DjWarmonger
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abe02247b5
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Fixed bank randomization.
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2015-10-02 17:28:33 +02:00 |
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DjWarmonger
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2733927527
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Version bump.
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2015-10-01 17:22:07 +02:00 |
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DjWarmonger
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d6f6e9dc9e
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0.98d release
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2015-10-01 11:06:38 +02:00 |
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DjWarmonger
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f81b46088a
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Fixed #2218
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2015-09-29 11:01:59 +02:00 |
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DjWarmonger
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6b45f323ea
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Fixed logic regression from previous commit.
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2015-09-23 21:38:16 +02:00 |
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DjWarmonger
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971f6d1c1f
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Removed WoG dependency for random artifacts. WoG version in repository updated.
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2015-09-23 21:14:41 +02:00 |
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DjWarmonger
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e2165a33a0
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- Updated MSVS project
- Artifacts added via mods now work correctly without WoG
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2015-09-23 19:34:12 +02:00 |
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DjWarmonger
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def56051fc
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-09-23 19:03:48 +02:00 |
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DjWarmonger
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cdad9f88b7
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Relaxed Mutex of Logger. Attempt to optimize format function.
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2015-08-30 19:26:19 +02:00 |
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DjWarmonger
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2012d53dd6
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Fixed issues with exchanging combo artifacts (#2132).
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2015-08-30 15:15:04 +02:00 |
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DjWarmonger
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6af8db2c69
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Fixed logic discrepancy for (in)visible objects. Fixes #2224, #2225 and possibly more.
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2015-08-30 09:14:54 +02:00 |
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DjWarmonger
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a8c9727a5b
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Merge pull request #116 from DavidZeni/issue/2137
Okay, thank you for your contribution :)
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2015-08-29 22:10:24 +02:00 |
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DjWarmonger
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ee08e6be79
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Merge pull request #115 from bwrsandman/creature-garisson-tooltip
Looks good to me, merging.
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2015-08-26 15:51:07 +02:00 |
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DjWarmonger
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237d3f2624
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Refactoring: random spells
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2015-08-12 16:40:08 +02:00 |
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DjWarmonger
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3863756009
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Version bump.
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2015-08-01 18:37:14 +02:00 |
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DjWarmonger
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2dfcead9ef
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- Updated MSVS project
- Updated changelog to 0.98c
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2015-08-01 17:49:12 +02:00 |
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DjWarmonger
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c5691cbeb1
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Compile fix - srsly?
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2015-07-18 20:47:09 +02:00 |
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DjWarmonger
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50b7b8e47b
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-07-18 20:15:17 +02:00 |
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DjWarmonger
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e9654ef487
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Fixed issue when player starting towns were wiped.
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2015-07-18 20:14:45 +02:00 |
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DjWarmonger
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f9781ffb47
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Creature abilities won't spawn in random Pandora Boxes.
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2015-06-10 14:27:53 +02:00 |
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DjWarmonger
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9e7b459882
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Partial solution to #2206
TODO: add serialized field that contains custom guard config
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2015-06-05 11:28:14 +02:00 |
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DjWarmonger
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3f1bc7e21c
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One more case for Subterranean Gates
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2015-06-04 09:42:39 +02:00 |
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DjWarmonger
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927dfa5565
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Added correct connections for Subterranean Gates
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2015-06-04 09:02:56 +02:00 |
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DjWarmonger
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63d6cf168f
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- Solved problems with sealed-off objects for once and all.
- Refactoring
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2015-06-03 21:57:22 +02:00 |
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DjWarmonger
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923437bf76
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Corrected offset check for required objects.
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2015-06-03 19:38:53 +02:00 |
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DjWarmonger
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55c1a7eade
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Clear unused tiles to make more space for roads.
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2015-06-03 15:16:11 +02:00 |
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DjWarmonger
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48efa2450a
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-06-03 07:00:46 +02:00 |
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DjWarmonger
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2dd813c35d
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Merge pull request #107 from vcmi/rmgTemplatesAsMods
Rmg templates as mods
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2015-06-03 07:00:08 +02:00 |
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DjWarmonger
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6874b01912
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Merge pull request #107 from vcmi/rmgTemplatesAsMods
Rmg templates as mods
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2015-06-02 20:33:01 +02:00 |
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DjWarmonger
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a96b80be50
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-06-02 20:31:55 +02:00 |
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DjWarmonger
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84beb6cdac
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Merge pull request #106 from vcmi/rmgTemplatesAsMods
Okay, looks stable for now.
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2015-06-02 20:31:30 +02:00 |
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DjWarmonger
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e21b2d9cbd
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Attempt to use A* algorithm for required objects.
