2017-07-13 10:26:03 +02:00
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/*
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* CMapGenerator.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2013-01-06 22:30:12 +03:00
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#include "StdInc.h"
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#include "CMapGenerator.h"
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2013-04-07 13:48:07 +03:00
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#include "../mapping/CMap.h"
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2013-01-06 22:30:12 +03:00
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#include "../VCMI_Lib.h"
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#include "../CGeneralTextHandler.h"
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2013-04-07 13:48:07 +03:00
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#include "../mapping/CMapEditManager.h"
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2013-01-06 22:30:12 +03:00
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#include "../CTownHandler.h"
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#include "../StringConstants.h"
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2014-05-22 17:27:13 +03:00
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#include "../filesystem/Filesystem.h"
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2014-05-24 13:42:06 +03:00
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#include "CZonePlacer.h"
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2018-03-05 16:05:17 +02:00
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#include "CRmgTemplateZone.h"
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2014-07-04 15:46:02 +03:00
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#include "../mapObjects/CObjectClassesHandler.h"
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2013-08-19 21:20:11 +03:00
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2015-01-03 08:20:52 +02:00
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static const int3 dirs4[] = {int3(0,1,0),int3(0,-1,0),int3(-1,0,0),int3(+1,0,0)};
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2016-12-15 13:36:47 +02:00
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static const int3 dirsDiagonal[] = { int3(1,1,0),int3(1,-1,0),int3(-1,1,0),int3(-1,-1,0) };
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2015-01-03 08:20:52 +02:00
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2014-05-30 22:23:41 +03:00
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void CMapGenerator::foreach_neighbour(const int3 &pos, std::function<void(int3& pos)> foo)
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2014-05-24 19:39:58 +03:00
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{
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2015-12-04 01:06:02 +02:00
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for(const int3 &dir : int3::getDirs())
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2014-05-30 17:50:06 +03:00
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{
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2014-05-30 22:23:41 +03:00
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int3 n = pos + dir;
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2016-01-13 20:17:12 +02:00
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/*important notice: perform any translation before this function is called,
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so the actual map position is checked*/
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2014-05-30 17:50:06 +03:00
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if(map->isInTheMap(n))
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2014-05-31 15:11:20 +03:00
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foo(n);
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2014-05-30 17:50:06 +03:00
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}
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2014-05-24 19:39:58 +03:00
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}
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2015-01-03 08:20:52 +02:00
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void CMapGenerator::foreachDirectNeighbour(const int3& pos, std::function<void(int3& pos)> foo)
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{
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for(const int3 &dir : dirs4)
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{
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int3 n = pos + dir;
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if(map->isInTheMap(n))
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foo(n);
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2015-11-14 15:50:29 +02:00
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}
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2015-01-03 08:20:52 +02:00
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}
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2016-12-15 13:36:47 +02:00
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void CMapGenerator::foreachDiagonaltNeighbour(const int3& pos, std::function<void(int3& pos)> foo)
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{
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for (const int3 &dir : dirsDiagonal)
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{
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int3 n = pos + dir;
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if (map->isInTheMap(n))
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foo(n);
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}
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}
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2014-05-24 19:39:58 +03:00
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2014-07-27 14:59:53 +03:00
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CMapGenerator::CMapGenerator() :
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2016-11-27 21:37:41 +02:00
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mapGenOptions(nullptr), randomSeed(0), editManager(nullptr),
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zonesTotal(0), tiles(nullptr), prisonsRemaining(0),
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monolithIndex(0)
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2014-05-22 17:27:13 +03:00
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{
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2013-01-06 22:30:12 +03:00
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}
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2014-05-30 17:50:06 +03:00
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void CMapGenerator::initTiles()
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2013-01-06 22:30:12 +03:00
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{
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2014-05-30 17:50:06 +03:00
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map->initTerrain();
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int width = map->width;
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int height = map->height;
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int level = map->twoLevel ? 2 : 1;
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tiles = new CTileInfo**[width];
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for (int i = 0; i < width; ++i)
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{
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tiles[i] = new CTileInfo*[height];
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for (int j = 0; j < height; ++j)
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{
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tiles[i][j] = new CTileInfo[level];
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}
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}
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2016-08-09 10:12:13 +02:00
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zoneColouring.resize(boost::extents[map->twoLevel ? 2 : 1][map->width][map->height]);
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2014-05-30 17:50:06 +03:00
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}
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2013-01-06 22:30:12 +03:00
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2014-05-30 17:50:06 +03:00
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CMapGenerator::~CMapGenerator()
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{
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2014-07-01 13:07:53 +03:00
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if (tiles)
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2014-05-30 17:50:06 +03:00
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{
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2014-07-01 13:07:53 +03:00
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int width = mapGenOptions->getWidth();
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int height = mapGenOptions->getHeight();
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for (int i=0; i < width; i++)
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2014-05-30 17:50:06 +03:00
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{
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2014-07-01 13:07:53 +03:00
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for(int j=0; j < height; j++)
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2014-05-30 17:50:06 +03:00
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{
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delete [] tiles[i][j];
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}
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delete [] tiles[i];
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}
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delete [] tiles;
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}
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2013-01-06 22:30:12 +03:00
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}
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2014-07-25 11:44:17 +03:00
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void CMapGenerator::initPrisonsRemaining()
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{
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prisonsRemaining = 0;
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for (auto isAllowed : map->allowedHeroes)
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{
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if (isAllowed)
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prisonsRemaining++;
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}
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2014-12-19 15:04:59 +02:00
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prisonsRemaining = std::max<int> (0, prisonsRemaining - 16 * mapGenOptions->getPlayerCount()); //so at least 16 heroes will be available for every player
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2014-07-25 11:44:17 +03:00
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}
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2015-02-28 22:14:45 +02:00
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void CMapGenerator::initQuestArtsRemaining()
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{
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for (auto art : VLC->arth->artifacts)
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{
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2015-09-23 21:38:16 +02:00
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if (art->aClass == CArtifact::ART_TREASURE && VLC->arth->legalArtifact(art->id) && art->constituentOf.empty()) //don't use parts of combined artifacts
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questArtifacts.push_back(art->id);
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2015-02-28 22:14:45 +02:00
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}
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}
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2017-07-15 13:08:20 +02:00
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std::unique_ptr<CMap> CMapGenerator::generate(CMapGenOptions * mapGenOptions, int randomSeed)
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2013-01-06 22:30:12 +03:00
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{
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2014-07-27 14:59:53 +03:00
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this->mapGenOptions = mapGenOptions;
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this->randomSeed = randomSeed;
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2014-08-31 20:08:39 +03:00
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assert(mapGenOptions);
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2014-07-27 14:59:53 +03:00
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rand.setSeed(this->randomSeed);
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2014-05-24 13:42:06 +03:00
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mapGenOptions->finalize(rand);
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2013-01-06 22:30:12 +03:00
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2014-05-24 13:42:06 +03:00
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map = make_unique<CMap>();
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editManager = map->getEditManager();
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2014-07-25 11:44:17 +03:00
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2014-05-23 18:12:31 +03:00
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try
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{
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editManager->getUndoManager().setUndoRedoLimit(0);
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2014-08-31 20:08:39 +03:00
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//FIXME: somehow mapGenOption is nullptr at this point :?
