Nordsoft91
979cf129bc
Merge pull request #2637 from Laserlicht/autosave
2023-08-25 00:09:49 +04:00
Nordsoft91
db542d2710
Merge pull request #2664 from Nordsoft91/fix-ai-movement-freeze
2023-08-25 00:08:40 +04:00
nordsoft
596b98e1c1
Fix AI freeze regression
2023-08-24 16:42:47 +04:00
Ivan Savenko
a84c5fa371
Fix battle replaying
2023-08-23 22:46:42 +03:00
Michael
b22a9ff2d0
Merge branch 'develop' into autosave
2023-08-23 21:39:04 +02:00
Michael
1586b9fbd1
possibility to restart
2023-08-23 21:37:44 +02:00
Michael
4784ae94b5
revert uuid
2023-08-23 20:03:40 +02:00
Ivan Savenko
81242d3500
Fixed ending of battles due to retreat/surrender
2023-08-23 18:46:56 +03:00
Konstantin
344593e891
vcmi: made some CSpell properties private
...
There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
8724181a0f
vcmi: spell resistance rework
...
Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Ivan Savenko
a44c08a847
Slightly better thread names
2023-08-23 16:32:29 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
Nordsoft91
1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
...
Loading progress bar
2023-08-23 17:28:19 +04:00
nordsoft
cda4ae84aa
Don't send loading updates too frequently
2023-08-23 15:45:00 +04:00
Michael
fed9ae5157
Merge branch 'develop' into autosave
2023-08-23 00:37:15 +02:00
Michael
51ba22a631
code review
2023-08-23 00:35:44 +02:00
nordsoft
dfaf778d16
Redesign loading solution
2023-08-22 20:10:20 +04:00
nordsoft
fb21620c60
Fix battle timer reset after refactoring
2023-08-22 14:14:50 +04:00
nordsoft
dd3e9f102b
Fix game crash at AI turn
2023-08-22 02:08:42 +04:00
nordsoft
7b4b01a280
Adopt turn timer to battle refactoring
2023-08-22 01:49:50 +04:00
nordsoft
d50edc28ab
Merge remote-tracking branch 'upstream/develop' into turn-timer
...
# Conflicts:
# server/CGameHandler.cpp
# server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
dbc3a93013
Merge remote-tracking branch 'upstream/develop' into loading-bar
...
# Conflicts:
# server/CGameHandler.h
2023-08-22 00:46:54 +04:00
nordsoft
4cf28fe00e
Fix linux clang compiling
2023-08-22 00:40:03 +04:00
nordsoft
45f13c7964
Progress update on client side
2023-08-21 19:21:27 +04:00
nordsoft
584dd20943
Progress on server side for rmg
2023-08-21 19:21:22 +04:00
Ivan Savenko
8154e84825
Fix tactics usage
2023-08-21 17:55:49 +03:00
Ivan Savenko
276c00b284
Removed excessive includes
2023-08-21 17:55:49 +03:00
Ivan Savenko
2be9664d26
Remove no longer used code
2023-08-21 17:55:49 +03:00
Ivan Savenko
67eaef3520
Fixed few more discovered regressions
2023-08-21 17:55:49 +03:00
Ivan Savenko
013417fb7e
Code cleanup
2023-08-21 17:55:49 +03:00
Ivan Savenko
c516b5a64e
Fixes for several discovered edge cases
2023-08-21 17:55:49 +03:00
Ivan Savenko
a1092e0f3f
Fix battle ending
2023-08-21 17:55:49 +03:00
Ivan Savenko
a1d3181a98
Unified spellcasting handling with other actions
2023-08-21 17:55:49 +03:00
Ivan Savenko
6297140bf5
Start of stabilization - battles now start correctly
2023-08-21 17:55:49 +03:00
Ivan Savenko
44832f3797
Split BattleProcessor into few more parts
2023-08-21 17:55:49 +03:00
Ivan Savenko
5c78060a07
Moved battle netpack validation to battle processor
2023-08-21 17:55:48 +03:00
Ivan Savenko
323772fc2e
Split CQuery file into multiple files
2023-08-21 17:55:07 +03:00
Ivan Savenko
629ca3f13e
Created directory structure for server files
2023-08-21 17:55:07 +03:00
Ivan Savenko
c217d7717a
server queries is now stored as unique_ptr
2023-08-21 17:55:07 +03:00
Ivan Savenko
e8e6c02a4a
Moved all battle-related functionality of server into a new class
2023-08-21 17:55:06 +03:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
...
Town selection window
2023-08-20 17:37:45 +04:00
nordsoft
a09cb23a85
Better handling other players for turn timer
2023-08-20 04:06:52 +04:00
nordsoft
d4ab3087cb
Disable timer for AI players
2023-08-19 19:00:08 +04:00
Ivan Savenko
d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-18 15:08:23 +03:00
Ivan Savenko
daa8a494fc
Merge branch 'release_131' into master
2023-08-17 16:19:20 +03:00
Ivan Savenko
6e7b7932a0
Fixed recruitment of hero from towns located on map border
2023-08-17 10:26:01 +03:00
Ivan Savenko
00ac8eb306
Attempt to fix crash on quitApplication on Android
2023-08-15 00:17:59 +03:00
nordsoft
d26fdaefe4
Battle timer
2023-08-14 23:31:44 +04:00
nordsoft
23aaa72dfe
No error on hero move when timer is expired
2023-08-14 05:21:57 +04:00
nordsoft
a8e5b32b6a
Fix compiling
2023-08-14 04:55:45 +04:00
nordsoft
380ee41fba
Fix finishing turn while flying over object
2023-08-14 04:33:41 +04:00
nordsoft
e414af221b
Move turn timer logic from GameHandler class
2023-08-14 03:20:27 +04:00
nordsoft
3c9c302fd2
TurnTimerInfo
2023-08-14 02:16:25 +04:00
Michael
1d76f456ad
change servercode to make it more robust
2023-08-14 00:08:48 +02:00
nordsoft
4b1224ec8c
Implement turn timer feature
2023-08-13 14:07:48 +04:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
...
Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
4b307dc0e4
More locks to avoid data races on server
2023-08-11 18:50:39 +03:00
Ivan Savenko
775e5948ec
Preserve chosen campaign bonus on scenario restart request
2023-08-11 16:55:20 +03:00
Ivan Savenko
88b23cdce1
Merge pull request #2511 from IvanSavenko/fix_starting_army
...
Fix starting army
2023-08-11 11:36:30 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
...
A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
d7cbe4ecde
Attempt to fix data raced in battle on server
2023-08-07 17:28:21 +03:00
Ivan Savenko
9bd27c50a0
Allowed loading saves from inside mods
2023-08-06 19:39:55 +03:00
Ivan Savenko
ed927de12e
Added more informative error messages for battle action errors
2023-08-04 21:41:11 +03:00
Tomasz Zieliński
6e7a02702d
Fix crash in naval combat
2023-08-04 10:46:04 +03:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Tomasz Zieliński
f6247164ad
Fix crash, fix invisible boat blocking the tile
2023-08-01 18:51:33 +02:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
...
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
7f72f7a82c
Cleanup server connection code a bit
2023-07-30 20:15:32 +03:00
Ivan Savenko
593b82d178
Removed all references to boost::interprocess library
2023-07-30 20:14:57 +03:00
Tomasz Zieliński
943e3e888c
Merge remote-tracking branch 'origin/beta' into fix-freeze-ai-attacking-dwelling
...
# Conflicts:
# server/CGameHandler.cpp
2023-07-29 08:11:27 +02:00
Andrii Danylchenko
8e1dc785eb
Wrong player was engaged for 5lvl dwelling
2023-07-28 14:19:12 +03:00
Ivan Savenko
aed8c411fc
Minor rework & cleanup of combat replays
2023-07-27 19:25:55 +03:00
Ivan Savenko
b8110218c0
Silence unnecessary warning on flagging guarded garrison
2023-07-27 18:39:05 +03:00
Ivan Savenko
e733b55c90
Removed buggy and poorly designed fromString method
...
Use VLC->modh directly with proper parameters instead
2023-07-25 22:36:45 +03:00
Ivan Savenko
705cdb846d
Merge pull request #2403 from IvanSavenko/error_detection_fix
...
Attempt to fix & improve error reporting
2023-07-25 18:15:28 +03:00
Andrii Danylchenko
ec8898a0e7
#1965 - treat dwelling defenders as neutrals
2023-07-25 10:13:41 +03:00
Ivan Savenko
21e794268b
Attempt to fix & improve error detection:
...
- use std::fstream instead of boost::iostreams for properly working flush
- removed some catch-all blocks
- reduce catch scope of some try/catch blocks to clearly indicate intent
2023-07-24 18:48:56 +03:00
Ivan Savenko
280085b95d
Merge pull request #2308 from IvanSavenko/remove_client_savegame
...
Remove client savegames
2023-07-19 14:46:46 +03:00
Ivan Savenko
b94de1b799
Fixed amount of gold given by resource cheat - x1000 instead of x100
2023-07-17 16:15:49 +03:00
Ivan Savenko
b193f832a5
Fix regression
2023-07-15 21:01:14 +03:00
Ivan Savenko
fcb13771f3
Store cheater state per player
2023-07-15 21:01:14 +03:00
Ivan Savenko
baa865d857
Extracted message-related functionality of CGameHandler to separate file
2023-07-15 21:01:13 +03:00
Ivan Savenko
463efea7bb
Fix hero retreating handling & code cleanup
2023-07-15 19:55:30 +03:00
Ivan Savenko
cb16636fce
Implemented preserving hero on retreat on 7th day after end of turn
2023-07-15 19:55:30 +03:00
Ivan Savenko
9a38d8ea97
Implemented tavern slot selection using rules similar to H3
2023-07-15 19:55:30 +03:00
Ivan Savenko
ec7e046617
Fix hero pool persistency between saves
2023-07-15 19:55:30 +03:00
Ivan Savenko
539c508870
Implemented persistent random seed for hero pool
2023-07-15 19:55:30 +03:00
Ivan Savenko
a2d2ecc96f
Roll first for hero class, and then - for actual hero for tavern
2023-07-15 19:55:30 +03:00
Ivan Savenko
f8187ce1d8
Fix regressions
2023-07-15 19:55:30 +03:00
Ivan Savenko
19ace6a849
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
Dydzio
afb9bfc180
Revert apparently broken changes from commits 96420bf
, 92dcfd1
, c4cf2a1
2023-07-11 21:22:24 +02:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
...
CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
8750aa2c5b
Merged server savegame and (broken and unused) client savegame files
2023-07-09 15:30:47 +03:00
Andrii Danylchenko
b1ef0f6301
#1912 Some logging and fix for allied garrison
2023-07-09 10:21:58 +03:00
SoundSSGood
9b5f6ec7cf
CArtifact getters setters
2023-07-05 15:48:08 +03:00
SoundSSGood
fd9c7352a0
suggested changes
2023-07-03 22:54:03 +03:00
Ivan Savenko
48eb8ab54f
Play sound when receiving message, not just on sending ours
2023-07-03 17:12:31 +03:00
SoundSSGood
670999d40e
BattleResultAccepted fixed
2023-07-01 14:59:16 +03:00