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2015-06-02 20:29:37 +02:00 |
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DjWarmonger
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d0e68cf430
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Merge remote-tracking branch 'remotes/origin/develop' into rmgTemplatesAsMods
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2015-06-02 20:28:05 +02:00 |
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DjWarmonger
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5d067416a1
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Merge pull request #106 from vcmi/rmgTemplatesAsMods
Okay, looks stable for now.
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2015-06-02 17:45:20 +02:00 |
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DjWarmonger
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a68b58d969
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- Use straight paths for some connections
- More fixes for template schema
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2015-06-02 16:40:32 +02:00 |
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DjWarmonger
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d6225f50e1
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Fixes for template schema.
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2015-06-02 15:26:33 +02:00 |
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DjWarmonger
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8b1641d498
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Generate main towns for zones with no player present.
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2015-06-02 09:30:56 +02:00 |
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DjWarmonger
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1389ae0ea3
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Fix Travis build
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2015-06-02 07:01:38 +02:00 |
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DjWarmonger
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c6f714db9c
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Fixed generation of CPU teams.
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2015-06-01 21:57:43 +02:00 |
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DjWarmonger
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34a59a2788
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- Fixed issues with number of players selection
- Added new template for testing multiple players
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2015-05-27 18:58:14 +02:00 |
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DjWarmonger
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6890ae9f02
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- Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well.
- Fixes for template scheme
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2015-05-27 11:30:46 +02:00 |
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DjWarmonger
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4388566342
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Now each map template is separate submod
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2015-05-26 19:04:15 +02:00 |
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DjWarmonger
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2e70d8a084
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- VCMI will now read templates from mods
- Added partial schema for RMG template
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2015-05-26 18:19:41 +02:00 |
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DjWarmonger
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4e25d74e74
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CRmgTemplateStorage now inherits from IHandlerBase
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2015-05-26 15:12:24 +02:00 |
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DjWarmonger
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8711f7905f
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Merge pull request #104 from vcmi/alexvins-feature/rmg-roads
Merge everything
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2015-05-25 20:05:52 +02:00 |
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DjWarmonger
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e08a1f32bd
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Some more fixes, updated changelog.
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2015-05-25 20:04:24 +02:00 |
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DjWarmonger
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44b1da5eb7
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Some more fixes, updated changelog.
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2015-05-25 20:02:04 +02:00 |
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DjWarmonger
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c6291412d7
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Fixed one case of missing roads.
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2015-05-25 19:44:03 +02:00 |
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DjWarmonger
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a0ed8e0d6d
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An attempt to straighten roads.
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2015-05-25 19:25:48 +02:00 |
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DjWarmonger
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353f6dc32e
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Roads are generated between all nodes.
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2015-05-25 19:11:44 +02:00 |
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DjWarmonger
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3ec91c550e
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Correct road nodes iteration
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2015-05-25 19:00:00 +02:00 |
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DjWarmonger
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fe6fa895c3
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More or less working RMG roads.
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2015-05-25 18:06:17 +02:00 |
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DjWarmonger
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2c88ddf5ed
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Something works it seems
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2015-05-25 17:47:32 +02:00 |
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DjWarmonger
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bfd4ff8954
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Refactoring
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2015-05-25 17:04:17 +02:00 |
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DjWarmonger
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6d502ef1a1
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Implemented A* algorithm to draw shortest roads - but not correct roads yet.
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2015-05-25 16:37:57 +02:00 |
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DjWarmonger
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2cbe7d7624
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-05-25 10:02:17 +02:00 |
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DjWarmonger
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ff6638b9f9
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Rogues now grant expert Vision effect.
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2015-05-25 09:53:32 +02:00 |
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DjWarmonger
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b67bc622af
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Merge pull request #102 from rohit-n/whyboost
Makes sense now, thanks!
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2015-05-07 06:25:43 +02:00 |
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DjWarmonger
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b8a6455b39
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Post-release version bump.
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2015-05-01 21:56:17 +02:00 |
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DjWarmonger
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fc45665b26
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Merge branch 'master' into develop
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2015-05-01 15:24:34 +02:00 |
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DjWarmonger
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d10aca2d45
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To be released as 0.98b
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2015-05-01 15:24:09 +02:00 |
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DjWarmonger
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9f9b3dd11a
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To be released as 0.98b
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2015-05-01 15:18:09 +02:00 |
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DjWarmonger
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f3c7774576
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AiI will ignore winning conditions that require defeating his own objects. Fixes #2174
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2015-04-13 18:45:43 +02:00 |
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DjWarmonger
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cb394754c3
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-04-11 17:13:24 +02:00 |
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DjWarmonger
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86e2dabdc9
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-04-11 13:46:32 +02:00 |
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DjWarmonger
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a0840100df
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Different fractalization algorithm that enforces cycle generation.
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2015-04-11 13:46:17 +02:00 |
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DjWarmonger
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69c58c6c25
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Experiment: fractalize RMG zones before placing important objects. The downside is that it won't be possible to draw road as straight line anymore.