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2014-05-23 18:12:31 +03:00
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addHeaderInfo();
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2014-05-30 17:50:06 +03:00
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initTiles();
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2013-01-06 22:30:12 +03:00
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2014-07-25 11:44:17 +03:00
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initPrisonsRemaining();
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2015-02-28 22:14:45 +02:00
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initQuestArtsRemaining();
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2014-05-23 18:12:31 +03:00
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genZones();
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2014-05-23 20:14:20 +03:00
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map->calculateGuardingGreaturePositions(); //clear map so that all tiles are unguarded
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2014-05-23 18:12:31 +03:00
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fillZones();
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2014-07-27 14:59:53 +03:00
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//updated guarded tiles will be calculated in CGameState::initMapObjects()
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2018-03-09 20:11:20 +02:00
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zones.clear();
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2014-05-23 18:12:31 +03:00
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}
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catch (rmgException &e)
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{
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2017-08-11 19:03:05 +02:00
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logGlobal->error("Random map generation received exception: %s", e.what());
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2014-05-23 18:12:31 +03:00
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}
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2013-01-06 22:30:12 +03:00
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return std::move(map);
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}
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std::string CMapGenerator::getMapDescription() const
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{
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2014-09-18 15:29:57 +03:00
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assert(mapGenOptions);
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assert(map);
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2013-01-06 22:30:12 +03:00
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const std::string waterContentStr[3] = { "none", "normal", "islands" };
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const std::string monsterStrengthStr[3] = { "weak", "normal", "strong" };
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2014-09-18 15:29:57 +03:00
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int monsterStrengthIndex = mapGenOptions->getMonsterStrength() - EMonsterStrength::GLOBAL_WEAK; //does not start from 0
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2013-05-21 22:08:06 +03:00
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std::stringstream ss;
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ss << boost::str(boost::format(std::string("Map created by the Random Map Generator.\nTemplate was %s, Random seed was %d, size %dx%d") +
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2015-05-27 11:30:46 +02:00
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", levels %s, players %d, computers %d, water %s, monster %s, VCMI map") % mapGenOptions->getMapTemplate()->getName() %
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2014-05-23 12:56:51 +03:00
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randomSeed % map->width % map->height % (map->twoLevel ? "2" : "1") % static_cast<int>(mapGenOptions->getPlayerCount()) %
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static_cast<int>(mapGenOptions->getCompOnlyPlayerCount()) % waterContentStr[mapGenOptions->getWaterContent()] %
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2014-09-18 15:29:57 +03:00
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monsterStrengthStr[monsterStrengthIndex]);
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2013-01-06 22:30:12 +03:00
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2014-05-23 12:56:51 +03:00
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for(const auto & pair : mapGenOptions->getPlayersSettings())
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2013-01-06 22:30:12 +03:00
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{
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2013-04-14 22:24:31 +03:00
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const auto & pSettings = pair.second;
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if(pSettings.getPlayerType() == EPlayerType::HUMAN)
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2013-01-06 22:30:12 +03:00
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{
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2013-03-03 20:06:03 +03:00
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ss << ", " << GameConstants::PLAYER_COLOR_NAMES[pSettings.getColor().getNum()] << " is human";
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2013-01-06 22:30:12 +03:00
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}
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2013-04-14 22:24:31 +03:00
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if(pSettings.getStartingTown() != CMapGenOptions::CPlayerSettings::RANDOM_TOWN)
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2013-01-06 22:30:12 +03:00
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{
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2013-03-03 20:06:03 +03:00
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ss << ", " << GameConstants::PLAYER_COLOR_NAMES[pSettings.getColor().getNum()]
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2014-05-22 22:40:34 +03:00
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<< " town choice is " << VLC->townh->factions[pSettings.getStartingTown()]->name;
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2013-01-06 22:30:12 +03:00
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}
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}
