2017-07-13 10:26:03 +02:00
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/*
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2023-05-08 14:18:34 +02:00
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* AdventureMapInterface.cpp, part of VCMI engine
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2017-07-13 10:26:03 +02:00
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2011-12-14 00:23:17 +03:00
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#include "StdInc.h"
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2023-05-08 14:18:34 +02:00
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#include "AdventureMapInterface.h"
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2023-02-01 20:42:06 +02:00
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2023-05-08 14:18:34 +02:00
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#include "AdventureOptions.h"
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2023-05-05 14:48:43 +02:00
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#include "AdventureState.h"
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2023-02-01 20:42:06 +02:00
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#include "CInGameConsole.h"
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2023-02-10 16:26:32 +02:00
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#include "CMinimap.h"
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#include "CList.h"
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#include "CInfoBar.h"
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2023-03-01 17:20:05 +02:00
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#include "MapAudioPlayer.h"
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2023-08-13 12:06:35 +02:00
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#include "TurnTimerWidget.h"
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2023-05-08 14:18:34 +02:00
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#include "AdventureMapWidget.h"
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2023-05-02 15:09:36 +02:00
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#include "AdventureMapShortcuts.h"
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2023-02-01 20:42:06 +02:00
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2023-03-01 12:31:23 +02:00
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#include "../mapView/mapHandler.h"
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#include "../mapView/MapView.h"
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2023-02-01 20:42:06 +02:00
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#include "../windows/InfoWindows.h"
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2014-07-13 20:53:37 +03:00
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#include "../CGameInfo.h"
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2023-01-05 19:34:37 +02:00
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#include "../gui/CursorHandler.h"
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2014-07-13 20:53:37 +03:00
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#include "../gui/CGuiHandler.h"
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2023-05-08 16:30:02 +02:00
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#include "../gui/Shortcut.h"
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2023-05-16 14:10:26 +02:00
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#include "../gui/WindowHandler.h"
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2023-06-02 15:42:18 +02:00
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#include "../render/Canvas.h"
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2023-02-02 21:15:13 +02:00
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#include "../CMT.h"
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2023-04-17 01:02:31 +02:00
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#include "../PlayerLocalState.h"
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2023-05-02 15:09:36 +02:00
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#include "../CPlayerInterface.h"
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2014-07-13 20:53:37 +03:00
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#include "../../CCallback.h"
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#include "../../lib/CConfigHandler.h"
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2023-08-13 12:06:35 +02:00
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#include "../../lib/StartInfo.h"
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2014-07-13 20:53:37 +03:00
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#include "../../lib/CGeneralTextHandler.h"
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2015-02-02 10:25:26 +02:00
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#include "../../lib/spells/CSpellHandler.h"
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2014-07-13 20:53:37 +03:00
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#include "../../lib/mapObjects/CGHeroInstance.h"
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2023-05-24 01:05:59 +02:00
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/mapping/CMapDefines.h"
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2023-06-21 12:46:09 +02:00
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#include "../../lib/pathfinder/CGPathNode.h"
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2008-12-21 21:17:35 +02:00
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2023-05-08 14:18:34 +02:00
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std::shared_ptr<AdventureMapInterface> adventureInt;
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2010-02-20 15:24:38 +02:00
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2023-05-08 14:18:34 +02:00
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AdventureMapInterface::AdventureMapInterface():
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2023-03-01 17:20:05 +02:00
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mapAudio(new MapAudioPlayer()),
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2023-02-22 21:25:05 +02:00
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spellBeingCasted(nullptr),
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2023-05-07 18:44:34 +02:00
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scrollingWasActive(false),
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scrollingWasBlocked(false)
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2007-08-06 07:03:34 +03:00
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{
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2023-04-26 14:44:10 +02:00
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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2009-08-18 11:22:56 +03:00
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pos.x = pos.y = 0;
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2023-02-03 18:23:53 +02:00
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pos.w = GH.screenDimensions().x;
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pos.h = GH.screenDimensions().y;
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2023-04-17 14:17:15 +02:00
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2023-05-02 15:09:36 +02:00
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shortcuts = std::make_shared<AdventureMapShortcuts>(*this);
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2023-05-08 14:18:34 +02:00
