Arseniy Shestakov
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d4091db172
|
CInfoBar: only pop up when adventure map interface is on top
|
2017-03-14 00:03:15 +03:00 |
|
FeniksFire
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46a06ce184
|
Change the year from 2016 to 2017 in help description.
|
2017-03-10 19:28:01 +01:00 |
|
dydzio
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8a2b47d967
|
Fix for bug #2435
|
2017-02-10 12:19:35 +01:00 |
|
DjWarmonger
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a8c39d9267
|
Merge pull request #274 from dydzio0614/ShooterInit
Approved. One guy named Avatar requested it recently ;)
|
2017-02-06 21:18:19 +01:00 |
|
dydzio
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141e5ad032
|
Implement "emergency" projectile init attempt
|
2017-02-03 23:25:46 +01:00 |
|
dydzio
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81a00f59d1
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Basic fix for bug #2635
|
2017-02-02 19:17:15 +01:00 |
|
Dydzio
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6c8ef79727
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Merge branch 'develop' into MakeWOGGreatAgain
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2017-02-01 23:14:36 +01:00 |
|
dydzio
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3e285c2004
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Add santa gremlin missing creature ability, fix shooter init bug
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2017-01-26 20:53:28 +01:00 |
|
Michał Kalinowski
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4d39f652bf
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Making more detailed options when choosing AI in launcher: http://
bugs.vcmi.eu/view.php?id=2369
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2017-01-17 12:34:28 +01:00 |
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Dydzio
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79c101a56d
|
Remove leftover commander artifact code
|
2016-12-31 21:29:47 +01:00 |
|
DjWarmonger
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80d5f7b4a4
|
Updated project files to MVS 2015 (in fact, it's trivial).
|
2016-12-12 19:14:45 +01:00 |
|
AlexVinS
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8f7b0dac45
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Fixed CID 1197332
|
2016-12-05 06:00:32 +03:00 |
|
AlexVinS
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45ae1ef165
|
Fixed CID 1197342
|
2016-12-05 03:17:03 +03:00 |
|
AlexVinS
|
d003abea6f
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Fixed CID 1197624
|
2016-12-05 02:52:34 +03:00 |
|
AlexVinS
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204ee37ae4
|
boost/program_options has only 2 uses, and unlikely will be used more -> removed form Global.h.
|
2016-11-28 21:38:17 +03:00 |
|
AlexVinS
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7d29365e4a
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Fixed CID 1243197
|
2016-11-28 02:50:45 +03:00 |
|
AlexVinS
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2dd6a47764
|
try to plug a few coverity false positives
|
2016-11-28 02:50:41 +03:00 |
|
AlexVinS
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9094c99759
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Fixed CID 1366403
|
2016-11-28 02:50:40 +03:00 |
|
AlexVinS
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312793efd9
|
try to plug a few coverity false positives
|
2016-11-27 23:41:17 +03:00 |
|
AlexVinS
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c0ed22c99e
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Fixed CID 1366398.
|
2016-11-27 22:14:41 +03:00 |
|
AlexVinS
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3216422307
|
Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
|
AlexVinS
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abe4beebc6
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Fixed CID 1197516
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2016-11-27 19:13:40 +03:00 |
|
AlexVinS
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6196ae7fca
|
Fixed a few CWE-457
|
2016-11-27 19:00:16 +03:00 |
|
AlexVinS
|
27b853618c
|
Fixed a few CWE-457
|
2016-11-27 18:17:20 +03:00 |
|
AlexVinS
|
c4ab962cc0
|
Fixed a few CWE-457
|
2016-11-27 17:48:18 +03:00 |
|
AlexVinS
|
f11c54b5e9
|
Wipe unused ClickableArea
|
2016-11-27 16:07:03 +03:00 |
|
AlexVinS
|
418babce81
|
Fixed CID 1288846
|
2016-11-26 22:33:08 +03:00 |
|
AlexVinS
|
30663f15ea
|
Fixed CID 1288863
|
2016-11-26 22:12:52 +03:00 |
|
AlexVinS
|
7793a57b0a
|
Fixed remaining CWE-457 in NetPacks.h
|
2016-11-26 20:50:07 +03:00 |
|
AlexVinS
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86e33a4c45
|
[Refactoring] Unified SetResources NetPack API.
|
2016-11-26 15:14:43 +03:00 |
|
AlexVinS
|
a497824288
|
Fixed CID 1366287, CID 1366286
|
2016-11-25 23:12:10 +03:00 |
|
DjWarmonger
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5058d5771e
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2016-11-25 20:54:53 +01:00 |
|
AlexVinS
|
86c7bab9c1
|
Fixed CID 1366324
|
2016-11-25 22:28:16 +03:00 |
|
AlexVinS
|
80666fb134
|
Tweaks
|
2016-11-25 22:12:22 +03:00 |
|
AlexVinS
|
f0963c91bb
|
Fixed CID 1197409
|
2016-11-25 21:59:27 +03:00 |
|
DjWarmonger
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d252265824
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2016-11-25 18:59:33 +01:00 |
|
DjWarmonger
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9049990079
|
Compile fix for MSVS (compiler bug?).
