majaczek 
							
						 
					 
					
						
						
							
						
						038e13ad8e 
					 
					
						
						
							
							 
						
						
						
						
					 
					
						2008-08-03 15:56:37 +00:00 
						 
				 
			
				
					
						
							
							
								majaczek 
							
						 
					 
					
						
						
							
						
						3f5b339fc5 
					 
					
						
						
							
							ratunku... :/  
						
						... 
						
						
						
						tak czy siak lua/src jest wykorzystywane w include
:( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC 
						
						
					 
					
						2008-08-03 15:52:12 +00:00 
						 
				 
			
				
					
						
							
							
								majaczek 
							
						 
					 
					
						
						
							
						
						1932dae1d9 
					 
					
						
						
							
							 
						
						
						
						
					 
					
						2008-08-03 15:46:09 +00:00 
						 
				 
			
				
					
						
							
							
								majaczek 
							
						 
					 
					
						
						
							
						
						0e2963dc79 
					 
					
						
						
							
							 
						
						
						
						
					 
					
						2008-08-03 15:43:46 +00:00 
						 
				 
			
				
					
						
							
							
								majaczek 
							
						 
					 
					
						
						
							
						
						cc45909e9a 
					 
					
						
						
							
							 
						
						
						
						
					 
					
						2008-08-03 15:40:45 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						c8a6fc9cba 
					 
					
						
						
							
							reverted changes in r516 (what are those files for?)  
						
						
						
						
					 
					
						2008-08-03 14:32:31 +00:00 
						 
				 
			
				
					
						
							
							
								majaczek 
							
						 
					 
					
						
						
							
						
						a7c91399c5 
					 
					
						
						
							
							 
						
						
						
						
					 
					
						2008-08-03 13:45:14 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						5ec934d6be 
					 
					
						
						
							
							*  resolved   #69  
						
						
						
						
					 
					
						2008-08-03 13:39:34 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						e1b4331ee2 
					 
					
						
						
							
							*  resolved   #62  and  #66  
						
						
						
						
					 
					
						2008-08-02 10:26:56 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						7aeadd5a06 
					 
					
						
						
							
							* removed bug causing significant increase of CPU consumption  
						
						... 
						
						
						
						* slightly optimized showing of battle interface
* animation of getting hit / death by shooting is displayed when it should be 
						
						
					 
					
						2008-08-01 14:39:29 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						86f0af12ae 
					 
					
						
						
							
							*  resolved   #59  
						
						
						
						
					 
					
						2008-07-31 14:38:05 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						016e766fbb 
					 
					
						
						
							
							* next part of shooting in battles (there will be more of them)  
						
						... 
						
						
						
						* now compiles under MSVC
* small refactoring / cleaning / fixing / etc. 
						
						
					 
					
						2008-07-31 12:59:42 +00:00 
						 
				 
			
				
					
						
							
							
								Vadim Glazunov 
							
						 
					 
					
						
						
							
						
						8209e7d090 
					 
					
						
						
							
							Added new files from previous commit  
						
						
						
						
					 
					
						2008-07-20 10:36:52 +00:00 
						 
				 
			
				
					
						
							
							
								Vadim Glazunov 
							
						 
					 
					
						
						
							
						
						8b53778417 
					 
					
						
						
							
							Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure)  
						
						
						
						
					 
					
						2008-07-20 10:32:36 +00:00 
						 
				 
			
				
					
						
							
							
								Andrea Palmate 
							
						 
					 
					
						
						
							
						
						e0755aa7b3 
					 
					
						
						
							
							Standard GCC Makefile for AmigaOS4 (Linux/Macosx)  
						
						
						
						
					 
					
						2008-07-17 07:20:56 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						d371f14ad2 
					 
					
						
						
							
							More endianess checking / minor  
						
						
						
						
					 
					
						2008-07-16 22:40:16 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6f7b29afcc 
					 
					
						
						
							
							GCC/AmigaOS compatibility changes by Andrea Palmaté.  
						