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widget = std::make_shared<AdventureMapWidget>(shortcuts);
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2023-05-05 14:48:43 +02:00
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shortcuts->setState(EAdventureState::MAKING_TURN);
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2023-05-02 15:09:36 +02:00
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widget->getMapView()->onViewMapActivated();
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2023-05-08 16:30:02 +02:00
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2023-08-14 00:16:25 +02:00
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if(LOCPLINT->cb->getStartInfo()->turnTimerInfo.isEnabled())
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2023-08-13 12:06:35 +02:00
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watches = std::make_shared<TurnTimerWidget>();
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2023-05-12 23:15:48 +02:00
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addUsedEvents(KEYBOARD | TIME);
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2007-08-06 07:03:34 +03:00
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::onMapViewMoved(const Rect & visibleArea, int mapLevel)
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2023-02-23 19:46:41 +02:00
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{
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2023-05-05 14:48:43 +02:00
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shortcuts->onMapViewMoved(visibleArea, mapLevel);
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2023-04-26 14:44:10 +02:00
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widget->getMinimap()->onMapViewMoved(visibleArea, mapLevel);
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2023-05-05 14:48:43 +02:00
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widget->onMapViewMoved(visibleArea, mapLevel);
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2007-08-06 07:03:34 +03:00
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}
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2023-02-15 23:13:25 +02:00
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::onAudioResumed()
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2023-03-01 17:20:05 +02:00
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{
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mapAudio->onAudioResumed();
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::onAudioPaused()
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2023-03-01 17:20:05 +02:00
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{
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mapAudio->onAudioPaused();
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::onHeroMovementStarted(const CGHeroInstance * hero)
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2023-04-19 16:38:25 +02:00
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{
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2023-07-04 19:03:10 +02:00
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if (shortcuts->optionMapViewActive())
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{
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widget->getInfoBar()->popAll();
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widget->getInfoBar()->showSelection();
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}
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2023-04-19 16:38:25 +02:00
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::onHeroChanged(const CGHeroInstance *h)
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2011-10-04 22:43:49 +03:00
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{
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2023-07-13 13:35:24 +02:00
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widget->getHeroList()->updateElement(h);
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2023-04-20 21:03:28 +02:00
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2023-04-26 14:44:10 +02:00
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if (h && h == LOCPLINT->localState->getCurrentHero() && !widget->getInfoBar()->showingComponents())
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widget->getInfoBar()->showSelection();
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2023-04-20 21:03:28 +02:00
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2023-05-04 18:04:36 +02:00
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widget->updateActiveState();
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2023-04-20 21:03:28 +02:00
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::onTownChanged(const CGTownInstance * town)
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2023-04-20 21:03:28 +02:00
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{
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2023-07-13 13:35:24 +02:00
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widget->getTownList()->updateElement(town);
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2023-04-19 16:38:25 +02:00
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2023-04-26 14:44:10 +02:00
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if (town && town == LOCPLINT->localState->getCurrentTown() && !widget->getInfoBar()->showingComponents())
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widget->getInfoBar()->showSelection();
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2023-04-20 21:03:28 +02:00
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::showInfoBoxMessage(const std::vector<Component> & components, std::string message, int timer)
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2023-04-20 21:03:28 +02:00
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{
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2023-04-26 14:44:10 +02:00
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widget->getInfoBar()->pushComponents(components, message, timer);
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2011-10-04 22:43:49 +03:00
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::activate()
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2008-01-20 14:34:39 +02:00
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{
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2012-06-02 18:16:54 +03:00
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CIntObject::activate();
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2012-02-22 16:41:27 +03:00
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2023-05-07 00:34:11 +02:00
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adjustActiveness();
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2009-05-25 02:21:55 +03:00
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screenBuf = screen;
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2022-10-05 17:04:51 +02:00
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if(LOCPLINT)
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2022-12-21 17:02:53 +02:00
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{
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2022-10-05 17:04:51 +02:00
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LOCPLINT->cingconsole->activate();
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2022-12-21 17:02:53 +02:00
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LOCPLINT->cingconsole->pos = this->pos;
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}
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2023-04-19 16:38:25 +02:00
