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Commit Graph

173 Commits

Author SHA1 Message Date
Ivan Savenko
ffba847f40 xBRZ-upscaled images now support common palette-transform effects:
- Player coloring
- Flag color for map
- Glue selection for combat
2024-08-17 15:25:26 +00:00
Ivan Savenko
2d12cecded Added draw method to ISharedImage interface 2024-08-17 15:25:26 +00:00
Ivan Savenko
502f47c6b5 Rename IConstImage to more clear ISharedImage 2024-08-17 15:25:26 +00:00
Ivan Savenko
3bc31a2ea0 Fix rendering of minimap radar border 2024-08-17 15:25:26 +00:00
Ivan Savenko
0f4bd7253d Fix adventure map rendering 2024-08-17 15:25:26 +00:00
Ivan Savenko
748a3a1b64 Fixed minimap generation when upscaled mode is used 2024-08-17 15:25:26 +00:00
Ivan Savenko
020a825ecd TTF fonts will now be rendered correctly in upscaling mode
Note that TTF rendering bypasses xBRZ - TTF fonts are rendered at larger
point size
2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035 First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00
Ivan Savenko
7f5cd8a7aa newSurface method now accepts Point instead of two integers 2024-08-17 15:25:25 +00:00
Andrii Danylchenko
da46d5d01b BattleAI: take into account defender dragon breath and other mutitarget attacks 2024-07-22 20:39:33 +03:00
Ivan Savenko
550540f8ab
Merge pull request #4316 from IvanSavenko/crashfixes
Crashfixes
2024-07-21 16:15:28 +03:00
Ivan Savenko
5b9130c288 Fixes broken player-coloring on animations (e.g. hero in battle) 2024-07-20 18:28:47 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
81c7c0ce24 Fixed loading of flipped and duplicate images in animations 2024-07-19 10:08:50 +00:00
Ivan Savenko
e4bed98674 Replaced raw json nodes with ImageLocator class 2024-07-19 10:08:50 +00:00
Ivan Savenko
fd726523a2 Remove creations of custom animations in runtime 2024-07-19 10:08:50 +00:00
Ivan Savenko
0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 2024-07-19 10:08:50 +00:00
Ivan Savenko
b850b6339f Flipped images are now tracked by RenderHandler 2024-07-19 10:08:50 +00:00
Ivan Savenko
230add02e4 Remove no longer used code 2024-07-19 10:08:50 +00:00
Ivan Savenko
9f31ec5326 Restore previously disabled icons registry 2024-07-19 10:08:50 +00:00
Ivan Savenko
c1ebb6b0e3 Try to use lazy loading for animations 2024-07-19 10:08:50 +00:00
Ivan Savenko
a8a330f39f Remove unused code and no longer needed caching 2024-07-19 10:08:50 +00:00
Ivan Savenko
47de9a62dc Created separate classes for shared, unchangeable image and image
manipulators owned by UI elements
2024-07-19 10:08:50 +00:00
Ivan Savenko
2b3e4e01ca Remove unused code 2024-07-19 10:08:50 +00:00
Ivan Savenko
600b06b74d Moved all handling of image loading to render handler 2024-07-19 10:08:50 +00:00
Ivan Savenko
a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
Ivan Savenko
56f1725234 All images are now loaded via RenderHandler class 2024-07-19 10:08:50 +00:00
Alexander Wilms
434371195d JsonNode constructors: Take fileName as argument
* Don't print JSON in JsonParser::parse() in case of errors
2024-07-17 13:50:59 +02:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Evgeny Malygin
25125f96da
Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
Ivan Savenko
08a27663f9 Reworked JsonNode constructors to more logical form 2024-02-26 12:55:49 +02:00
Ivan Savenko
110ef5f66e
Merge pull request #3614 from IvanSavenko/sonarcloud_fixes_2
Sonarcloud fixes 2
2024-02-14 16:44:58 +02:00
Ivan Savenko
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Ivan Savenko
7359b66f99 Do not use floating point equality checks 2024-02-14 12:07:07 +02:00
Ivan Savenko
6e399eb21a Make some non-const static variables const or constexpr 2024-02-12 13:22:54 +02:00
Ivan Savenko
1f7e53a609 Code style fixes 2024-01-19 21:21:23 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Laserlicht
a1f4fcb78a
hide adventuremap 2024-01-18 00:47:18 +01:00
Joakim Thorén
100664e019 Fix compilation error where gcc 12.1.0 (MinGW) errors with "writing 1 byte into a region of size 0" 2024-01-02 01:43:49 +01:00
Ivan Savenko
858ba22a27 Ignore corrupted .def files 2023-10-31 12:11:41 +02:00
Ivan Savenko
3880ea58b9 Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps 2023-10-21 16:49:50 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
Maxim Korotkov
59acf639da client: render: fixed copy-past errror in genFromJson()
Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
Laserlicht
a2174dc83f
