Aaron Veden
|
966a3fb92e
|
solid attack move
|
2019-03-08 22:23:00 -08:00 |
|
Aaron Veden
|
6412663e90
|
mostly working raid squads
|
2019-03-08 16:42:20 -08:00 |
|
Aaron Veden
|
5cf3e498e8
|
smoothing out
|
2019-03-07 19:40:55 -08:00 |
|
Aaron Veden
|
2921d04e43
|
Cleaned up settlers
|
2019-03-06 22:12:39 -08:00 |
|
Aaron Veden
|
b1417cea3c
|
settlers
|
2019-03-06 17:06:50 -08:00 |
|
Aaron Veden
|
7263400966
|
cherry picked defunct branch
|
2019-03-05 22:18:03 -08:00 |
|
Aaron Veden
|
8ebae4c5ef
|
see changelog
|
2019-02-27 19:10:15 -08:00 |
|
Aaron Veden
|
0ac25d84a7
|
see changelog
|
2019-02-27 18:53:59 -08:00 |
|
Aaron Veden
|
0c2e0b7dc4
|
see changelog
|
2019-02-20 22:31:47 -08:00 |
|
Aaron Veden
|
351293f16b
|
see changelog
|
2019-02-19 22:16:43 -08:00 |
|
Aaron Veden
|
8c76f7d855
|
see changelog
|
2019-02-18 16:43:01 -08:00 |
|
Aaron Veden
|
9d5429ec96
|
see changelog
|
2019-02-16 10:45:42 -08:00 |
|
Aaron Veden
|
9814fdd788
|
see changelog
|
2019-02-15 20:17:30 -08:00 |
|
Aaron Veden
|
874343fa6a
|
see changelog
|
2019-02-14 18:55:40 -08:00 |
|
Aaron Veden
|
d071a8d0b2
|
working poison faction + see changelog
|
2019-02-13 21:53:31 -08:00 |
|
Aaron Veden
|
031dbb1b65
|
added energy thief faction to baseline evolution table
|
2019-02-12 21:58:40 -08:00 |
|
Aaron Veden
|
b2e7412f02
|
added energy thiefs
|
2019-02-12 21:50:25 -08:00 |
|
Aaron Veden
|
791f4c3c23
|
fixed base mutation
|
2019-02-12 17:12:32 -08:00 |
|
Aaron Veden
|
cee6ac20d4
|
finish up find mutation function
|
2019-02-11 22:30:13 -08:00 |
|
Aaron Veden
|
e4190b82fe
|
see changelog
|
2019-02-11 17:17:19 -08:00 |
|
Aaron Veden
|
2c19d0dc59
|
see changelog
|
2019-02-10 22:14:17 -08:00 |
|
Aaron Veden
|
9e2d62605d
|
updated pheromone persistance and onslaught state
|
2019-02-08 21:48:00 -08:00 |
|
Aaron Veden
|
978c29adeb
|
updated version and renabled expansion check
|
2019-02-08 20:37:33 -08:00 |
|
Aaron Veden
|
8c3d5de32a
|
updated retreat function scoring, updated changelog
|
2019-02-06 22:28:02 -08:00 |
|
Aaron Veden
|
f0bbcd8e8c
|
see changelog
|
2019-02-05 22:25:43 -08:00 |
|
Aaron Veden
|
97d7595e42
|
see changelog
|
2019-02-02 22:01:28 -08:00 |
|
Aaron Veden
|
a9183dcb44
|
see changelog
|
2018-10-19 22:17:37 -07:00 |
|
Aaron Veden
|
46c929d84c
|
added movement case with starting impassable chunk
|
2018-10-19 18:53:05 -07:00 |
|
Aaron Veden
|
1ecaa2bd82
|
fixed interop variable name
|
2018-10-15 19:52:55 -07:00 |
|
Aaron Veden
|
cf16ce9e62
|
finish changes
|
2018-09-25 22:14:13 -07:00 |
|
Aaron Veden
|
723e7c20c0
|
finish QA
|
2018-09-23 21:56:45 -07:00 |
|
Aaron Veden
|
5ff1caece3
|
fix settings crash, fix deadzone application, moved settings
|
2018-08-01 21:06:04 -07:00 |
|
Aaron Veden
|
a534caafcc
|
Merge branch 'NEECompat'
|
2018-08-01 20:21:42 -07:00 |
|
Aaron Veden
|
75d2261213
|
fixed nee compatibility
|
2018-08-01 20:18:52 -07:00 |
|
Aaron Veden
|
92ee7c8f9c
|
missing surface check and raid ai toggle
|
2018-07-31 22:04:28 -07:00 |
|
Aaron Veden
|
8108b3b953
|
needs testing
|
2018-07-31 21:52:44 -07:00 |
|
Aaron Veden
|
1acc706baa
|
first steps
|
2018-07-19 21:00:46 -07:00 |
|
Aaron Veden
|
9e19e82f4e
|
see changelog
|
2018-07-19 20:13:28 -07:00 |
|
Aaron Veden
|
5e0b1f5c72
|
Merge branch 'refactoredEnemies'
|
2018-06-08 19:45:54 -07:00 |
|
Aaron Veden
|
cf0ba59eb6
|
finishing refactor
|
2018-06-08 19:41:46 -07:00 |
|
Aaron Veden
|
bfc03f5aef
|
basic working energy thiefs
|
2018-06-07 23:52:39 -07:00 |
|
Aaron Veden
|
299b7a4428
|
see changelog
|
2018-06-03 19:40:08 -07:00 |
|
Aaron Veden
|
cf3a26842f
|
energy thiefs
|
2018-06-03 19:13:23 -07:00 |
|
Aaron Veden
|
bc664d470d
|
see changlog
|
2018-06-01 18:28:50 -07:00 |
|
Aaron Veden
|
fd62e8111a
|
see readme
|
2018-05-25 15:23:22 -07:00 |
|
Aaron Veden
|
453525d987
|
see changelog
|
2018-05-23 17:27:29 -07:00 |
|
Aaron Veden
|
78b8d52aca
|
fix for bobs and NE artifacts
|
2018-05-19 14:55:02 -07:00 |
|
Aaron Veden
|
7f6b8c8cc7
|
see changelog
|
2018-05-19 14:24:50 -07:00 |
|
Aaron Veden
|
de18246bcf
|
fix requires and tweak infernos
|
2018-04-14 16:38:16 -07:00 |
|
Aaron Veden
|
868eb2f3d7
|
removing conditional requires everywhere
|
2018-04-14 16:02:40 -07:00 |
|
Aaron Veden
|
bf74de8051
|
see changelog
|
2018-03-02 00:30:25 -08:00 |
|
Aaron Veden
|
3457308921
|
documentation and settings
|
2018-02-18 20:51:49 -08:00 |
|
Aaron Veden
|
d7e1491652
|
Merge branch 'migration'
|
2018-02-18 20:24:26 -08:00 |
|
Aaron Veden
|
998b29542d
|
working migration, see changelog for rest
|
2018-02-18 20:18:04 -08:00 |
|
Aaron Veden
|
3e56e0a9e2
|
see changelog
|
2018-02-18 16:21:18 -08:00 |
|
Aaron Veden
|
4d265abe5f
|
removed necessary squad roll and bumped version
|
2018-02-16 19:50:43 -08:00 |
|
Aaron Veden
|
b002f85392
|
still needs tuning for migration
|
2018-02-16 19:31:29 -08:00 |
|
Aaron Veden
|
30f9cfbfb2
|
figure out why build command isn't working
|
2018-02-16 17:44:19 -08:00 |
|
Aaron Veden
|
6cd78eb59c
|
make sure map doesn't have expansion disable
|
2018-02-14 00:28:42 -08:00 |