|
2016-11-25 18:59:17 +01:00 |
|
AlexVinS
|
8b6543bef2
|
Fixed CID 1366365, CID 1288839
|
2016-11-25 19:58:52 +03:00 |
|
AlexVinS
|
6a616a5d33
|
Fixed CID 1366371
|
2016-11-25 19:36:40 +03:00 |
|
AlexVinS
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663099882c
|
Fixed CID 1366366, CID 1366367, CID 1366368, CID 1366369, CID 1366370, CID 1366372
|
2016-11-25 19:28:00 +03:00 |
|
AlexVinS
|
ac8b618a42
|
Fixed CID 1366373
|
2016-11-25 19:17:37 +03:00 |
|
AlexVinS
|
5dd5a0d4a8
|
Fixed CID 1197445, CID 1197446
|
2016-11-25 17:54:01 +03:00 |
|
AlexVinS
|
b908c70468
|
Fixed CID 1197487
|
2016-11-25 17:29:49 +03:00 |
|
AlexVinS
|
4e28efb8b4
|
Fixed CID 1288860
|
2016-11-25 16:09:14 +03:00 |
|
AlexVinS
|
f50fd6d8db
|
Fixed CID 1366281, CID 1366282, CID 1366283, CID 1366284
|
2016-11-25 15:45:09 +03:00 |
|
AlexVinS
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20de754141
|
def2bmp CLI command converted to CAnimation
|
2016-11-25 15:23:28 +03:00 |
|
AlexVinS
|
3c9695abcc
|
Fixed CID 1366310
|
2016-11-25 13:58:20 +03:00 |
|
AlexVinS
|
db40e125eb
|
Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359
|
2016-11-24 21:56:30 +03:00 |
|
AlexVinS
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04d22644e5
|
fixed http://bugs.vcmi.eu/view.php?id=2617
|
2016-11-23 14:47:57 +03:00 |
|
AlexVinS
|
dc39fb2d14
|
Removed useless CPack::type field.
* it was an ancient network protocol artifact
|
2016-11-18 17:45:59 +03:00 |
|
AlexVinS
|
33c0bc49f6
|
Merge branch 'CommanderArtifacts3' into develop
|
2016-11-13 15:31:16 +03:00 |
|
AlexVinS
|
4338fc4ffb
|
CMessage converted to CAnimation
|
2016-11-13 08:11:01 +03:00 |
|
Alexander Shishkin
|
a73ca79ed1
|
Merge pull request #257 from vcmi/mapHandlerRefactoring2
Map handler refactoring, part 2.
|
2016-11-12 09:20:45 +03:00 |
|
AlexVinS
|
9e6bd48038
|
fix
|
2016-11-10 14:38:33 +03:00 |
|
dydzio
|
5c07e1c432
|
Minor typo fixes
|
2016-11-10 11:51:47 +01:00 |
|
AlexVinS
|
b248642468
|
fixes and cleanup
|
2016-11-09 09:32:44 +03:00 |
|
dydzio
|
b626f9a134
|
Fix CCommanderArtPlace localization + minor fixes
|
2016-11-08 17:26:24 +01:00 |
|
AlexVinS
|
a8a661b159
|
Map handler refactoring, part 2.
|
2016-11-08 00:19:53 +03:00 |
|
AlexVinS
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aad675a7c4
|
Revert "Merge branch 'p254_4' into develop"
This reverts commit 37f68713a7 , reversing
changes made to 4477b7c35d .
|
2016-11-08 00:17:20 +03:00 |
|
AlexVinS
|
4d510c172d
|
Terrain drawing converted to CAnimation.
|
2016-11-07 23:48:30 +03:00 |
|
AlexVinS
|
c9a3d92ff3
|
cleanup
|
2016-11-06 17:36:46 +03:00 |
|
dydzio
|
96fa0fb6d4
|
Implement giving commander artifacts back to hero
|
2016-11-06 13:02:00 +01:00 |
|
AlexVinS
|
6782136e3e
|
Map edge drawing converted to CAnimation
|
2016-11-06 05:27:58 +03:00 |
|
AlexVinS
|
46196daa07
|
cleanup
|
2016-11-06 05:27:56 +03:00 |
|
AlexVinS
|
6a272d8f0c
|
FoW drawing converted to CAnimation
|
2016-11-06 05:27:45 +03:00 |
|
AlexVinS
|
c11a660d21
|
Fixed and cleanup
|
2016-11-06 05:27:44 +03:00 |
|
AlexVinS
|
186cd7a163
|
Mao object drawing converted to CAnimation
|
2016-11-06 05:27:26 +03:00 |
|
dydzio
|
baeb3c9e55
|
Refactor CArtPlace + use it for commanders
|
2016-11-04 17:54:09 +01:00 |
|
AlexVinS
|
08252a1282
|
Merge remote-tracking branch 'remotes/dydzio/CommanderArtifacts2' into develop
|
2016-11-03 22:27:08 +03:00 |
|
dydzio
|
03620b3cbe
|
Remove artifact assembly check for commanders
|
2016-11-03 19:49:55 +01:00 |
|
AlexVinS
|
329a537eec
|
Plug assertion (report warning instead) on some maps start.