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return ss.str();
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}
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void CMapGenerator::addPlayerInfo()
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{
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// Calculate which team numbers exist
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2015-06-01 21:57:43 +02:00
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enum ETeams {CPHUMAN = 0, CPUONLY = 1, AFTER_LAST = 2};
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std::array<std::list<int>, 2> teamNumbers;
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2013-01-06 22:30:12 +03:00
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int teamOffset = 0;
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2015-06-01 21:57:43 +02:00
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int playerCount = 0;
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int teamCount = 0;
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2013-01-06 22:30:12 +03:00
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2015-06-01 21:57:43 +02:00
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for (int i = CPHUMAN; i < AFTER_LAST; ++i)
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{
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if (i == CPHUMAN)
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{
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playerCount = mapGenOptions->getPlayerCount();
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teamCount = mapGenOptions->getTeamCount();
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}
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else
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{
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playerCount = mapGenOptions->getCompOnlyPlayerCount();
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teamCount = mapGenOptions->getCompOnlyTeamCount();
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}
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2015-11-14 15:50:29 +02:00
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2013-05-21 22:08:06 +03:00
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if(playerCount == 0)
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2013-01-06 22:30:12 +03:00
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{
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continue;
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}
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2015-06-01 21:57:43 +02:00
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int playersPerTeam = playerCount / (teamCount == 0 ? playerCount : teamCount);
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2013-05-21 22:08:06 +03:00
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int teamCountNorm = teamCount;
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if(teamCountNorm == 0)
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2013-01-06 22:30:12 +03:00
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{
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2013-05-21 22:08:06 +03:00
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teamCountNorm = playerCount;
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2013-01-06 22:30:12 +03:00
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}
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2013-05-21 22:08:06 +03:00
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for(int j = 0; j < teamCountNorm; ++j)
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2013-01-06 22:30:12 +03:00
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{
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for(int k = 0; k < playersPerTeam; ++k)
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{
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teamNumbers[i].push_back(j + teamOffset);
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}
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}
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2013-05-21 22:08:06 +03:00
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for(int j = 0; j < playerCount - teamCountNorm * playersPerTeam; ++j)
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2013-01-06 22:30:12 +03:00
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{
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teamNumbers[i].push_back(j + teamOffset);
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}
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2013-05-21 22:08:06 +03:00
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teamOffset += teamCountNorm;
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2013-01-06 22:30:12 +03:00
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}
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// Team numbers are assigned randomly to every player
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2015-06-01 21:57:43 +02:00
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//TODO: allow customize teams in rmg template
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2014-05-23 12:56:51 +03:00
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for(const auto & pair : mapGenOptions->getPlayersSettings())
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2013-01-06 22:30:12 +03:00
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{
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2013-04-14 22:24:31 +03:00
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const auto & pSettings = pair.second;
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2013-01-06 22:30:12 +03:00
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PlayerInfo player;
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player.canComputerPlay = true;
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2015-06-01 21:57:43 +02:00
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int j = (pSettings.getPlayerType() == EPlayerType::COMP_ONLY) ? CPUONLY : CPHUMAN;
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if (j == CPHUMAN)
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2013-01-06 22:30:12 +03:00
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{
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player.canHumanPlay = true;
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}
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2014-05-29 18:34:46 +03:00
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2015-06-01 21:57:43 +02:00
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if (teamNumbers[j].empty())
