mateuszb
|
e1b4331ee2
|
* resolved #62 and #66
|
2008-08-02 10:26:56 +00:00 |
|
Michał W. Urbańczyk
|
dc82232e70
|
Hover text for heroes.
|
2008-08-02 10:25:58 +00:00 |
|
Michał W. Urbańczyk
|
1f4b4364df
|
Dismissing heroes / minor.
|
2008-08-01 21:41:38 +00:00 |
|
Michał W. Urbańczyk
|
bfad10a8e4
|
* added fast graphical cursor :)
* building structures should work
|
2008-08-01 18:13:33 +00:00 |
|
mateuszb
|
7aeadd5a06
|
* removed bug causing significant increase of CPU consumption
* slightly optimized showing of battle interface
* animation of getting hit / death by shooting is displayed when it should be
|
2008-08-01 14:39:29 +00:00 |
|
Michał W. Urbańczyk
|
e5a064f36b
|
Improved threa-safety, almost finished building structures in towns.
|
2008-08-01 11:21:15 +00:00 |
|
mateuszb
|
86f0af12ae
|
* resolved #59
|
2008-07-31 14:38:05 +00:00 |
|
Michał W. Urbańczyk
|
5c5c80933b
|
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
|
2008-07-31 13:21:42 +00:00 |
|
mateuszb
|
016e766fbb
|
* next part of shooting in battles (there will be more of them)
* now compiles under MSVC
* small refactoring / cleaning / fixing / etc.
|
2008-07-31 12:59:42 +00:00 |
|
Michał W. Urbańczyk
|
28d5c184a9
|
Mines and object visitable once per week working.
|
2008-07-31 10:35:22 +00:00 |
|
Michał W. Urbańczyk
|
03287540c7
|
Further code for objects (mines) - not finished.
|
2008-07-30 21:27:15 +00:00 |
|
Michał W. Urbańczyk
|
b4f383f196
|
Slowly recovering object scripts.
|
2008-07-30 17:51:19 +00:00 |
|
Michał W. Urbańczyk
|
add34b26ed
|
Further refactoring: merged terrain and undergroundTerrain in Mapa.
|
2008-07-29 19:10:28 +00:00 |
|
Michał W. Urbańczyk
|
08b6796545
|
Mainly refactoring
|
2008-07-29 09:53:27 +00:00 |
|
Michał W. Urbańczyk
|
3247a9a4dd
|
Rewrote hero moving code. Seems to be working.
|
2008-07-28 12:44:08 +00:00 |
|
Michał W. Urbańczyk
|
001868652a
|
Two minor fixes
|
2008-07-27 20:00:41 +00:00 |
|
Michał W. Urbańczyk
|
62b0365e70
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
|
Michał W. Urbańczyk
|
b3c5f19c0d
|
Proper initialization of the first turn.
|
2008-07-26 13:57:32 +00:00 |
|
Michał W. Urbańczyk
|
88c9d8d72d
|
Forgot to add this file
|
2008-07-26 06:42:12 +00:00 |
|
Michał W. Urbańczyk
|
b72d065265
|
Minor changes/cleanups. Adventure map is shown :)
|
2008-07-26 06:39:44 +00:00 |
|
Michał W. Urbańczyk
|
0c139e72f5
|
More changes for netcode/serialization
Removed not needed stuff
|
2008-07-25 17:28:28 +00:00 |
|
Vadim Glazunov
|
8209e7d090
|
Added new files from previous commit
|
2008-07-20 10:36:52 +00:00 |
|
Vadim Glazunov
|
8b53778417
|
Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure)
|
2008-07-20 10:32:36 +00:00 |
|
Andrea Palmate
|
e0755aa7b3
|
Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
|
2008-07-17 07:20:56 +00:00 |
|
Michał W. Urbańczyk
|
d371f14ad2
|
More endianess checking / minor
|
2008-07-16 22:40:16 +00:00 |
|
Michał W. Urbańczyk
|
6f7b29afcc
|
GCC/AmigaOS compatibility changes by Andrea Palmaté.
