AlexVinS
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04d22644e5
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fixed http://bugs.vcmi.eu/view.php?id=2617
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2016-11-23 14:47:57 +03:00 |
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AlexVinS
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dc39fb2d14
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Removed useless CPack::type field.
* it was an ancient network protocol artifact
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2016-11-18 17:45:59 +03:00 |
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AlexVinS
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33c0bc49f6
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Merge branch 'CommanderArtifacts3' into develop
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2016-11-13 15:31:16 +03:00 |
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AlexVinS
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4338fc4ffb
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CMessage converted to CAnimation
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2016-11-13 08:11:01 +03:00 |
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Alexander Shishkin
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a73ca79ed1
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Merge pull request #257 from vcmi/mapHandlerRefactoring2
Map handler refactoring, part 2.
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2016-11-12 09:20:45 +03:00 |
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AlexVinS
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9e6bd48038
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fix
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2016-11-10 14:38:33 +03:00 |
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dydzio
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5c07e1c432
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Minor typo fixes
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2016-11-10 11:51:47 +01:00 |
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AlexVinS
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b248642468
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fixes and cleanup
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2016-11-09 09:32:44 +03:00 |
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dydzio
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b626f9a134
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Fix CCommanderArtPlace localization + minor fixes
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2016-11-08 17:26:24 +01:00 |
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AlexVinS
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a8a661b159
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Map handler refactoring, part 2.
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2016-11-08 00:19:53 +03:00 |
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AlexVinS
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aad675a7c4
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Revert "Merge branch 'p254_4' into develop"
This reverts commit 37f68713a79faf82f25cabd9465f08e783c5d18f, reversing
changes made to 4477b7c35db680ae1467fee712106e482a73c1ee.
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2016-11-08 00:17:20 +03:00 |
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AlexVinS
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4d510c172d
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Terrain drawing converted to CAnimation.
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2016-11-07 23:48:30 +03:00 |
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AlexVinS
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c9a3d92ff3
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cleanup
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2016-11-06 17:36:46 +03:00 |
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dydzio
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96fa0fb6d4
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Implement giving commander artifacts back to hero
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2016-11-06 13:02:00 +01:00 |
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AlexVinS
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6782136e3e
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Map edge drawing converted to CAnimation
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2016-11-06 05:27:58 +03:00 |
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AlexVinS
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46196daa07
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cleanup
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2016-11-06 05:27:56 +03:00 |
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AlexVinS
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6a272d8f0c
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FoW drawing converted to CAnimation
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2016-11-06 05:27:45 +03:00 |
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AlexVinS
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c11a660d21
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Fixed and cleanup
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2016-11-06 05:27:44 +03:00 |
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AlexVinS
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186cd7a163
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Mao object drawing converted to CAnimation
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2016-11-06 05:27:26 +03:00 |
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dydzio
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baeb3c9e55
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Refactor CArtPlace + use it for commanders
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2016-11-04 17:54:09 +01:00 |
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AlexVinS
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08252a1282
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Merge remote-tracking branch 'remotes/dydzio/CommanderArtifacts2' into develop
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2016-11-03 22:27:08 +03:00 |
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dydzio
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03620b3cbe
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Remove artifact assembly check for commanders
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2016-11-03 19:49:55 +01:00 |
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AlexVinS
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329a537eec
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Plug assertion (report warning instead) on some maps start.
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2016-11-03 19:15:16 +03:00 |
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AlexVinS
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9e366df70f
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Merge branch 'PregameCache' into develop
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2016-11-03 17:10:54 +03:00 |
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dydzio
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47a72d4441
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Make artifacts worn by commander visible
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2016-11-03 14:25:17 +01:00 |
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dydzio
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9de5b9f02b
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New/load game last selection storing. Fixes #716
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2016-11-02 20:10:34 +01:00 |
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DjWarmonger
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9db3bfcbf2
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Merge pull request #212 from vcmi/refactoring/serialization2
Apparently it works - both new and old saves load at least.
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2016-11-01 17:25:39 +01:00 |
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Vadim Markovtsev
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8d40a4aa95
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Fix GUI disposal in creature info window
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2016-10-30 22:21:26 +01:00 |
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Vadim Markovtsev
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34005228e0
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Fix bugs with giving commander's badge to stacks
1. SEGFAULT
2. Memory leaks
3. Invalid drawing
4. Fix returning artifacts
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2016-10-30 16:32:28 +01:00 |
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Vadim Markovtsev
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220e4d2030
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Survive giving Commander's badge to stacks
Used to SEGFAULT
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2016-10-30 14:27:53 +01:00 |
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Vadim Markovtsev
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79c85be93f
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Fix large obstacles drawing in front of the stacks
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2016-10-30 04:51:35 +01:00 |
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Ivan Savenko
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256f43f467
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Fixes zero-initialized fileVersion member in deserializer
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2016-10-29 19:52:19 +03:00 |
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Vadim Markovtsev
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ab7a0d64eb
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Fix formatting
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2016-10-28 23:37:20 +02:00 |
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Alexander Shishkin
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0cf5a10bd1
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Merge pull request #243 from vcmi/guiCleanup
Gui cleanup
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2016-10-28 08:53:03 +03:00 |
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AlexVinS
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f304c9b2e0
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removed unused field
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2016-10-27 18:35:53 +03:00 |
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AlexVinS
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ffeaef2bda
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fixes
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2016-10-27 18:19:45 +03:00 |
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Ivan Savenko
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5b76c3f4eb
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Rebase of codebase changes for refactored serializer
Some of newer fixes not yet merged there and save compatibility a bit off.
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2016-10-27 18:12:20 +03:00 |
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AlexVinS
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f32097339c
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Use CSDL_Ext blit for paletted sprites, use SDL blit otherwise.
* No solution found to blit paletted images with alpha channel with SDL
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2016-10-27 17:32:31 +03:00 |
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Arseniy Shestakov
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15b4774076
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Logging: always print version of client and server in the begining
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2016-10-27 17:14:20 +03:00 |
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Arseniy Shestakov
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cb3d6a24e7
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Cmake: cleanup for commit hash in build version
Since it's available in lib we don't need to include it everywhere.
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2016-10-27 17:01:29 +03:00 |
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AlexVinS
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3dddbcf2e8
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
|
AlexVinS
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8505a909e1
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free Graphics object on quit.
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2016-10-27 16:34:13 +03:00 |
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AlexVinS
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536f36ede8
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use CAnimation fro world view icons
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2016-10-27 16:34:12 +03:00 |
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AlexVinS
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365c64a345
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use CAnimImage for world view legend
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2016-10-27 16:34:10 +03:00 |
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AlexVinS
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36ac9ac86c
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CAdvMapInt tweak
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2016-10-27 16:34:07 +03:00 |
|
Vadim Markovtsev
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da1c9cf249
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Fix rebuilding everything on HEAD change
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2016-10-23 16:56:53 +02:00 |
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Vadim Markovtsev
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d0beb27197
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Add git commit hash into the version string
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2016-10-23 15:45:47 +02:00 |
|
Vadim Markovtsev
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4bcc43d3d0
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Fix Mantis #2234
CPlayerInterface instances were removed from CClient::playerint with
clear() and finish() was not called on each. Added multiple insurance.
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2016-10-22 16:22:00 +02:00 |
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Vadim Markovtsev
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d51c9a1ff0
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Fix uninitialized scrolling state
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2016-10-22 10:18:57 +02:00 |
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AlexVinS
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feaccead36
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fixed missed initialization
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2016-10-18 02:37:02 +03:00 |
|