|
2016-11-03 19:15:16 +03:00 |
|
AlexVinS
|
9e366df70f
|
Merge branch 'PregameCache' into develop
|
2016-11-03 17:10:54 +03:00 |
|
dydzio
|
47a72d4441
|
Make artifacts worn by commander visible
|
2016-11-03 14:25:17 +01:00 |
|
dydzio
|
9de5b9f02b
|
New/load game last selection storing. Fixes #716
|
2016-11-02 20:10:34 +01:00 |
|
DjWarmonger
|
9db3bfcbf2
|
Merge pull request #212 from vcmi/refactoring/serialization2
Apparently it works - both new and old saves load at least.
|
2016-11-01 17:25:39 +01:00 |
|
Vadim Markovtsev
|
8d40a4aa95
|
Fix GUI disposal in creature info window
|
2016-10-30 22:21:26 +01:00 |
|
Vadim Markovtsev
|
34005228e0
|
Fix bugs with giving commander's badge to stacks
1. SEGFAULT
2. Memory leaks
3. Invalid drawing
4. Fix returning artifacts
|
2016-10-30 16:32:28 +01:00 |
|
Vadim Markovtsev
|
220e4d2030
|
Survive giving Commander's badge to stacks
Used to SEGFAULT
|
2016-10-30 14:27:53 +01:00 |
|
Vadim Markovtsev
|
79c85be93f
|
Fix large obstacles drawing in front of the stacks
|
2016-10-30 04:51:35 +01:00 |
|
Ivan Savenko
|
256f43f467
|
Fixes zero-initialized fileVersion member in deserializer
|
2016-10-29 19:52:19 +03:00 |
|
Vadim Markovtsev
|
ab7a0d64eb
|
Fix formatting
|
2016-10-28 23:37:20 +02:00 |
|
Alexander Shishkin
|
0cf5a10bd1
|
Merge pull request #243 from vcmi/guiCleanup
Gui cleanup
|
2016-10-28 08:53:03 +03:00 |
|
AlexVinS
|
f304c9b2e0
|
removed unused field
|
2016-10-27 18:35:53 +03:00 |
|
AlexVinS
|
ffeaef2bda
|
fixes
|
2016-10-27 18:19:45 +03:00 |
|
Ivan Savenko
|
5b76c3f4eb
|
Rebase of codebase changes for refactored serializer
Some of newer fixes not yet merged there and save compatibility a bit off.
|
2016-10-27 18:12:20 +03:00 |
|
AlexVinS
|
f32097339c
|
Use CSDL_Ext blit for paletted sprites, use SDL blit otherwise.
* No solution found to blit paletted images with alpha channel with SDL
|
2016-10-27 17:32:31 +03:00 |
|
Arseniy Shestakov
|
15b4774076
|
Logging: always print version of client and server in the begining
|
2016-10-27 17:14:20 +03:00 |
|
Arseniy Shestakov
|
cb3d6a24e7
|
Cmake: cleanup for commit hash in build version
Since it's available in lib we don't need to include it everywhere.
|
2016-10-27 17:01:29 +03:00 |
|
AlexVinS
|
3dddbcf2e8
|
try to use CAnimation for Hero path
|
2016-10-27 16:34:15 +03:00 |
|
AlexVinS
|
8505a909e1
|
free Graphics object on quit.
|
2016-10-27 16:34:13 +03:00 |
|
AlexVinS
|
536f36ede8
|
use CAnimation fro world view icons
|
2016-10-27 16:34:12 +03:00 |
|
AlexVinS
|
365c64a345
|
use CAnimImage for world view legend
|
2016-10-27 16:34:10 +03:00 |
|
AlexVinS
|
36ac9ac86c
|
CAdvMapInt tweak
|
2016-10-27 16:34:07 +03:00 |
|
Vadim Markovtsev
|
da1c9cf249
|
Fix rebuilding everything on HEAD change
|
2016-10-23 16:56:53 +02:00 |
|
Vadim Markovtsev
|
d0beb27197
|
Add git commit hash into the version string
|
2016-10-23 15:45:47 +02:00 |
|
Vadim Markovtsev
|
4bcc43d3d0
|
Fix Mantis #2234
CPlayerInterface instances were removed from CClient::playerint with
clear() and finish() was not called on each. Added multiple insurance.
|
2016-10-22 16:22:00 +02:00 |
|
Vadim Markovtsev
|
d51c9a1ff0
|
Fix uninitialized scrolling state
|
2016-10-22 10:18:57 +02:00 |
|
AlexVinS
|
feaccead36
|
fixed missed initialization
|
2016-10-18 02:37:02 +03:00 |
|
AlexVinS
|
28dd12089b
|
CSpellWindow fixes.
|
2016-10-18 02:15:43 +03:00 |
|
AlexVinS
|
a223793405
|
Get rid of CDefHandler in CPreGame.
* also fixes difficulty icon in campaign screen
|
2016-10-18 01:43:42 +03:00 |
|