Tomasz Zieliński
|
67447acd0e
|
First implementation that works
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2024-05-01 09:16:10 +02:00 |
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Tomasz Zieliński
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4d948e8c6d
|
Also, this
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2024-05-01 07:58:47 +02:00 |
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Tomasz Zieliński
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9301bb9af5
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Do not place guardes treasure on roads. Do not place guards next to roads.
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2024-05-01 07:58:17 +02:00 |
|
Tomasz Zieliński
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4fa7f0e93d
|
Also allow filtering biomes by faction(s)
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2024-04-12 10:25:13 +02:00 |
|
Tomasz Zieliński
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a356fdaf2a
|
Allow filtering obstacles by faction aligmnment
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2024-04-11 18:10:14 +02:00 |
|
Tomasz Zieliński
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b1a5693612
|
Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
|
Tomasz Zieliński
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a94286c23d
|
Code cleanup
|
2024-03-27 08:03:19 +01:00 |
|
Tomasz Zieliński
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19633a0f62
|
Build fixes
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2024-03-27 06:48:22 +01:00 |
|
Tomasz Zieliński
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37f6993402
|
Clean the comments
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2024-03-27 06:24:14 +01:00 |
|
Tomasz Zieliński
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d8c93cb222
|
Protect every access to zone tiles with a mutex
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2024-03-27 06:16:48 +01:00 |
|
Tomasz Zieliński
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0c0a1bd777
|
Don't scale distance of large treasures beyond 30K value
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2024-03-20 15:35:06 +01:00 |
|
Tomasz Zieliński
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02fc410a98
|
Sonarcloud fixes
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2024-03-20 13:51:16 +01:00 |
|
Tomasz Zieliński
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68cdcb893e
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Include treasure value in min distance calculation
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2024-03-20 12:39:07 +01:00 |
|
Tomasz Zieliński
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a8d1d72b15
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Cleaned logs
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2024-03-20 10:12:48 +01:00 |
|
Tomasz Zieliński
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1546a221d1
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Best result so far
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2024-03-20 08:36:02 +01:00 |
|
Tomasz Zieliński
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28f76b2839
|
Actually, avoid guarded object altogether
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2024-03-01 18:17:17 +01:00 |
|
Tomasz Zieliński
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4e88290962
|
Actually avoid only monsters
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2024-03-01 18:10:05 +01:00 |
|
Tomasz Zieliński
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8f1638f78a
|
Try to not route roads through passable objects
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2024-03-01 17:48:07 +01:00 |
|
Tomasz Zieliński
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2e8801084d
|
Clean up RMG logs
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2024-02-25 11:40:01 +01:00 |
|
Tomasz Zieliński
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7ce3553a6d
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Fix race condition when placing object at teh shore
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2024-02-04 08:56:21 +01:00 |
|
Tomasz Zieliński
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b3adb9e554
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Do not place zone guards adjacent to 3rd zone
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2024-01-22 09:27:30 +01:00 |
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Ivan Savenko
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6b760089a4
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Merge pull request #3473 from IvanSavenko/const_lib
[1.5] Remove non-const global variables from library
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2024-01-20 19:22:46 +02:00 |
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Ivan Savenko
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339fad6e27
|
Merge pull request #3528 from vcmi/master
Merge master -> develop
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2024-01-19 21:19:20 +02:00 |
|
Ivan Savenko
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aa02d5787a
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Better solution for rmg crash fix
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2024-01-19 17:26:51 +02:00 |
|
Ivan Savenko
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789c96d9b0
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Fixed binding lambda to a reference to a temporary on stack
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2024-01-19 16:17:59 +02:00 |
|
Ivan Savenko
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e50f586d8b
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Stabilization
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2024-01-19 14:21:13 +02:00 |
|
Ivan Savenko
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60ffb81b33
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Replaced remaining placeholder code with callbacks
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2024-01-19 13:55:22 +02:00 |
|
Ivan Savenko
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e67e4430ba
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
|
Ivan Savenko
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a15366f5a5
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
|
Ivan Savenko
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d5c4478816
|
Remove most of non-const access to VLC entities
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2024-01-19 13:54:49 +02:00 |
|
Ivan Savenko
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bd5682ecc3
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Merge remote-tracking branch 'vcmi/master' into develop
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2024-01-19 13:49:54 +02:00 |
|
Ivan Savenko
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9025744cc5
|
Merge pull request #3510 from Alexander-Wilms/remove-semicolons-from-macros
Remove trailing semicolons from more macros
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2024-01-18 16:03:55 +02:00 |
|
DjWarmonger
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4f28cd42b7
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Update lib/rmg/modificators/PrisonHeroPlacer.h
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
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2024-01-17 10:11:55 +01:00 |
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Tomasz Zieliński
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66efb07e52
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More
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2024-01-17 07:45:53 +01:00 |
|
Tomasz Zieliński
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a568a9b3fb
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Fix lambda capture
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2024-01-17 07:26:51 +01:00 |
|
Tomasz Zieliński
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253f1dc7e6
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Refactor duplicated code as suggested by SonarCloud
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2024-01-17 07:18:14 +01:00 |
|
Alexander Wilms
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ccac73fb69
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Remove trailing semicolons from more macros
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2024-01-16 19:46:21 +00:00 |
|
Alexander Wilms
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cca08e29da
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Remove duplicate semicolons
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2024-01-16 19:02:39 +00:00 |
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Tomasz Zieliński
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afc9bd908c
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Unused capture
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2024-01-16 17:38:36 +01:00 |
|
Tomasz Zieliński
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aa5bb27d20
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Style
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2024-01-16 17:16:15 +01:00 |
|
Tomasz Zieliński
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71844d4d92
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Unban artifacts if RMG fails to place Seer Hut (unlikely)
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2024-01-16 17:15:35 +01:00 |
|
Tomasz Zieliński
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0273d9c36b
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Remove unused variable
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2024-01-15 07:59:50 +01:00 |
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Tomasz Zieliński
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285bafdbf4
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Do not ban heroes in Prisons, they might be rehired after they are defeated.