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{
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2017-08-10 18:39:27 +02:00
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logGlobal->error("Not enough places in team for %s player", ((j == CPUONLY) ? "CPU" : "CPU or human"));
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2015-06-01 21:57:43 +02:00
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assert (teamNumbers[j].size());
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}
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2014-05-29 18:34:46 +03:00
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auto itTeam = RandomGeneratorUtil::nextItem(teamNumbers[j], rand);
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2013-03-03 20:06:03 +03:00
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player.team = TeamID(*itTeam);
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2013-01-06 22:30:12 +03:00
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teamNumbers[j].erase(itTeam);
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2013-03-03 20:06:03 +03:00
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map->players[pSettings.getColor().getNum()] = player;
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2013-01-06 22:30:12 +03:00
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}
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2014-05-23 12:56:51 +03:00
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map->howManyTeams = (mapGenOptions->getTeamCount() == 0 ? mapGenOptions->getPlayerCount() : mapGenOptions->getTeamCount())
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+ (mapGenOptions->getCompOnlyTeamCount() == 0 ? mapGenOptions->getCompOnlyPlayerCount() : mapGenOptions->getCompOnlyTeamCount());
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2013-01-06 22:30:12 +03:00
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}
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2014-05-22 17:27:13 +03:00
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void CMapGenerator::genZones()
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2013-01-06 22:30:12 +03:00
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{
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2014-05-22 20:25:17 +03:00
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editManager->clearTerrain(&rand);
|
2014-05-23 12:56:51 +03:00
|
|
|
editManager->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions->getWidth(), mapGenOptions->getHeight()));
|
2014-05-22 20:25:17 +03:00
|
|
|
editManager->drawTerrain(ETerrainType::GRASS, &rand);
|
2013-01-06 22:30:12 +03:00
|
|
|
|
2014-05-23 12:56:51 +03:00
|
|
|
auto tmpl = mapGenOptions->getMapTemplate();
|
2018-03-05 16:05:17 +02:00
|
|
|
zones.clear();
|
|
|
|
for(const auto & option : tmpl->getZones())
|
|
|
|
{
|
2018-03-09 20:11:20 +02:00
|
|
|
auto zone = std::make_shared<CRmgTemplateZone>();
|
|
|
|
zone->setOptions(option.second.get());
|
2018-03-05 16:05:17 +02:00
|
|
|
zones[zone->getId()] = zone;
|
|
|
|
//todo: move to CRmgTemplateZone constructor
|
|
|
|
zone->setGenPtr(this);//immediately set gen pointer before taking any actions on zones
|
|
|
|
}
|
2013-01-20 17:43:58 +03:00
|
|
|
|
2014-05-24 13:42:06 +03:00
|
|
|
CZonePlacer placer(this);
|
|
|
|
placer.placeZones(mapGenOptions, &rand);
|
2014-05-24 15:06:08 +03:00
|
|
|
placer.assignZones(mapGenOptions);
|
2014-05-24 13:42:06 +03:00
|
|
|
|
2017-08-10 18:39:27 +02:00
|
|
|
logGlobal->info("Zones generated successfully");
|
2014-05-22 17:27:13 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void CMapGenerator::fillZones()
|
2015-11-14 15:50:29 +02:00
|
|
|
{
|
2014-07-23 20:17:07 +03:00
|
|
|
//init native town count with 0
|
|
|
|
for (auto faction : VLC->townh->getAllowedFactions())
|
|
|
|
zonesPerFaction[faction] = 0;
|
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
findZonesForQuestArts();
|
|
|
|
|
2017-08-10 18:39:27 +02:00
|
|
|
logGlobal->info("Started filling zones");
|
2014-05-31 11:56:14 +03:00
|
|
|
|
2016-12-20 16:23:47 +02:00
|
|
|
//we need info about all town types to evaluate dwellings and pandoras with creatures properly
|
|
|
|
//place main town in the middle
|
|
|
|
for (auto it : zones)
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->initTownType();
|
2016-12-20 16:23:47 +02:00
|
|
|
|
|
|
|
//make sure there are some free tiles in the zone
|
2014-07-24 20:16:49 +03:00
|
|
|
for (auto it : zones)
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->initFreeTiles();
|
2014-07-24 20:16:49 +03:00
|
|
|
|
2016-08-13 19:48:44 +02:00
|
|
|
createDirectConnections(); //direct
|
2014-07-08 21:13:51 +03:00
|
|
|
//make sure all connections are passable before creating borders
|
2014-05-31 11:56:14 +03:00
|
|
|
for (auto it : zones)
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->createBorder(); //once direct connections are done
|
2016-08-13 19:48:44 +02:00
|
|
|
|
|
|
|
createConnections2(); //subterranean gates and monoliths
|
|
|
|
|
2018-03-09 20:11:20 +02:00
|
|
|
std::vector<std::shared_ptr<CRmgTemplateZone>> treasureZones;
|
2014-07-23 20:17:07 +03:00
|
|
|
for (auto it : zones)
|
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->fill();
|
2014-09-21 22:51:51 +03:00
|
|
|
if (it.second->getType() == ETemplateZoneType::TREASURE)
|
|
|
|
treasureZones.push_back(it.second);
|
|
|
|
}
|
|
|
|
|
2015-03-28 19:56:28 +02:00
|
|
|
//set apriopriate free/occupied tiles, including blocked underground rock
|
2015-03-28 23:03:38 +02:00
|
|
|
createObstaclesCommon1();
|
|
|
|
//set back original terrain for underground zones
|
|
|
|
for (auto it : zones)
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->createObstacles1();
|
2015-03-28 23:03:38 +02:00
|
|
|
createObstaclesCommon2();
|
2015-03-28 19:56:28 +02:00
|
|
|
//place actual obstacles matching zone terrain
|
|
|
|
for (auto it : zones)
|
2015-05-25 16:37:57 +02:00
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->createObstacles2();
|
2015-05-25 16:37:57 +02:00
|
|
|
}
|
|
|
|
|
2016-12-21 11:10:37 +02:00
|
|
|
#define PRINT_MAP_BEFORE_ROADS false
|
2015-05-25 16:37:57 +02:00
|
|
|
if (PRINT_MAP_BEFORE_ROADS) //enable to debug
|
|
|
|
{
|
|
|
|
std::ofstream out("road debug");
|
|
|
|
int levels = map->twoLevel ? 2 : 1;
|
|
|
|
int width = map->width;
|
|
|
|
int height = map->height;
|
|
|
|
for (int k = 0; k < levels; k++)
|
|
|
|
{
|
|
|
|
for (int j = 0; j<height; j++)
|
|
|
|
{
|
|
|
|
for (int i = 0; i<width; i++)
|
|
|
|
{
|
|
|
|
char t = '?';
|
|
|
|
switch (getTile(int3(i, j, k)).getTileType())
|
|
|
|
{
|
|
|
|
case ETileType::FREE:
|
|
|
|
t = ' '; break;
|
|
|
|
case ETileType::BLOCKED:
