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mirror of https://github.com/vcmi/vcmi.git synced 2025-05-13 22:06:58 +02:00

6601 Commits

Author SHA1 Message Date
Ivan Savenko
88eff2609b
Merge pull request #4332 from Laserlicht/campaign_highscores
fix campaign highscores
2024-08-01 21:16:50 +03:00
K
07e2ec8474 little optimization in MapRenderer
When we replace static const std::vector by std::array the compiler
generates much shorter and nicer binary which doesn't waste time
initializing data structure during runtime.
2024-07-31 22:54:44 +02:00
Laserlicht
12af016eac more colors for status 2024-07-31 22:27:15 +02:00
Laserlicht
0cc743f7ca
mod compatibility improvements 2024-07-31 22:10:37 +02:00
Laserlicht
0d1f744ba4
limit text sizes 2024-07-31 21:40:49 +02:00
Laserlicht
a8fe8cbcf0 adjust text; increase gold input size 2024-07-29 23:48:00 +02:00
Laserlicht
f7376b8fd3
Merge branch 'vcmi:develop' into handicap 2024-07-29 23:10:20 +02:00
Laserlicht
3e5df61946 code review 2024-07-29 22:54:42 +02:00
Laserlicht
939dd62491
change variable name 2024-07-29 20:43:41 +02:00
Ivan Savenko
5f0e6f7ce1 Close all dialogs on start of new turn in MP 2024-07-29 17:13:31 +00:00
Ivan Savenko
434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation 2024-07-29 17:13:31 +00:00
Ivan Savenko
87b5f955d1 Fix some shortcuts not active during enemy turn in multiplayer 2024-07-29 17:13:31 +00:00
Ivan Savenko
74fea5109b Show non-learnable spells from rewardable object as greyed-out 2024-07-29 17:13:31 +00:00
Ivan Savenko
dac18ae35a
Merge pull request #4315 from IvanSavenko/map_overlay
Add overlay that shows map objects and their name & status
2024-07-29 18:56:53 +03:00
Laserlicht
6adc49b814
add help text 2024-07-29 00:54:58 +02:00
Laserlicht
c103d2a9f7
fix 2024-07-26 21:02:25 +02:00
Laserlicht
6e68dee955
fix 2024-07-26 20:54:44 +02:00
Laserlicht
53c0d20a57 fix campaign highscores 2024-07-26 20:36:52 +02:00
Laserlicht
e46f5f705b
better approach 2024-07-26 20:34:47 +02:00
Laserlicht
136f33f950 quickspell improvements 2024-07-26 20:11:14 +02:00
Laserlicht
2d100b00cd
check spellbook 2024-07-26 01:06:54 +02:00
Laserlicht
652e2ddf3f only host 2024-07-25 23:37:31 +02:00
Laserlicht
ecd7e17764 button 2024-07-25 23:32:45 +02:00
Laserlicht
ec005593d3 growth handicap 2024-07-25 23:04:59 +02:00
Laserlicht
bfd1e8a7c8 calculate income 2024-07-25 02:51:00 +02:00
Laserlicht
63b8ac1a58 fix 2024-07-25 00:45:52 +02:00
Laserlicht
d7ffc6ad3e cleanup 2024-07-25 00:28:49 +02:00
Laserlicht
d54dfe4508 gui improvements 2024-07-25 00:28:49 +02:00
Laserlicht
dc54261574 set handicap 2024-07-25 00:28:49 +02:00
Laserlicht
5310f94e99 gui input 2024-07-25 00:28:49 +02:00
Laserlicht
2b7e42004f basic gui 2024-07-25 00:28:49 +02:00
Laserlicht
268e0c8c44 change data structure 2024-07-25 00:28:49 +02:00
Laserlicht
fa7153b577 fix 2024-07-25 00:28:49 +02:00
Laserlicht
832e1531fc handycap percent 2024-07-25 00:28:49 +02:00
Laserlicht
48eacbf830 handicap percent 2024-07-25 00:28:49 +02:00
Laserlicht
97f49030d2 fix 2024-07-25 00:28:49 +02:00
Laserlicht
af2b6a0051 show handicap resources 2024-07-25 00:28:49 +02:00
Laserlicht
8edf77afcc basic handicap support 2024-07-25 00:28:01 +02:00
Andrii Danylchenko
da46d5d01b BattleAI: take into account defender dragon breath and other mutitarget attacks 2024-07-22 20:39:33 +03:00
Ivan Savenko
37cf788079
Merge pull request #4317 from IvanSavenko/split_townhandler
Split CTownHandler into smaller chunks
2024-07-22 17:42:48 +03:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
550540f8ab
Merge pull request #4316 from IvanSavenko/crashfixes
Crashfixes
2024-07-21 16:15:28 +03:00
Ivan Savenko
4533271692
Merge pull request #4312 from IvanSavenko/texthandler_split
Split CGeneralTextHandler file into 1 file per class form
2024-07-21 13:49:14 +03:00
Ivan Savenko
398111f8d7
Merge pull request #4212 from alkazandzhiev/alkazandzhiev/saveMultiPlayerNames
Save all human player names in the configuration
2024-07-21 11:20:25 +03:00
Ivan Savenko
44f516d2fc Add overlay that shows map objects and their name & status 2024-07-20 18:47:20 +00:00
Ivan Savenko
5b9130c288 Fixes broken player-coloring on animations (e.g. hero in battle) 2024-07-20 18:28:47 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
3c611ffa5b
Merge pull request #4307 from IvanSavenko/misc_fixes
Miscellaneous fixes
2024-07-20 12:56:10 +03:00
Ivan Savenko
08a6b859d2
Merge pull request #4304 from Laserlicht/quickspell-option
option to enable quickspell
2024-07-20 12:53:36 +03:00
Ivan Savenko
d59a5dad7d
Merge pull request #4299 from Laserlicht/input_modi_detection
input mode detection
2024-07-20 12:51:08 +03:00