..
filesystem
Split IGameCallback to reduce memory required to debug compilation.
2014-04-19 21:44:21 +04:00
logging
Android port.
2014-05-16 23:24:29 +04:00
mapping
Fixed #1638 - spells banned in map settings appeared in town guild
2014-05-16 12:15:35 +02:00
minizip
Missing changes.
2014-04-27 14:38:20 +02:00
registerTypes
Fixed compilation with MSVC.
2014-03-08 19:02:47 +00:00
rmg
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
AI_Base.h
* Final commit
2011-12-13 21:35:28 +00:00
BattleAction.cpp
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
2013-12-08 17:54:13 +00:00
BattleAction.h
- Compile fixes for MVS
2013-11-09 21:29:46 +00:00
BattleHex.cpp
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
2013-12-08 17:54:13 +00:00
BattleHex.h
- Compile fixes for MVS
2013-11-09 21:29:46 +00:00
BattleState.cpp
Merge and simplify resistance calculation
2014-05-18 17:03:01 +04:00
BattleState.h
Merge and simplify resistance calculation
2014-05-18 17:03:01 +04:00
CArtHandler.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CArtHandler.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CBattleCallback.cpp
Extract battleStackIsImmune from battleIsImmune
2014-05-19 13:44:38 +04:00
CBattleCallback.h
Extract battleStackIsImmune from battleIsImmune
2014-05-19 13:44:38 +04:00
CBonusTypeHandler.cpp
CBonusTypeHandler small refactoring
2014-01-19 13:29:13 +00:00
CBonusTypeHandler.h
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
CBuildingHandler.cpp
bugfixing:
2014-02-26 17:32:42 +00:00
CBuildingHandler.h
* refactoring
2013-02-11 19:11:34 +00:00
CConfigHandler.cpp
- files in local directories (saves & configs) now always have higher
2014-03-08 16:05:23 +00:00
CConfigHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CConsoleHandler.cpp
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CConsoleHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CCreatureHandler.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CCreatureHandler.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CCreatureSet.cpp
More fixes for map-specific crashes, fixes #1427 and #733
2014-02-09 12:10:02 +00:00
CCreatureSet.h
More fixes for map-specific crashes, fixes #1427 and #733
2014-02-09 12:10:02 +00:00
CDefObjInfoHandler.cpp
Some bits towards replacements of objects.txt, first step towards
2014-03-23 20:26:18 +00:00
CDefObjInfoHandler.h
Some bits towards replacements of objects.txt, first step towards
2014-03-23 20:26:18 +00:00
CGameInfoCallback.cpp
Rename new files.
2014-04-20 12:58:58 +04:00
CGameInfoCallback.h
Rename new files.
2014-04-20 12:58:58 +04:00
CGameInterface.cpp
Android port.
2014-05-16 23:24:29 +04:00
CGameInterface.h
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CGameState.cpp
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
2014-05-18 09:00:32 +02:00
CGameState.h
Clean up.
2014-04-20 12:40:15 +04:00
CGeneralTextHandler.cpp
Several minor fixes/features
2013-10-27 13:05:01 +00:00
CGeneralTextHandler.h
- fixed missing DLL_LINKAGE
2013-11-09 13:49:36 +00:00
CHeroHandler.cpp
- random number generation refactoring
2014-04-10 19:22:32 +02:00
CHeroHandler.h
- random number generation refactoring
2014-04-10 19:22:32 +02:00
CMakeLists.txt
Rename new files.
2014-04-20 12:58:58 +04:00
CModHandler.cpp
Spell configuration: introduce simplifaction mechanism for level conficuration
2014-05-18 18:47:18 +04:00
CModHandler.h
Update CModHandler.h
2014-04-28 23:17:24 +04:00
CObjectHandler.cpp
Update CObjectHandler.cpp
2014-04-28 23:23:24 +04:00
CObjectHandler.h
Added "produce" section in "building" structure. Changed dailyIncome.
2014-04-26 18:23:35 +04:00
CObstacleInstance.cpp
- fixed missing DLL_LINKAGE
2013-11-09 13:49:36 +00:00
CObstacleInstance.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CondSh.h
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
2012-02-19 21:03:43 +00:00
Connection.cpp
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
Connection.h
Use absoluteLimit
2014-05-18 17:55:26 +04:00
ConstTransitivePtr.h
Fixed #1430 , work-around to make #1435 non-crashing.