|
2008-07-16 18:26:15 +00:00 |
|
mateuszb
|
4bd39202c2
|
* first part shooting in battles (units cannot shoot yet)
* minor improvements
|
2008-07-11 09:43:13 +00:00 |
|
Michał W. Urbańczyk
|
358ab062eb
|
Base for netcode
|
2008-07-09 17:22:28 +00:00 |
|
Michał W. Urbańczyk
|
c983adecc0
|
Compiles now
|
2008-07-03 16:23:11 +00:00 |
|
Michał W. Urbańczyk
|
9422b0d9ca
|
Experimantal parts of netcode
|
2008-07-03 15:03:32 +00:00 |
|
Michał W. Urbańczyk
|
1b73678b7c
|
Fighting with includes.
|
2008-07-02 08:39:56 +00:00 |
|
Michał W. Urbańczyk
|
b0002ff50b
|
* added files for future server
* make code compiling
* broken objects scripts
|
2008-07-01 08:01:02 +00:00 |
|
Michał W. Urbańczyk
|
ea8562a6b1
|
Rest of commit: broken battles, starting hero, town displaying and linker errors.
Further changes for netcode.
|
2008-06-30 00:06:41 +00:00 |
|
Michał W. Urbańczyk
|
b26024e607
|
First part of commit
|
2008-06-30 00:05:48 +00:00 |
|
Michał W. Urbańczyk
|
11e1b69bcd
|
* version set to 0.62
* taking last stack from the heroes army should be impossible (or at least harder)
|
2008-06-29 23:54:19 +00:00 |
|
Michał W. Urbańczyk
|
c351496a47
|
* moved map reading to the map.cpp
* merged changes from trunk (since r461)
|
2008-06-21 13:27:52 +00:00 |
|
Michał W. Urbańczyk
|
c7dde147c3
|
More moving / minor changes
|
2008-06-19 06:08:05 +00:00 |
|
mateuszb
|
ab421ea960
|
* bugfix: splitting stacks works in hero window
|
2008-06-18 13:06:35 +00:00 |
|
Michał W. Urbańczyk
|
d251597617
|
Moved objecthandler / minor
|
2008-06-17 17:48:32 +00:00 |
|
Michał W. Urbańczyk
|
3988767329
|
* BitmapHandler thread-safe
* multi-threaded loading main graphics
|
2008-06-16 14:56:48 +00:00 |
|
Michał W. Urbańczyk
|
d5b0bdcf9e
|
A little threading and minor changes.
|
2008-06-16 10:51:14 +00:00 |
|
mateuszb
|
2dfb521602
|
* console is closed when application exits
|
2008-06-15 16:39:35 +00:00 |
|
mateuszb
|
7bb67cd711
|
fixed memory leak
|
2008-06-14 18:51:55 +00:00 |
|
Michał W. Urbańczyk
|
300d540663
|
More changes / project files.
|
2008-06-14 10:20:18 +00:00 |
|
mateuszb
|
bad05fee50
|
* fixed pathfinder
* fixed problem with battles
|
2008-06-14 09:54:57 +00:00 |
|
mateuszb
|
bd13d80df0
|
small pathfinder fix (please test a bit)
|
2008-06-13 18:56:30 +00:00 |
|
Michał W. Urbańczyk
|
6ad729148e
|
Continuation of splitting.
(don't try to compile this revision)
|
2008-06-13 08:16:51 +00:00 |
|
Michał W. Urbańczyk
|
7df624d919
|
More changes for splitting
|
2008-06-12 21:08:04 +00:00 |
|
mateuszb
|
afe2bc4cfa
|
small fix
|
2008-06-12 14:14:59 +00:00 |
|
Michał W. Urbańczyk
|
4347996353
|
Cleanups + started splitting
|
2008-06-12 06:45:51 +00:00 |
|