Vadim Markovtsev
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9f967b4d7a
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Fix formatting
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2016-10-29 17:00:12 +02:00 |
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Arseniy Shestakov
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ba5ad286cd
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Serializer refactoring: fix paths to work in Visual Studio
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2016-10-28 13:52:42 +03:00 |
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Vadim Markovtsev
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c696746017
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Fix some compilation warnings
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2016-10-28 08:07:05 +02:00 |
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AlexVinS
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3a040c1730
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Updated project files
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2016-10-27 19:18:52 +03:00 |
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Arseniy Shestakov
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ba1929728a
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Drop old now unused serializer files
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2016-10-27 18:44:00 +03:00 |
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Arseniy Shestakov
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5f1254a29e
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Apply some of Vadim's changes
I intentionally didn't transfer changes in CLoadIntegrityValidator since not really agree with them.
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2016-10-27 18:39:17 +03:00 |
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AlexVinS
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8f349b5105
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CTypeList: Apply changes from a50a32405de5c76f8876e5f479425f71d8e04c73
Use weak_ptr for TypeDescriptor cross-links. Fixed total TypeDescriptor memory leak.
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2016-10-27 18:12:30 +03:00 |
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Ivan Savenko
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5b76c3f4eb
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Rebase of codebase changes for refactored serializer
Some of newer fixes not yet merged there and save compatibility a bit off.
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2016-10-27 18:12:20 +03:00 |
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Ivan Savenko
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3d1b1f4ba8
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Add files for rebased serializer refactoring done by Ivan
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2016-10-27 17:26:22 +03:00 |
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AlexVinS
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1ccb0d98be
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Disabled git version of C::B projects
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2016-10-27 16:27:10 +03:00 |
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Vadim Markovtsev
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da1c9cf249
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Fix rebuilding everything on HEAD change
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2016-10-23 16:56:53 +02:00 |
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Vadim Markovtsev
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d0beb27197
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Add git commit hash into the version string
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2016-10-23 15:45:47 +02:00 |
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Vadim Markovtsev
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4bcc43d3d0
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Fix Mantis #2234
CPlayerInterface instances were removed from CClient::playerint with
clear() and finish() was not called on each. Added multiple insurance.
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2016-10-22 16:22:00 +02:00 |
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Vadim Markovtsev
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baa7a84db3
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
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Alexander Shishkin
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4876cc178d
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Merge pull request #240 from vcmi/spellWindowRewrite
Spell window rewrite
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2016-10-17 07:58:56 +03:00 |
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AlexVinS
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bc2f0ba6f1
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fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91
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2016-10-17 03:33:29 +03:00 |
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Vadim Markovtsev
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89f506658e
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Fix issue #2068 - maps list update
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2016-10-16 22:15:37 +02:00 |
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AlexVinS
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153af6e07b
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cleanup
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2016-10-16 02:47:03 +03:00 |
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AlexVinS
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f760e22707
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Fixed two recursive infinite loops in case of alternate buildings.
* introduced in https://github.com/vcmi/vcmi/pull/211
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2016-10-15 04:19:47 +03:00 |
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AlexVinS
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cf143cd257
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Hack-fix crash in CGTownInstance::genBuildingRequirements related to alternate town buildings
* this disables features of #211, but actual problem may be deeper inside logical expressions
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2016-10-14 23:46:24 +03:00 |
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Vadim Markovtsev
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76ac9991ed
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Format code
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2016-10-12 17:22:35 +02:00 |
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AlexVinS
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552f28c10b
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fix
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2016-10-11 21:25:22 +03:00 |
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AlexVinS
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ef9bff9006
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fixes related to http://bugs.vcmi.eu/view.php?id=2520
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2016-10-11 20:04:30 +03:00 |
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AlexVinS
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9834db1b7d
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simplified CGScholar::onHeroVisit
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2016-10-11 20:04:28 +03:00 |
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AlexVinS
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4173a5064c
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Fixed http://bugs.vcmi.eu/view.php?id=2545
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2016-10-11 20:04:27 +03:00 |
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AlexVinS
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24585cde87
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complete fix for http://bugs.vcmi.eu/view.php?id=2507
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2016-10-11 18:19:42 +03:00 |
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AlexVinS
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5c3f84138b
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fixed random reward generation in CGVisitableOPW
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2016-10-11 18:00:54 +03:00 |
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AlexVinS
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7db7ece143
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Do not send netpack inside netpack handler.