2013-09-11 21:57:08 +00:00
CRandomGenerator.cpp
- random number generation refactoring
2014-04-10 19:22:32 +02:00
CRandomGenerator.h
- random number generation refactoring
2014-04-10 19:22:32 +02:00
CScriptingModule.h
Clean up.
2014-04-20 12:40:15 +04:00
CSpellHandler.cpp
Extract "inherit node" function
2014-05-19 02:28:44 +04:00
CSpellHandler.h
Spell configuration: introduce simplifaction mechanism for level conficuration
2014-05-18 18:47:18 +04:00
CStopWatch.h
- fixed save games issues ( #1044 )
2012-08-07 11:28:52 +00:00
CThreadHelper.cpp
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CThreadHelper.h
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CTownHandler.cpp
Update CTownHandler.cpp
2014-04-28 10:48:00 +04:00
CTownHandler.h
Update CTownHandler.h
2014-04-28 23:18:56 +04:00
FunctionList.h
- Moved FunctionList from /client to /lib -> used in client and server
2013-11-30 10:08:38 +00:00
GameConstants.cpp
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
GameConstants.h
Merge branch 'develop' of git://github.com/Macron1Robot/vcmi into WarmysBackup
2014-05-02 12:03:02 +02:00
HeroBonus.cpp
- Added and improved some propagators, including Crystal Dragons ability ( #1232 )
2014-03-29 21:39:19 +00:00
HeroBonus.h
- Added and improved some propagators, including Crystal Dragons ability ( #1232 )
2014-03-29 21:39:19 +00:00
IBonusTypeHandler.h
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
2013-06-17 15:45:55 +00:00
IGameCallback.cpp
It compiles with -gdwarf-3
2014-04-20 14:10:46 +04:00
IGameCallback.h
Rename new files.
2014-04-20 12:58:58 +04:00
IGameEventsReceiver.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
IHandlerBase.h
Spell configuration: introduce simplifaction mechanism for level conficuration
2014-05-18 18:47:18 +04:00
int3.h
- AI will now use SectorMap to find a way to guarded / covered objects.
2014-02-15 16:38:51 +00:00
Interprocess.h
- fix for boost 1.49
2012-04-02 11:14:38 +00:00
JsonDetail.cpp
Update JsonDetail.cpp
2014-04-30 13:11:04 +04:00
JsonDetail.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
JsonNode.cpp
Extract "inherit node" function
2014-05-19 02:28:44 +04:00
JsonNode.h
Extract "inherit node" function
2014-05-19 02:28:44 +04:00
LogicalExpression.cpp
Extended building dependencies:
2013-12-02 11:58:02 +00:00
LogicalExpression.h
Support for overriding victory/defeat conditions from h3m map or
2013-12-30 23:09:58 +00:00
NetPacks.h
- random number generation refactoring
2014-04-10 19:22:32 +02:00
NetPacksBase.h
Properly removing stuff from hero, fixes #1646 .
2014-02-08 23:07:33 +00:00
NetPacksLib.cpp
- random number generation refactoring
2014-04-10 19:22:32 +02:00
ResourceSet.cpp
Fixed all the issues with Quests, #828 and #1223 .
2013-07-23 15:03:01 +00:00
ResourceSet.h
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
2014-02-08 21:54:35 +00:00
ScopeGuard.h
- Improved json validation. Now it support most of features from latest json schema draft
2013-04-02 17:06:43 +00:00
StartInfo.h
two patches/pull requests from janisozaur
2013-11-12 10:45:42 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
StringConstants.h
Large changeset, first part of editing H3 objects via mods feature. Changes:
2013-04-21 12:49:26 +00:00
UnlockGuard.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
vcmi_endian.h
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
2014-05-14 09:49:25 +04:00
VCMI_lib.cbp
Fix for linking in MS VS and CodeBlocks.
2014-04-24 19:54:05 +04:00
VCMI_Lib.cpp
First part of submods support.
2014-03-15 10:57:34 +00:00
VCMI_Lib.h
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
2013-08-17 12:46:48 +00:00
VCMI_lib.vcxproj
Missing changes.
2014-04-27 14:38:20 +02:00
VCMI_lib.vcxproj.filters
Backup for my own MVS project configuration
2014-04-24 21:07:43 +02:00
VCMIDirs.cpp
Android port.
2014-05-16 23:24:29 +04:00
VCMIDirs.h
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00