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2023-04-26 14:44:10 +02:00
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GH.fakeMouseMove(); //to restore the cursor
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2023-06-22 13:52:39 +02:00
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// workaround for an edge case:
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// if player unequips Angel Wings / Boots of Levitation of currently active hero
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// game will correctly invalidate paths but current route will not be updated since verifyPath() is not called for current hero
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if (LOCPLINT->makingTurn && LOCPLINT->localState->getCurrentHero())
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LOCPLINT->localState->verifyPath(LOCPLINT->localState->getCurrentHero());
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2008-01-20 14:34:39 +02:00
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}
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2015-01-13 21:57:41 +02:00
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::deactivate()
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2023-07-04 19:03:10 +02:00
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{
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CIntObject::deactivate();
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CCS->curh->set(Cursor::Map::POINTER);
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if(LOCPLINT)
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LOCPLINT->cingconsole->deactivate();
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}
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void AdventureMapInterface::showAll(Canvas & to)
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2007-08-04 22:01:22 +03:00
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{
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2023-04-26 14:44:10 +02:00
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CIntObject::showAll(to);
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2015-11-08 21:16:58 +02:00
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LOCPLINT->cingconsole->show(to);
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2007-08-04 22:01:22 +03:00
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}
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2011-09-24 19:46:23 +03:00
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2023-06-02 15:42:18 +02:00
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void AdventureMapInterface::show(Canvas & to)
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2007-08-04 22:01:22 +03:00
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{
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2023-04-26 14:44:10 +02:00
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CIntObject::show(to);
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2023-02-16 21:35:15 +02:00
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LOCPLINT->cingconsole->show(to);
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2007-09-14 16:11:10 +03:00
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}
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2023-05-12 23:15:48 +02:00
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void AdventureMapInterface::tick(uint32_t msPassed)
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{
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handleMapScrollingUpdate(msPassed);
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2023-05-19 12:22:18 +02:00
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// we want animations to be active during enemy turn but map itself to be non-interactive
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// so call timer update directly on inactive element
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widget->getMapView()->tick(msPassed);
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2023-05-12 23:15:48 +02:00
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}
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void AdventureMapInterface::handleMapScrollingUpdate(uint32_t timePassed)
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2017-05-25 19:57:20 +02:00
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{
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2023-04-19 16:38:25 +02:00
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/// Width of window border, in pixels, that triggers map scrolling
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static constexpr uint32_t borderScrollWidth = 15;
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2023-04-17 00:09:25 +02:00
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uint32_t scrollSpeedPixels = settings["adventure"]["scrollSpeedPixels"].Float();
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uint32_t scrollDistance = scrollSpeedPixels * timePassed / 1000;
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Point cursorPosition = GH.getCursorPosition();
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Point scrollDirection;
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2017-05-25 19:57:20 +02:00
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2023-04-19 16:38:25 +02:00
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if (cursorPosition.x < borderScrollWidth)
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2023-04-17 00:09:25 +02:00
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scrollDirection.x = -1;
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2017-05-25 19:57:20 +02:00
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2023-04-19 16:38:25 +02:00
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if (cursorPosition.x > GH.screenDimensions().x - borderScrollWidth)
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2023-04-17 00:09:25 +02:00
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scrollDirection.x = +1;
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2017-05-25 19:57:20 +02:00
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2023-04-19 16:38:25 +02:00
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if (cursorPosition.y < borderScrollWidth)
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2023-04-17 00:09:25 +02:00
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scrollDirection.y = -1;
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2017-05-25 19:57:20 +02:00
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2023-04-19 16:38:25 +02:00
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if (cursorPosition.y > GH.screenDimensions().y - borderScrollWidth)
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2023-04-17 00:09:25 +02:00
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scrollDirection.y = +1;
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2023-02-16 21:35:15 +02:00
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2023-04-17 00:09:25 +02:00
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Point scrollDelta = scrollDirection * scrollDistance;
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2023-05-07 18:44:34 +02:00
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bool cursorInScrollArea = scrollDelta != Point(0,0);
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2023-07-26 21:20:11 +02:00
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bool scrollingActive = cursorInScrollArea && shortcuts->optionMapScrollingActive() && !scrollingWasBlocked;