|
Aaron Veden
|
45df8df069
|
need to finish migration code
|
2018-02-12 23:10:17 -08:00 |
|
Aaron Veden
|
3dc5eb2670
|
see changelog
|
2018-02-11 21:48:36 -08:00 |
|
Aaron Veden
|
be25ea1378
|
see changelog
|
2018-02-11 19:21:28 -08:00 |
|
Aaron Veden
|
3898456c2e
|
added squad spreading and alignment check
|
2018-02-10 12:59:56 -08:00 |
|
Aaron Veden
|
8c2ec80651
|
working raid ai mode
|
2018-02-10 00:42:17 -08:00 |
|
Aaron Veden
|
2b40676e53
|
adding raiding ai state, interop unit group registering
|
2018-02-09 23:57:04 -08:00 |
|
Aaron Veden
|
a910db6448
|
working blockables, added rocket event, support for bob, ne
|
2018-02-09 21:28:41 -08:00 |
|
Aaron Veden
|
11ad4bc470
|
working blockables
|
2018-02-06 23:57:41 -08:00 |
|
Aaron Veden
|
a2c0adec14
|
fixed naming and bobs
|
2018-02-05 17:50:36 -08:00 |
|
Aaron Veden
|
21d1aa2224
|
added spawner faction, changed colors
|
2018-02-04 19:24:28 -08:00 |
|
Aaron Veden
|
11c3621e46
|
added the wasp faction
|
2018-02-04 16:07:25 -08:00 |
|
Aaron Veden
|
b126d15359
|
added tier settings, organized settings
|
2018-02-04 10:56:46 -08:00 |
|
Aaron Veden
|
05e5661bb2
|
biter spawn tables and friendly fire setting
|
2018-02-02 22:40:01 -08:00 |
|
Aaron Veden
|
c9dbf420d6
|
increased squad attack range
|
2018-01-31 20:42:36 -08:00 |
|
Aaron Veden
|
02f1372680
|
lots of fixes and a squad tracking rework
|
2018-01-31 20:01:28 -08:00 |
|
Aaron Veden
|
7683e8a969
|
increased base adaptation rate
|
2018-01-29 19:10:43 -08:00 |
|
Aaron Veden
|
40cab5ed60
|
fix for bobs and ne integration
|
2018-01-29 19:04:35 -08:00 |
|
Aaron Veden
|
f4fdb2a80f
|
fixed inverted check
|
2018-01-28 23:12:34 -08:00 |
|
Aaron Veden
|
b9fb54fbbc
|
fix for load dependencies
|
2018-01-28 22:40:21 -08:00 |
|
Aaron Veden
|
8b3bab5f5d
|
added support for artifacts and bobs enemies, ne.
|
2018-01-28 17:51:24 -08:00 |
|
Aaron Veden
|
ecce636595
|
fix for null group and setting options
|
2018-01-27 17:02:33 -08:00 |
|
Aaron Veden
|
6910f724d3
|
fixed invalid function call
|
2018-01-27 14:46:45 -08:00 |
|
Aaron Veden
|
df811b2ced
|
fix kamikaze and deadzones
|
2018-01-27 12:57:50 -08:00 |
|
Aaron Veden
|
cc2b0db52b
|
Discovered and fixed the actual problem
|
2018-01-26 19:07:16 -08:00 |
|
Aaron Veden
|
4ebff567e1
|
fix for empty interval
|
2018-01-26 18:51:48 -08:00 |
|
Aaron Veden
|
5849a165bc
|
more typos
|
2018-01-26 18:25:53 -08:00 |
|
Aaron Veden
|
9aae1b56c2
|
updated smoke, and added variations properties
|
2018-01-26 18:15:40 -08:00 |
|
Aaron Veden
|
18de17ebf0
|
Merge branch 'enemys'
|
2018-01-26 00:01:25 -08:00 |
|
Aaron Veden
|
871ae59efe
|
first draft ready
|
2018-01-25 23:55:09 -08:00 |
|
Aaron Veden
|
e3f43edc09
|
qa'ing
|
2018-01-25 21:48:12 -08:00 |
|
Aaron Veden
|
102b864c36
|
Add base garbage collection and colors for the types
|
2018-01-25 21:13:47 -08:00 |
|
Aaron Veden
|
80b4677dea
|
Need to figure out why bases or displaying incorrectly
|
2018-01-25 16:52:26 -08:00 |
|
Aaron Veden
|
50465719c3
|
fix for bad kamikaze roll invocation
|
2018-01-24 20:25:30 -08:00 |
|
Aaron Veden
|
a2a3344678
|
still need to add laser, then alignment table, numbers pass
|
2018-01-24 00:07:22 -08:00 |
|
Aaron Veden
|
7cbbd20b93
|
fix for invalid squad reference
|
2018-01-23 22:12:31 -08:00 |
|
Aaron Veden
|
2bf7665412
|
almost working infernos
|
2018-01-23 22:02:06 -08:00 |
|
Aaron Veden
|
1d1c2bbbd1
|
updated version info and versioning
|
2018-01-23 20:23:11 -08:00 |
|
Aaron Veden
|
d6685f3cb6
|
finish infernos, trolls, fast, laser, wasp, decaying, undying
|
2018-01-21 23:13:18 -08:00 |
|
Aaron Veden
|
326e7c1df0
|
need to finish generating other unit classes, calibrate base upgrade path
|
2018-01-20 23:46:41 -08:00 |
|
Aaron Veden
|
033c09d014
|
still need base processing, neutral worms, and converting existing
unit spawner and worms
|
2018-01-19 23:15:13 -08:00 |
|
Aaron Veden
|
3b7746614c
|
need to figure out spawner scaling and fix spitter. remove autoplace
it is too slow
|
2018-01-18 23:25:32 -08:00 |
|
Aaron Veden
|
33815a27b7
|
working on uni classes, still need base and entity upgrade logic finished
|
2018-01-15 23:21:12 -08:00 |
|
Aaron Veden
|
8e76817a19
|
added base detection, creation, and removal. needs base location on register
|
2018-01-14 23:41:55 -08:00 |
|
Aaron Veden
|
3c8b82acae
|
Merge branch 'squadRetreatReduction' into enemys
|
2018-01-14 16:15:30 -08:00 |
|
Aaron Veden
|
9b6e13e0fa
|
free units and unit groups from vanilla get kamikaze roll
|
2018-01-14 16:14:38 -08:00 |
|
Aaron Veden
|
91e2c72e93
|
adding different feature
|
2018-01-14 15:10:56 -08:00 |
|
Aaron Veden
|
0e9936284f
|
upgrade unit spawner work started
|
2018-01-13 23:07:29 -08:00 |
|
Aaron Veden
|
59b364398d
|
reworked squads to work with chunks
|
2018-01-13 21:48:21 -08:00 |
|
Aaron Veden
|
c709c47011
|
working unitclass generation
|
2018-01-13 16:12:09 -08:00 |
|
Aaron Veden
|
347c057dc2
|
almost finished unit generation
|
2018-01-12 18:55:20 -08:00 |
|
Aaron Veden
|
f69075850d
|