fix window open while sound playing 2023-09-19 11:20:16 +02:00
Laserlicht
063c7f3ca0 move function; optional; json static 2023-09-15 15:27:26 +02:00
Nordsoft91
0a799ecc46
Merge pull request #2740 from Laserlicht/fix_cursor_issue 2023-09-11 22:20:11 +02:00
Laserlicht
2cb28178ae
code review 2023-09-10 20:52:35 +02:00
Ivan Savenko
e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
f30355839f Fix build 2023-09-05 00:55:54 +03:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
Ivan Savenko
1d0e696db6 Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
9cfcf5ea19 Fix regressions 2023-09-04 18:22:34 +03:00
Ivan Savenko
0f88b8969b Removed some usages of std string as resource path 2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87 Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Michael
20fd0d8901
fix cursor issue 2023-09-02 18:35:32 +02:00
Dydzio
e1e41d1107 Implement TOPCENTER text alignment 2023-08-30 00:35:31 +02:00
Michael
40c7ddcaf4
dim adventuremap 2023-08-29 22:22:22 +02:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
a4ff408c9d Removed unused code 2023-08-06 13:29:57 +03:00
Ivan Savenko
c8ec0d5419 Added caching for creature icons in garrisons
More complete version of caching will be done for 1.4
Fixes freezes on hero movement when hota mod is used
2023-08-05 14:26:54 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling 2023-07-15 16:09:44 +03:00
Ivan Savenko
5143ca266d Moved SDL renderer access to ScreenHandler class 2023-07-07 14:29:03 +03:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
f0a154037c Attempt to improve def palette detection 2023-06-20 19:37:27 +03:00
Ivan Savenko
caf627a652
Merge pull request #2207 from IvanSavenko/fix_black_color
Fix colors in def palette turning into transparency unconditionally
2023-06-14 15:48:15 +03:00
krs
0ee1866f73 Added SDLImage::doubleFlip() 2023-06-11 18:45:14 +03:00
Ivan Savenko
61a8c53bb6 Fix colors in def palette turning into transparency unconditionally 2023-06-05 23:51:18 +03:00
Ivan Savenko
8d278e653f
Merge pull request #2202 from IvanSavenko/map_objects_reorganization
Map objects code reorganization
2023-06-05 18:35:05 +03:00
Ivan Savenko
8e8601f39d Fix build 2023-06-02 21:54:52 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
d6d679a38c Fix missing broken shadows on hota map objects 2023-05-15 22:22:54 +03:00
Ivan Savenko
e26b18c139 Rename & cleanup of WindowHandler -> ScreenHandler 2023-05-09 13:10:33 +03:00
Ivan Savenko
a0f1bf3928 Implemented user-selectable UI scaling mode 2023-05-09 13:10:33 +03:00
Ivan Savenko
fd3933e589 Support for changing resolution without game restart 2023-05-09 13:10:33 +03:00
Ivan Savenko
b4e7093c01 Added IWindowHandler interface for OS screen/window utilities 2023-05-09 13:10:33 +03:00
Ivan Savenko
644f0f4b32 Removed ARRAY_COUNT in favor of std::size 2023-04-12 01:04:26 +03:00
Ivan Savenko
0770a1a153 TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
Ivan Savenko
dcff463d36 Fixed handling of special palette colors in palette transformations
Fixes black color turning semi-transparent in some creatures from mods
2023-03-25 23:54:51 +02:00
Konstantin
5366f9190e vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
Ivan Savenko
7ef5163d9d
Merge pull request #1581 from IvanSavenko/map_render_rewrite
Adventure Map - rendering rewrite
2023-03-05 19:51:07 +02:00
Ivan Savenko
165f6a0944 Implemented terrain transition animation 2023-03-05 18:02:59 +02:00
Ivan Savenko
5905dd6111 Grail digging check is now in library 2023-03-05 17:48:02 +02:00
Ivan Savenko
def1e35836 Use SDL BlitMode's to speed up image rendering 2023-03-05 17:48:02 +02:00
Ivan Savenko
40413ee6be Basic version of scaling for view world 2023-03-05 17:48:02 +02:00
Ivan Savenko
ca13e7dedf Implemented terrain palette animatiions. Removed old code 2023-03-05 17:48:02 +02:00
Ivan Savenko
7cf00ba87d Implemented basic hero movement animation & object fade-out 2023-03-05 17:48:02 +02:00
Ivan Savenko
4501036a04 Basic version of hero movement on map. Removed old code. 2023-03-05 17:48:02 +02:00
Ivan Savenko
d46687a9c8 Partial implementation of world view mode 2023-03-05 17:48:02 +02:00
Ivan Savenko
bb6e1f7ee1 Initial WIP of adventure map rendering rewrite 2023-03-05 17:47:12 +02:00
Ivan Savenko
acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing 2023-03-05 17:39:23 +02:00
Ivan Savenko
65c020ef34 Moved Unicode namespace out of GeneralTextHandler file 2023-03-05 17:30:38 +02:00