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2023-06-01 17:48:31 +02:00
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bool scrollingBlocked = GH.isKeyboardCtrlDown() || !settings["adventure"]["borderScroll"].Bool();
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2023-05-07 18:44:34 +02:00
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if (!scrollingWasActive && scrollingBlocked)
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{
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scrollingWasBlocked = true;
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return;
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}
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if (!cursorInScrollArea && scrollingWasBlocked)
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{
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scrollingWasBlocked = false;
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return;
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}
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if (scrollingActive)
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2023-04-26 14:44:10 +02:00
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widget->getMapView()->onMapScrolled(scrollDelta);
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2023-04-17 00:09:25 +02:00
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2023-05-07 18:44:34 +02:00
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if (!scrollingActive && !scrollingWasActive)
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2023-04-17 00:09:25 +02:00
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return;
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if(scrollDelta.x > 0)
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2023-02-16 21:35:15 +02:00
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{
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2023-04-17 00:09:25 +02:00
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if(scrollDelta.y < 0)
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CCS->curh->set(Cursor::Map::SCROLL_NORTHEAST);
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if(scrollDelta.y > 0)
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CCS->curh->set(Cursor::Map::SCROLL_SOUTHEAST);
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if(scrollDelta.y == 0)
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CCS->curh->set(Cursor::Map::SCROLL_EAST);
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2023-02-16 21:35:15 +02:00
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}
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2023-04-17 00:09:25 +02:00
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if(scrollDelta.x < 0)
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2023-02-16 21:35:15 +02:00
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{
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2023-04-17 00:09:25 +02:00
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if(scrollDelta.y < 0)
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CCS->curh->set(Cursor::Map::SCROLL_NORTHWEST);
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if(scrollDelta.y > 0)
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CCS->curh->set(Cursor::Map::SCROLL_SOUTHWEST);
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if(scrollDelta.y == 0)
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CCS->curh->set(Cursor::Map::SCROLL_WEST);
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}
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if (scrollDelta.x == 0)
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{
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if(scrollDelta.y < 0)
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CCS->curh->set(Cursor::Map::SCROLL_NORTH);
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if(scrollDelta.y > 0)
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CCS->curh->set(Cursor::Map::SCROLL_SOUTH);
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if(scrollDelta.y == 0)
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CCS->curh->set(Cursor::Map::POINTER);
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2017-05-25 19:57:20 +02:00
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}
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2023-04-17 22:16:45 +02:00
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2023-05-07 18:44:34 +02:00
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scrollingWasActive = scrollingActive;
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2017-05-25 19:57:20 +02:00
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}
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::centerOnTile(int3 on)
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2007-09-14 16:11:10 +03:00
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{
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2023-04-26 14:44:10 +02:00
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widget->getMapView()->onCenteredTile(on);
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2007-09-14 16:11:10 +03:00
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}
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2010-03-21 00:17:19 +02:00
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2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::centerOnObject(const CGObjectInstance * obj)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getMapView()->onCenteredObject(obj);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::keyPressed(EShortcut key)
|
2023-02-02 18:02:25 +02:00
|
|
|
{
|
2023-05-08 16:30:02 +02:00
|
|
|
if (key == EShortcut::GLOBAL_CANCEL && spellBeingCasted)
|
|
|
|
hotkeyAbortCastingMode();
|
|
|
|
|
2023-04-27 19:21:06 +02:00
|
|
|
//fake mouse use to trigger onTileHovered()
|
|
|
|
GH.fakeMouseMove();
|
|
|
|
}
|
2012-05-15 11:47:11 +03:00
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onSelectionChanged(const CArmedInstance *sel)
|
2008-08-28 20:36:34 +03:00
|
|
|
{
|
2010-05-08 21:56:38 +03:00
|
|
|
assert(sel);
|
2023-04-17 14:17:15 +02:00
|
|
|
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getInfoBar()->popAll();
|
2023-03-01 17:20:05 +02:00
|
|
|
mapAudio->onSelectionChanged(sel);
|
2023-04-18 22:08:27 +02:00
|
|
|
bool centerView = !settings["session"]["autoSkip"].Bool();
|
|
|
|
|
|
|
|
if (centerView)
|
2023-02-23 19:46:41 +02:00
|
|
|
centerOnObject(sel);
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2012-09-23 21:01:04 +03:00
|
|
|
if(sel->ID==Obj::TOWN)
|
2008-08-28 20:36:34 +03:00
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
auto town = dynamic_cast<const CGTownInstance*>(sel);
|
|
|
|
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getInfoBar()->showTownSelection(town);
|
|
|
|
widget->getTownList()->select(town);
|
|
|
|
widget->getHeroList()->select(nullptr);
|
2023-04-20 21:03:28 +02:00
|
|
|
onHeroChanged(nullptr);
|
2008-08-28 20:36:34 +03:00
|
|
|
}
|
2009-06-11 20:21:06 +03:00
|
|
|
else //hero selected
|
2009-04-14 17:26:58 +03:00
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
auto hero = dynamic_cast<const CGHeroInstance*>(sel);
|
|
|
|
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getInfoBar()->showHeroSelection(hero);
|
|
|
|
widget->getHeroList()->select(hero);
|
|
|
|
widget->getTownList()->select(nullptr);
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2023-04-17 01:02:31 +02:00
|
|
|
LOCPLINT->localState->verifyPath(hero);
|
2023-04-20 21:03:28 +02:00
|
|
|
onHeroChanged(hero);
|
