
2016-01-26 08:41:09 +03:00