Ivan Savenko
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8bdddd1324
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Fix tests compilation
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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9fa7a93fb0
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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747e28947a
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Fix build
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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3a88180494
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
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Ivan Savenko
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fc4dfda00f
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Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
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Ivan Savenko
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86a7f5f5cd
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Removed getStr(bool), replaced with similar toString()
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2023-09-04 22:21:02 +03:00 |
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nordsoft
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e85eb36bbd
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Battle timer fix
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2023-09-02 13:14:24 +04:00 |
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nordsoft
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48fb167fef
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Fix timer end turn while standing on obstacles/water
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2023-09-02 03:27:46 +04:00 |
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nordsoft
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0fc6e2b316
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rollback query blocking
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2023-09-02 03:17:51 +04:00 |
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nordsoft
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9cd3b537ad
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Add turn timer allowed option
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2023-09-02 03:17:32 +04:00 |
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Nordsoft91
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c45ab07d0b
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Merge pull request #2698 from Nordsoft91/turn-timer
Turn timer fixes
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2023-09-01 00:31:52 +04:00 |
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Ivan Savenko
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0f4f9b3233
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Fix handling of opening spells when tactics is present
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2023-08-31 01:32:32 +03:00 |
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nordsoft
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00216168bf
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Timer works as designed
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2023-08-30 03:44:09 +04:00 |
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nordsoft
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cc3ca9a41e
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Timers fixes
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2023-08-30 03:33:59 +04:00 |
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nordsoft
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9a42abe2a7
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Extended timer info to exhange between client and server
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2023-08-30 03:11:46 +04:00 |
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nordsoft
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f30f00faa0
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Timer pausing while waiting for player accept turn
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2023-08-30 02:18:44 +04:00 |
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nordsoft
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b4c20734f3
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Support timer logic for pve and pvp
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2023-08-30 02:17:29 +04:00 |
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nordsoft
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03496e6738
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Code review fixes
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2023-08-29 15:48:42 +04:00 |
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nordsoft
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883c68b151
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Remove unused variable
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2023-08-28 19:57:42 +04:00 |
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nordsoft
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21af69e0b7
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Fix timer synchornization
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2023-08-28 19:45:15 +04:00 |
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nordsoft
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68b11dbe38
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Fix no-base turn timer
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2023-08-28 19:45:15 +04:00 |
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nordsoft
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15f57a0817
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Timer enabler
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2023-08-28 19:45:15 +04:00 |
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nordsoft
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2c61d1b23f
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Use precision clocks for timer
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2023-08-28 19:45:15 +04:00 |
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nordsoft
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7dc1717ec6
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Handle timer for tactic phase
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2023-08-28 19:45:15 +04:00 |
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nordsoft
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4ee47b01ae
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Make possible to play with different timers independently
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2023-08-28 19:45:15 +04:00 |
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nordsoft
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6226ddf4a7
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Fix potential concurrenccy issues
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2023-08-28 19:45:15 +04:00 |
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nordsoft
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98f7ed9dfd
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Implement player start turn query
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2023-08-28 18:56:36 +04:00 |
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nordsoft
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084122bc80
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Fix compiling
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2023-08-28 17:26:16 +04:00 |
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nordsoft
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86ab97c64f
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Fix stop on flight for timer
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2023-08-28 17:21:38 +04:00 |
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nordsoft
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0bb352565a
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Fix creature timer update
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2023-08-28 17:12:08 +04:00 |
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nordsoft
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0bc2302f1f
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Fix battle timer logic
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2023-08-28 17:12:08 +04:00 |
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Nordsoft91
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1586c6c6a0
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Merge pull request #2668 from IvanSavenko/remove_current_player
Remove "currentPlayer" from gamestate
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2023-08-28 17:10:28 +04:00 |
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Ivan Savenko
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ce20d913e0
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Fix checking PlayerColor's for validness
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2023-08-27 01:35:38 +03:00 |
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Ivan Savenko
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edd029c79c
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Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
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2023-08-25 18:56:15 +03:00 |
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Ivan Savenko
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e54287ea5d
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
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Ivan Savenko
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0240ee886d
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
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Ivan Savenko
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62cd8b12d4
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
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Ivan Savenko
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17d3d663ee
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Converted creature ID and spell ID to new form
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2023-08-25 13:38:02 +03:00 |
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Ivan Savenko
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ec8d31bbfc
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
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Ivan Savenko
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b0eec85aca
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Merge pull request #2632 from rilian-la-te/resist-rework-pt1
Spell resistance rework: part 1
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2023-08-25 01:13:57 +03:00 |
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Ivan Savenko
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940bdcee3e
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Fixes according to review
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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97ba7df152
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Fix handling of map turn/day limit
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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f9410145d6
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Fix handling of "7 days without town" loss condition
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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66f555f1f7
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Fix error messages on bad morale
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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ee8adbe85f
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Update tavern on end of 7th turn of player in question
Allows removal of "retreat after 7th day" workaround and as result -
more straightforward code
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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b6d8c7d4a5
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Fix retreating in player-with-player battles
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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a19cdb57ba
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Fix handling of turn order in case of player defeat
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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f451c15932
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Fix handling of retreating of AI's
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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d83aa828f6
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Fix turn ending
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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c4bc6840ea
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
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