2009-04-14 17:26:58 +03:00
|
|
|
}
|
2023-05-04 18:04:36 +02:00
|
|
|
|
|
|
|
widget->updateActiveState();
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getHeroList()->redraw();
|
|
|
|
widget->getTownList()->redraw();
|
2009-06-07 01:47:23 +03:00
|
|
|
}
|
2009-08-07 01:36:51 +03:00
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onMapTilesChanged(boost::optional<std::unordered_set<int3>> positions)
|
2023-04-20 21:03:28 +02:00
|
|
|
{
|
2023-04-16 00:48:49 +02:00
|
|
|
if (positions)
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getMinimap()->updateTiles(*positions);
|
2023-04-16 00:48:49 +02:00
|
|
|
else
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getMinimap()->update();
|
2023-04-20 21:03:28 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onHotseatWaitStarted(PlayerColor playerID)
|
2023-04-16 01:15:12 +02:00
|
|
|
{
|
2023-04-17 00:09:25 +02:00
|
|
|
onCurrentPlayerChanged(playerID);
|
2023-05-07 00:34:11 +02:00
|
|
|
setState(EAdventureState::HOTSEAT_WAIT);
|
2023-04-16 01:15:12 +02:00
|
|
|
}
|
|
|
|
|
2023-07-03 18:36:10 +02:00
|
|
|
void AdventureMapInterface::onEnemyTurnStarted(PlayerColor playerID, bool isHuman)
|
2023-04-16 01:15:12 +02:00
|
|
|
{
|
|
|
|
if(settings["session"]["spectate"].Bool())
|
|
|
|
return;
|
|
|
|
|
|
|
|
mapAudio->onEnemyTurnStarted();
|
2023-07-03 18:36:10 +02:00
|
|
|
widget->getMinimap()->setAIRadar(!isHuman);
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getInfoBar()->startEnemyTurn(LOCPLINT->cb->getCurrentPlayer());
|
2023-07-27 17:26:52 +02:00
|
|
|
setState(isHuman ? EAdventureState::OTHER_HUMAN_PLAYER_TURN : EAdventureState::AI_PLAYER_TURN);
|
2023-04-16 01:15:12 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::setState(EAdventureState state)
|
2023-04-16 01:15:12 +02:00
|
|
|
{
|
2023-05-07 00:34:11 +02:00
|
|
|
shortcuts->setState(state);
|
|
|
|
adjustActiveness();
|
|
|
|
widget->updateActiveState();
|
|
|
|
}
|
2023-04-16 01:15:12 +02:00
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::adjustActiveness()
|
2023-05-07 00:34:11 +02:00
|
|
|
{
|
2023-05-17 22:22:45 +02:00
|
|
|
bool widgetMustBeActive = isActive() && shortcuts->optionSidePanelActive();
|
|
|
|
bool mapViewMustBeActive = isActive() && (shortcuts->optionMapViewActive());
|
2023-04-17 00:09:25 +02:00
|
|
|
|
2023-07-03 18:24:12 +02:00
|
|
|
widget->setInputEnabled(widgetMustBeActive);
|
|
|
|
widget->getMapView()->setInputEnabled(mapViewMustBeActive);
|
2023-04-16 01:15:12 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onCurrentPlayerChanged(PlayerColor playerID)
|
2023-04-20 21:03:28 +02:00
|
|
|
{
|
2023-04-17 14:17:15 +02:00
|
|
|
LOCPLINT->localState->setSelection(nullptr);
|
2023-04-20 21:03:28 +02:00
|
|
|
|
2023-04-17 00:09:25 +02:00
|
|
|
if (playerID == currentPlayerID)
|
2023-02-10 23:29:13 +02:00
|
|
|
return;
|
|
|
|
|
2023-04-17 00:09:25 +02:00
|
|
|
currentPlayerID = playerID;
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->setPlayer(playerID);
|
2010-02-20 15:24:38 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onPlayerTurnStarted(PlayerColor playerID)
|
2010-02-20 15:24:38 +02:00
|
|
|
{
|
2023-04-17 00:09:25 +02:00
|
|
|
onCurrentPlayerChanged(playerID);
|
|
|
|
|
2023-05-07 00:34:11 +02:00
|
|
|
setState(EAdventureState::MAKING_TURN);
|
2017-06-03 07:25:10 +02:00
|
|
|
if(LOCPLINT->cb->getCurrentPlayer() == LOCPLINT->playerID
|
|
|
|
|| settings["session"]["spectate"].Bool())
|
2012-02-22 16:41:27 +03:00
|
|
|
{
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getMinimap()->setAIRadar(false);
|
|
|
|
widget->getInfoBar()->showSelection();
|
2012-02-22 16:41:27 +03:00
|
|
|
}
|
2010-01-02 03:48:44 +02:00
|
|
|
|
2023-07-13 13:35:24 +02:00
|
|
|
widget->getHeroList()->updateWidget();
|
|
|
|
widget->getTownList()->updateWidget();
|
2023-02-10 23:29:13 +02:00
|
|
|
|
|
|
|
const CGHeroInstance * heroToSelect = nullptr;
|
|
|
|
|
|
|
|
// find first non-sleeping hero
|
2023-04-17 14:17:15 +02:00
|
|
|
for (auto hero : LOCPLINT->localState->getWanderingHeroes())
|
2023-02-10 23:29:13 +02:00
|
|
|
{
|
2023-04-17 12:26:28 +02:00
|
|
|
if (!LOCPLINT->localState->isHeroSleeping(hero))
|
2023-02-10 23:29:13 +02:00
|
|
|
{
|
|
|
|
heroToSelect = hero;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//select first hero if available.
|
|
|
|
if (heroToSelect != nullptr)
|
|
|
|
{
|
2023-04-18 22:08:27 +02:00
|
|
|
LOCPLINT->localState->setSelection(heroToSelect);
|
2023-02-10 23:29:13 +02:00
|
|
|
}
|
2023-04-17 14:32:18 +02:00
|
|
|
else if (LOCPLINT->localState->getOwnedTowns().size())
|
2023-04-17 14:17:15 +02:00
|
|
|
{
|
2023-04-18 22:08:27 +02:00
|
|
|
LOCPLINT->localState->setSelection(LOCPLINT->localState->getOwnedTown(0));
|
2023-04-17 14:17:15 +02:00
|
|
|
}
|
2023-02-10 23:29:13 +02:00
|
|
|
else
|
2023-04-17 14:17:15 +02:00
|
|
|
{
|
2023-04-18 22:08:27 +02:00
|
|
|
LOCPLINT->localState->setSelection(LOCPLINT->localState->getWanderingHero(0));
|
2023-04-17 14:17:15 +02:00
|
|
|
}
|
2023-02-10 23:29:13 +02:00
|
|
|
|
2023-07-17 15:30:12 +02:00
|
|
|
//show new day animation and sound on infobar, except for 1st day of the game
|
|
|
|
if (LOCPLINT->cb->getDate(Date::DAY) != 1)
|
|
|
|
widget->getInfoBar()->showDate();
|
2023-02-10 23:29:13 +02:00
|
|
|
|
2023-04-20 21:03:28 +02:00
|
|
|
onHeroChanged(nullptr);
|
2023-06-02 15:42:18 +02:00
|
|
|
Canvas canvas = Canvas::createFromSurface(screen);
|
|
|
|
showAll(canvas);
|
2023-03-21 19:06:38 +02:00
|
|
|
mapAudio->onPlayerTurnStarted();
|
2023-02-10 23:29:13 +02:00
|
|
|
|
|
|
|
if(settings["session"]["autoSkip"].Bool() && !GH.isKeyboardShiftDown())
|
|
|
|
{
|
2023-05-16 17:34:23 +02:00
|
|
|
if(auto iw = GH.windows().topWindow<CInfoWindow>())
|
2023-02-10 23:29:13 +02:00
|
|
|
iw->close();
|
|
|
|
|
2023-05-02 15:09:36 +02:00
|
|
|
hotkeyEndingTurn();
|
2012-02-22 16:41:27 +03:00
|
|
|
}
|
2010-01-02 03:48:44 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::hotkeyEndingTurn()
|
2011-09-24 19:46:23 +03:00
|
|
|
{
|
2017-06-03 07:25:10 +02:00
|
|
|
if(settings["session"]["spectate"].Bool())
|
|
|
|
return;
|
|
|
|
|
2023-07-13 22:07:42 +02:00
|
|
|
if(!settings["general"]["startTurnAutosave"].Bool())
|
|
|
|
{
|
|
|
|
LOCPLINT->performAutosave();
|
|
|
|
}
|
|
|
|
|
2023-07-24 18:24:57 +02:00
|
|
|
LOCPLINT->makingTurn = false;
|
|
|
|
LOCPLINT->cb->endTurn();
|
|
|
|
|
2023-03-01 17:20:05 +02:00
|
|
|
mapAudio->onPlayerTurnEnded();
|
2011-09-24 19:46:23 +03:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
const CGObjectInstance* AdventureMapInterface::getActiveObject(const int3 &mapPos)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-05-14 19:29:06 +03:00
|
|
|
std::vector < const CGObjectInstance * > bobjs = LOCPLINT->cb->getBlockingObjs(mapPos); //blocking objects at tile
|
|
|
|
|
|
|
|
if (bobjs.empty())
|
|
|
|
return nullptr;
|
2011-05-03 06:14:18 +03:00
|
|
|
|
2014-07-01 17:19:08 +03:00
|
|
|
return *boost::range::max_element(bobjs, &CMapHandler::compareObjectBlitOrder);
|
2012-05-14 19:29:06 +03:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onTileLeftClicked(const int3 &mapPos)
|
2012-05-14 19:29:06 +03:00
|
|
|
{
|
2023-05-07 00:34:11 +02:00
|
|
|
if(!shortcuts->optionMapViewActive())
|
2015-01-13 21:57:41 +02:00
|
|
|
return;
|
2023-02-28 22:43:19 +02:00
|
|
|
|
|
|
|
//FIXME: this line breaks H3 behavior for Dimension Door
|
|
|
|
if(!LOCPLINT->cb->isVisible(mapPos))
|
|
|
|
return;
|
|
|
|
if(!LOCPLINT->makingTurn)
|
2012-05-14 19:29:06 +03:00
|
|
|
return;
|
2011-08-18 00:48:12 +03:00
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