Restore hero to pool if Prison fails to be placed.
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2024-01-15 07:41:29 +01:00 |
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Tomasz Zieliński
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3e623565a2
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Fix redundant class
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2024-01-13 21:39:17 +01:00 |
|
Alexander Wilms
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f3277b7953
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
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Tomasz Zieliński
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ebf2055afc
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- Unban hero if related Prison is destroyed during map generation
- Move prison counter to PrisonHeroPlacer
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2023-12-24 09:36:26 +01:00 |
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Tomasz Zieliński
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b0f0e9caa8
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Merge remote-tracking branch 'origin/beta' into random_prison_distributor
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2023-12-24 06:46:18 +01:00 |
|
Tomasz Zieliński
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f9e5d73014
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Missed optimization case
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2023-12-21 17:56:21 +01:00 |
|
Tomasz Zieliński
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d4216a9191
|
Fixed routing roads behind Sub Gates, Monoliths and Mines
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2023-12-21 13:22:23 +01:00 |
|
Tomasz Zieliński
|
d5f9de5beb
|
Definitive solution for Corpse
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2023-12-21 12:29:45 +01:00 |
|
Tomasz Zieliński
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e22f6dd07e
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Fix for choosing most specific templates. Also seems to fix the Prisons.
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2023-12-21 09:58:39 +01:00 |
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Tomasz Zieliński
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ad82eff225
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Final and perfect treasue nd obstacle density
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2023-12-19 09:24:43 +01:00 |
|
Tomasz Zieliński
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7f7df93e12
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Style fix
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2023-12-18 14:25:07 +01:00 |
|
Tomasz Zieliński
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c701d42781
|
Multiple optimizations to avoid copying and allocating tiles for rmg::Area
|
2023-12-18 13:52:03 +01:00 |
|
Tomasz Zieliński
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985a2682ae
|
Place Monoliths at max distance in Junction zone
|
2023-12-18 11:12:52 +01:00 |
|
Tomasz Zieliński
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bd5361a108
|
Possible fix to https://github.com/vcmi/vcmi/issues/3334
|
2023-12-18 10:55:40 +01:00 |
|
Tomasz Zieliński
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339627731c
|
Fixes
|
2023-12-15 18:26:59 +01:00 |
|
Tomasz Zieliński
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d31789e745
|
Extra cache for search area
|
2023-12-13 22:13:42 +01:00 |
|
Tomasz Zieliński
|
bfea30e318
|
Optimization tweaks
|
2023-12-13 22:12:16 +01:00 |
|
Tomasz Zieliński
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2d3b8ee866
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Increased amount of generated treasure piles without increasing density
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2023-12-12 12:50:27 +01:00 |
|
Tomasz Zieliński
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e5f60f063c
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- Check full object area for minimum distance requirement
- Add option to optimize both for max distance and custom weight
|
2023-12-12 07:40:54 +01:00 |
|
Tomasz Zieliński
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109139c913
|
Build fix
|
2023-12-11 08:27:57 +01:00 |
|
