Dydzio
d4958ff5f8
update VS files to match spellrefactoring9 changes
2018-02-09 18:53:07 +01:00
Dydzio
1162923d93
update VS files
2017-09-13 02:04:37 +03:00
Dydzio
7bf1b91235
Visual Studio files tweaks
2017-07-13 13:18:40 +02:00
Dydzio
f61398b0ee
improve VS build filters file
2017-07-01 19:29:27 +02:00
Arseniy Shestakov
2ce02202c1
Fix more includes and move SideInBattle / SiegeInfo into battle
2017-06-29 02:02:05 +03:00
FeniksFire
8ccdda6d2d
Improve formatting, update other config information about includes.
2017-06-27 17:00:44 +02:00
Arseniy Shestakov
cc163c4e05
Refactoring of networking code on server and client
...
* Avoid server crash on dummy connect / disconnect.
* Avoid server crash when host left from PreGame.
* Server print it's state with name when it's waiting for connection or in pregame.
* Server will use random port if specified port is busy.
2017-06-02 02:44:39 +03:00
DjWarmonger
b06e20bba3
Compilation fixes for MSVS
2017-03-17 19:55:52 +01:00
DjWarmonger
80d5f7b4a4
Updated project files to MVS 2015 (in fact, it's trivial).
2016-12-12 19:14:45 +01:00
DjWarmonger
aa0c745202
Compile fixes for MSVS.
2016-11-01 16:48:34 +01:00
DjWarmonger
772bc9e6c1
Updated MSVS project files.
2016-02-29 16:32:29 +01:00
DjWarmonger
4de0f0f973
Compile fixes for MSVS.
2016-02-09 11:08:20 +01:00
DjWarmonger
327e95407e
- Compile fixes part 1
...
- Project settings for MSVS
2016-01-27 21:08:08 +01:00
DjWarmonger
be50d699fb
Compile fixes for MSVS
2015-12-23 15:23:56 +01:00
DjWarmonger
5ef02aaf88
Updated MSVS project.
2015-10-31 15:08:13 +01:00
DjWarmonger
e2165a33a0
- Updated MSVS project
...
- Artifacts added via mods now work correctly without WoG
2015-09-23 19:34:12 +02:00
DjWarmonger
f7b5ecf642
Something that compiles.
2015-03-09 20:07:28 +01:00
DjWarmonger
f32849a73e
Attempt to compile refactored spells in MSVS.
2015-03-09 19:24:45 +01:00
DjWarmonger
4a41d138cc
Update Visual projects.
2014-12-26 09:56:11 +01:00
DjWarmonger
57fa905a2b
Something that compiles.
2014-06-26 22:05:27 +02:00
DjWarmonger
e51e2190fd
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-26 20:12:37 +02:00
DjWarmonger
79036484dd
Trying to sort out project changes and compile issues.
2014-06-23 19:58:19 +02:00
DjWarmonger
27dcf70b1a
Randomized center positions of zones.
2014-05-24 12:42:06 +02:00
DjWarmonger
9e7013de77
Backup for my own MVS project configuration
2014-04-24 21:07:43 +02:00
O01eg
8110b65647
Fix for linking in MS VS and CodeBlocks.
2014-04-24 19:54:05 +04:00
beegee1
1d57b75bc5
- random number generation refactoring
...
- fixed mantis #1743
2014-04-10 19:22:32 +02:00
Michał W. Urbańczyk
71e76966af
Updated MSVC project file after registerTypes split.
2014-02-27 20:35:05 +00:00
Michał W. Urbańczyk
5e812492e0
VC project updated.
2014-01-04 23:01:28 +00:00
beegee1
36a69aaa2f
- Fixed VS project files (added missing .cpp files)
...
- Structured VS project files (added a filter for every subfolder)
2013-11-30 14:22:03 +00:00
beegee1
41e274b4aa
- Moved FunctionList from /client to /lib -> used in client and server
...
- Updated project files
2013-11-30 10:08:38 +00:00
DjWarmonger
4a8dbf2f2b
Not-yet-finished project for Visual Studio. Needs moc tool.
2013-08-22 17:47:49 +00:00
beegee1
1ac328635a
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
...
- Re-organized CMapGenerator
- Created CZone and CTemplate objects in the heap and used pointers
- Added stub classes CZoneGraphGenerator and CZonePlacer (include warnings of unused variables, please ignore them)
- Fixed CRandomGenerator bug that always the same number was produced
- Better structure of Visual Studio project files with using filters
- Updated project files (VS, CMake)
- Excluded compiler warning mismatched-tags (false positive)
- Fixed a bug when compiling with unit tests enabled
2013-08-17 12:46:48 +00:00