const TerrainTile *tile = LOCPLINT->cb->getTile(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2014-07-01 17:19:08 +03:00
|
|
|
const CGObjectInstance *topBlocking = getActiveObject(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2023-04-17 14:17:15 +02:00
|
|
|
int3 selPos = LOCPLINT->localState->getCurrentArmy()->getSightCenter();
|
2023-04-20 13:15:08 +02:00
|
|
|
if(spellBeingCasted)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-05-07 00:34:11 +02:00
|
|
|
assert(shortcuts->optionSpellcasting());
|
|
|
|
|
2023-04-20 13:15:08 +02:00
|
|
|
if (!isInScreenRange(selPos, mapPos))
|
|
|
|
return;
|
|
|
|
|
2011-05-10 01:20:47 +03:00
|
|
|
const TerrainTile *heroTile = LOCPLINT->cb->getTile(selPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
|
|
|
switch(spellBeingCasted->id)
|
|
|
|
{
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::SCUTTLE_BOAT: //Scuttle Boat
|
2013-01-31 23:11:25 +03:00
|
|
|
if(topBlocking && topBlocking->ID == Obj::BOAT)
|
2023-04-26 23:46:23 +02:00
|
|
|
performSpellcasting(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
break;
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::DIMENSION_DOOR:
|
2010-03-21 00:17:19 +02:00
|
|
|
if(!tile || tile->isClear(heroTile))
|
2023-04-26 23:46:23 +02:00
|
|
|
performSpellcasting(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2010-08-13 13:46:08 +03:00
|
|
|
//check if we can select this object
|
2012-09-23 21:01:04 +03:00
|
|
|
bool canSelect = topBlocking && topBlocking->ID == Obj::HERO && topBlocking->tempOwner == LOCPLINT->playerID;
|
|
|
|
canSelect |= topBlocking && topBlocking->ID == Obj::TOWN && LOCPLINT->cb->getPlayerRelations(LOCPLINT->playerID, topBlocking->tempOwner);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2023-01-25 19:47:33 +02:00
|
|
|
bool isHero = false;
|
2023-04-17 14:17:15 +02:00
|
|
|
if(LOCPLINT->localState->getCurrentArmy()->ID != Obj::HERO) //hero is not selected (presumably town)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-04-17 14:17:15 +02:00
|
|
|
if(LOCPLINT->localState->getCurrentArmy() == topBlocking) //selected town clicked
|
2010-03-21 00:17:19 +02:00
|
|
|
LOCPLINT->openTownWindow(static_cast<const CGTownInstance*>(topBlocking));
|
2016-01-17 06:48:21 +02:00
|
|
|
else if(canSelect)
|
2023-04-18 22:08:27 +02:00
|
|
|
LOCPLINT->localState->setSelection(static_cast<const CArmedInstance*>(topBlocking));
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2023-04-17 12:06:58 +02:00
|
|
|
else if(const CGHeroInstance * currentHero = LOCPLINT->localState->getCurrentHero()) //hero is selected
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-01-25 19:47:33 +02:00
|
|
|
isHero = true;
|
|
|
|
|
2014-09-21 16:42:08 +03:00
|
|
|
const CGPathNode *pn = LOCPLINT->cb->getPathsInfo(currentHero)->getPathInfo(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
if(currentHero == topBlocking) //clicked selected hero
|
|
|
|
{
|
|
|
|
LOCPLINT->openHeroWindow(currentHero);
|
2010-07-13 08:25:40 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2010-08-13 13:46:08 +03:00
|
|
|
else if(canSelect && pn->turns == 255 ) //selectable object at inaccessible tile
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-04-18 22:08:27 +02:00
|
|
|
LOCPLINT->localState->setSelection(static_cast<const CArmedInstance*>(topBlocking));
|
2010-07-13 08:25:40 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else //still here? we need to move hero if we clicked end of already selected path or calculate a new path otherwise
|
|
|
|
{
|
2023-04-17 01:02:31 +02:00
|
|
|
if(LOCPLINT->localState->hasPath(currentHero) &&
|
|
|
|
LOCPLINT->localState->getPath(currentHero).endPos() == mapPos)//we'll be moving
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-02-18 17:37:09 +02:00
|
|
|
if(!CGI->mh->hasOngoingAnimations())
|
2023-04-17 01:02:31 +02:00
|
|
|
LOCPLINT->moveHero(currentHero, LOCPLINT->localState->getPath(currentHero));
|
2010-07-13 08:25:40 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2016-01-17 06:48:21 +02:00
|
|
|
else //remove old path and find a new one if we clicked on accessible tile
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-04-17 01:02:31 +02:00
|
|
|
LOCPLINT->localState->setPath(currentHero, mapPos);
|
2023-04-20 21:03:28 +02:00
|
|
|
onHeroChanged(currentHero);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
} //end of hero is selected "case"
|
|
|
|
else
|
|
|
|
{
|
2012-04-22 10:32:45 +03:00
|
|
|
throw std::runtime_error("Nothing is selected...");
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2010-07-13 08:25:40 +03:00
|
|
|
|
2023-01-25 19:47:33 +02:00
|
|
|
const auto shipyard = ourInaccessibleShipyard(topBlocking);
|
|
|
|
if(isHero && shipyard != nullptr)
|
2010-07-13 08:25:40 +03:00
|
|
|
{
|
|
|
|
LOCPLINT->showShipyardDialogOrProblemPopup(shipyard);
|
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onTileHovered(const int3 &mapPos)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-05-07 00:34:11 +02:00
|
|
|
if(!shortcuts->optionMapViewActive())
|
2023-04-17 00:09:25 +02:00
|
|
|
return;
|
|
|
|
|
2023-04-17 22:16:45 +02:00
|
|
|
//may occur just at the start of game (fake move before full intiialization)
|
|
|
|
if(!LOCPLINT->localState->getCurrentArmy())
|
2015-01-13 21:57:41 +02:00
|
|
|
return;
|
2023-04-17 00:09:25 +02:00
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
if(!LOCPLINT->cb->isVisible(mapPos))
|
2011-05-03 06:14:18 +03:00
|
|
|
{
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::POINTER);
|
2023-05-16 17:34:23 +02:00
|
|
|
GH.statusbar()->clear();
|
2011-05-03 06:14:18 +03:00
|
|
|
return;
|
|
|
|
}
|
2015-11-08 02:10:48 +02:00
|
|
|
auto objRelations = PlayerRelations::ALLIES;
|
2015-11-08 02:33:01 +02:00
|
|
|
const CGObjectInstance *objAtTile = getActiveObject(mapPos);
|
2015-11-08 02:10:48 +02:00
|
|
|
if(objAtTile)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2015-11-08 02:10:48 +02:00
|
|
|
objRelations = LOCPLINT->cb->getPlayerRelations(LOCPLINT->playerID, objAtTile->tempOwner);
|
2023-04-17 12:06:58 +02:00
|
|
|
std::string text = LOCPLINT->localState->getCurrentHero() ? objAtTile->getHoverText(LOCPLINT->localState->getCurrentHero()) : objAtTile->getHoverText(LOCPLINT->playerID);
|
2012-05-14 19:29:06 +03:00
|
|
|
boost::replace_all(text,"\n"," ");
|
2023-05-16 17:34:23 +02:00
|
|
|
GH.statusbar()->write(text);
|
2023-02-28 22:43:19 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
std::string hlp = CGI->mh->getTerrainDescr(mapPos, false);
|
2023-05-16 17:34:23 +02:00
|
|
|
GH.statusbar()->write(hlp);
|
2023-02-28 22:43:19 +02:00
|
|
|
}
|
|
|
|
|
2010-03-21 00:17:19 +02:00
|
|
|
if(spellBeingCasted)
|
|
|
|
{
|
|
|
|
switch(spellBeingCasted->id)
|
|
|
|
{
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::SCUTTLE_BOAT:
|
2023-04-20 13:15:08 +02:00
|
|
|
{
|
2023-04-26 21:45:41 +02:00
|
|
|
int3 hpos = LOCPLINT->localState->getCurrentArmy()->getSightCenter();
|
2023-04-20 13:15:08 +02:00
|
|
|
|
|
|
|
if(objAtTile && objAtTile->ID == Obj::BOAT && isInScreenRange(hpos, mapPos))
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::SCUTTLE_BOAT);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::POINTER);
|
2010-03-21 00:17:19 +02:00
|
|
|
return;
|
2023-04-20 13:15:08 +02:00
|
|
|
}
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::DIMENSION_DOOR:
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2015-11-08 02:33:01 +02:00
|
|
|
const TerrainTile * t = LOCPLINT->cb->getTile(mapPos, false);
|
2023-04-17 14:17:15 +02:00
|
|
|
int3 hpos = LOCPLINT->localState->getCurrentArmy()->getSightCenter();
|
2015-11-08 02:33:01 +02:00
|
|
|
