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Commit Graph

4301 Commits

Author SHA1 Message Date
DjWarmonger
fe922605ce Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2014-09-01 10:37:03 +02:00
DjWarmonger
0edaf4fa8a Merge pull request #26 from vcmi/FFMpeg
Let's do this, way too many branches running now.
2014-09-01 10:35:30 +02:00
Karol
b2a140149c Minor fixes #2
- ChangeLog update
- Updated code for other platforms in CGameInterface
2014-08-31 23:02:52 +02:00
DjWarmonger
8b10f70afd Migrating to MSVS 2013, which allows to delete inttypes.h file. 2014-08-31 19:08:39 +02:00
Karol
80998b9dc3 Minor fixes. fix
- Brrr... VS is idiotproof.
2014-08-30 19:08:04 +02:00
Karol
3f720901ec Minor fixes.
- Removed unnecessary keywords.
- Inlined some functions.
- Minor coding style fixes.
- Minor fixes.
2014-08-30 18:45:11 +02:00
Karol
37bd4790f7 VCMIDirs update #6 fix
- Apple compilation fix
- Removed unnecessary macros
- Updated macros indent style
- Fixed 1. warning.
2014-08-30 15:04:00 +02:00
Karol
53ab0593b7 VCMIDirs update #6
- Minor fixes
- CLoadFile updated to boost::filesystem::path
2014-08-27 12:31:58 +02:00
Karol
a34d148fa3 VCMIDirs update #5 fix 2
- Linux compilation fixes
2014-08-26 15:29:56 +02:00
Karol
1b6f2ea3b7 VCMIDirs update #5 fix
- Updated old OS detect macros.
- Fixed 1 misspell.
2014-08-26 12:19:04 +02:00
Karol
958839668c VCMIDirs update #5
- Minor fixes
- string based paths -> boost::filesystem::path paths (I hope it's
final)
- New user data path on windows
- New moving dir method on windows.
2014-08-21 22:26:28 +02:00
Ivan Savenko
69c6a3fa79 Fixed crash on visiting multi-creature dwellings (1874) 2014-08-19 13:16:25 +03:00
Ivan Savenko
7e05945a6a Swapped skills on level-up screen 2014-08-19 13:15:40 +03:00
Ivan Savenko
ecc705c8b7 Fixed guardians of dragon hive, fixes 1871 2014-08-19 12:09:52 +03:00
DjWarmonger
94832c743c Updated build configs. Everything works. 2014-08-14 16:07:40 +02:00
DjWarmonger
6656515395 Updated Visual for FFMPEG. Need to define environmental variable FFMPEGDIR for it to compile. Not functional yet, though. 2014-08-13 19:21:58 +02:00
DjWarmonger
2c91a10dcd Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2014-08-13 07:50:41 +02:00
Karol
2da6d9e7dd VCMIDirs update #4 fix 2014-08-11 21:24:31 +02:00
Karol
c16e7d4bcf VCMIDirs update #4
Added stderr color handling
Updated logger to use boost::filesystem::path. Minor fixes.
Some classes are now structs.
2014-08-11 20:17:17 +02:00
Ivan Savenko
e692f3f520 Implemnted enemy turn speed selection:
- implemented switch in settings screen
- implemented "0 speed", animation-free. *may* also work for player-owned heroes
- removed no longer used creature window switch
2014-08-11 19:16:39 +03:00
Ivan Savenko
8838607669 Trying to fix Travis compilation issues 2014-08-11 17:58:41 +03:00
Ivan Savenko
cc61ffca73 Removed debug output 2014-08-11 17:27:41 +03:00
Ivan Savenko
092df7a71c Fixed crash on stack-less creatures, e.g. war machines 2014-08-11 16:28:15 +03:00
Ivan Savenko
4092929b70 Fixed endianness 2014-08-11 16:21:23 +03:00
Ivan Savenko
8f1a4fcb56 Fixed crash on opening creature window in battle 2014-08-11 15:57:15 +03:00
Karol
a302f6c7ad VCMIDirs update #3
bfs = boost::filesystem;
- Updateting filenames (std::string -> bfs::path) #1
- Added platform detection, and some specyfic boost::filesystem includes
to Global.h
- Updated CBasicLogConfigurator. Now class uses bfs::path pathes.
2014-08-10 23:42:39 +02:00
Ivan Savenko
a115406fa3 Fixed data presence check 2014-08-10 10:58:56 +03:00
Karol
5d5db77fc9 VCMIDirs update #2 fix 2014-08-09 20:22:24 +02:00
Karol
8eb1721050 VCMIDirs update #2
Changet to tree model based on classes
2014-08-09 19:54:12 +02:00
Karol
ebc8c9d077 VCMIDirs update #1
- Class VCMIDirs is now deprecated.
- VCMIDirs now is an namespace, not an singletone.
- VCMIDirs uses now boost::filesystem::path, not a std::string.
2014-08-09 17:22:37 +02:00
Karol
fd9aae60f1 Merge pull request #1 from vcmi/develop
Update from original
2014-08-09 17:17:01 +02:00
Ivan Savenko
1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's 2014-08-09 15:14:31 +03:00
Ivan Savenko
b1285bc506 Merged GUI refactoring into develop, fixed conflicts 2014-08-09 15:01:55 +03:00
Ivan Savenko
c0e4591bc7 Added workaround for random objects on water, fixes 1828 2014-08-09 13:48:38 +03:00
Ivan Savenko
05d8fad314 Miscellaneous fixes to banks:
- fixed evaluation of bank thread by AI (1850)
- fixed crash on evaluating bank threat after loading from save (1830)
- fixed typo in bank config. TODO: schema?
2014-08-09 12:31:43 +03:00
Ivan Savenko
f55d335e1c Fixed visitable objects resetting on day 7 (1847) 2014-08-08 15:53:04 +03:00
Ivan Savenko
66c4d469f8 Possible fix for neutral palette (1867) 2014-08-07 19:53:07 +03:00
Ivan Savenko
d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed
- added minimize() method in logical expressions that will remove excessive elements
- replaced forEach() with morph() that allows replacing types in variant
2014-08-07 19:53:07 +03:00
Ivan Savenko
4d6ab2c32d Fixed rendering of bitmap fonts shadow 2014-08-07 19:53:07 +03:00
Ivan Savenko
16eb4b3267 First part of fix for 1712
- implemented recursive search for missing dependencies
 - todo - update GUI. As of now Gui may provide incorrect information
2014-08-07 19:53:07 +03:00
rhn
c8929b364b fixed typo 2014-08-06 17:55:29 +02:00
rhn
e4fce8fc8f fixed object types playing sounds 2014-08-06 17:19:54 +02:00
rhn
c3a4f15eda Updated build instructions with Fedora focus 2014-08-06 17:19:53 +02:00
rhn
a6151a5296 added FLAC support 2014-08-06 17:19:53 +02:00
rhn
a491c11305 Fixed sound effect when hero disappears 2014-08-06 17:19:53 +02:00
rhn
e9534603c2 Fixed sound on object pickup with dialog 2014-08-06 17:19:53 +02:00
beegee1
d918621d66 - fixed casting sacrifice spell (was broken and now fixed partially) 2014-08-05 19:12:56 +02:00
beegee1
c1ac95b288 - fixed Clang compiler warnings 2014-08-04 20:36:00 +02:00
beegee1
12126754fb - added all SDL2 directories to CMake (in case if any SDL2 module is installed somewhere else) 2014-08-04 20:35:23 +02:00
beegee1
5139378319 - migrated boost::function/ref/bind to std:: variants 2014-08-04 20:33:59 +02:00