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filesystem
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First part of submods support.
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2014-03-15 10:57:34 +00:00 |
logging
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- fixed missing DLL_LINKAGE
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2013-11-09 13:49:36 +00:00 |
mapping
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- Fixed special spells spawning in Pyramid
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2014-03-09 12:33:26 +00:00 |
minizip
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more portable OS X library install names
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2014-02-23 16:40:55 +00:00 |
registerTypes
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Fixed compilation with MSVC.
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2014-03-08 19:02:47 +00:00 |
rmg
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Large rewrite of adventure map objects:
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2014-01-02 23:48:38 +00:00 |
AI_Base.h
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BattleAction.cpp
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- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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2013-12-08 17:54:13 +00:00 |
BattleAction.h
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- Compile fixes for MVS
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2013-11-09 21:29:46 +00:00 |
BattleHex.cpp
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- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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2013-12-08 17:54:13 +00:00 |
BattleHex.h
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- Compile fixes for MVS
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2013-11-09 21:29:46 +00:00 |
BattleState.cpp
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
BattleState.h
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- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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2013-12-08 17:54:13 +00:00 |
CArtHandler.cpp
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- probably fixed 1671
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2014-01-30 11:08:37 +00:00 |
CArtHandler.h
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two patches/pull requests from janisozaur
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2013-11-12 10:45:42 +00:00 |
CBattleCallback.cpp
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[Spells] More spell related refactoring
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2014-03-17 13:11:10 +00:00 |
CBattleCallback.h
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- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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2013-12-08 17:54:13 +00:00 |
CBonusTypeHandler.cpp
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CBonusTypeHandler small refactoring
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2014-01-19 13:29:13 +00:00 |
CBonusTypeHandler.h
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
CBuildingHandler.cpp
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bugfixing:
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2014-02-26 17:32:42 +00:00 |
CBuildingHandler.h
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CConfigHandler.cpp
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- files in local directories (saves & configs) now always have higher
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2014-03-08 16:05:23 +00:00 |
CConfigHandler.h
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CConsoleHandler.cpp
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went through the rest of cppcheck warnings, mostly harmless
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2013-11-07 12:48:41 +00:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Large rewrite of adventure map objects:
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2014-01-02 23:48:38 +00:00 |
CCreatureHandler.h
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Large rewrite of adventure map objects:
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2014-01-02 23:48:38 +00:00 |
CCreatureSet.cpp
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More fixes for map-specific crashes, fixes #1427 and #733
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2014-02-09 12:10:02 +00:00 |
CCreatureSet.h
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More fixes for map-specific crashes, fixes #1427 and #733
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2014-02-09 12:10:02 +00:00 |
CDefObjInfoHandler.cpp
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Miscellaneous fixes:
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2014-01-13 17:44:21 +00:00 |
CDefObjInfoHandler.h
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Large rewrite of adventure map objects:
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2014-01-02 23:48:38 +00:00 |
CGameInterface.cpp
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CGameInterface.h
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went through the rest of cppcheck warnings, mostly harmless
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2013-11-07 12:48:41 +00:00 |
CGameState.cpp
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
CGameState.h
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- fixed #1643 -> hero placeholder handling
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2014-01-30 18:56:31 +00:00 |
CGeneralTextHandler.cpp
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Several minor fixes/features
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2013-10-27 13:05:01 +00:00 |
CGeneralTextHandler.h
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- fixed missing DLL_LINKAGE
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2013-11-09 13:49:36 +00:00 |
CHeroHandler.cpp
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Initializing CHeroClass::commander.
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2014-01-06 17:45:21 +00:00 |
CHeroHandler.h
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Initializing CHeroClass::commander.
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2014-01-06 17:45:21 +00:00 |
CMakeLists.txt
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cmake/msvc project updates. untested.
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2014-03-07 13:23:30 +00:00 |
CModHandler.cpp
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First part of submods support.
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2014-03-15 10:57:34 +00:00 |
CModHandler.h
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First part of submods support.