if((!t || t->isClear(LOCPLINT->cb->getTile(hpos))) && isInScreenRange(hpos, mapPos))
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::TELEPORT);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::POINTER);
|
2010-03-21 00:17:19 +02:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-04-17 14:17:15 +02:00
|
|
|
if(LOCPLINT->localState->getCurrentArmy()->ID == Obj::TOWN)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2010-08-13 13:46:08 +03:00
|
|
|
if(objAtTile)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2015-11-08 02:33:01 +02:00
|
|
|
if(objAtTile->ID == Obj::TOWN && objRelations != PlayerRelations::ENEMIES)
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::TOWN);
|
2015-11-08 02:33:01 +02:00
|
|
|
else if(objAtTile->ID == Obj::HERO && objRelations == PlayerRelations::SAME_PLAYER)
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::HERO);
|
2012-02-28 14:26:08 +03:00
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::POINTER);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::POINTER);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2023-04-17 12:06:58 +02:00
|
|
|
else if(const CGHeroInstance * hero = LOCPLINT->localState->getCurrentHero())
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2022-12-18 22:32:07 +02:00
|
|
|
std::array<Cursor::Map, 4> cursorMove = { Cursor::Map::T1_MOVE, Cursor::Map::T2_MOVE, Cursor::Map::T3_MOVE, Cursor::Map::T4_MOVE, };
|
|
|
|
std::array<Cursor::Map, 4> cursorAttack = { Cursor::Map::T1_ATTACK, Cursor::Map::T2_ATTACK, Cursor::Map::T3_ATTACK, Cursor::Map::T4_ATTACK, };
|
|
|
|
std::array<Cursor::Map, 4> cursorSail = { Cursor::Map::T1_SAIL, Cursor::Map::T2_SAIL, Cursor::Map::T3_SAIL, Cursor::Map::T4_SAIL, };
|
|
|
|
std::array<Cursor::Map, 4> cursorDisembark = { Cursor::Map::T1_DISEMBARK, Cursor::Map::T2_DISEMBARK, Cursor::Map::T3_DISEMBARK, Cursor::Map::T4_DISEMBARK, };
|
|
|
|
std::array<Cursor::Map, 4> cursorExchange = { Cursor::Map::T1_EXCHANGE, Cursor::Map::T2_EXCHANGE, Cursor::Map::T3_EXCHANGE, Cursor::Map::T4_EXCHANGE, };
|
|
|
|
std::array<Cursor::Map, 4> cursorVisit = { Cursor::Map::T1_VISIT, Cursor::Map::T2_VISIT, Cursor::Map::T3_VISIT, Cursor::Map::T4_VISIT, };
|
|
|
|
std::array<Cursor::Map, 4> cursorSailVisit = { Cursor::Map::T1_SAIL_VISIT, Cursor::Map::T2_SAIL_VISIT, Cursor::Map::T3_SAIL_VISIT, Cursor::Map::T4_SAIL_VISIT, };
|
|
|
|
|
2023-01-21 16:30:32 +02:00
|
|
|
const CGPathNode * pathNode = LOCPLINT->cb->getPathsInfo(hero)->getPathInfo(mapPos);
|
|
|
|
assert(pathNode);
|
2014-09-21 16:42:08 +03:00
|
|
|
|
2023-02-15 00:45:45 +02:00
|
|
|
if((GH.isKeyboardAltDown() || settings["gameTweaks"]["forceMovementInfo"].Bool()) && pathNode->reachable()) //overwrite status bar text with movement info
|
2023-01-16 18:29:33 +02:00
|
|
|
{
|
2023-02-10 15:50:46 +02:00
|
|
|
showMoveDetailsInStatusbar(*hero, *pathNode);
|
2023-01-16 18:29:33 +02:00
|
|
|
}
|
|
|
|
|
2023-01-21 16:30:32 +02:00
|
|
|
int turns = pathNode->turns;
|
2014-09-21 16:42:08 +03:00
|
|
|
vstd::amin(turns, 3);
|
2023-01-21 16:30:32 +02:00
|
|
|
switch(pathNode->action)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-06-21 14:38:57 +02:00
|
|
|
case EPathNodeAction::NORMAL:
|
|
|
|
case EPathNodeAction::TELEPORT_NORMAL:
|
2023-01-21 16:30:32 +02:00
|
|
|
if(pathNode->layer == EPathfindingLayer::LAND)
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorMove[turns]);
|
2015-11-08 02:10:48 +02:00
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorSailVisit[turns]);
|
2015-11-08 02:10:48 +02:00
|
|
|
break;
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2023-06-21 14:38:57 +02:00
|
|
|
case EPathNodeAction::VISIT:
|
|
|
|
case EPathNodeAction::BLOCKING_VISIT:
|
|
|
|
case EPathNodeAction::TELEPORT_BLOCKING_VISIT:
|
2015-11-17 06:09:01 +02:00
|
|
|
if(objAtTile && objAtTile->ID == Obj::HERO)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-04-17 14:17:15 +02:00
|
|
|
if(LOCPLINT->localState->getCurrentArmy() == objAtTile)
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::HERO);
|
2012-01-12 18:23:00 +03:00
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorExchange[turns]);
|
2010-05-06 15:13:31 +03:00
|
|
|
}
|
2023-01-21 16:30:32 +02:00
|
|
|
else if(pathNode->layer == EPathfindingLayer::LAND)
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorVisit[turns]);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorSailVisit[turns]);
|
2015-11-08 02:10:48 +02:00
|
|
|
break;
|
|
|
|
|
2023-06-21 14:38:57 +02:00
|
|
|
case EPathNodeAction::BATTLE:
|
|
|
|
case EPathNodeAction::TELEPORT_BATTLE:
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorAttack[turns]);
|
2015-11-08 02:10:48 +02:00
|
|
|
break;
|
|
|
|
|
2023-06-21 14:38:57 +02:00
|
|
|
case EPathNodeAction::EMBARK:
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorSail[turns]);
|
2015-11-08 02:10:48 +02:00
|
|
|
break;
|
|
|
|
|
2023-06-21 14:38:57 +02:00
|
|
|
case EPathNodeAction::DISEMBARK:
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(cursorDisembark[turns]);
|
2015-11-08 02:10:48 +02:00
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
if(objAtTile && objRelations != PlayerRelations::ENEMIES)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2015-11-08 02:10:48 +02:00
|
|
|
if(objAtTile->ID == Obj::TOWN)
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::TOWN);
|
2015-11-08 02:10:48 +02:00
|
|
|
else if(objAtTile->ID == Obj::HERO && objRelations == PlayerRelations::SAME_PLAYER)
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::HERO);
|
2019-05-03 07:20:32 +02:00
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::POINTER);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::POINTER);
|
2015-11-08 02:10:48 +02:00
|
|
|
break;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
2010-07-13 08:25:40 +03:00
|
|
|
|
2011-02-20 11:24:53 +02:00
|
|
|
if(ourInaccessibleShipyard(objAtTile))
|
2010-07-13 08:25:40 +03:00
|
|
|
{
|
2022-12-18 22:32:07 +02:00
|
|
|
CCS->curh->set(Cursor::Map::T1_SAIL);
|
2010-07-13 08:25:40 +03:00
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::showMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode)
|
2023-01-21 16:30:32 +02:00
|
|
|
{
|
2023-06-21 19:38:26 +02:00
|
|
|
const int maxMovementPointsAtStartOfLastTurn = pathNode.turns > 0 ? hero.movementPointsLimit(pathNode.layer == EPathfindingLayer::LAND) : hero.movementPointsRemaining();
|
2023-01-21 16:30:32 +02:00
|
|
|
const int movementPointsLastTurnCost = maxMovementPointsAtStartOfLastTurn - pathNode.moveRemains;
|
|
|
|
const int remainingPointsAfterMove = pathNode.turns == 0 ? pathNode.moveRemains : 0;
|
|
|
|
|
|
|
|
std::string result = VLC->generaltexth->translate("vcmi.adventureMap", pathNode.turns > 0 ? "moveCostDetails" : "moveCostDetailsNoTurns");
|
|
|
|
|
|
|
|
boost::replace_first(result, "%TURNS", std::to_string(pathNode.turns));
|
|
|
|
boost::replace_first(result, "%POINTS", std::to_string(movementPointsLastTurnCost));
|
|
|
|
boost::replace_first(result, "%REMAINING", std::to_string(remainingPointsAfterMove));
|
|
|
|
|
2023-05-16 17:34:23 +02:00
|
|
|
GH.statusbar()->write(result);
|
2023-01-21 16:30:32 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onTileRightClicked(const int3 &mapPos)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2023-05-07 00:34:11 +02:00
|
|
|
if(!shortcuts->optionMapViewActive())
|
2015-01-13 21:57:41 +02:00
|
|
|
return;
|
2023-04-17 00:09:25 +02:00
|
|
|
|
2010-03-21 00:17:19 +02:00
|
|
|
if(spellBeingCasted)
|
|
|
|
{
|
2023-05-02 15:09:36 +02:00
|
|
|
hotkeyAbortCastingMode();
|
2010-03-21 00:17:19 +02:00
|
|
|
return;
|
|
|
|
}
|
2023-04-17 00:09:25 +02:00
