AlexVinS
0f5202689e
Cumulative spell effects
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* Added experimental support for cumulative effects for ENCHANTED bonus
* Updated and fixed SPECIAL_PECULIAR_ENCHANT processing
* Initial implementation of cumulative spell effects.
* Scheme for new spell feature - cumulative bonus.
2017-06-13 21:50:50 +03:00
Arseniy Shestakov
18161d3688
Client: implement spectator mode via command-line options
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If running with --spectate/-s CPlayerInterface will appear even without human players.
Following command-line options also available:
--spectate-ignore-hero
--spectate-hero-speed=N
--spectate-battle-speed=N
--spectate-skip-battle
--spectate-skip-battle-result
Boolean options can also be changed in runtime via client console:
set spectate-ignore-hero on / off
Spectator mode also:
- Work with --onlyAI option when starting game or loading saves.
- Allow to use any cheat codes.
- Give recon on towns and heroes.
2017-06-06 07:30:16 +03:00
DjWarmonger
db13d7a708
Version 0.99 updates.
2016-11-01 18:25:09 +01:00
Arseniy Shestakov
bccb82ffcb
Add important changes to ChangeLog
2016-10-02 11:49:46 +03:00
DjWarmonger
7d7b51d0db
Generated zones can now have different sizes depending on template.
2016-07-13 10:35:31 +02:00
Arseniy Shestakov
4f7664926e
New console commands for AI debugging: gosolo and controlai
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gosolo: make AI to take over every human player in game. Second command would give control back to CPlayerInterface.
controlai: give control of one or all AI players to CPlayerInterface. Command "controlai orange" turn orange to human player while "controlai" without color specified make all AIs human controlled players.
2016-02-25 00:38:10 +03:00
Arseniy Shestakov
6e5f5a6800
Battles: add information about drawbridge mechanics into changelog
2016-02-08 12:29:09 +03:00
Arseniy Shestakov
6ce645b28f
Added new cheat into changelog
2016-01-21 10:58:43 +03:00
DjWarmonger
676f078b2e
RMG will now multiply Monolith defs to ensure there are at least 100 pairs avaiable for connections.
2016-01-09 09:03:40 +01:00
DjWarmonger
dd1fc47c93
Workaround for Seer Hut offset. They seem to work fine now.
2016-01-08 21:51:55 +01:00
ArseniyShestakov
360ebcce7e
Merge pull request #145 from vcmi/feature/tavernRumors
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Tavern rumors and Thieves Guild fixes
2015-12-05 03:13:25 +03:00
ArseniyShestakov
82c4c2f859
Patrol: update changelog
2015-12-04 21:36:45 +03:00
ArseniyShestakov
c5485ceede
Rumors: update changelog
2015-12-01 02:23:43 +03:00
ArseniyShestakov
0b9a9ab26d
Add description of new pathfinder features into changelog
2015-11-24 13:36:51 +03:00
DjWarmonger
c047fea44c
Updated changelog. To be released as VCMI 0.98e.
2015-11-02 16:39:57 +01:00
DjWarmonger
d6f6e9dc9e
0.98d release
2015-10-01 11:06:38 +02:00
DjWarmonger
3863756009
Version bump.
2015-08-01 18:37:14 +02:00
DjWarmonger
2dfcead9ef
- Updated MSVS project
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- Updated changelog to 0.98c
2015-08-01 17:49:12 +02:00
DjWarmonger
e08a1f32bd
Some more fixes, updated changelog.
2015-05-25 20:04:24 +02:00
DjWarmonger
9f9b3dd11a
To be released as 0.98b
2015-05-01 15:18:09 +02:00
DjWarmonger
e529ac62c0
Tagging 0.98 release.
2015-04-01 09:34:55 +02:00
DjWarmonger
f3cdadf142
Update ChangeLog
2015-03-11 10:51:19 +01:00
ArseniyShestakov
5d716d2a1c
Added information teleportation support changes
2015-03-10 03:32:33 +03:00
AlexVinS
860c61def1
Update changelog
2015-02-01 20:52:56 +03:00
DjWarmonger
ba604f4e43
Implemented "junction" zone type.
2015-01-16 17:39:16 +01:00
DjWarmonger
0e3e85bfc1
Updated changelog
2014-12-26 15:07:24 +01:00
DjWarmonger
e46f03fabe
Upgrades, stack splitting. Results now are identical to OH3.
2014-12-25 10:21:39 +01:00
DjWarmonger
41acc944a0
Version 0.97. Updated changelog.
2014-11-01 12:57:17 +01:00
DjWarmonger
b518fd6ea6
Added graphics for GENERAL_DAMAGE_REDUCTION bonus. Files are now in vcmi mod.
2014-10-28 19:04:34 +01:00
DjWarmonger
59ab30751c
- Version set to 0.96b
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- Updated changelog
2014-09-26 07:40:51 +02:00
Ivan Savenko
3f7ddd719b
Updated changelog to inlude all notable changes
2014-09-21 22:20:39 +03:00
Karol
b2a140149c
Minor fixes #2
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- ChangeLog update
- Updated code for other platforms in CGameInterface
2014-08-31 23:02:52 +02:00
Ivan Savenko
d535a09d8b
Updated changelog
2014-08-04 17:45:26 +03:00
DjWarmonger
cc8d484775
Refacoring, tweaks.
2014-07-03 09:39:26 +02:00
DjWarmonger
bda71bed83
Uploading misc tweaks.
2014-07-01 07:07:40 +02:00
DjWarmonger
920f56969b
Create random obstacles that match terrain.
2014-06-28 09:46:32 +02:00
DjWarmonger
57fa905a2b
Something that compiles.
2014-06-26 22:05:27 +02:00
beegee1
a94b7e0986
- updated changelog
2014-06-02 20:34:09 +02:00
Macron1Robot
5adafe02a2
added commit changes to changelog
2014-04-27 13:41:31 +04:00
Ivan Savenko
9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
Ivan Savenko
9dda194ed3
Support for new fields in mod format including:
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- screenshots, repository-only field, will be used by launcher to d/l
screeenshots
- screenshots will be viewed as thumbnails with switch to full view on
click
- changelog that is now visible in launcher
- somewhat better handling of submods by launcher
2014-03-23 12:08:01 +00:00
alexvins
065b8366fb
[Spells] Added basic support for icons and sounds
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* few changes in spell format
* save format changed
2014-03-10 16:00:58 +00:00
Ivan Savenko
5ec750e0f5
Created changelog entries for next release. Please keep it up-to-date.
2014-03-09 13:26:03 +00:00
Michał W. Urbańczyk
4218dbe8dc
Release date in the changelog.
2014-03-01 18:54:36 +00:00
beegee1
23a4abe841
- updated changelog
2014-02-26 18:54:11 +00:00
Ivan Savenko
5563db9145
- my part of chagelog + some formatting
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- version bump on Linux side
- enabled PCH by default in cmake
2014-02-26 14:19:14 +00:00
beegee1
70914cff91
- added my part to changelog for 0.95
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- updated RPM spec
2014-02-25 18:53:44 +00:00
DjWarmonger
5284847ffe
My part of changelog for 0.95.
2014-02-24 20:35:31 +00:00
Michał W. Urbańczyk
4a9194a644
Version set to 0.94.
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Updated changelog.
2013-10-01 18:44:44 +00:00
Michał W. Urbańczyk
7e13e85762
Changelog.
2013-06-01 14:11:28 +00:00