fixed invalid function call
|
2018-01-02 10:36:23 -08:00 |
|
Aaron Veden
|
b6d0ac9d3a
|
swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
|
2018-01-01 22:05:21 -08:00 |
|
Aaron Veden
|
ed5739906d
|
artillery response and unit spawner rally and retreat, fixed cliffs
|
2018-01-01 15:35:25 -08:00 |
|
Aaron Veden
|
bc593fa282
|
working visualizer, cliffs seems to be working poorly, reduced retreat frequency
|
2017-12-31 21:51:51 -08:00 |
|
Aaron Veden
|
86b05704d2
|
adding backing debug functions
|
2017-12-31 11:39:28 -08:00 |
|
Aaron Veden
|
97ac0fdcca
|
finished basic visualizer
|
2017-12-31 11:12:40 -08:00 |
|
Aaron Veden
|
319fb66845
|
trying to better represent map features
|
2017-12-28 21:38:10 -08:00 |
|
Aaron Veden
|
d0ed774587
|
first attempt
|
2017-12-20 19:50:36 -08:00 |
|
Aaron Veden
|
a4a5d2c83c
|
updating to 16
|
2017-12-14 11:33:34 -08:00 |
|
Aaron Veden
|
055e65fe35
|
updated readme and versioning
|
2017-11-26 14:21:48 -08:00 |
|
Aaron Veden
|
3b33cc3af0
|
reduced collision box sizes and reduced memory footprint more
|
2017-11-26 14:10:56 -08:00 |
|
Aaron Veden
|
4f4945971b
|
working adjustments and refactoring
|
2017-11-20 23:27:03 -08:00 |
|
Aaron Veden
|
f6d9c5d02f
|
updated version
|
2017-10-29 12:19:19 -07:00 |
|
Martok88
|
02509019b9
|
Add setting to enable/disable attack wave warnings (#7)
* Update settings.lua
* Update AIPlanning.lua
* Update locale.cfg
* Update AIPlanning.lua
|
2017-10-18 19:12:46 -07:00 |
|
Aaron Veden
|
b6f4612ce9
|
fixed item collectors
|
2017-08-13 17:35:57 -07:00 |
|
Aaron Veden
|
343cdfffd9
|
see readme
|
2017-08-11 18:19:35 -07:00 |
|
Aaron Veden
|
0271a370df
|
fixed world processor
|
2017-08-11 00:49:10 -07:00 |
|
Aaron Veden
|
59186e388e
|
finished item collector
|
2017-08-10 23:37:23 -07:00 |
|
Aaron Veden
|
baee711d7d
|
working item collector complex entity
|
2017-08-08 01:19:51 -07:00 |
|
Aaron Veden
|
7f7177e5fc
|
figuring out approach for item collector
|
2017-07-22 18:07:44 -07:00 |
|
Aaron Veden
|
4f113ab67b
|
fix upgrade latch
|
2017-07-15 12:48:11 -07:00 |
|
Aaron Veden
|
885b3f0bea
|
see readme
|
2017-07-04 15:52:20 -07:00 |
|
Aaron Veden
|
fca0fbf434
|
added more robust resource navigation
|
2017-07-01 22:40:25 -07:00 |
|
Aaron Veden
|
0dd998daaf
|
checking speed vs memory cost
|
2017-07-01 12:21:51 -07:00 |
|
Aaron Veden
|
d8a36bc5f7
|
added localized math.random and refactor biter attacks
|
2017-06-30 21:36:23 -07:00 |
|
Aaron Veden
|
a246928452
|
see readme
|
2017-06-24 11:41:57 -07:00 |
|
Aaron Veden
|
337951c548
|
Code clean, refactored modules, prepping for more custom ai work
|
2017-06-15 18:30:26 -07:00 |
|
Aaron Veden
|
1fbd91908c
|
refactor chunk scoring, and optimized it
|
2017-06-14 22:08:13 -07:00 |
|
Aaron Veden
|
ab1fe32be5
|
refactoring files for movement code and tendril stuff
|
2017-06-12 20:16:43 -07:00 |
|
Aaron Veden
|
fa44b2d984
|
see readme
|
2017-06-10 17:59:06 -07:00 |
|
Aaron Veden
|
c254facfd5
|
prepped for next version
|
2017-06-10 01:47:15 -07:00 |
|
Aaron Veden
|
75eb3a29d4
|
see readme, base work not done
|
2017-06-10 01:38:20 -07:00 |
|
Aaron Veden
|
41fb7d6db4
|
basic working implemention
|
2017-06-08 22:18:59 -07:00 |
|
Aaron Veden
|
73e9dfd7f6
|
tendril
|
2017-06-07 17:57:24 -07:00 |
|
Aaron Veden
|
1ed4d98656
|
see readme
|
2017-06-01 18:59:32 -07:00 |
|
Aaron Veden
|
471c6fe62d
|
working ion cannon reaction
|
2017-06-01 00:03:07 -07:00 |
|
Aaron Veden
|
d9a9045ada
|
re-enabled regrouping
|
2017-05-31 19:48:59 -07:00 |
|
Aaron Veden
|
43fb867c15
|
lots of refactoring
|
2017-05-31 18:46:53 -07:00 |
|
Aaron Veden
|
afe7cacb0f
|
Stable merged with ai toggle
|
2017-05-27 21:50:37 -07:00 |
|
Aaron Veden
|
2b3fa0ca0e
|
Merge branch 'bases' into baseMerger
|
2017-05-26 22:56:45 -07:00 |
|
Aaron Veden
|
9e361b3c06
|
see readme
|
2017-05-26 17:58:33 -07:00 |
|
Aaron Veden
|
49a82fcff4
|
cleanup + optimizations + indestructible
|
2017-05-23 23:46:23 -07:00 |
|
Aaron Veden
|
f21a294696
|
potential optimization
|
2017-05-19 01:14:04 -07:00 |
|
Aaron Veden
|
e8251eec86
|
basic working bases
|
2017-05-19 00:47:24 -07:00 |
|
Aaron Veden
|
99f883651d
|
see readme
|
2017-05-16 23:18:25 -07:00 |
|
Aaron Veden
|
5f2e6be7fc
|
Merge branch 'master' into bases
|
2017-05-14 19:32:32 -07:00 |
|
Aaron Veden
|
b6a381cadb
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getting ready for next version
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2017-05-14 18:50:56 -07:00 |
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Aaron Veden
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eea06a6c74
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fixing ai points nil error, changed upgrade process
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2017-05-14 17:09:43 -07:00 |
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Aaron Veden
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aa0899b83b
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switching tasks
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2017-05-13 23:31:31 -07:00 |