Tomasz Zieliński
|
8fe6a103cd
|
- Move Hero / Prison distribution to separate modificator
- Protect rolling and banning hero with mutex
|
2023-12-11 07:37:23 +01:00 |
|
Tomasz Zieliński
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c316087950
|
Distribute objects among zones in random order
|
2023-12-07 17:41:41 +01:00 |
|
Tomasz Zieliński
|
7fa01a3497
|
Fix for randomly banning or exceeding limits of zone objects
|
2023-12-07 17:41:09 +01:00 |
|
Tomasz Zieliński
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f17d8babc5
|
Do not route road through the Corpse
|
2023-12-07 12:57:39 +01:00 |
|
Tomasz Zieliński
|
5ad682048f
|
Fix
|
2023-12-06 21:47:20 +01:00 |
|
Tomasz Zieliński
|
6cd19b81dd
|
Working fir for Corpse issue:
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
|
2023-12-06 20:49:28 +01:00 |
|
Tomasz Zieliński
|
03fa75c51e
|
Some refactoring, commiting current state after tests
|
2023-12-06 09:49:41 +01:00 |
|
Ivan Savenko
|
13763cad8e
|
Remove few more implicit conversions
|
2023-11-15 15:55:19 +02:00 |
|
Ivan Savenko
|
34338f4eaa
|
Remove few more implicit conversions
|
2023-11-15 15:55:19 +02:00 |
|
Ivan Savenko
|
abad4b01ce
|
Remove explicit convesion to int in operators
|
2023-11-15 15:55:19 +02:00 |
|
DjWarmonger
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ad9acd4b5e
|
Merge pull request #3131 from vcmi/improve_subterranean_gates
More tolerance for Subterranean Gates placement
|
2023-11-15 09:23:21 +01:00 |
|
Ivan Savenko
|
2bf599bbee
|
Merge pull request #3119 from Nordsoft91/rmg-fix
Fix crash caused by duplicated delete
|
2023-11-05 17:09:52 +02:00 |
|
Ivan Savenko
|
04aeea9b68
|
use toEnum instead of getNum for switch'es
|
2023-11-03 19:20:25 +02:00 |
|
Ivan Savenko
|
2b9c362d5b
|
Explicitly convert identifier to underlying enumeration
|
2023-11-03 16:03:29 +02:00 |
|
Ivan Savenko
|
8346d71c98
|
Remove more subID access
|
2023-11-01 14:44:05 +02:00 |
|
Tomasz Zieliński
|
29f023eaa5
|
More tolerance for Subterranean Gates placement
|
2023-10-31 16:04:21 +01:00 |
|
nordsoft
|
35e7fbb366
|
Fix crash cause by duplicated delete
|
2023-10-28 22:22:30 +02:00 |
|
Alexander Wilms
|
2b21001743
|
lib/rmg/RoadPlacer.cpp: Remove "e" from this "throw" statement to rethrow the original exception.
The original exception object should be rethrown
|
2023-10-27 14:35:03 +00:00 |
|
nordsoft
|
5b10b457cf
|
Fix code review suggestions
|
2023-10-11 00:47:19 +02:00 |
|
nordsoft
|
bb238f9b72
|
New quests work
|
2023-10-10 23:44:29 +02:00 |
|
nordsoft
|
1460541ee5
|
New limiter based quests
|
2023-10-10 23:44:29 +02:00 |
|
nordsoft
|
3ea7988883
|
Treasure placement uses random templates now
|
2023-09-30 23:06:38 +02:00 |
|
nordsoft
|
ce62ab3e66
|
Select random object template instead of first
|
2023-09-30 01:19:18 +02:00 |
|
nordsoft
|
c1c13cfafb
|
Pandora and events work as rewardable object
|
2023-09-15 15:29:41 +02:00 |
|
nordsoft
|
ef3f0174dd
|
Rewardable seer hut and quest gate
|
2023-09-13 01:40:07 +02:00 |
|
Ivan Savenko
|
823ffa7a07
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
|
Ivan Savenko
|
ec8d31bbfc
|
First step at unifying game identifiers code
|
2023-08-25 13:38:01 +03:00 |
|
Konstantin
|
344593e891
|
vcmi: made some CSpell properties private
There are getters for it.
|
2023-08-23 17:53:08 +03:00 |
|
Ivan Savenko
|
44d16b32fe
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
|
Ivan Savenko
|
d0b3319f6a
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-18 15:08:23 +03:00 |
|
Ivan Savenko
|
f13a53c1d9
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
|
Tomasz Zieliński
|
abacb5f0ea
|
Fix resources placed behind mines
|
2023-08-12 10:53:25 +02:00 |
|
DjWarmonger
|
917f846a3a
|
Merge pull request #2562 from vcmi/fix_artifact_replacement
Fix regression with replacing quest artifact
|
2023-08-12 09:14:21 +02:00 |
|
Tomasz Zieliński
|
4741bd546f
|
Fix regression
|
2023-08-11 20:13:25 +02:00 |
|
Tomasz Zieliński
|
8f450cf253
|
Fix for monsters spawning at left side of the map
|
2023-08-11 18:43:22 +02:00 |
|
Tomasz Zieliński
|
0252d0f986
|
Fix hota offset + 2 possible crashes
|
2023-08-11 07:45:24 +02:00 |
|
Tomasz Zieliński
|
c089e55893
|
Fix placing road inside underground rock
|
2023-08-06 21:14:16 +02:00 |
|
Ivan Savenko
|
537f9fa048
|
Merged master into develop
|
2023-08-03 23:38:32 +03:00 |
|