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Commit Graph

  • ec072972ee * hopefully last bugfix for Pandora's Box * fixed blockmap for generated hero * one can't choose already disposed hero in pregame * fixes in heroes and towns picking * improved hero selection in pregame * version changed to 0.53 * CGI will be in debug mode a global pointer (much more convenient debugging) Michał W. Urbańczyk 2008-02-10 09:35:52 +0000
  • 2b91d6129b small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) mateuszb 2008-02-09 14:44:32 +0000
  • 7942f97870 * better Michał W. Urbańczyk 2008-02-07 19:05:16 +0000
  • a89b4e2c59 * [feature] giving starting hero * [feature] VCMI will try to use files from /Data folder instead of those from h3bitmap.lod * [feature] picked artifacts are added to hero's backpack Michał W. Urbańczyk 2008-02-07 18:45:22 +0000
  • 10dab1e4d6 0.52 final version 0.52 Michał W. Urbańczyk 2008-02-07 18:27:41 +0000
  • 6b2247a22f made a copy Michał W. Urbańczyk 2008-02-07 18:17:42 +0000
  • 96734fafa1 general code improvements mateuszb 2008-02-06 13:50:40 +0000
  • e34f9a54c9 * it's possible to choose a player * minor fixes Michał W. Urbańczyk 2008-02-06 07:33:53 +0000
  • f0db8760c2 * redone ZELP.TXT handling. Now VCMI should handle all language versions of that file. Michał W. Urbańczyk 2008-02-06 05:12:59 +0000
  • 2e0dacd65a small bugfix in def handling mateuszb 2008-02-05 10:58:59 +0000
  • c9cfdacbc5 * leading files from Data/ instead of h3bitmap.lod when possible (as in OH3) * minor improvements Michał W. Urbańczyk 2008-02-05 07:21:09 +0000
  • fe5bcc19cf * redone def info handling * redone randomization (mam nadziemę, że będzie toto działać) * no more cheating pathfinder * minor improvements * version changed to 0.52 Michał W. Urbańczyk 2008-02-05 03:56:45 +0000
  • 047035aa4b made a copy 0.51 Michał W. Urbańczyk 2008-02-05 03:51:09 +0000
  • 21ec0b77d4 code cleanups, etc. mateuszb 2008-02-03 15:24:35 +0000
  • 84b10c0cd9 Last bugfix Michał W. Urbańczyk 2008-02-03 07:09:21 +0000
  • 10c67209fb * part of that code was used * version changedto 0.51 Michał W. Urbańczyk 2008-02-03 05:50:39 +0000
  • bd7d5d2687 * removed useless but slowing def handling code Michał W. Urbańczyk 2008-02-03 05:36:56 +0000
  • 2cec1a2022 * unpacking defs speeded up by ~40% Michał W. Urbańczyk 2008-02-03 05:10:33 +0000
  • 847126f57a * close button properly closes (same does 'q' key) * two players can't have selected same hero * double click on "Show Avalible Scenarios" won't reset options * fixed crashbug in town/hero lists * fixed crashbug in initializing game caused by wrong prisons handling * fixed crashbug on reading custom artifacts in RoE map * fixed crashbug on reading custom pandora's box in RoE map * fixed crashbug on reading blank quest guards * improved console messages Michał W. Urbańczyk 2008-02-03 04:22:58 +0000
  • 3d5a374b64 Merge 0.5 Michał W. Urbańczyk 2008-02-02 16:06:10 +0000
  • 313f940e7e small and unfortunately partial bugfix mateuszb 2008-02-02 13:06:33 +0000
  • 3505670c1b made a copy Michał W. Urbańczyk 2008-02-02 00:52:31 +0000
  • f01fc2af45 Probably final version of techdemo. Michał W. Urbańczyk 2008-02-02 00:51:49 +0000
  • 515c30247b * added Conflux * minor fixes Michał W. Urbańczyk 2008-02-02 00:41:00 +0000
  • fe9f3ba720 Wspólne zmiany (poza fortecą) * bugfixes and improvements in pregame * added support for Stronghold * added support for Fortress * fixed memory leak in towns Michał W. Urbańczyk 2008-02-01 21:45:07 +0000
  • 64b8bd8019 * Support for Dungeon * VCMI won't crash on entering neutral town Michał W. Urbańczyk 2008-02-01 00:38:17 +0000
  • c461365275 * added Necropolis * townlist in town screen and switching towns * minor changes Michał W. Urbańczyk 2008-01-31 21:35:30 +0000
  • 31a5ea2ae5 general heroWindow improvements mateuszb 2008-01-31 12:10:59 +0000
  • 974d27aacc small improvements, bugfixes etc. mateuszb 2008-01-30 14:19:35 +0000