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Aaron Veden
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c88e6cc81f
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added difficulty setting, interop, and spelling correction
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2017-05-13 20:23:25 -07:00 |
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Aaron Veden
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9b1428d626
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increased dark threshold, updated readme
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2017-05-13 16:28:28 -07:00 |
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Aaron Veden
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b87e4eece0
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Added nocturnal mode
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2017-05-13 15:32:16 -07:00 |
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Aaron Veden
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0bc8a220f0
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switching to other features
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2017-05-13 11:39:27 -07:00 |
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Aaron Veden
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0cf8214488
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basic expanding bases
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2017-05-11 21:50:06 -07:00 |
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Aaron Veden
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7fac80ec5f
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basic circle
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2017-05-07 23:56:11 -07:00 |
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Aaron Veden
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65aa977f1e
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see readme
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2017-05-06 02:03:28 -07:00 |
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Aaron Veden
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26c3ceb66b
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see readme
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2017-04-30 15:51:07 -07:00 |
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Aaron Veden
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dae6da6cb9
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see readme
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2017-04-30 00:46:04 -07:00 |
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Aaron Veden
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e46b402b31
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updated to 0.15
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2017-04-24 21:08:41 -07:00 |
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Aaron Veden
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69ab6e2013
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adjustment to when console message appears
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2017-04-21 16:33:17 -07:00 |
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Aaron Veden
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9cd4766c8c
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see readme
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2017-04-21 16:14:04 -07:00 |
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Aaron Veden
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8d3b9cb1a5
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see readme, also added code stub for safe entities
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2017-04-16 19:46:36 -07:00 |
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Aaron Veden
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2b72f8c813
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See readme
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2017-04-15 23:04:22 -07:00 |
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Aaron Veden
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78cce214c0
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respect for peace mode and enforcement fix
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2017-03-25 14:46:30 -07:00 |
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Aaron Veden
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c404e3a37c
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see readme
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2017-02-17 16:01:47 -08:00 |
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Aaron Veden
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071866d1fe
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see readme
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2017-01-19 21:58:36 -08:00 |
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Aaron Veden
