Commit Graph
704 Commits
Author SHA1 Message Date
Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
2008-08-02 15:08:03 +00:00
mateuszb e1b4331ee2 * resolved #62 and #66 2008-08-02 10:26:56 +00:00
Michał W. Urbańczyk dc82232e70 Hover text for heroes. 2008-08-02 10:25:58 +00:00
Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. 2008-08-01 21:41:38 +00:00
Michał W. Urbańczyk bfad10a8e4 * added fast graphical cursor :)
* building structures should work
2008-08-01 18:13:33 +00:00
mateuszb 7aeadd5a06 * removed bug causing significant increase of CPU consumption
* slightly optimized showing of battle interface
* animation of getting hit / death by shooting is displayed when it should be
2008-08-01 14:39:29 +00:00
Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. 2008-08-01 11:21:15 +00:00
mateuszb 86f0af12ae * resolved #59 2008-07-31 14:38:05 +00:00
Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 2008-07-31 13:21:42 +00:00
mateuszb 016e766fbb * next part of shooting in battles (there will be more of them)
* now compiles under MSVC
* small refactoring / cleaning / fixing / etc.
2008-07-31 12:59:42 +00:00
Michał W. Urbańczyk 28d5c184a9 Mines and object visitable once per week working. 2008-07-31 10:35:22 +00:00
Michał W. Urbańczyk 03287540c7 Further code for objects (mines) - not finished. 2008-07-30 21:27:15 +00:00
Michał W. Urbańczyk b4f383f196 Slowly recovering object scripts. 2008-07-30 17:51:19 +00:00
Michał W. Urbańczyk add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. 2008-07-29 19:10:28 +00:00
Michał W. Urbańczyk 08b6796545 Mainly refactoring 2008-07-29 09:53:27 +00:00
Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. 2008-07-28 12:44:08 +00:00
Michał W. Urbańczyk 001868652a Two minor fixes 2008-07-27 20:00:41 +00:00
Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 2008-07-27 17:07:37 +00:00
Michał W. Urbańczyk b3c5f19c0d Proper initialization of the first turn. 2008-07-26 13:57:32 +00:00
Michał W. Urbańczyk 88c9d8d72d Forgot to add this file 2008-07-26 06:42:12 +00:00
Michał W. Urbańczyk b72d065265 Minor changes/cleanups. Adventure map is shown :) 2008-07-26 06:39:44 +00:00
Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization
Removed not needed stuff
2008-07-25 17:28:28 +00:00
Vadim Glazunov 8209e7d090 Added new files from previous commit 2008-07-20 10:36:52 +00:00
Vadim Glazunov 8b53778417 Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
Andrea Palmate e0755aa7b3 Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Michał W. Urbańczyk d371f14ad2 More endianess checking / minor 2008-07-16 22:40:16 +00:00
Michał W. Urbańczyk 6f7b29afcc GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
mateuszb 4bd39202c2 * first part shooting in battles (units cannot shoot yet)
* minor improvements
2008-07-11 09:43:13 +00:00
Michał W. Urbańczyk 358ab062eb Base for netcode 2008-07-09 17:22:28 +00:00
Michał W. Urbańczyk c983adecc0 Compiles now 2008-07-03 16:23:11 +00:00
Michał W. Urbańczyk 9422b0d9ca Experimantal parts of netcode 2008-07-03 15:03:32 +00:00
Michał W. Urbańczyk 1b73678b7c Fighting with includes. 2008-07-02 08:39:56 +00:00
Michał W. Urbańczyk b0002ff50b * added files for future server
* make code compiling
* broken objects scripts
2008-07-01 08:01:02 +00:00
Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors.
Further changes for netcode.
2008-06-30 00:06:41 +00:00
Michał W. Urbańczyk b26024e607 First part of commit 2008-06-30 00:05:48 +00:00
Michał W. Urbańczyk 11e1b69bcd * version set to 0.62
* taking last stack from the heroes army should be impossible (or at least harder)
2008-06-29 23:54:19 +00:00
Michał W. Urbańczyk c351496a47 * moved map reading to the map.cpp
* merged changes from trunk (since r461)
2008-06-21 13:27:52 +00:00
Michał W. Urbańczyk c7dde147c3 More moving / minor changes 2008-06-19 06:08:05 +00:00
mateuszb ab421ea960 * bugfix: splitting stacks works in hero window 2008-06-18 13:06:35 +00:00
Michał W. Urbańczyk d251597617 Moved objecthandler / minor 2008-06-17 17:48:32 +00:00
Michał W. Urbańczyk 3988767329 * BitmapHandler thread-safe
* multi-threaded loading main graphics
2008-06-16 14:56:48 +00:00
Michał W. Urbańczyk d5b0bdcf9e A little threading and minor changes. 2008-06-16 10:51:14 +00:00
mateuszb 2dfb521602 * console is closed when application exits 2008-06-15 16:39:35 +00:00
mateuszb 7bb67cd711 fixed memory leak 2008-06-14 18:51:55 +00:00
Michał W. Urbańczyk 300d540663 More changes / project files. 2008-06-14 10:20:18 +00:00
mateuszb bad05fee50 * fixed pathfinder
* fixed problem with battles
2008-06-14 09:54:57 +00:00
mateuszb bd13d80df0 small pathfinder fix (please test a bit) 2008-06-13 18:56:30 +00:00
Michał W. Urbańczyk 6ad729148e Continuation of splitting.
(don't try to compile this revision)
2008-06-13 08:16:51 +00:00
Michał W. Urbańczyk 7df624d919 More changes for splitting 2008-06-12 21:08:04 +00:00
mateuszb afe2bc4cfa small fix 2008-06-12 14:14:59 +00:00