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Commit Graph

18425 Commits

Author SHA1 Message Date
97f4fbcce8 First EmptyAI. It's not used yet, but it can be compiled.
Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
2007-10-16 22:41:45 +00:00
4cca2da9c0 * added #38
* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
355e21b56a * finishing hero flags
* some things with #36 and #41
2007-10-16 17:46:01 +00:00
730b469ec6 * added #17
* added txt file with reference names of creatures
* minor changes
2007-10-15 20:59:17 +00:00
f1d5e686ce * done #40, #32, #21
* added files for Lua handler and moved Lua test code
2007-10-14 12:11:18 +00:00
70ce922fe6 * added #33 & #19 (as far as possible by now)
* more text in CPreGameTextHandler
2007-10-13 21:27:03 +00:00
9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) 2007-10-13 20:31:50 +00:00
62b69b1f25 our changes 2007-10-13 18:49:43 +00:00
f3b712e6ea * resolving #35
* small changes
2007-10-11 20:13:13 +00:00
e32eaac8af * resolving #18
* small bugfix
2007-10-09 15:15:35 +00:00
a98ee6b466 * small bugfix 2007-10-09 13:43:13 +00:00
65ae2cd217 * resolving #31
* using better flags
2007-10-08 18:47:23 +00:00
87b3459d14 * resolving #28
* minor changes and improvements
2007-10-07 16:01:53 +00:00
caef46059c * added #14
* auxiliary functions
2007-10-07 14:51:09 +00:00
b434479b53 * fixed #29, #27 and #26 2007-10-05 20:38:14 +00:00
e02f752211 Now hero movement should be working.
- fixed/added #22, #24, #25, #8, #11, partially #19
- minor improvements
2007-10-05 18:16:22 +00:00
49565e6b45 * resolving #23 with adding it to callback 2007-10-05 18:10:33 +00:00
df3b0f56d9 * fixing hero move
* fixing horopos actualization
* fixing #9 bug
2007-10-04 16:40:40 +00:00
d530bd057d * fixed some issues with hero moving; actualizing hero position is still broken :( 2007-10-03 19:56:08 +00:00
7b3c270dfc - Initializing movement points (t.#16)
- minor improvements
2007-10-03 18:53:49 +00:00
8421c901a4 * a lot of improvements
* started making an infobar
2007-09-30 16:16:00 +00:00
cfc94847a1 * added selecting path by clicking on terrain (experimental)
* coordinates in CPathNode are stored in int3
* minor improvements
2007-09-22 01:16:31 +00:00
6f4156c901 small improvements 2007-09-18 17:01:47 +00:00
6d0bcef157 * fixed initialization of map of players
* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00
b0e72f334e small bugfix, move of one file 2007-09-17 17:36:20 +00:00
7d4aa0c803 * resource bar
* function in CCallback for getting onfo about res
* giving resources at the beginning of game
* moved several txt files to /config subfolder
* minor changes
2007-09-16 17:21:23 +00:00
3ce6c4bf70 missing file 2007-09-16 13:00:13 +00:00
3c4923a31e hero animation 2007-09-15 18:04:12 +00:00
f6953057d7 * main things in hero moving
* some minor fixes
2007-09-15 15:44:08 +00:00
42c6428a19 * fixed crashbug in herolist 2007-09-14 17:01:13 +00:00
16a1861fc4 * heroList
* functions for getting info about heroes in CCallback
* function for initializing GameState
* improvements in CHeroInstance
* added codename
* minor stuff
2007-09-14 13:11:10 +00:00
55c0dc0229 some stuff to hero moving 2007-09-13 13:34:59 +00:00
88a1809229 initializing town instances in game state 2007-09-05 15:56:35 +00:00
4edc6176dc * minimap fix
* headers fix
* commented LUA stuff
2007-09-02 12:36:54 +00:00
5222be8d94 * upgrades in moveHero function
* new folder structure
2007-08-30 10:11:53 +00:00
2d7dbbefc3 * partially written hero moving
* improvements in include system
2007-08-29 12:18:31 +00:00
2030a6793f Empty function for hero movement 2007-08-29 10:05:50 +00:00
210123ac33 * improved minimap
* live event handling on adventure map
* added CCallback
* minor stuff (as usual)
2007-08-27 14:15:03 +00:00
4162103cf1 improvements in reading h3ms, to be tested 2007-08-26 16:02:36 +00:00
2541422e92 * support for all SoD/WoG maps (to be tested)
* small improvements and bugfixes
2007-08-25 17:51:32 +00:00
ab3a06bf69 Mainly more improvements in CPreGame 2007-08-25 04:56:25 +00:00
ad68aa3dea * small bugfix 2007-08-24 15:00:13 +00:00
dc863f459c *improvements in CPreGame
* uptated specification
* minor stuff
2007-08-24 08:27:32 +00:00
1541b33b62 * reading headers for RoE and AB maps
* some minor changes
2007-08-23 17:38:00 +00:00
9b8517db2a * updated specification 2007-08-23 05:44:13 +00:00
6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 2007-08-21 13:48:18 +00:00
8c445b0ada * half-working minimap
* minor improvements
2007-08-19 21:12:55 +00:00
7d704c7f02 * working pathfinder
* drawing paths
* new command "P X1 Y1 Z1 X2 Y2 Z2" - draws path between given points
* borders handling rewritten
* minor stuff
2007-08-17 17:42:21 +00:00
d708669a75 * some functions have been written
* added CConsoleHandler to interact with user (it should be testing - only, the real console should be as in h3)

pathfinder MAY work now, but it isn't tested
2007-08-15 15:13:11 +00:00
8cc7e103bd * some stuff with pathfinding (some functions need to be written, maybe someone help me?)
* CGI is now defined in global.h
* some code improvements
2007-08-12 17:48:05 +00:00