..
battle
Improved creature casting GUI.
2016-10-17 08:09:09 +03:00
gui
Allow CAnimImage to share animation object.
2016-10-16 12:58:18 +03:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
widgets
get rid of CDefHandler in CSpellWindow
2016-10-16 15:27:35 +03:00
windows
tweak
2016-10-17 05:42:29 +03:00
CBitmapHandler.cpp
cleanup
2016-10-16 04:36:03 +03:00
CBitmapHandler.h
cleanup
2016-10-16 04:36:03 +03:00
CDefHandler.cpp
More correct usage of SDL_Palette
2015-09-05 15:03:37 +03:00
CDefHandler.h
Cleanup CDefHandler
2015-09-02 18:27:56 +03:00
CGameInfo.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameInfo.h
Object class handler is now a proper "handler"
2014-05-24 01:56:51 +03:00
Client.cpp
Change logging style
2016-10-03 20:32:01 +02:00
Client.h
cleanup
2016-10-01 20:07:36 +03:00
CMakeLists.txt
Fix whitespace dev warnings
2016-10-02 17:12:08 +02:00
CMessage.cpp
Remove some useless includes found by cppclean
2016-08-26 04:42:16 +03:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
Add option hideSystemMessages to hide server messages on client
2016-09-26 16:05:27 +03:00
CMT.h
Merge branch 'SDL1Wipe' into develop
2015-06-22 14:24:00 +03:00
CMusicHandler.cpp
Fix memory leak
2016-08-31 11:45:37 +02:00
CMusicHandler.h
Fix memory leak
2016-08-31 11:45:37 +02:00
CPlayerInterface.cpp
cleanup
2016-10-16 03:41:43 +03:00
CPlayerInterface.h
cleanup
2016-10-16 03:41:43 +03:00
CPreGame.cpp
Merge pull request #240 from vcmi/spellWindowRewrite
2016-10-17 07:58:56 +03:00
CPreGame.h
Fix issue #2068 - maps list update
2016-10-16 22:15:37 +02:00
CVideoHandler.cpp
try to fix travis build.
2015-11-11 15:44:17 +03:00
CVideoHandler.h
Another ffmpeg api fix
2015-11-14 03:59:16 +03:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
Graphics.cpp
cleanup
2016-10-16 02:47:03 +03:00
Graphics.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
Info.plist
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
mapHandler.cpp
fixed fadeAnims memory leak
2016-08-30 05:46:25 +03:00
mapHandler.h
Fix freshly recruited hero phantom in castle entrance
2016-10-02 16:29:24 +02:00
NetPacksClient.cpp
Fix freshly recruited hero phantom in castle entrance
2016-10-02 16:29:24 +02:00
OSX.mm
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLRWwrapper.cpp
copyright stuff
2016-01-31 11:13:56 +01:00
SDLRWwrapper.h
copyright stuff
2016-01-31 11:13:56 +01:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
Fix build
2016-10-02 17:25:55 +03:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Compile fixes for MSVS.
2016-02-09 11:08:20 +01:00
VCMI_client.vcxproj.filters
Compile fixes for Visual.
2014-09-05 20:13:58 +02:00
vcmi.icns
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00