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3c30e8d961
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see readme
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2016-11-04 00:44:22 -07:00 |
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Aaron Veden
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52e410f855
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See readme
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2016-11-03 16:51:35 -07:00 |
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Aaron Veden
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a098591564
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see readme
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2016-10-30 20:30:10 -07:00 |
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Aaron Veden
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d989322407
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see changelog 0.14.4
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2016-10-14 17:01:56 -07:00 |
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Aaron Veden
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c7825957b0
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added configuration parameters, updated attack frequeny, update ramp up
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2016-10-07 07:53:27 -07:00 |
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veden
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b226833f39
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reduce rabid frequency
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2016-09-14 13:11:38 -07:00 |
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veden
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0a88e0c48e
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code clean up
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2016-09-14 12:33:26 -07:00 |
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veden
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77c1cb3d32
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Merge branch 'master' into 0.13
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2016-09-14 11:18:25 -07:00 |
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veden
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87bf6dad47
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upgrading from old version issue
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2016-09-14 11:16:00 -07:00 |
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veden
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5638f947d5
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fix for repeated attacks on same chunk
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2016-09-14 11:00:34 -07:00 |
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veden
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44848a65fc
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Merge branch 'dev' into 0.13
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2016-09-14 10:53:49 -07:00 |
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veden
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31a3c6213f
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Fix for attacked railroads and electric poles
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2016-09-14 10:12:29 -07:00 |
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veden
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71961abcce
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0.14.1
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2016-09-14 05:42:30 -07:00 |
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veden
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d2f830cde0
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fixed retreat issue
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2016-09-14 05:18:56 -07:00 |
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veden
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9e0f35ac77
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0.0.9 and 0.0.6.1
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2016-09-14 04:16:33 -07:00 |
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veden
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9e2d97cba6
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Going without the temps in global, no real difference for a loss of clarity
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2016-09-12 16:23:26 -07:00 |
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veden
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039bfa10d1
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benchmarking
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2016-09-12 15:33:00 -07:00 |
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veden
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4b21d05f58
