Michał W. Urbańczyk
e5a064f36b
Improved threa-safety, almost finished building structures in towns.
2008-08-01 11:21:15 +00:00
Michał W. Urbańczyk
5c5c80933b
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
2008-07-31 13:21:42 +00:00
Michał W. Urbańczyk
28d5c184a9
Mines and object visitable once per week working.
2008-07-31 10:35:22 +00:00
Michał W. Urbańczyk
03287540c7
Further code for objects (mines) - not finished.
2008-07-30 21:27:15 +00:00
Michał W. Urbańczyk
08b6796545
Mainly refactoring
2008-07-29 09:53:27 +00:00
Michał W. Urbańczyk
3247a9a4dd
Rewrote hero moving code. Seems to be working.
2008-07-28 12:44:08 +00:00
Michał W. Urbańczyk
62b0365e70
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
2008-07-27 17:07:37 +00:00
Michał W. Urbańczyk
9422b0d9ca
Experimantal parts of netcode
2008-07-03 15:03:32 +00:00
Michał W. Urbańczyk
1b73678b7c
Fighting with includes.
2008-07-02 08:39:56 +00:00
Michał W. Urbańczyk
b0002ff50b
* added files for future server
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* make code compiling
* broken objects scripts
2008-07-01 08:01:02 +00:00
Michał W. Urbańczyk
ea8562a6b1
Rest of commit: broken battles, starting hero, town displaying and linker errors.
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Further changes for netcode.
2008-06-30 00:06:41 +00:00
Michał W. Urbańczyk
c351496a47
* moved map reading to the map.cpp
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* merged changes from trunk (since r461)
2008-06-21 13:27:52 +00:00
Michał W. Urbańczyk
6ad729148e
Continuation of splitting.
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(don't try to compile this revision)
2008-06-13 08:16:51 +00:00
Michał W. Urbańczyk
4347996353
Cleanups + started splitting
2008-06-12 06:45:51 +00:00
Michał W. Urbańczyk
dd9b506293
Merged changes from trunk (since r452)
2008-06-11 01:58:18 +00:00
Michał W. Urbańczyk
dbca25df74
Cleanups/refactoring
2008-06-11 01:53:57 +00:00
Michał W. Urbańczyk
798fd11f65
radical cleanups
2008-06-08 00:58:29 +00:00
Michał W. Urbańczyk
feaa2396a6
Code cleaning/refactoring
2008-06-07 17:16:52 +00:00
Michał W. Urbańczyk
7e12926baa
* VCMI won't crash when r-click neutral stack during the battle
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* water won't blink behind shipyard in the Castle
* in the townlist in castle selected town will by placed on the 2nd place (not 3rd)
* fixed memory leaks
* properly displaying two-hex creatures in recruit/split/info window
* minor improvements
2008-06-04 13:00:56 +00:00
Michał W. Urbańczyk
7d7abbb68d
* no more divison by 0 in slider
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* little more code for upgrades
* version set to 0.6
* "plural" reference names for Conflux creatures (starting armies of Conflux heroes should now be working)
* minor changes
2008-05-31 20:37:54 +00:00
mateuszb
88a29416da
improvements in battles
2008-05-30 11:53:04 +00:00
mateuszb
21a8d87796
small upgrade
2008-05-27 15:16:12 +00:00
mateuszb
1aa758a737
* partially done attacking in battles
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* screen isn't now refreshed while blitting creature info window
* r-click creature info windows in battles
* a few minor things
2008-05-27 13:16:35 +00:00
Michał W. Urbańczyk
b00cc9c628
* more code for creature info window and upgrades (still not finished)
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* minor fixes
2008-05-23 19:50:11 +00:00
Michał W. Urbańczyk
00929126d5
* started making creature info window
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* callback for buttons/lists based on boost::function
* new file AdventureMapButton.cpp - update your project files
2008-05-18 17:33:39 +00:00
Michał W. Urbańczyk
5b077531cd
* improvements in recruitment window (slider won't allow to select more creatres than we can afford)
2008-05-12 05:46:04 +00:00
Michał W. Urbańczyk
2f2169b71f
* improved slider ( #58 )
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* fixed problems with horde buildings (won't block original dwellings)
* giving primary skill when hero get level (but there is still no dialog)
* if an upgraded creature is available it'll be shown as the first in a recruitment window
* creature levels not messed in Fortress
* war machines are added to the hero's inventory, not to the garrison
* support for H3-style PCX graphics in Data/ (not tested)
* started doing support for ZSoft PCX graphics in Data/
* VCMI won't crash when is unable to initialize audio system
* fixed displaying wrong town defs
* minor fixes and improvements
2008-05-03 15:30:11 +00:00
mateuszb
62952e3163
a bit of refactoring (removed variable ekran as we have screen which is the same as ekran)
2008-04-25 09:25:59 +00:00
mateuszb
9674343453
* fixed memory leak in battles
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* blitting creature animatoins to rects (not tested!)