|
|
|
|
t = '#'; break;
|
|
|
|
case ETileType::POSSIBLE:
|
|
|
|
t = '-'; break;
|
|
|
|
case ETileType::USED:
|
|
|
|
t = 'O'; break;
|
|
|
|
}
|
|
|
|
|
|
|
|
out << t;
|
|
|
|
}
|
|
|
|
out << std::endl;
|
|
|
|
}
|
|
|
|
out << std::endl;
|
|
|
|
}
|
|
|
|
out << std::endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto it : zones)
|
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
it.second->connectRoads(); //draw roads after everything else has been placed
|
2015-05-25 16:37:57 +02:00
|
|
|
}
|
2015-03-28 19:56:28 +02:00
|
|
|
|
2014-09-21 22:51:51 +03:00
|
|
|
//find place for Grail
|
|
|
|
if (treasureZones.empty())
|
|
|
|
{
|
|
|
|
for (auto it : zones)
|
|
|
|
treasureZones.push_back(it.second);
|
|
|
|
}
|
|
|
|
auto grailZone = *RandomGeneratorUtil::nextItem(treasureZones, rand);
|
|
|
|
|
|
|
|
map->grailPos = *RandomGeneratorUtil::nextItem(*grailZone->getFreePaths(), rand);
|
|
|
|
|
2017-08-10 18:39:27 +02:00
|
|
|
logGlobal->info("Zones filled successfully");
|
2013-01-06 22:30:12 +03:00
|
|
|
}
|
|
|
|
|
2015-03-28 23:03:38 +02:00
|
|
|
void CMapGenerator::createObstaclesCommon1()
|
2015-03-28 19:56:28 +02:00
|
|
|
{
|
2015-03-28 23:03:38 +02:00
|
|
|
if (map->twoLevel) //underground
|
2015-03-28 21:09:54 +02:00
|
|
|
{
|
2015-03-28 22:13:22 +02:00
|
|
|
//negative approach - create rock tiles first, then make sure all accessible tiles have no rock
|
2015-03-28 21:09:54 +02:00
|
|
|
std::vector<int3> rockTiles;
|
|
|
|
|
|
|
|
for (int x = 0; x < map->width; x++)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < map->height; y++)
|
|
|
|
{
|
|
|
|
int3 tile(x, y, 1);
|
|
|
|
if (shouldBeBlocked(tile))
|
|
|
|
{
|
2015-03-28 22:13:22 +02:00
|
|
|
rockTiles.push_back(tile);
|
2015-03-28 21:09:54 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
editManager->getTerrainSelection().setSelection(rockTiles);
|
|
|
|
editManager->drawTerrain(ETerrainType::ROCK, &rand);
|
2015-03-28 23:03:38 +02:00
|
|
|
}
|
|
|
|
}
|
2015-03-28 22:13:22 +02:00
|
|
|
|
2015-03-28 23:03:38 +02:00
|
|
|
void CMapGenerator::createObstaclesCommon2()
|
|
|
|
{
|
|
|
|
if (map->twoLevel)
|
|
|
|
{
|
2015-03-28 22:13:22 +02:00
|
|
|
//finally mark rock tiles as occupied, spawn no obstacles there
|
|
|
|
for (int x = 0; x < map->width; x++)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < map->height; y++)
|
|
|
|
{
|
|
|
|
int3 tile(x, y, 1);
|
|
|
|
if (map->getTile(tile).terType == ETerrainType::ROCK)
|
|
|
|
{
|
|
|
|
setOccupied(tile, ETileType::USED);
|
|
|
|
}
|
|
|
|
}
|
2015-03-28 21:09:54 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-03-28 19:56:28 +02:00
|
|
|
//tighten obstacles to improve visuals
|
|
|
|
|
|
|
|
for (int i = 0; i < 3; ++i)
|
|
|
|
{
|
|
|
|
int blockedTiles = 0;
|
|
|
|
int freeTiles = 0;
|
|
|
|
|
|
|
|
for (int z = 0; z < (map->twoLevel ? 2 : 1); z++)
|
|
|
|
{
|
|
|
|
for (int x = 0; x < map->width; x++)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < map->height; y++)
|
|
|
|
{
|
|
|
|
int3 tile(x, y, z);
|
|
|
|
if (!isPossible(tile)) //only possible tiles can change
|
|
|
|
continue;
|
|
|
|
|
|
|
|
int blockedNeighbours = 0;
|
|
|
|
int freeNeighbours = 0;
|
|
|
|
foreach_neighbour(tile, [this, &blockedNeighbours, &freeNeighbours](int3 &pos)
|
|
|
|
{
|
|
|
|
if (this->isBlocked(pos))
|
|
|
|
blockedNeighbours++;
|
|
|
|
if (this->isFree(pos))
|
|
|
|
freeNeighbours++;
|
|
|
|
});
|
|
|
|
if (blockedNeighbours > 4)
|
|
|
|
{
|
|
|
|
setOccupied(tile, ETileType::BLOCKED);
|
|
|
|
blockedTiles++;
|
|
|
|
}
|
|
|
|
else if (freeNeighbours > 4)
|
|
|
|
{
|
|
|
|
setOccupied(tile, ETileType::FREE);
|
|
|
|
freeTiles++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-08-10 19:17:10 +02:00
|
|
|
logGlobal->trace("Set %d tiles to BLOCKED and %d tiles to FREE", blockedTiles, freeTiles);
|
2015-03-28 19:56:28 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-03-01 11:20:49 +02:00
|
|
|
void CMapGenerator::findZonesForQuestArts()
|
|
|
|
{
|
|
|
|
//we want to place arties in zones that were not yet filled (higher index)
|
|
|
|
|
|
|
|
for (auto connection : mapGenOptions->getMapTemplate()->getConnections())
|
|
|
|
{
|
2018-03-05 16:05:17 +02:00
|
|
|
auto zoneA = zones[connection.getZoneA()];
|
|
|
|
auto zoneB = zones[connection.getZoneB()];
|
2015-03-01 11:20:49 +02:00
|
|
|
|
|
|
|
if (zoneA->getId() > zoneB->getId())
|
|
|
|
{
|
|
|
|
zoneB->setQuestArtZone(zoneA);
|
|
|
|
}
|
|
|
|
else if (zoneA->getId() < zoneB->getId())
|
|
|
|
{
|
|
|
|
zoneA->setQuestArtZone(zoneB);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-08-13 19:48:44 +02:00
|
|
|
void CMapGenerator::createDirectConnections()
|
2014-06-01 17:31:15 +03:00
|
|
|
{
|
|
|
|
for (auto connection : mapGenOptions->getMapTemplate()->getConnections())
|
|
|
|
{
|
2018-03-05 16:05:17 +02:00
|
|
|
auto zoneA = zones[connection.getZoneA()];
|
|
|
|
auto zoneB = zones[connection.getZoneB()];
|
2014-06-01 17:31:15 +03:00
|
|
|
|
|
|
|
//rearrange tiles in random order
|
|
|
|
auto tilesCopy = zoneA->getTileInfo();
|
|
|
|
std::vector<int3> tiles(tilesCopy.begin(), tilesCopy.end());
|
|
|
|
|
|
|
|
int3 guardPos(-1,-1,-1);
|
|
|
|
|
|
|
|
auto otherZoneTiles = zoneB->getTileInfo();
|
|
|
|
|
2014-07-04 10:54:55 +03:00
|
|
|
int3 posA = zoneA->getPos();
|
|
|
|
int3 posB = zoneB->getPos();
|
2016-10-27 19:22:29 +02:00
|
|
|
// auto zoneAid = zoneA->getId();
|
2016-08-09 13:40:46 +02:00
|
|
|
auto zoneBid = zoneB->getId();
|
2014-07-04 10:54:55 +03:00
|
|
|
|
|
|
|
if (posA.z == posB.z)
|
2014-06-01 17:31:15 +03:00
|
|
|
{
|
2016-07-24 18:15:23 +02:00
|
|
|
std::vector<int3> middleTiles;
|
|
|
|
for (auto tile : tilesCopy)
|
2014-06-01 17:31:15 +03:00
|
|
|
{
|
2014-07-03 18:24:28 +03:00
|
|
|
if (isBlocked(tile)) //tiles may be occupied by subterranean gates already placed
|
|
|
|
continue;
|
2019-01-19 12:52:02 +02:00
|
|
|
foreachDirectNeighbour(tile, [tile, &middleTiles, this, zoneBid](int3 & pos) //must be direct since paths also also generated between direct neighbours
|
2014-07-03 18:24:28 +03:00
|
|
|
{
|
2019-01-19 12:52:02 +02:00
|
|
|
if(getZoneID(pos) == zoneBid)
|
2016-07-24 18:15:23 +02:00
|
|
|
middleTiles.push_back(tile);
|
2014-07-03 18:24:28 +03:00
|
|
|
});
|
2016-07-24 18:15:23 +02:00
|
|
|
}
|
2016-07-25 18:37:42 +02:00
|
|
|
|
|
|
|
//find tiles with minimum manhattan distance from center of the mass of zone border
|
|
|
|
size_t tilesCount = middleTiles.size() ? middleTiles.size() : 1;
|
|
|
|
int3 middleTile = std::accumulate(middleTiles.begin(), middleTiles.end(), int3(0, 0, 0));
|
|
|
|
middleTile.x /= tilesCount;
|
|
|
|
middleTile.y /= tilesCount;
|
|
|
|
middleTile.z /= tilesCount; //TODO: implement division operator for int3?