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Merge branch 'master' into dev
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2016-09-08 13:02:23 -07:00 |
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veden
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ae39978375
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Checking performance again before release
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2016-09-08 10:26:28 -07:00 |
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veden
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6c4c986df6
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shared tables performance check
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2016-08-29 21:08:22 -07:00 |
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veden
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a88f48bba0
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fixed ai made bases being missed
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2016-08-28 17:05:28 -07:00 |
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veden
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58f831e1e9
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refactored squad attack to single function
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2016-08-28 13:48:19 -07:00 |
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veden
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9bdb3fefb6
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changed to scaling based on squad size, evolution factor and flat 5 for kamikazes
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2016-08-27 19:03:36 -07:00 |
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veden
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b4b851436f
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scaling no retreat squads
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2016-08-27 17:57:20 -07:00 |
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veden
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af1f6654fe
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rewrote neighbor scoring functions for modularization
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2016-08-26 23:44:17 -07:00 |
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veden
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ab294727f6
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increased biter squad frequency
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2016-08-25 15:41:17 -07:00 |
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veden
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c75db37550
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speed improvements and working MP
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2016-08-25 15:20:06 -07:00 |
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veden
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acfb7fe621
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added versioning and on config change
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2016-08-24 17:05:20 -07:00 |
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veden
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d40ea6fd3d
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damn windows and casing
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2016-08-24 16:35:24 -07:00 |
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veden
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fdcb103db3
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updated info and renaming library
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2016-08-24 16:34:57 -07:00 |
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veden
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52a88abd92
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fixes for nil attack chunk, surface checks, and some work to help with desyncs
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2016-08-24 16:30:45 -07:00 |
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veden
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595db52f38
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fix for nil chunk on attack due to chunk processing not processing enough
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2016-08-22 20:26:56 -07:00 |
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veden
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75b31047e3
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remove debug for alpha release
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2016-08-21 15:48:28 -07:00 |
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veden
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7a414e9ade
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added fire biter prototype logic
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2016-08-21 14:48:55 -07:00 |
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veden