* a few minor improvements
2008-04-20 15:56:03 +00:00
Michał W. Urbańczyk
d7b5099b6f
Fixed moving creatures in garison in heroWindow
2008-04-19 19:29:00 +00:00
mateuszb
f9a4c2a5fd
better support for two-hex stacks
2008-04-19 17:10:57 +00:00
Michał W. Urbańczyk
06f278717c
Splitting stacks
2008-04-19 16:15:04 +00:00
Michał W. Urbańczyk
e8056d0d80
* improved slider
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* fixed leaving battles
2008-04-15 17:12:21 +00:00
mateuszb
54f94cf5ef
a bit of escaping battlefield (to be finished)
2008-04-15 16:52:31 +00:00
mateuszb
063d2279ee
* nicer movement of creatures on battlefield
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* amounts of creatures on battlefield
* partial support for two hex creatures
* a few minor things
2008-04-14 18:24:46 +00:00
Michał W. Urbańczyk
a729484dde
* battle funcs added to ICallback
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* initing visiting heroes
* merging stacks in town screen
* available creature amount handled
2008-04-13 11:05:39 +00:00
Michał W. Urbańczyk
ffc93639ab
Recruitment should work (todo - growths, counting remaining creatures)
2008-04-11 17:41:02 +00:00
mateuszb
149c6772e2
battle and general upgrades and bugfixes
2008-04-07 17:51:46 +00:00
Michał W. Urbańczyk
36779118b5
Huge commit:
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* correctly showing recruitment window (recruitment not ready)
* new slider class
* creature growths handled (horde buildings not yet supported)
* buttons more secure
* info about factions and their creatures
* costs of creatures merged into vector
* info about town structeres state (started)
* new function in CSDL_Ext for drawing borders
* numerous minor changes
2008-04-04 17:30:53 +00:00
mateuszb
fc4e0215fb
* moving units and some minor improvements
2008-03-29 10:59:18 +00:00
mateuszb
500f55cd52
A few upgrades and bugfixes in battles
2008-03-24 13:25:11 +00:00
mateuszb
d5a5a04811
progress in battles
2008-03-23 17:25:38 +00:00
Michał W. Urbańczyk
ac82c2fe5a
Mostly working building and requirements
2008-03-23 01:01:17 +00:00
Michał W. Urbańczyk
1e61235aa9
Almost finished building of buildings.
2008-03-21 00:03:31 +00:00
Michał W. Urbańczyk
b3c69fe838
More town hall code, started making building requirements.
2008-03-16 00:09:43 +00:00
mateuszb
d106fdcf2a
battle improvements
2008-03-15 17:48:05 +00:00
mateuszb
7b88f4a70b
another piece of battles (with code reorganization)
2008-03-14 18:24:37 +00:00
Michał W. Urbańczyk
eed2a2b54c
More code for halls.
2008-03-11 21:36:59 +00:00
mateuszb
b95551a0be
* another part of Battle interface
2008-03-10 20:19:41 +00:00
Michał W. Urbańczyk
23a7b708d8
* right click popups in towns
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* drawing window text-bitmap-subtitle
* destructor for CDefEssential
* version changed to 0.5x (or maybe it should be 0.6 ?)
* minor changes
2008-03-06 18:54:35 +00:00