AlexVinS
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8e3e574900
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Fix map object appearance serialization
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2016-02-26 02:03:14 +03:00 |
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AlexVinS
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d2f04332d0
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Load object appearance and pos before addNewObject call, it is required for block-visit calculation.
Added a test for tile block-visit.
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2016-02-24 00:44:17 +03:00 |
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AlexVinS
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c3775486db
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Serizlize main town info
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2016-02-23 23:23:39 +03:00 |
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AlexVinS
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17e557be17
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Advance Logical identifier condition
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2016-02-23 16:36:21 +03:00 |
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AlexVinS
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8ed6aa762b
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fix
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2016-02-23 01:14:06 +03:00 |
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AlexVinS
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4bcfb8c27d
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Draft of new Event conditions
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2016-02-22 23:43:57 +03:00 |
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AlexVinS
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dc5ad7d7b3
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Make string instance names persistent
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2016-02-22 19:26:42 +03:00 |
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AlexVinS
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ac281f3fec
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Tweaks
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2016-02-22 04:53:14 +03:00 |
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AlexVinS
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51bee1000b
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Implemented CGWitchHut::serializeJsonOptions
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2016-02-22 03:16:33 +03:00 |
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AlexVinS
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dd1aabbe23
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Use JsonSerializeFormat for map objects
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2016-02-22 02:37:19 +03:00 |
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AlexVinS
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a4b6d34ebe
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Advance map header serialization
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2016-02-21 22:13:20 +03:00 |
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AlexVinS
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53b5587c2e
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
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AlexVinS
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5a8ee32f89
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Tweaks
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2016-02-15 18:16:45 +03:00 |
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AlexVinS
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ec760632a6
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Advance Json serializer
* added bool, numeric and string support
* added some enum support
* PoC implementation of logical id condition
* Refactoring
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2016-02-15 12:21:39 +03:00 |
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AlexVinS
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e0af4a665a
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Added hacks fot spell scroll support.
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2016-02-13 19:43:05 +03:00 |
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AlexVinS
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a59f0c23ce
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Dedug tweaks
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2016-02-13 17:16:00 +03:00 |
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AlexVinS
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5a92e0de2b
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Small redesign
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2016-02-13 16:28:07 +03:00 |
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AlexVinS
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22b93106c8
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Experimental drafts of Json serializer
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2016-02-13 15:04:32 +03:00 |
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AlexVinS
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a307d3ca40
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tweaks
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2016-02-10 13:24:03 +03:00 |
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AlexVinS
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fb17914ae5
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Debug tweaks
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2016-02-10 08:59:24 +03:00 |
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AlexVinS
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3c78f960cd
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Complete json map format integration
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2016-02-10 07:28:00 +03:00 |
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AlexVinS
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0c21efb202
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Start integration of map format into engine
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2016-02-09 20:20:03 +03:00 |
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AlexVinS
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483276b128
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Merge fixes
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2016-02-04 12:28:12 +03:00 |
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AlexVinS
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408f346541
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Drafts for hero serialization
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2016-01-24 15:35:08 +03:00 |
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AlexVinS
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3eb9de0c0b
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Grail options serialization
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2016-01-24 02:26:32 +03:00 |
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AlexVinS
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a638d0cd51
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Creature set serialization
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2016-01-15 20:24:17 +03:00 |
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AlexVinS
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f33bcee84c
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post-merge fixes
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2015-12-05 13:56:38 +03:00 |
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AlexVinS
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3bf9696b13
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Tweaks
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2015-12-05 12:38:37 +03:00 |
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AlexVinS
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2d777ea676
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Small (temp) fix. Prevent nulls from serialization.
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2015-12-05 12:36:43 +03:00 |
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AlexVinS
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2d5a366e6c
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Implemented (basic) object construction and placement
* contain refactoring of RMG and class handling (will be more)
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2015-12-05 12:36:42 +03:00 |
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AlexVinS
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9cc3dae5fe
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Started working on objects serialization
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2015-12-05 12:36:42 +03:00 |
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AlexVinS
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a5b72ce593
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Cleanup
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2015-12-05 12:36:41 +03:00 |
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AlexVinS
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8493d0cded
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Initial implementation of new team settings format
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2015-12-05 12:36:40 +03:00 |
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AlexVinS
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60825fbbd3
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Start implementing PlayerInfo serialisation
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2015-12-05 12:36:37 +03:00 |
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AlexVinS
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2f67e015e1
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Fix build
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2015-12-05 12:36:36 +03:00 |
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AlexVinS
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7c8d29b871
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Start implementing player info serialization
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2015-12-05 12:36:36 +03:00 |
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AlexVinS
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f5b348a1d1
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Formatting
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2015-12-05 12:36:35 +03:00 |
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AlexVinS
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3af255d1b9
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Implemented terrain serialisation
* with test
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2015-12-05 12:36:34 +03:00 |
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AlexVinS
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8bc242d002
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Cleanup
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2015-12-05 12:06:52 +03:00 |
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AlexVinS
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27bf2524a3
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Advance triggered events serialization
(-) missing indentifier serialization (unimplemented in engine)
(-) missing tests
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2015-12-05 12:06:51 +03:00 |
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AlexVinS
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11af00bcdf
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Start working on Triggered Events
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2015-12-05 12:06:50 +03:00 |
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AlexVinS
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f6e2cd16ed
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Fix header.mapLevels saving
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2015-12-05 12:06:48 +03:00 |
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AlexVinS
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0cc7213a27
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WiP on zip serialization
(-) still not works correctly
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2015-12-05 12:06:47 +03:00 |
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AlexVinS
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f2164abf1b
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Wip on zip serialize fixes
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2015-12-05 12:06:45 +03:00 |
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AlexVinS
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27a29bd035
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Start implementing actulal json serialization
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2015-12-05 12:06:44 +03:00 |
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AlexVinS
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1a8faeb0b9
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Start implementing map saver
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2015-12-05 12:06:42 +03:00 |
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AlexVinS
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0cc47f00c5
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Advance map format simple test
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2015-12-05 12:06:35 +03:00 |
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AlexVinS
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7d16585f89
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Use COutputStream in CMapSaverJson
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2015-12-05 12:06:34 +03:00 |
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AlexVinS
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221ec55f51
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Define basic design of output streams
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2015-12-05 12:06:32 +03:00 |
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AlexVinS
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adc271d7b3
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Draft on classes hierarchy.
* patcher and loader uses diferent input (JsonNode and binary stream of zipped map archive), dicided to split them
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2015-12-05 12:06:32 +03:00 |
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