						
						
						
					 
					
						2008-07-16 18:26:15 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						4bd39202c2 
					 
					
						
						
							
							* first part shooting in battles (units cannot shoot yet)  
						
						... 
						
						
						
						* minor improvements 
						
						
					 
					
						2008-07-11 09:43:13 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						c983adecc0 
					 
					
						
						
							
							Compiles now  
						
						
						
						
					 
					
						2008-07-03 16:23:11 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						11e1b69bcd 
					 
					
						
						
							
							* version set to 0.62  
						
						... 
						
						
						
						* taking last stack from the heroes army should be impossible (or at least harder) 
						
						
					 
					
						2008-06-29 23:54:19 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						ab421ea960 
					 
					
						
						
							
							* bugfix: splitting stacks works in hero window  
						
						
						
						
					 
					
						2008-06-18 13:06:35 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						2dfb521602 
					 
					
						
						
							
							* console is closed when application exits  
						
						
						
						
					 
					
						2008-06-15 16:39:35 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						7bb67cd711 
					 
					
						
						
							
							fixed memory leak  
						
						
						
						
					 
					
						2008-06-14 18:51:55 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						bad05fee50 
					 
					
						
						
							
							* fixed pathfinder  
						
						... 
						
						
						
						* fixed problem with battles 
						
						
					 
					
						2008-06-14 09:54:57 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						bd13d80df0 
					 
					
						
						
							
							small pathfinder fix (please test a bit)  
						
						
						
						
					 
					
						2008-06-13 18:56:30 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						afe2bc4cfa 
					 
					
						
						
							
							small fix  
						
						
						
						
					 
					
						2008-06-12 14:14:59 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						c13f596d1d 
					 
					
						
						
							
							* stack at the limit of unit's range can now be attacked  
						
						... 
						
						
						
						* range of unit is now properly displayed
* battle log is scrolled down when new event occurs
* dead stacks don't lock hexes
* living units on hexes with corpses are properly displayed
* dead units cannot be attacked now 
						
						
					 
					
						2008-06-11 10:27:30 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						4f0ce359f6 
					 
					
						
						
							
							almost complete close range attack (only choosing direction is to be done)  
						
						
						
						
					 
					
						2008-06-10 11:34:20 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						f4ebf74fda 
					 
					
						
						
							
							improvements in battles (attacking)  
						
						
						
						
					 
					
						2008-06-09 12:53:45 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						a308a2e04f 
					 
					
						
						
							
							* corrupted map file won't cause crash on initilializng main menu  
						
						
						
						
					 
					
						2008-06-07 16:44:56 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						d0798670ad 
					 
					
						
						
							
							* better code handling attack animation in battles  
						
						
						
						
					 
					
						2008-06-06 13:53:33 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						92525f6d31 
					 
					
						
						
							
							* version set to 0.61  
						
						... 
						
						
						
						* Splitting: when moving slider to the right so that 0 is left in old slot the army is moved. 
						
						
					 
					
						2008-06-06 12:35:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						7e12926baa 
					 
					
						
						
							
							* VCMI won't crash when r-click neutral stack during the battle  
						
						... 
						
						
						
						* water won't blink behind shipyard in the Castle
* in the townlist in castle selected town will by placed on the 2nd place (not 3rd)
* fixed memory leaks
* properly displaying two-hex creatures in recruit/split/info window
* minor improvements 
						
						
					 
					
						2008-06-04 13:00:56 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						61ce0c915c 
					 
					
						
						
							
							* "%s substitutions in Right-click information in town hall  
						
						... 
						
						
						
						* windmill won't give wood
* hover text for heroes
* good background for the town hall screen in Stronghold
* fixed typo in hall.txt
* support for ZSoft-style PCX files in /Data (using SDL_image)
* minor improvements 
						
						
					 
					
						2008-06-03 18:16:54 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						0b16616d7a 
					 
					
						
						
							
							Better pathfinder - it's not fixed completely as arrows for move in adventure map aren't always in appropriate color but it's significantly better. I'm not also sure how this pathfinder deals with different costs of straight and diagonal costs of move through a tile.  
						