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15a9fa5d51
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added suicide biter entities, and tunnel entity with fill mechanic
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2016-08-20 17:28:35 -07:00 |
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veden
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d8b3202aec
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forgot to remove some debugging
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2016-08-20 12:04:04 -07:00 |
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veden
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dacd0b9a35
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speed improvements
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2016-08-20 11:24:22 -07:00 |
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veden
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e0c12278e7
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attempted to make everything MP compatible, not very successfully
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2016-08-19 19:52:27 -07:00 |
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veden
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0cd6ad92d4
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unit group formation and attacks
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2016-08-18 19:02:13 -07:00 |
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veden
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c3d658b4a2
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unit attack player and location, unit retreat work pretty well. Still needs balancing
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2016-08-18 15:14:40 -07:00 |
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veden
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e410b9e2f5
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added logic for built, mined, and destroyed entity pheromone generators
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2016-08-17 22:55:08 -07:00 |
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veden
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a1401d5285
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added code for scouting, but commented out due to computer ai doing thing automatically
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2016-08-08 19:54:41 -07:00 |
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veden
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c4e45563d8
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fixed stacking unit groups
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2016-08-08 19:18:19 -07:00 |
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veden
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bc8da214a4
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unit groups guard and swarm
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2016-08-07 18:35:36 -07:00 |
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veden
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ab7aaedac5
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death pheromone working
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2016-08-06 20:38:47 -07:00 |
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veden
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40a471cbf8
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added basic logic for unit group backoff if getting slaughtered
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2016-08-04 21:47:51 -07:00 |
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veden
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8caad56849
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adding some comments, will do more later
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2016-08-03 17:22:27 -07:00 |
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veden
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c229fe9709
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base pheromone is up, coroutines added for scaling. Moving on to basic attack patterns
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2016-08-03 15:22:20 -07:00 |
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veden
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7f4ae14a64
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basic pheromone system in place, moving to base pheromone
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2016-08-03 08:54:21 -07:00 |
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veden
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2b7a5b6653
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figure out something to use pheromone trails with
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2016-07-29 15:44:31 -07:00 |
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