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2015-04-11 12:47:41 +02:00 |
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DjWarmonger
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f67005bd63
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-04-11 09:02:11 +02:00 |
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DjWarmonger
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f7387becb4
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-04-11 08:53:14 +02:00 |
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DjWarmonger
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3e8c395156
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- More fixes for wander targets
- SectorMap won't find paths through the rock
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2015-04-10 08:50:21 +02:00 |
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DjWarmonger
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6a8ed0ff02
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Merge pull request #99 from Fayth/bug-2124
Ok, merging
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2015-04-10 07:08:50 +02:00 |
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DjWarmonger
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d32461d9d1
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Complete solution for artifact equip & exchange.
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2015-04-09 09:53:17 +02:00 |
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DjWarmonger
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b3f482b8a8
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Restored artifact selection & exchange, work in progress.
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2015-04-07 22:48:35 +02:00 |
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DjWarmonger
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9577ef4bda
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Minor tweak.
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2015-04-07 13:43:33 +02:00 |
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DjWarmonger
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264a0c4fe7
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- Restored evaluation of wander targets at every step.
- First wander target will be sorted by distance (closest) as well.
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2015-04-07 08:55:13 +02:00 |
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DjWarmonger
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2f588b548e
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Fixed one case when heroes exchanged armies until ran out of movement points.
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2015-04-07 08:43:10 +02:00 |
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DjWarmonger
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6cfc89dc7c
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A number of fixes for wander / SectorMap.
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2015-04-05 21:13:47 +02:00 |
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DjWarmonger
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37f9d898ac
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Fixed terrain type to "subterra". Updated Object Format on WIki to list all possible terrain types.
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2015-04-05 15:38:23 +02:00 |
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DjWarmonger
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df80c50106
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Added missing Den of Thieves to RMG. Limit set to 1 per zone.
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2015-04-05 12:35:26 +02:00 |
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DjWarmonger
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e529ac62c0
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Tagging 0.98 release.
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2015-04-01 09:34:55 +02:00 |
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DjWarmonger
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a208afeee6
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Removed new code, it was enough to fix the old one.
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2015-03-30 16:54:32 +02:00 |
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DjWarmonger
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b2a75551c8
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- Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures.
- Fixed usage of boats, added Boat building as a part of Explore goal. This resolves #2151
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2015-03-30 15:32:23 +02:00 |
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DjWarmonger
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299e9d5a0b
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Experiment - do not prioritize reserved objects during wandering to prevent running back and forth.
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2015-03-30 10:07:37 +02:00 |
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DjWarmonger
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ed33d99ac7
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Silenced some more logs.
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2015-03-28 22:17:45 +01:00 |
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DjWarmonger
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a0f534146c
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Fixed underground Lava terrain.
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2015-03-28 22:03:38 +01:00 |
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DjWarmonger
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999c2a92e0
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Inverted approach - first generate rock all over, then free accessible tiles.
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2015-03-28 21:13:22 +01:00 |
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DjWarmonger
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9515d51bd2
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Generate underground tunnels first to get a bit more of them.
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2015-03-28 20:09:54 +01:00 |
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DjWarmonger
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a0d9ae4849
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Refactoring - create underground rock for whole level at once.
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2015-03-28 18:56:28 +01:00 |
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DjWarmonger
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a90021364e
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Disable logs for better performance.
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2015-03-28 17:46:39 +01:00 |
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DjWarmonger
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6001a89632
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Merge pull request #94 from vcmi/feature/spell.earthQuake
Okay, let's get this all together for 0.98.
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2015-03-28 10:27:35 +01:00 |
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DjWarmonger
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d8114fa3fb
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Post-release version bump.
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2015-03-12 14:44:56 +01:00 |
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DjWarmonger
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a1da08f802
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Disabled Seer Huts for 0.97c.
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2015-03-12 10:45:24 +01:00 |
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DjWarmonger
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a832b7efee
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Fixed #2026
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2015-03-12 10:08:10 +01:00 |
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DjWarmonger
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f894abe494
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Unified interface for object template.
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2015-03-12 08:31:30 +01:00 |
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DjWarmonger
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e0134342c8
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-03-11 22:17:54 +01:00 |
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DjWarmonger
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cf74969603
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Fixes, logging for Seer Huts
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2015-03-11 22:17:35 +01:00 |
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DjWarmonger
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61071c46e1
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Fixed monster amounts in Pandora Box.
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2015-03-11 19:21:58 +01:00 |
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DjWarmonger
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3cc9705bfe
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Minor tweak.
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2015-03-11 16:54:42 +01:00 |
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DjWarmonger
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01390e0c2c
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Optimization for random treasures.
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2015-03-11 16:19:03 +01:00 |
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DjWarmonger
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f3cdadf142
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Update ChangeLog
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2015-03-11 10:51:19 +01:00 |
|