  • 2b4e5ff2e2 hero screen garrison and small crashbugfix mateuszb 2008-01-30 13:18:08 +0000
  • ed0bbcfe11 changes seem to cover almost everything on heroes' artifacts in hero screen mateuszb 2008-01-30 10:55:43 +0000
  • b675de7ca5 * support for Inferno * started doing splitting/merging stacks Michał W. Urbańczyk 2008-01-29 22:47:43 +0000
  • 580e8d33a6 * Tower townview Michał W. Urbańczyk 2008-01-29 17:15:09 +0000
  • dfbe7d7c6b * added support for buildings showing with halls * creatures base growth is showed * fixes in building reading * fixes in building grouping * fixes in Rampart townview Michał W. Urbańczyk 2008-01-29 15:08:41 +0000
  • 099af11606 secondary skills' descriptions and rightcliks on artifacts mateuszb 2008-01-29 13:55:14 +0000
  • 25bc3b532f * redone buildings reading * subtitles in statusbar for garrison * animations an castle view are faster Michał W. Urbańczyk 2008-01-29 13:00:45 +0000
  • 3953eac82d * support for Rampart town view Michał W. Urbańczyk 2008-01-28 20:58:19 +0000
  • e6de19e17d * town visiting * improvements in garrisons Michał W. Urbańczyk 2008-01-28 14:01:09 +0000
  • a30a6bc507 Fixed your bug. Michał W. Urbańczyk 2008-01-28 12:36:46 +0000
  • b1af2fb829 strange bug while clicking mateuszb 2008-01-28 12:28:18 +0000
  • 9ed4f66cb7 * custom statusbar in town interface * added missing file Michał W. Urbańczyk 2008-01-27 20:37:10 +0000
  • 74cce9b7a0 some additional descriptions on heroWindow, better functions for hero level <-> exp (to be tested a bit more) mateuszb 2008-01-27 16:07:27 +0000
  • 9b805ea1e7 Fixed crashbug in infoWindows. Michał W. Urbańczyk 2008-01-27 14:07:51 +0000
  • 19c1fee418 * improvements in the town view Michał W. Urbańczyk 2008-01-27 13:18:18 +0000
  • 70bf415eb6 Improvements within garrisons/town. Michał W. Urbańczyk 2008-01-26 21:50:51 +0000
  • 8da051febf Wspólne zmiany (Common changes) * fixed heroWindow * started making garrisons mateuszb 2008-01-26 19:36:31 +0000
  • b5ecb2e146 some minor improvements mateuszb 2008-01-25 19:09:41 +0000
  • 1f324c3b31 * improved borders * minor changes Michał W. Urbańczyk 2008-01-23 22:15:33 +0000
  • c66d430702 memory optimizations (less leaks) mateuszb 2008-01-23 18:32:24 +0000
  • 10e4e2937f Less leaks. Michał W. Urbańczyk 2008-01-21 18:46:07 +0000
  • 449e7b6773 Hopefully fixed buttons without making leak. Michał W. Urbańczyk 2008-01-21 18:22:51 +0000
  • f0186c3858 less leak, bizzare buttons mateuszb 2008-01-21 18:08:53 +0000
  • 7cb9c879ca small improvements mateuszb 2008-01-20 17:10:01 +0000
  • 8fea2b87b8 Nearly working borders of buildings. Michał W. Urbańczyk 2008-01-20 16:24:03 +0000
  • 315f92ef14 bugfix and speedup mateuszb 2008-01-20 15:26:34 +0000
  • 86b8c16f0a broken hero switch mateuszb 2008-01-20 13:53:11 +0000
  • 47cdefb012 * new tool - Obwodziciel * missing config files for wpasujbud Michał W. Urbańczyk 2008-01-20 12:52:15 +0000
  • d64dfa0a23 showInfoDialog should be compatible with interfaces other than advmapint. Michał W. Urbańczyk 2008-01-20 12:34:39 +0000
  • 34f791a0bf * moved tools to the tools Folder * added Wpasujbud tool. Michał W. Urbańczyk 2008-01-19 20:24:01 +0000
  • efd09f0a68 fixed misc5 bug, hero backpack, strange bug with hero portrait (LClick) mateuszb 2008-01-19 18:58:24 +0000
  • e3f40e6907 first part of artifacts on hero window - small problem with misc5 slot (most probably in AmbarCendamo) mateuszb 2008-01-19 13:19:58 +0000
  • 231593e83d Animated buildings in the castle. Michał W. Urbańczyk 2008-01-19 12:26:55 +0000
  • 2e25e040d5 Fixing buildings in castle and related improvements. Michał W. Urbańczyk 2008-01-19 11:55:04 +0000
  • 4b772315bb Buildings in town (tylko zamek, trzeba inaczej sortować, jeden budynek źle trafiony) Michał W. Urbańczyk 2008-01-15 21:38:01 +0000
  • bce31ba91b another part of hero window and other improvements mateuszb 2008-01-15 18:50:52 +0000
  • 0fc7d5b795 another piece of hero window mateuszb 2008-01-13 19:42:21 +0000
  • d55b020dbd a bit more of hero window mateuszb 2008-01-13 16:24:24 +0000