|
2016-07-28 12:15:19 +02:00
|
|
|
boost::sort(middleTiles, [middleTile](const int3 &lhs, const int3 &rhs) -> bool
|
2016-07-24 18:15:23 +02:00
|
|
|
{
|
|
|
|
//choose tiles with both corrdinates in the middle
|
2016-07-25 18:37:42 +02:00
|
|
|
return lhs.mandist2d(middleTile) < rhs.mandist2d(middleTile);
|
2016-07-24 18:15:23 +02:00
|
|
|
});
|
|
|
|
|
2016-07-25 18:37:42 +02:00
|
|
|
//remove 1/4 tiles from each side - path should cross zone borders at smooth angle
|
|
|
|
size_t removedCount = tilesCount / 4; //rounded down
|
2016-07-24 18:15:23 +02:00
|
|
|
middleTiles.erase(middleTiles.end() - removedCount, middleTiles.end());
|
|
|
|
middleTiles.erase(middleTiles.begin(), middleTiles.begin() + removedCount);
|
|
|
|
|
|
|
|
RandomGeneratorUtil::randomShuffle(middleTiles, rand);
|
|
|
|
for (auto tile : middleTiles)
|
|
|
|
{
|
|
|
|
guardPos = tile;
|
2014-07-03 18:24:28 +03:00
|
|
|
if (guardPos.valid())
|
|
|
|
{
|
|
|
|
//zones can make paths only in their own area
|
2017-11-03 22:03:51 +02:00
|
|
|
zoneA->connectWithCenter(guardPos, true);
|
|
|
|
zoneB->connectWithCenter(guardPos, true);
|
2016-12-20 16:23:47 +02:00
|
|
|
|
2017-11-03 22:03:51 +02:00
|
|
|
bool monsterPresent = zoneA->addMonster(guardPos, connection.getGuardStrength(), false, true);
|
|
|
|
zoneB->updateDistances(guardPos); //place next objects away from guard in both zones
|
2016-12-20 16:23:47 +02:00
|
|
|
|
|
|
|
//set free tile only after connection is made to the center of the zone
|
|
|
|
if (!monsterPresent)
|
|
|
|
setOccupied(guardPos, ETileType::FREE); //just in case monster is too weak to spawn
|
2015-11-14 15:50:29 +02:00
|
|
|
|
2015-01-18 15:19:00 +02:00
|
|
|
zoneA->addRoadNode(guardPos);
|
|
|
|
zoneB->addRoadNode(guardPos);
|
2014-07-03 18:24:28 +03:00
|
|
|
break; //we're done with this connection
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2016-08-13 19:48:44 +02:00
|
|
|
|
|
|
|
if (!guardPos.valid())
|
|
|
|
connectionsLeft.push_back(connection);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CMapGenerator::createConnections2()
|
|
|
|
{
|
|
|
|
for (auto & connection : connectionsLeft)
|
|
|
|
{
|
2018-03-05 16:05:17 +02:00
|
|
|
auto zoneA = zones[connection.getZoneA()];
|
|
|
|
auto zoneB = zones[connection.getZoneB()];
|
2016-08-13 19:48:44 +02:00
|
|
|
|
|
|
|
int3 guardPos(-1, -1, -1);
|
|
|
|
|
|
|
|
int3 posA = zoneA->getPos();
|
|
|
|
int3 posB = zoneB->getPos();
|
2016-08-15 21:37:38 +02:00
|
|
|
|
|
|
|
auto strength = connection.getGuardStrength();
|
2016-08-13 19:48:44 +02:00
|
|
|
|
|
|
|
if (posA.z != posB.z) //try to place subterranean gates
|
2015-11-14 15:50:29 +02:00
|
|
|
{
|
2016-08-15 21:37:38 +02:00
|
|
|
auto sgt = VLC->objtypeh->getHandlerFor(Obj::SUBTERRANEAN_GATE, 0)->getTemplates().front();
|
|
|
|
auto tilesBlockedByObject = sgt.getBlockedOffsets();
|
2016-08-13 19:48:44 +02:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
auto factory = VLC->objtypeh->getHandlerFor(Obj::SUBTERRANEAN_GATE, 0);
|
|
|
|
auto gate1 = factory->create(ObjectTemplate());
|
|
|
|
auto gate2 = factory->create(ObjectTemplate());
|
2016-07-10 12:29:48 +02:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
while (!guardPos.valid())
|
2016-07-10 12:29:48 +02:00
|
|
|
{
|
2016-08-15 21:37:38 +02:00
|
|
|
bool continueOuterLoop = false;
|
|
|
|
//find common tiles for both zones
|
|
|
|
auto tileSetA = zoneA->getPossibleTiles(),
|
|
|
|
tileSetB = zoneB->getPossibleTiles();
|
2016-07-10 12:29:48 +02:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
std::vector<int3> tilesA(tileSetA.begin(), tileSetA.end()),
|
|
|
|
tilesB(tileSetB.begin(), tileSetB.end());
|
2016-08-14 08:36:15 +02:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
std::vector<int3> commonTiles;
|
2014-07-03 18:24:28 +03:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
//required for set_intersection
|
|
|
|
boost::sort(tilesA);
|
|
|
|
boost::sort(tilesB);
|
2016-07-10 10:11:29 +02:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
boost::set_intersection(tilesA, tilesB, std::back_inserter(commonTiles), [](const int3 &lhs, const int3 &rhs) -> bool
|
|
|
|
{
|
|
|
|
//ignore z coordinate
|
|
|
|
if (lhs.x < rhs.x)
|
|
|
|
return true;
|
|
|
|
else
|
|
|
|
return lhs.y < rhs.y;
|
|
|
|
});
|
2014-07-04 10:54:55 +03:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
vstd::erase_if(commonTiles, [](const int3 &tile) -> bool
|
|
|
|
{
|
|
|
|
return (!tile.x) || (!tile.y); //gates shouldn't go outside map (x = 0) and look bad at the very top (y = 0)
|
|
|
|
});
|
2014-07-04 00:11:24 +03:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
if (commonTiles.empty())
|
|
|
|
break; //nothing more to do
|
|
|
|
|
|
|
|
boost::sort(commonTiles, [posA, posB](const int3 &lhs, const int3 &rhs) -> bool
|
2014-07-04 00:11:24 +03:00
|
|
|
{
|
2016-08-15 21:37:38 +02:00
|
|
|
//choose tiles which are equidistant to zone centers
|
|