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2016-10-09 19:38:13 +03:00 |
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Piotr Wójcik
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bb890098df
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Fix regression for week-visitable objects
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2016-10-09 18:51:41 +03:00 |
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Hao Hu
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9ec9cffe9b
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Bug fix for berserk: fixed the issue that the berserk affected stack
won't attack the nearest live stack.
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2016-10-07 23:50:34 -04:00 |
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Vadim Markovtsev
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34cf92cb9b
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Change logging style
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2016-10-03 20:32:01 +02:00 |
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Vadim Markovtsev
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eac5aab396
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Survive client<->server ABI mismatch
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2016-10-02 22:45:00 +02:00 |
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Vadim Markovtsev
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a4e550e3cf
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Add log levels report
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2016-10-02 22:45:00 +02:00 |
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ArseniyShestakov
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6f82dc3e15
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Merge pull request #230 from dydzio0614/CommanderExperience
Some repair for WoG commanders
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2016-10-02 19:29:55 +03:00 |
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Dydzio
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b84e680f57
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Revert changing class structure
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2016-10-02 16:57:26 +02:00 |
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dydzio
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02e795d508
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Fix commander appearing in battles while dead
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2016-10-02 16:25:20 +02:00 |
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AlexVinS
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5fa9d64d78
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Do not allow cast if it affects only "wrong" targets
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2016-10-02 16:46:04 +03:00 |
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AlexVinS
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cd5c0b3297
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
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AlexVinS
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34a494ade0
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hack-fixed http://bugs.vcmi.eu/view.php?id=2533
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2016-10-02 12:39:25 +03:00 |
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AlexVinS
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affbc71c56
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cleanup
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2016-10-02 11:58:53 +03:00 |
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Arseniy Shestakov
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04eb0e3787
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CGameState::battleGetBattlefieldType: avoid crash on tile 0,0,0
Fix issue 2524
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2016-10-02 08:39:01 +03:00 |
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AlexVinS
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c5440a1c6c
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Fixed http://bugs.vcmi.eu/view.php?id=2541
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2016-10-02 01:32:28 +03:00 |
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AlexVinS
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8aa57f0cbc
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fix
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2016-10-02 01:07:13 +03:00 |
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AlexVinS
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799b8519e0
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Allow cast avdmap spells without spellbook
* fixes http://bugs.vcmi.eu/view.php?id=1898
* partial fix for http://bugs.vcmi.eu/view.php?id=482
* fixes http://bugs.vcmi.eu/view.php?id=2155
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2016-10-01 17:21:39 +03:00 |
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AlexVinS
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f124db9f61
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Get rid of Bonus::sourceSpell()
* now bonus API looks more or less clean
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2016-10-01 14:47:21 +03:00 |
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AlexVinS
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c2a6c268c0
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Cleanup terrain overlay bonuses, fixed CURSED_GROUND
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2016-10-01 14:10:09 +03:00 |
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AlexVinS
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b6368e23ab
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cleanup
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2016-10-01 11:05:58 +03:00 |
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AlexVinS
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f6bfba0ced
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Unified Dispell-related bonus selectors
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2016-10-01 10:31:59 +03:00 |
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AlexVinS
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96c17505ae
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get rid of IBonusBearer::getSpellBonuses & Selector::anyRange
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2016-10-01 09:07:18 +03:00 |
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AlexVinS
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c243ae6f3e
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Get rid of IBonusBearer::getEffect
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2016-10-01 08:28:33 +03:00 |
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