  • 2d8a513fc2 New tool for extracting imgs from def (written in C++/CLI). Michał W. Urbańczyk 2008-01-12 18:03:21 +0000
  • 7968aebe1a bugfix, a bit more of hero window mateuszb 2008-01-12 12:55:45 +0000
  • b976857c6c Now features in town interface: * town garrison * creature growths * town big pic Michał W. Urbańczyk 2008-01-12 11:32:40 +0000
  • 0b2acef70f I do not have that file in /Data (and most players too). Use bitmaps from .lod-s only. Michał W. Urbańczyk 2008-01-11 19:28:43 +0000
  • 2ce033aba9 heroWindow is now show/hideable ;] mateuszb 2008-01-11 18:56:39 +0000
  • e62cfed95f a bit of hero window mateuszb 2008-01-10 19:01:25 +0000
  • 9530fb42c2 Reading buildings in the castles - still needs more testing and improvents. Michał W. Urbańczyk 2008-01-09 19:59:23 +0000
  • b334dbd79d Town interface and minor improvements. Michał W. Urbańczyk 2008-01-09 17:21:31 +0000
  • a4e4c97776 possibly handles all H3 maps inculding RoE mateuszb 2008-01-08 16:08:25 +0000
  • ef90e6140f hero animation speed now independent mateuszb 2008-01-08 13:31:44 +0000
  • 8c651b5021 - repaired wrong decompressing defs type 2 (mainly effected shadows) - fixed #34 - correctly working most of CCreatureHandler (except displaying only specific part of animation) mateuszb 2008-01-07 18:24:05 +0000
  • e44c6b47f3 - rename - partially written CCreatureAnimation mateuszb 2008-01-06 18:07:03 +0000
  • f518ffdfac Handling custom properties of resources (except of guards). Michał W. Urbańczyk 2007-12-28 00:00:57 +0000
  • 644a494589 Finished treasure chests. Michał W. Urbańczyk 2007-12-27 23:43:36 +0000
  • d3f5a1c1e7 Finished drawing selection window for treasure chest. Michał W. Urbańczyk 2007-12-27 00:11:46 +0000
  • d116caeb26 some improvements in map randomizing, most things done. If you want to do sth with this, do it ;]. mateuszb 2007-12-26 13:57:38 +0000
  • 01c996591a More stuff for selection window. Michał W. Urbańczyk 2007-12-25 16:25:53 +0000
  • 06a081c924 Arrays allocated with new[] must be deleted with delete[] Michał W. Urbańczyk 2007-12-23 16:46:33 +0000
  • 6c2cf4ba29 * hopefully fixed #46 * minor improvements Michał W. Urbańczyk 2007-12-23 16:25:14 +0000
  • 7db86e5f9e * code reorganization (posiekałem potwora!) Michał W. Urbańczyk 2007-12-22 21:06:49 +0000
  • daa9217979 * working info about collecting resources in infoBar * minor fixes Michał W. Urbańczyk 2007-12-22 18:04:34 +0000
  • e427974875 * code reorganization * minor stuff for resource <-> infoBar interaction Michał W. Urbańczyk 2007-12-22 14:40:27 +0000
  • 84261a5de8 * bugfixes in infobar * new week animation Michał W. Urbańczyk 2007-12-20 23:07:02 +0000
  • 6cd90195f4 * major optimization of infoBar drawing * new day animation (TODO: dorobic zeby pierwsza klatka wchodzila - wkrotce sie tym zajme) * some stuff for selection window * minor improvements Michał W. Urbańczyk 2007-12-19 00:06:51 +0000
  • e12976a9fe small update mateuszb 2007-12-15 15:33:14 +0000
  • c1a2a93a2d some stuff on randomizing cregens. Needs a lot of polishing, wirting unwritten funcs, checking ranges and behavoiurs, tests, etc... 1) CTown is incorrectly assigned - should be repaired asap (if you could...) 2) bad printing prioring while not on def list - i will try to handle this 3) something wrong with rand - returns same values too often (more tests? replace?) mateuszb 2007-12-14 18:49:41 +0000
  • b0648b4c63 support for Ab maps, needs a bit of testing mateuszb 2007-12-13 17:42:12 +0000
  • f7d3089174 static FoW mateuszb 2007-12-11 18:49:24 +0000
  • 56ed228cb1 minimap completety fixed (never use float for precise int calculations!) mateuszb 2007-12-09 14:02:11 +0000
  • aef05b45fc More bugfixes. Michał W. Urbańczyk 2007-12-09 12:42:45 +0000
  • c27f2359bd small bugfix mateuszb 2007-12-07 16:54:07 +0000
  • 4a6ffa94d0 part of minimap revealing mateuszb 2007-12-06 19:54:31 +0000
  • 62237573c8 optimized hero list updating Michał W. Urbańczyk 2007-12-06 19:19:25 +0000