|
|
return (std::abs<double>(posA.dist2dSQ(lhs) - posB.dist2dSQ(lhs)) < std::abs<double>((posA.dist2dSQ(rhs) - posB.dist2dSQ(rhs))));
|
|
|
|
});
|
2014-07-04 11:45:00 +03:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
for (auto tile : commonTiles)
|
|
|
|
{
|
|
|
|
tile.z = posA.z;
|
|
|
|
int3 otherTile = tile;
|
|
|
|
otherTile.z = posB.z;
|
|
|
|
|
|
|
|
float distanceFromA = posA.dist2d(tile);
|
|
|
|
float distanceFromB = posB.dist2d(otherTile);
|
|
|
|
|
|
|
|
if (distanceFromA > 5 && distanceFromB > 5)
|
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
if (zoneA->areAllTilesAvailable(gate1, tile, tilesBlockedByObject) &&
|
|
|
|
zoneB->areAllTilesAvailable(gate2, otherTile, tilesBlockedByObject))
|
2014-07-04 11:45:00 +03:00
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
if (zoneA->getAccessibleOffset(sgt, tile).valid() && zoneB->getAccessibleOffset(sgt, otherTile).valid())
|
2016-07-10 10:11:29 +02:00
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
EObjectPlacingResult::EObjectPlacingResult result1 = zoneA->tryToPlaceObjectAndConnectToPath(gate1, tile);
|
|
|
|
EObjectPlacingResult::EObjectPlacingResult result2 = zoneB->tryToPlaceObjectAndConnectToPath(gate2, otherTile);
|
2016-08-15 21:37:38 +02:00
|
|
|
|
|
|
|
if ((result1 == EObjectPlacingResult::SUCCESS) && (result2 == EObjectPlacingResult::SUCCESS))
|
|
|
|
{
|
2017-11-03 22:03:51 +02:00
|
|
|
zoneA->placeObject(gate1, tile);
|
|
|
|
zoneA->guardObject(gate1, strength, true, true);
|
|
|
|
zoneB->placeObject(gate2, otherTile);
|
|
|
|
zoneB->guardObject(gate2, strength, true, true);
|
2016-08-15 21:37:38 +02:00
|
|
|
guardPos = tile; //set to break the loop
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if ((result1 == EObjectPlacingResult::SEALED_OFF) || (result2 == EObjectPlacingResult::SEALED_OFF))
|
|
|
|
{
|
|
|
|
//sealed-off tiles were blocked, exit inner loop and get another tile set
|
2016-10-27 19:22:29 +02:00
|
|
|
continueOuterLoop = true;
|
2016-08-15 21:37:38 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
continue; //try with another position
|
2016-07-10 10:11:29 +02:00
|
|
|
}
|
2014-07-04 11:45:00 +03:00
|
|
|
}
|
2014-07-04 00:11:24 +03:00
|
|
|
}
|
|
|
|
}
|
2016-11-27 21:37:41 +02:00
|
|
|
if (!continueOuterLoop) //we didn't find ANY tile - break outer loop
|
2016-08-15 21:37:38 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (!guardPos.valid()) //cleanup? is this safe / enough?
|
|
|
|
{
|
|
|
|
delete gate1;
|
|
|
|
delete gate2;
|
2014-06-01 17:31:15 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!guardPos.valid())
|
|
|
|
{
|
2015-11-14 15:50:29 +02:00
|
|
|
auto factory = VLC->objtypeh->getHandlerFor(Obj::MONOLITH_TWO_WAY, getNextMonlithIndex());
|
|
|
|
auto teleport1 = factory->create(ObjectTemplate());
|
|
|
|
auto teleport2 = factory->create(ObjectTemplate());
|
2014-06-01 17:31:15 +03:00
|
|
|
|
2016-08-15 21:37:38 +02:00
|
|
|
zoneA->addRequiredObject(teleport1, strength);
|
|
|
|
zoneB->addRequiredObject(teleport2, strength);
|
2015-11-14 15:50:29 +02:00
|
|
|
}
|
2014-06-01 17:31:15 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-01-06 22:30:12 +03:00
|
|
|
void CMapGenerator::addHeaderInfo()
|
|
|
|
{
|
2016-02-09 19:20:03 +02:00
|
|
|
map->version = EMapFormat::VCMI;
|
2014-05-23 12:56:51 +03:00
|
|
|
map->width = mapGenOptions->getWidth();
|
|
|
|
map->height = mapGenOptions->getHeight();
|
|
|
|
map->twoLevel = mapGenOptions->getHasTwoLevels();
|
2013-01-06 22:30:12 +03:00
|
|
|
map->name = VLC->generaltexth->allTexts[740];
|
|
|
|
map->description = getMapDescription();
|
|
|
|
map->difficulty = 1;
|
|
|
|
addPlayerInfo();
|
2014-05-24 13:42:06 +03:00
|
|
|
}
|
|
|
|
|
2015-01-18 15:19:00 +02:00
|
|
|
void CMapGenerator::checkIsOnMap(const int3& tile) const
|
|
|
|
{
|
|
|
|
if (!map->isInTheMap(tile))
|
2017-08-11 19:03:05 +02:00
|
|
|
throw rmgException(boost::to_string(boost::format("Tile %s is outside the map") % tile.toString()));
|
2015-01-18 15:19:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2018-03-09 20:11:20 +02:00
|
|
|
CMapGenerator::Zones & CMapGenerator::getZones()
|
2014-05-24 13:42:06 +03:00
|
|
|
{
|
|
|
|
return zones;
|
2014-05-29 18:34:46 +03:00
|
|
|
}
|
2014-05-30 17:50:06 +03:00
|
|
|
|
2014-05-30 22:23:41 +03:00
|
|
|
bool CMapGenerator::isBlocked(const int3 &tile) const
|
2014-05-30 17:50:06 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-05-30 17:50:06 +03:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z].isBlocked();
|
|
|
|
}
|
2014-05-30 22:23:41 +03:00
|
|
|
bool CMapGenerator::shouldBeBlocked(const int3 &tile) const
|
2014-05-30 17:50:06 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-05-30 17:50:06 +03:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z].shouldBeBlocked();
|
|
|
|
}
|
2014-05-30 22:23:41 +03:00
|
|
|
bool CMapGenerator::isPossible(const int3 &tile) const
|