						
						
						
					 
					
						2008-06-03 14:44:09 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						25ab2e5d8b 
					 
					
						
						
							
							* animations won't go in the same phase ( resolved   #55 )  
						
						... 
						
						
						
						* small upgrades 
						
						
					 
					
						2008-06-03 13:15:34 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						697f26529a 
					 
					
						
						
							
							New pathfinder by Spasarto  
						
						
						
						
					 
					
						2008-06-01 14:55:31 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						b53c01ab92 
					 
					
						
						
							
							* fixed estate problems ( #57 )  
						
						... 
						
						
						
						* fixed blinking mana vortex (#52 )
* grail increases creature growths 
						
						
					 
					
						2008-06-01 13:42:29 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						7d7abbb68d 
					 
					
						
						
							
							* no more divison by 0 in slider  
						
						... 
						
						
						
						* little more code for upgrades 
* version set to 0.6
* "plural" reference names for Conflux creatures (starting armies of Conflux heroes should now be working)
* minor changes 
						
						
					 
					
						2008-05-31 20:37:54 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						88a29416da 
					 
					
						
						
							
							improvements in battles  
						
						
						
						
					 
					
						2008-05-30 11:53:04 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						21a8d87796 
					 
					
						
						
							
							small upgrade  
						
						
						
						
					 
					
						2008-05-27 15:16:12 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						1aa758a737 
					 
					
						
						
							
							* partially done attacking in battles  
						
						... 
						
						
						
						* screen isn't now refreshed while blitting creature info window
* r-click creature info windows in battles
* a few minor things 
						
						
					 
					
						2008-05-27 13:16:35 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						b00cc9c628 
					 
					
						
						
							
							* more code for creature info window and upgrades (still not finished)  
						
						... 
						
						
						
						* minor fixes 
						
						
					 
					
						2008-05-23 19:50:11 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						00929126d5 
					 
					
						
						
							
							* started making creature info window  
						
						... 
						
						
						
						* callback for buttons/lists based on boost::function
* new file AdventureMapButton.cpp - update your project files 
						
						
					 
					
						2008-05-18 17:33:39 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						5b077531cd 
					 
					
						
						
							
							* improvements in recruitment window (slider won't allow to select more creatres than we can afford)  
						
						
						
						
					 
					
						2008-05-12 05:46:04 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						2f2169b71f 
					 
					
						
						
							
							* improved slider (  #58  )  
						
						... 
						
						
						
						* fixed problems with horde buildings (won't block original dwellings)
* giving primary skill when hero get level (but there is still no dialog)
* if an upgraded creature is available it'll be shown as the first in a recruitment window
* creature levels not messed in Fortress
* war machines are added to the hero's inventory, not to the garrison
* support for H3-style PCX graphics in Data/ (not tested)
* started doing support for ZSoft PCX graphics in Data/
* VCMI won't crash when is unable to initialize audio system
* fixed displaying wrong town defs
* minor fixes and improvements 
						
						
					 
					
						2008-05-03 15:30:11 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						33e3bf4849 
					 
					
						
						
							
							better battle pathfinder and unit reversing  
						
						
						
						
					 
					
						2008-05-03 15:18:48 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						62952e3163 
					 
					
						
						
							
							a bit of refactoring (removed variable ekran as we have screen which is the same as ekran)  
						
						
						
						
					 
					
						2008-04-25 09:25:59 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						53b201c63f 
					 
					
						
						
							
							Fixed wrong creatures def names  
						
						
						
						
					 
					
						2008-04-24 01:27:37 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						9674343453 
					 
					
						
						
							
							* fixed memory leak in battles  
						
						... 
						
						
						
						* blitting creature animatoins to rects (not tested!)
* a few minor improvements 
						
						
					 
					
						2008-04-20 15:56:03 +00:00