Xilmi
ddfeab8748
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-03 13:38:51 +02:00
Xilmi
c19d885603
Subterranean Gateway fix
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Fixed an issue that caused pathfinding for player and AI not working when a subterranean gate was too close to the edge of the map.
Fixed another issue that played into pathfinding for AI not working when a subterranean gate was too close to the edge of the map.
2024-10-02 00:10:45 +02:00
Ivan Savenko
f816c3306b
Merge pull request #4694 from Laserlicht/spell_cast_only_self
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cast only on self
2024-10-01 17:20:20 +03:00
Xilmi
3d9892f6b3
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-01 16:08:57 +02:00
Ivan Savenko
cef7466c71
Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
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CArtifactSet tidy up
2024-10-01 16:26:32 +03:00
DjWarmonger
ffed9480e0
Merge pull request #4483 from vcmi/custom_objects_per_zone
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Customizable objects in RMG zones
2024-10-01 14:58:35 +02:00
Ivan Savenko
f39d515d54
Merge pull request #4687 from dydzio0614/chain-lightning-magic-immunity
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Fix chain lightning wasting effect on creatures immune to magic
2024-10-01 15:27:15 +03:00
Ivan Savenko
a4c3dd622f
Merge pull request #4685 from Laserlicht/turn_timer_load_change
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turn timer and simturn change on load
2024-10-01 15:27:04 +03:00
Ivan Savenko
9c91559414
Merge pull request #4677 from IvanSavenko/rewardable_fixes
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Unify rewardable map object and town building code
2024-10-01 15:26:50 +03:00
Xilmi
58eeccd119
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-29 12:35:44 +02:00
Laserlicht
e6cb87abac
cast only on self
2024-09-28 17:32:53 +02:00
Dydzio
63b711758f
Fix chain lightning wasting effect on creatures immune to magic
2024-09-28 17:22:26 +02:00
Laserlicht
1558cbdfa9
turn timer and simturn change on load
2024-09-28 13:45:04 +02:00
Ivan Savenko
7f8f09c8fa
Merge pull request #4668 from Laserlicht/scenario_name
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Chronicles improvements
2024-09-27 20:01:47 +03:00
Ivan Savenko
19db016473
Merge pull request #4654 from dydzio0614/any-hex-shooting
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Allow targeting empty hex by shooters with multi-tile SPELL_LIKE_ABILITY
2024-09-27 19:23:33 +03:00
Laserlicht
0e1bb73994
code review
2024-09-27 18:23:02 +02:00
Ivan Savenko
69d9e34ebf
Merge pull request #4642 from Laserlicht/invincible_improvements
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Invincible bonus: only blocking non positive spells; counterstrike
2024-09-27 18:58:00 +03:00
Ivan Savenko
f2c20b54d0
Unify rewardable map object and town building code
2024-09-27 15:41:24 +00:00
Ivan Savenko
072aa8aadd
Remove unused method
2024-09-27 15:41:24 +00:00
Xilmi
1d831022e8
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-25 14:08:34 +02:00
Laserlicht
138cbc6a81
scenario name for campaigns
2024-09-24 11:23:10 +02:00
SoundSSGood
586a32a616
CArtifactSet cleanup
2024-09-23 23:39:19 +03:00
SoundSSGood
b9ae7f1138
CMap put move and remove artifact method
2024-09-23 23:30:38 +03:00
Tomasz Zieliński
a4392fce36
Allow mod name in camelCase
2024-09-23 20:34:26 +02:00
Tomasz Zieliński
54ba4d50d6
Allow to ban spell scrolls
2024-09-23 17:09:46 +02:00
Ivan Savenko
92c5fd4156
Merge pull request #4655 from IvanSavenko/bugfixing
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Bugfixing
2024-09-23 18:01:27 +03:00
Dydzio
230893f423
Merge branch 'develop' into any-hex-shooting
2024-09-23 16:57:27 +02:00
Ivan Savenko
bb74ffa382
Merge pull request #4640 from godric3/map-editor-fix-quest-editor-lists
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Add all artifacts/spells/skills to quest widget lists and disable banned
2024-09-23 17:37:15 +03:00
Ivan Savenko
dbfa5b8b2d
Merge pull request #4637 from IvanSavenko/validate_gamesettings
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Added validation of game settings
2024-09-23 17:28:37 +03:00
Ivan Savenko
1fb108b79d
Merge pull request #4636 from IvanSavenko/bank_compat
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Compatibility hack for mods with old banks format
2024-09-23 17:28:20 +03:00
Ivan Savenko
e93a060500
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-09-23 14:25:53 +00:00
Ivan Savenko
0058c9ba2e
Fix crash on transfer of multiple artifacts in a backpack to another
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hero on starting next campaign scenario without hero that held these
artifacts before
2024-09-22 20:31:52 +00:00
Ivan Savenko
123f9ee676
Fix missing registration of onGuardedMessage string for banks
2024-09-22 20:30:55 +00:00
Dydzio
5dda4aa0f0
Remove overly strict condition
2024-09-22 21:43:20 +02:00
Dydzio
bb69ab1a1a
Fix assert and condition for counting spell hexes
2024-09-22 18:25:18 +02:00
Dydzio
bf9a9283a4
Make any hex shooting possibility configurable
2024-09-22 16:58:15 +02:00
Dydzio
1a2d349267
Initial unconditionally working version
2024-09-22 15:07:44 +02:00
Xilmi
d679ee72b9
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-22 12:21:20 +02:00
Laserlicht
899d3a14a0
only blocking non positive spells; counterstrike
2024-09-21 23:50:35 +02:00
godric3
f4dc2dcd22
add missing serialization of spells in Limiter
2024-09-21 22:40:58 +02:00
Ivan Savenko
e07340b531
Added validation of game settings
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Should detect invalid config in all sources of settings - vcmi config,
mods, random map templates
2024-09-21 15:34:33 +00:00
Ivan Savenko
9ee2ee45bc
Compatibility hack for mods with old banks format
2024-09-21 15:11:57 +00:00
Ivan Savenko
4a5818aa7d
Merge pull request #4631 from Laserlicht/fix_error_output
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fix error with description
2024-09-21 17:46:31 +03:00
Tomasz Zieliński
79c4d7d51f
Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
2024-09-21 14:20:56 +02:00
Tomasz Zieliński
55e2a99154
Default object limit to unlimited
2024-09-21 13:36:51 +02:00
Tomasz Zieliński
ec603f46ae
- Handle new configurable banks
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- Handle "all" object banned option
2024-09-21 13:36:28 +02:00
Laserlicht
629da99679
fix error with description
2024-09-20 18:21:52 +02:00
Ivan Savenko
cb96b9959e
Merge pull request #4623 from Laserlicht/invincible_bonus
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INVINCIBLE bonus
2024-09-20 11:50:29 +03:00
Ivan Savenko
26aeb1dd48
Merge pull request #4616 from Laserlicht/show_level
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show creature level
2024-09-20 11:50:17 +03:00
Laserlicht
5e3630adae
adjust texts
2024-09-19 20:57:43 +02:00