2014-05-30 17:50:06 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-05-30 17:50:06 +03:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z].isPossible();
|
|
|
|
}
|
2014-05-30 22:23:41 +03:00
|
|
|
bool CMapGenerator::isFree(const int3 &tile) const
|
2014-05-30 17:50:06 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-05-30 17:50:06 +03:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z].isFree();
|
|
|
|
}
|
2014-07-04 00:11:24 +03:00
|
|
|
bool CMapGenerator::isUsed(const int3 &tile) const
|
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-07-04 00:11:24 +03:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z].isUsed();
|
|
|
|
}
|
2015-01-18 15:19:00 +02:00
|
|
|
|
|
|
|
bool CMapGenerator::isRoad(const int3& tile) const
|
|
|
|
{
|
|
|
|
checkIsOnMap(tile);
|
2015-11-14 15:50:29 +02:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z].isRoad();
|
2015-01-18 15:19:00 +02:00
|
|
|
}
|
|
|
|
|
2014-05-31 15:11:20 +03:00
|
|
|
void CMapGenerator::setOccupied(const int3 &tile, ETileType::ETileType state)
|
2014-05-30 17:50:06 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-05-30 17:50:06 +03:00
|
|
|
|
|
|
|
tiles[tile.x][tile.y][tile.z].setOccupied(state);
|
|
|
|
}
|
2014-05-30 22:23:41 +03:00
|
|
|
|
2015-01-18 15:19:00 +02:00
|
|
|
void CMapGenerator::setRoad(const int3& tile, ERoadType::ERoadType roadType)
|
2014-05-30 22:23:41 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
|
|
|
|
2015-11-14 15:50:29 +02:00
|
|
|
tiles[tile.x][tile.y][tile.z].setRoadType(roadType);
|
2015-01-18 15:19:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CTileInfo CMapGenerator::getTile(const int3& tile) const
|
|
|
|
{
|
|
|
|
checkIsOnMap(tile);
|
2014-05-30 22:23:41 +03:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z];
|
|
|
|
}
|
|
|
|
|
2016-08-09 10:12:13 +02:00
|
|
|
TRmgTemplateZoneId CMapGenerator::getZoneID(const int3& tile) const
|
|
|
|
{
|
|
|
|
checkIsOnMap(tile);
|
|
|
|
|
|
|
|
return zoneColouring[tile.z][tile.x][tile.y];
|
|
|
|
}
|
|
|
|
|
2016-11-27 21:37:41 +02:00
|
|
|
void CMapGenerator::setZoneID(const int3& tile, TRmgTemplateZoneId zid)
|
2016-08-09 10:12:13 +02:00
|
|
|
{
|
|
|
|
checkIsOnMap(tile);
|
|
|
|
|
|
|
|
zoneColouring[tile.z][tile.x][tile.y] = zid;
|
|
|
|
}
|
|
|
|
|
2015-08-12 16:40:08 +02:00
|
|
|
bool CMapGenerator::isAllowedSpell(SpellID sid) const
|
|
|
|
{
|
|
|
|
assert(sid >= 0);
|
|
|
|
if (sid < map->allowedSpell.size())
|
|
|
|
{
|
|
|
|
return map->allowedSpell[sid];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2014-07-25 18:10:16 +03:00
|
|
|
void CMapGenerator::setNearestObjectDistance(int3 &tile, float value)
|
2014-05-30 22:23:41 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-05-30 22:23:41 +03:00
|
|
|
|
|
|
|
tiles[tile.x][tile.y][tile.z].setNearestObjectDistance(value);
|
|
|
|
}
|
|
|
|
|
2014-07-25 18:10:16 +03:00
|
|
|
float CMapGenerator::getNearestObjectDistance(const int3 &tile) const
|
2014-05-30 22:23:41 +03:00
|
|
|
{
|
2015-01-18 15:19:00 +02:00
|
|
|
checkIsOnMap(tile);
|
2014-05-30 22:23:41 +03:00
|
|
|
|
|
|
|
return tiles[tile.x][tile.y][tile.z].getNearestObjectDistance();
|
2014-06-01 13:02:43 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
int CMapGenerator::getNextMonlithIndex()
|
|
|
|
{
|
2014-07-04 15:46:02 +03:00
|
|
|
if (monolithIndex >= VLC->objtypeh->knownSubObjects(Obj::MONOLITH_TWO_WAY).size())
|
2014-10-31 13:58:55 +02:00
|
|
|
throw rmgException(boost::to_string(boost::format("There is no Monolith Two Way with index %d available!") % monolithIndex));
|
2014-07-04 15:46:02 +03:00
|
|
|
else
|
|
|
|
return monolithIndex++;
|
2014-06-01 22:53:00 +03:00
|
|
|
}
|
2014-07-07 17:20:48 +03:00
|
|
|
|
2014-07-25 11:44:17 +03:00
|
|
|
int CMapGenerator::getPrisonsRemaning() const
|
|
|
|
{
|
|
|
|
return prisonsRemaining;
|
|
|
|
}
|
|
|
|
void CMapGenerator::decreasePrisonsRemaining()
|
|
|
|
{
|
2014-07-26 09:12:45 +03:00
|
|
|
prisonsRemaining = std::max (0, prisonsRemaining - 1);
|
2014-07-25 11:44:17 +03:00
|
|
|
}
|
|
|
|
|
2015-02-28 23:37:04 +02:00
|
|
|
std::vector<ArtifactID> CMapGenerator::getQuestArtsRemaning() const
|
2015-02-28 22:14:45 +02:00
|
|
|
{
|
2015-02-28 23:37:04 +02:00
|
|
|
return questArtifacts;
|
2015-02-28 22:14:45 +02:00
|
|
|
}
|
2015-02-28 23:37:04 +02:00
|
|
|
void CMapGenerator::banQuestArt(ArtifactID id)
|
2015-02-28 22:14:45 +02:00
|
|
|
{
|
2015-02-28 23:37:04 +02:00
|
|
|
map->allowedArtifact[id] = false;
|
|
|
|
vstd::erase_if_present (questArtifacts, id);
|
2015-02-28 22:14:45 +02:00
|
|
|
}
|
|
|
|
|
2014-07-07 17:20:48 +03:00
|
|
|
void CMapGenerator::registerZone (TFaction faction)
|
|
|
|
{
|
|
|
|
zonesPerFaction[faction]++;
|
|
|
|
zonesTotal++;
|
|
|
|
}
|
|
|
|
ui32 CMapGenerator::getZoneCount(TFaction faction)
|
|
|
|
{
|
|
|
|
return zonesPerFaction[faction];
|
|
|
|
}
|
|
|
|
ui32 CMapGenerator::getTotalZoneCount() const
|
|
|
|
{
|
|
|
|
return zonesTotal;
|
|
|
|
}
|