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Commit Graph

427 Commits

Author SHA1 Message Date
mateuszb
f3b5d07aa5 * bugfixes
* general improvements
2007-10-18 20:14:26 +00:00
mateuszb
c1e9e9b750 * resolving #41 and #36
* small improvements
2007-10-17 20:05:49 +00:00
Michał W. Urbańczyk
97f4fbcce8 First EmptyAI. It's not used yet, but it can be compiled.
Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
2007-10-16 22:41:45 +00:00
Michał W. Urbańczyk
4cca2da9c0 * added #38
* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
mateuszb
355e21b56a * finishing hero flags
* some things with #36 and #41
2007-10-16 17:46:01 +00:00
Michał W. Urbańczyk
730b469ec6 * added #17
* added txt file with reference names of creatures
* minor changes
2007-10-15 20:59:17 +00:00
Michał W. Urbańczyk
f1d5e686ce * done #40, #32, #21
* added files for Lua handler and moved Lua test code
2007-10-14 12:11:18 +00:00
Michał W. Urbańczyk
70ce922fe6 * added #33 & #19 (as far as possible by now)
* more text in CPreGameTextHandler
2007-10-13 21:27:03 +00:00
Michał W. Urbańczyk
9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) 2007-10-13 20:31:50 +00:00
mateuszb
62b69b1f25 our changes 2007-10-13 18:49:43 +00:00
mateuszb
f3b712e6ea * resolving #35
* small changes
2007-10-11 20:13:13 +00:00
mateuszb
e32eaac8af * resolving #18
* small bugfix
2007-10-09 15:15:35 +00:00
mateuszb
a98ee6b466 * small bugfix 2007-10-09 13:43:13 +00:00
mateuszb
65ae2cd217 * resolving #31
* using better flags
2007-10-08 18:47:23 +00:00
mateuszb
87b3459d14 * resolving #28
* minor changes and improvements
2007-10-07 16:01:53 +00:00
Michał W. Urbańczyk
caef46059c * added #14
* auxiliary functions
2007-10-07 14:51:09 +00:00
Michał W. Urbańczyk
b434479b53 * fixed #29, #27 and #26 2007-10-05 20:38:14 +00:00
Michał W. Urbańczyk
e02f752211 Now hero movement should be working.
- fixed/added #22, #24, #25, #8, #11, partially #19
- minor improvements
2007-10-05 18:16:22 +00:00
mateuszb
49565e6b45 * resolving #23 with adding it to callback 2007-10-05 18:10:33 +00:00
mateuszb
df3b0f56d9 * fixing hero move
* fixing horopos actualization
* fixing #9 bug
2007-10-04 16:40:40 +00:00
mateuszb
d530bd057d * fixed some issues with hero moving; actualizing hero position is still broken :( 2007-10-03 19:56:08 +00:00
Michał W. Urbańczyk
7b3c270dfc - Initializing movement points (t.#16)
- minor improvements
2007-10-03 18:53:49 +00:00
Michał W. Urbańczyk
8421c901a4 * a lot of improvements
* started making an infobar
2007-09-30 16:16:00 +00:00
Michał W. Urbańczyk
cfc94847a1 * added selecting path by clicking on terrain (experimental)
* coordinates in CPathNode are stored in int3
* minor improvements
2007-09-22 01:16:31 +00:00
mateuszb
6f4156c901 small improvements 2007-09-18 17:01:47 +00:00
Michał W. Urbańczyk
6d0bcef157 * fixed initialization of map of players
* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00
mateuszb
b0e72f334e small bugfix, move of one file 2007-09-17 17:36:20 +00:00
Michał W. Urbańczyk
7d4aa0c803 * resource bar
* function in CCallback for getting onfo about res
* giving resources at the beginning of game
* moved several txt files to /config subfolder
* minor changes
2007-09-16 17:21:23 +00:00
mateuszb
3ce6c4bf70 missing file 2007-09-16 13:00:13 +00:00
mateuszb
3c4923a31e hero animation 2007-09-15 18:04:12 +00:00
mateuszb
f6953057d7 * main things in hero moving
* some minor fixes
2007-09-15 15:44:08 +00:00
Michał W. Urbańczyk
42c6428a19 * fixed crashbug in herolist 2007-09-14 17:01:13 +00:00
Michał W. Urbańczyk
16a1861fc4 * heroList
* functions for getting info about heroes in CCallback
* function for initializing GameState
* improvements in CHeroInstance
* added codename
* minor stuff
2007-09-14 13:11:10 +00:00
mateuszb
55c0dc0229 some stuff to hero moving 2007-09-13 13:34:59 +00:00
mateuszb
88a1809229 initializing town instances in game state 2007-09-05 15:56:35 +00:00
Michał W. Urbańczyk
4edc6176dc * minimap fix
* headers fix
* commented LUA stuff
2007-09-02 12:36:54 +00:00
mateuszb
5222be8d94 * upgrades in moveHero function
* new folder structure
2007-08-30 10:11:53 +00:00
mateuszb
2d7dbbefc3 * partially written hero moving
* improvements in include system
2007-08-29 12:18:31 +00:00
Michał W. Urbańczyk
2030a6793f Empty function for hero movement 2007-08-29 10:05:50 +00:00
Michał W. Urbańczyk
210123ac33 * improved minimap
* live event handling on adventure map
* added CCallback
* minor stuff (as usual)
2007-08-27 14:15:03 +00:00
mateuszb
4162103cf1 improvements in reading h3ms, to be tested 2007-08-26 16:02:36 +00:00
mateuszb
2541422e92 * support for all SoD/WoG maps (to be tested)
* small improvements and bugfixes
2007-08-25 17:51:32 +00:00
Michał W. Urbańczyk
ab3a06bf69 Mainly more improvements in CPreGame 2007-08-25 04:56:25 +00:00
mateuszb
ad68aa3dea * small bugfix 2007-08-24 15:00:13 +00:00
Michał W. Urbańczyk
dc863f459c *improvements in CPreGame
* uptated specification
* minor stuff
2007-08-24 08:27:32 +00:00
mateuszb
1541b33b62 * reading headers for RoE and AB maps
* some minor changes
2007-08-23 17:38:00 +00:00
Michał W. Urbańczyk
9b8517db2a * updated specification 2007-08-23 05:44:13 +00:00
mateuszb
6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 2007-08-21 13:48:18 +00:00
Michał W. Urbańczyk
8c445b0ada * half-working minimap
* minor improvements
2007-08-19 21:12:55 +00:00
Michał W. Urbańczyk
7d704c7f02 * working pathfinder
* drawing paths
* new command "P X1 Y1 Z1 X2 Y2 Z2" - draws path between given points
* borders handling rewritten
* minor stuff
2007-08-17 17:42:21 +00:00