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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Commit Graph

1966 Commits

Author SHA1 Message Date
Krisztián Szabó
cb3cc84c61 Give bonus experience for capturing a town even if the enemy hero escaped. 2023-09-11 19:51:23 +02:00
Krisztián Szabó
6a5e71aa63 Award 500 experience for towns conquered during a battle. 2023-09-11 09:37:48 +02:00
Ivan Savenko
e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
Ivan Savenko
587be4c7d5
Merge pull request #2767 from IvanSavenko/dwelling_recruit_fix
Fixes ownership checks for creature recruitment
2023-09-07 15:09:55 +03:00
Ivan Savenko
bef97889e9
Merge pull request #2773 from wb180/blindedStackMoraleFix
Blinded stack should not be able to get morale
2023-09-07 10:54:51 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
e5719daf11 Added "vcmiartifacts angelWings" form to cheat 2023-09-06 22:44:41 +03:00
Ivan Savenko
1f1f978328 Fixed battle replay 2023-09-06 16:03:47 +03:00
Ivan Savenko
8bdddd1324 Fix tests compilation 2023-09-06 16:03:47 +03:00
Ivan Savenko
9fa7a93fb0 Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Ivan Savenko
747e28947a Fix build 2023-09-06 16:03:47 +03:00
Ivan Savenko
3a88180494 Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
Ivan Savenko
fc4dfda00f Added support for concurrent battles to gamestate and server 2023-09-06 16:03:02 +03:00
Evgeniy Meshcheryakov
e9c2d4e857 Blinded stack should not be able to get morale 2023-09-06 12:40:05 +03:00
Ivan Savenko
ad25bfb4bb Fixed invisible creatures from SUMMON_GUARDIANS bonus 2023-09-06 11:29:28 +03:00
Ivan Savenko
b159d8a028 Fixes ownership checks for creature recruitment 2023-09-05 23:12:57 +03:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
Ivan Savenko
6a260a60cf Fix resource creation 2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
nordsoft
e85eb36bbd Battle timer fix 2023-09-02 13:14:24 +04:00
nordsoft
48fb167fef Fix timer end turn while standing on obstacles/water 2023-09-02 03:27:46 +04:00
nordsoft
0fc6e2b316 rollback query blocking 2023-09-02 03:17:51 +04:00
nordsoft
9cd3b537ad Add turn timer allowed option 2023-09-02 03:17:32 +04:00
Nordsoft91
c45ab07d0b
Merge pull request #2698 from Nordsoft91/turn-timer
Turn timer fixes
2023-09-01 00:31:52 +04:00
Ivan Savenko
0f4f9b3233 Fix handling of opening spells when tactics is present 2023-08-31 01:32:32 +03:00
nordsoft
00216168bf Timer works as designed 2023-08-30 03:44:09 +04:00
nordsoft
cc3ca9a41e Timers fixes 2023-08-30 03:33:59 +04:00
nordsoft
9a42abe2a7 Extended timer info to exhange between client and server 2023-08-30 03:11:46 +04:00
nordsoft
f30f00faa0 Timer pausing while waiting for player accept turn 2023-08-30 02:18:44 +04:00
nordsoft
b4c20734f3 Support timer logic for pve and pvp 2023-08-30 02:17:29 +04:00
nordsoft
03496e6738 Code review fixes 2023-08-29 15:48:42 +04:00
nordsoft
883c68b151 Remove unused variable 2023-08-28 19:57:42 +04:00
nordsoft
21af69e0b7 Fix timer synchornization 2023-08-28 19:45:15 +04:00
nordsoft
68b11dbe38 Fix no-base turn timer 2023-08-28 19:45:15 +04:00
nordsoft
15f57a0817 Timer enabler 2023-08-28 19:45:15 +04:00
nordsoft
2c61d1b23f Use precision clocks for timer 2023-08-28 19:45:15 +04:00
nordsoft
7dc1717ec6 Handle timer for tactic phase 2023-08-28 19:45:15 +04:00
nordsoft
4ee47b01ae Make possible to play with different timers independently 2023-08-28 19:45:15 +04:00
nordsoft
6226ddf4a7 Fix potential concurrenccy issues 2023-08-28 19:45:15 +04:00
nordsoft
98f7ed9dfd Implement player start turn query 2023-08-28 18:56:36 +04:00
nordsoft
084122bc80 Fix compiling 2023-08-28 17:26:16 +04:00
nordsoft
86ab97c64f Fix stop on flight for timer 2023-08-28 17:21:38 +04:00
nordsoft
0bb352565a Fix creature timer update 2023-08-28 17:12:08 +04:00
nordsoft
0bc2302f1f Fix battle timer logic 2023-08-28 17:12:08 +04:00
Nordsoft91
1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
Remove "currentPlayer" from gamestate
2023-08-28 17:10:28 +04:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Ivan Savenko
edd029c79c Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00