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2014-03-15 10:57:34 +00:00 |
CObjectHandler.cpp
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Implemented #1379
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2014-03-07 16:10:20 +00:00 |
CObjectHandler.h
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Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
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2014-02-19 01:04:27 +00:00 |
CObstacleInstance.cpp
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- fixed missing DLL_LINKAGE
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2013-11-09 13:49:36 +00:00 |
CObstacleInstance.h
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CondSh.h
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Connection.cpp
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Split registerTypes into multiple files, now in lib/registerTypes
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2014-02-24 19:57:33 +00:00 |
Connection.h
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[Spells] More spell related refactoring
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2014-03-17 13:11:10 +00:00 |
ConstTransitivePtr.h
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Fixed #1430, work-around to make #1435 non-crashing.
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2013-09-11 21:57:08 +00:00 |
CRandomGenerator.h
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Added serializer-based class able to make deep copies of objects — CMemorySerializer.
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2014-02-08 21:54:35 +00:00 |
CScriptingModule.h
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CSpellHandler.cpp
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[Spells] More spell related refactoring
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2014-03-17 13:11:10 +00:00 |
CSpellHandler.h
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[Spells] More spell related refactoring
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2014-03-17 13:11:10 +00:00 |
CStopWatch.h
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CThreadHelper.cpp
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went through the rest of cppcheck warnings, mostly harmless
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2013-11-07 12:48:41 +00:00 |
CThreadHelper.h
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CTownHandler.cpp
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Large rewrite of adventure map objects:
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2014-01-02 23:48:38 +00:00 |
CTownHandler.h
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changes in hero class format:
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2013-12-13 18:27:54 +00:00 |
FunctionList.h
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- Moved FunctionList from /client to /lib -> used in client and server
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2013-11-30 10:08:38 +00:00 |
GameConstants.cpp
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
GameConstants.h
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- Fixed special spells spawning in Pyramid
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2014-03-09 12:33:26 +00:00 |
HeroBonus.cpp
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two patches/pull requests from janisozaur
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2013-11-12 10:45:42 +00:00 |
HeroBonus.h
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- Various improvements for exploration
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2014-02-17 07:36:03 +00:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Fixed #1726.
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2014-03-01 13:42:23 +00:00 |
IGameCallback.h
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- Restored correct specialty serialization (#1599 and all its children)
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2014-02-17 17:28:39 +00:00 |
IGameEventsReceiver.h
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- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers)
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2013-11-17 17:57:04 +00:00 |
IHandlerBase.h
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Fixed compilation with MSVC.
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2014-03-08 19:02:47 +00:00 |
int3.h
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- AI will now use SectorMap to find a way to guarded / covered objects.
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2014-02-15 16:38:51 +00:00 |
Interprocess.h
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JsonDetail.cpp
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fix crash in jsonschema in case of invalid typename
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2014-03-10 15:58:13 +00:00 |
JsonDetail.h
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- vcmi can now calculate crc32 checksum of a file
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2013-11-08 20:36:26 +00:00 |
JsonNode.cpp
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More string ID's for buildings:
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2013-12-04 10:36:39 +00:00 |
JsonNode.h
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- vcmi can now calculate crc32 checksum of a file
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2013-11-08 20:36:26 +00:00 |
LogicalExpression.cpp
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Extended building dependencies:
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2013-12-02 11:58:02 +00:00 |
LogicalExpression.h
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Support for overriding victory/defeat conditions from h3m map or
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2013-12-30 23:09:58 +00:00 |
NetPacks.h
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Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
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2014-02-19 01:04:27 +00:00 |
NetPacksBase.h
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Properly removing stuff from hero, fixes #1646.
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2014-02-08 23:07:33 +00:00 |
NetPacksLib.cpp
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
ResourceSet.cpp
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ResourceSet.h
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Added serializer-based class able to make deep copies of objects — CMemorySerializer.
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2014-02-08 21:54:35 +00:00 |
ScopeGuard.h
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StartInfo.h
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two patches/pull requests from janisozaur
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2013-11-12 10:45:42 +00:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
VCMI_Lib.cpp
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First part of submods support.
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2014-03-15 10:57:34 +00:00 |
VCMI_Lib.h
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VCMI_lib.vcxproj
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cmake/msvc project updates. untested.
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2014-03-07 13:23:30 +00:00 |
VCMI_lib.vcxproj.filters
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Updated MSVC project file after registerTypes split.
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2014-02-27 20:35:05 +00:00 |
VCMIDirs.cpp
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- (linux) XDG filesystem support
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2014-03-04 14:51:10 +00:00 |
VCMIDirs.h
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- (linux) XDG filesystem support
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2014-03-04 14:51:10 +00:00 |