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
if(!LOCPLINT->cb->isVisible(mapPos))
|
2011-05-03 06:14:18 +03:00
|
|
|
{
|
|
|
|
CRClickPopup::createAndPush(VLC->generaltexth->allTexts[61]); //Uncharted Territory
|
|
|
|
return;
|
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2014-07-01 17:19:08 +03:00
|
|
|
const CGObjectInstance * obj = getActiveObject(mapPos);
|
2012-05-14 19:29:06 +03:00
|
|
|
if(!obj)
|
2023-02-28 22:43:19 +02:00
|
|
|
{
|
|
|
|
// Bare or undiscovered terrain
|
|
|
|
const TerrainTile * tile = LOCPLINT->cb->getTile(mapPos);
|
|
|
|
if(tile)
|
|
|
|
{
|
|
|
|
std::string hlp = CGI->mh->getTerrainDescr(mapPos, true);
|
|
|
|
CRClickPopup::createAndPush(hlp);
|
|
|
|
}
|
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2023-01-27 00:27:06 +02:00
|
|
|
CRClickPopup::createAndPush(obj, GH.getCursorPosition(), ETextAlignment::CENTER);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
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void AdventureMapInterface::enterCastingMode(const CSpell * sp)
|
2010-03-21 00:17:19 +02:00
|
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|
{
|
2023-04-19 16:38:25 +02:00
|
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assert(sp->id == SpellID::SCUTTLE_BOAT || sp->id == SpellID::DIMENSION_DOOR);
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2010-03-21 00:17:19 +02:00
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spellBeingCasted = sp;
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2023-04-20 13:15:08 +02:00
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Settings config = settings.write["session"]["showSpellRange"];
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config->Bool() = true;
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2010-03-21 00:17:19 +02:00
|
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|
2023-05-07 00:34:11 +02:00
|
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setState(EAdventureState::CASTING_SPELL);
|
2010-03-21 00:17:19 +02:00
|
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|
}
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2023-05-08 14:18:34 +02:00
|
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void AdventureMapInterface::exitCastingMode()
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
assert(spellBeingCasted);
|
2013-06-26 14:18:27 +03:00
|
|
|
spellBeingCasted = nullptr;
|
2023-05-07 00:34:11 +02:00
|
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|
setState(EAdventureState::MAKING_TURN);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2023-04-20 13:15:08 +02:00
|
|
|
Settings config = settings.write["session"]["showSpellRange"];
|
|
|
|
config->Bool() = false;
|
2023-04-17 00:09:25 +02:00
|
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|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::hotkeyAbortCastingMode()
|
2023-04-19 16:38:25 +02:00
|
|
|
{
|
|
|
|
exitCastingMode();
|
|
|
|
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[731]); //Spell cancelled
|
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::performSpellcasting(const int3 & dest)
|
2023-04-17 00:09:25 +02:00
|
|
|
{
|
|
|
|
SpellID id = spellBeingCasted->id;
|
2023-04-19 16:38:25 +02:00
|
|
|
exitCastingMode();
|
|
|
|
LOCPLINT->cb->castSpell(LOCPLINT->localState->getCurrentHero(), id, dest);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
Rect AdventureMapInterface::terrainAreaPixels() const
|
2023-02-10 23:29:13 +02:00
|
|
|
{
|
2023-04-26 14:44:10 +02:00
|
|
|
return widget->getMapView()->pos;
|
2023-02-10 23:29:13 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
const IShipyard * AdventureMapInterface::ourInaccessibleShipyard(const CGObjectInstance *obj) const
|
2010-07-13 08:25:40 +03:00
|
|
|
{
|
|
|
|
const IShipyard *ret = IShipyard::castFrom(obj);
|
|
|
|
|
2022-12-18 22:32:07 +02:00
|
|
|
if(!ret ||
|
2023-04-17 00:09:25 +02:00
|
|
|
obj->tempOwner != currentPlayerID ||
|
2022-12-18 22:32:07 +02:00
|
|
|
(CCS->curh->get<Cursor::Map>() != Cursor::Map::T1_SAIL && CCS->curh->get<Cursor::Map>() != Cursor::Map::POINTER))
|
2013-06-26 14:18:27 +03:00
|
|
|
return nullptr;
|
2010-07-13 08:25:40 +03:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::hotkeyExitWorldView()
|
2023-02-15 23:13:25 +02:00
|
|
|
{
|
2023-05-07 00:34:11 +02:00
|
|
|
setState(EAdventureState::MAKING_TURN);
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getMapView()->onViewMapActivated();
|
2023-02-21 14:38:08 +02:00
|
|
|
}
|
2015-01-15 01:22:20 +02:00
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::openWorldView(int tileSize)
|
2023-02-21 14:38:08 +02:00
|
|
|
{
|
2023-05-07 00:34:11 +02:00
|
|
|
setState(EAdventureState::WORLD_VIEW);
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getMapView()->onViewWorldActivated(tileSize);
|
2015-01-13 21:57:41 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::openWorldView()
|
2015-02-02 14:02:27 +02:00
|
|
|
{
|
2023-02-21 14:38:08 +02:00
|
|
|
openWorldView(11);
|
2015-02-02 14:02:27 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::openWorldView(const std::vector<ObjectPosInfo>& objectPositions, bool showTerrain)
|
2015-02-02 14:02:27 +02:00
|
|
|
{
|
2023-02-21 14:38:08 +02:00
|
|
|
openWorldView(11);
|
2023-04-26 14:44:10 +02:00
|
|
|
widget->getMapView()->onViewSpellActivated(11, objectPositions, showTerrain);
|
2015-02-02 14:02:27 +02:00
|
|
|
}
|
2023-05-02 15:09:36 +02:00
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::hotkeyNextTown()
|
2023-05-02 15:09:36 +02:00
|
|
|
{
|
|
|
|
widget->getTownList()->selectNext();
|
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::hotkeySwitchMapLevel()
|
2023-05-02 15:09:36 +02:00
|
|
|
{
|
|
|
|
widget->getMapView()->onMapLevelSwitched();
|
|
|
|
}
|
2023-05-04 21:33:25 +02:00
|
|
|
|
2023-05-16 22:42:51 +02:00
|
|
|
void AdventureMapInterface::hotkeyZoom(int delta)
|
|
|
|
{
|
2023-05-16 23:49:24 +02:00
|
|
|
widget->getMapView()->onMapZoomLevelChanged(delta);
|
2023-05-16 22:42:51 +02:00
|
|
|
}
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
void AdventureMapInterface::onScreenResize()
|
2023-05-04 21:33:25 +02:00
|
|
|
{
|
|
|
|
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
2023-08-02 20:23:27 +02:00
|
|
|
|
|
|
|
// remember our activation state and reactive after reconstruction
|
|
|
|
// since othervice activate() calls for created elements will bypass virtual dispatch
|
|
|
|
// and will call directly CIntObject::activate() instead of dispatching virtual function call
|
|
|
|
bool widgetActive = isActive();
|
|
|
|
|
|
|
|
if (widgetActive)
|
|
|
|
deactivate();
|
|
|
|
|
2023-05-04 21:33:25 +02:00
|
|
|
widget.reset();
|
|
|
|
pos.x = pos.y = 0;
|
|
|
|
pos.w = GH.screenDimensions().x;
|
|
|
|
pos.h = GH.screenDimensions().y;
|
|
|
|
|
2023-05-08 14:18:34 +02:00
|
|
|
widget = std::make_shared<AdventureMapWidget>(shortcuts);
|
2023-05-04 21:33:25 +02:00
|
|
|
widget->getMapView()->onViewMapActivated();
|
2023-05-04 22:50:33 +02:00
|
|
|
widget->setPlayer(currentPlayerID);
|
2023-05-06 15:52:43 +02:00
|
|
|
widget->updateActiveState();
|
|
|
|
widget->getMinimap()->update();
|
2023-05-07 23:59:48 +02:00
|
|
|
widget->getInfoBar()->showSelection();
|
2023-05-04 21:33:25 +02:00
|
|
|
|
2023-07-15 12:05:06 +02:00
|
|
|
if (LOCPLINT && LOCPLINT->localState->getCurrentArmy())
|
|
|
|
widget->getMapView()->onCenteredObject(LOCPLINT->localState->getCurrentArmy());
|
|
|
|
|
2023-05-07 00:34:11 +02:00
|
|
|
adjustActiveness();
|
2023-08-02 20:23:27 +02:00
|
|
|
|
|
|
|
if (widgetActive)
|
|
|
|
activate();
|
2023-05-04 21:33:25 +02:00
|
|
|
}
|